1. Abilities
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. satele_shan
  8. revive

Revival

secondchance

Revival

Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
secondchance
Revival
2
secondchanceRevival – Being healed. Once healed will reenter combat.
3
secondchance
Revival
  • [hidden] [does not expire]
    secondchanceEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​battle_meditation_caster
    • Immobilize but allow rotation
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 100m

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​battle_meditation_target
  • 3
    • When channel ended

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.revive.cast, dependent on calling effect
  • [10s]
    secondchanceRevival
    Being healed. Once healed will reenter combat.

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​npc_knocked_out
  • 2
    • When effect ticks

    Perform the following actions:

    • Heal the TARGET with Force for 1*BonusHeal + 0.1*StandardHealth, causing no threat
  • [hidden] [5s]
    secondchanceEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation