1. Abilities
  2. operation
  3. rishi
  4. boss
  5. junkyard_dog
  6. junkyard_dog
  7. rampage_pounce_select_target

Rampage Pounce

Rampage Pounce

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.rishi.enemy.boss.junkyard_dog.boss_junkyard_dog

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Rampage Pounce
2
Rampage Pounce
3
Pounce Target Taunt
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 10m to 150m to melee distance of TARGET
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​rampage_valid_pounce_target
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​rampage_valid_pounce_target
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​rampage_valid_pounce_target
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​rampage_valid_pounce_target
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [2.5s]
    [HIDDEN]Pounce Target Taunt

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 2.5s