1. Abilities
  2. event
  3. pirate_onslaught
  4. pirate
  5. heroic
  6. beast_boss
  7. aggro_drop

Ram

Ram

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Ram
2
Ram
3
stunnedIncapacitated – Stunned, knocked down and unable to act.
4
Ram
5
Ram
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.event.pirate_onslaught.pirate.heroic.beast_boss.ram.instant
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.08
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.999
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [2s]
    stunnedIncapacitated
    Stunned, knocked down and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 27° pitch, 0° yaw
  • [hidden] [10s]
    Effect #4

  • [hidden] [10s]
    Effect #5