Rain of Pain
Rain of Pain
Attributes
Type: | active |
Activation time: | 5s channel |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140988611756448815 |
Combat log ID: | 3400759399940096 |
FQN: | abl. |
Star Wars name: | Rain of Pain |
Other languages: | Regen des Schmerzes Pluie de douleur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Rain of Pain
Taking Off....Slot: Buff Duration: during channel (5s) On death: Effect is removed Tick rate: 1.2s (4 ticks) # occurrences: 0 Hydra script: hyd. operation. rishi. enemy. boss. buddy_ battledroid. inst_ astromech Global ID: 16141027363426498508 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ trigger/10/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1) - Execute hydra hook Strafe_Prep
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. astromech. overpowered_invuln_shield
- 2
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. astromech. missile_strafe. missile_strafe_takeoff
- 3
- When effect ticks the 3rd time
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When effect ticks the 3rd time
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [32s]
[HIDDEN]StafingSlot: Buff Duration: 32s On death: Effect is removed Tick rate: 1s (32 ticks) # occurrences: 0 Tags: tag. abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ active Hydra script: hyd. operation. rishi. enemy. boss. buddy_ battledroid. inst_ astromech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 32s
- Max Duration = (time) 32s
Conditions: - Can only be called by other effects
Global ID: 16141024064891613909 Combat log ID: 3400759399940356 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ trigger/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Increased Stealth Level, increase by 200
- Put TARGET into stealth
- Immobilize but allow rotation
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1) - Execute hydra hook ExecuteStrafe
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [29s]
[HIDDEN]StafingSlot: Buff Duration: 29s On death: Effect is removed Tick rate: 1s (29 ticks) # occurrences: 0 Tags: tag. abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ active Hydra script: hyd. operation. rishi. enemy. boss. buddy_ battledroid. inst_ astromech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 29s
- Max Duration = (time) 29s
Conditions: - Can only be called by other effects
Global ID: 16141025164403241830 Combat log ID: 3400759399940370 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ trigger/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Increased Stealth Level, increase by 200
- Put TARGET into stealth
- Immobilize but allow rotation
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1) - Execute hydra hook ExecuteStrafe
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [3s]
Rain of Pain
Touching Down!Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ active Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141030661961383143 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ trigger/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. astromech. missile_strafe. missile_strafe_landing - Immobilize but allow rotation
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1)
- 2
- When effect expires
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 3
- When effect expires
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [hidden] [9s]
Effect #5Slot: Buff Duration: 9s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. rishi. boss. buddy_ battledroid. astromech. post_ strafe_ ability_ lockout Hydra script: hyd. operation. rishi. enemy. boss. buddy_ battledroid. inst_ astromech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 9s
- Max Duration = (time) 9s
Conditions: - Can only be called by other effects
Global ID: 16141031761473011376 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ trigger/10/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook StrafeComplete
- [hidden] [3s]
Effect #6Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. rishi. boss. buddy_ battledroid. astromech. post_ strafe_ ability_ lockout Hydra script: hyd. operation. rishi. enemy. boss. buddy_ battledroid. inst_ astromech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141028462938126745 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe_ trigger/10/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook StrafeComplete