Rocket Burst
Rocket Burst
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141010261119368356 |
Combat log ID: | 1783631198552064 |
FQN: | abl. |
Star Wars name: | Rocket Burst |
Other languages: | Raketenexplosion Rafale de roquettes |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141130661967098167 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. silentior. difficulty_ 1. random_ rocket/9/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned ≤ 50m to center of TARGET
- If TARGET does not have 1 or more effects with the tag tag.abl.flashpoint.eternity_vault.silentior.random_rocket
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141127363432213534 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. silentior. difficulty_ 1. random_ rocket/9/2
- [hidden] [10s]
Effect #3Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 0.5s (20 ticks) # occurrences: 0 Tags: tag. abl. flashpoint. eternity_ vault. silentior. random_ rocket Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141128462943841869 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. silentior. difficulty_ 1. random_ rocket/9/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. silentior. difficulty_1. random_rocket_cast
- 2
- When effect ticks the 9th time
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. silentior. difficulty_1. random_rocket
- 3
- When effect ticks the 10th time
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. silentior. difficulty_1. random_rocket_projectile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 2
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 4
- When projectile completed travel and hit target
Perform the following actions:
- Remove this effect
- Add effect #4 to TARGET from CASTER
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.2
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Ballistic Impulse, centered at target, immediately knockdown, momentum = 0, 0° pitch, 0° yaw
- [hidden] [5s]
Effect #4Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. flashpoint. eternity_ vault. silentior. random_ rocket Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141133960501982924 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. silentior. difficulty_ 1. random_ rocket/9/4 - Set Duration
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET does not have 1 or more effects with the tag tag.abl.flashpoint.eternity_vault.silentior.random_rocket
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 4.8m
Global ID: 16141135060013611131 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. silentior. difficulty_ 1. random_ rocket/9/5 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.25
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. utility. is_ aoe Conditions: - <
- If TARGET does not have 1 or more effects with the tag tag.abl.flashpoint.eternity_vault.silentior.random_rocket
- If TARGET is a player
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 4.8m
Global ID: 16141131761478726498 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. silentior. difficulty_ 1. random_ rocket/9/6 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3.5, 22° pitch, 0° yaw