1. Abilities
  2. exp
  3. seasons
  4. 02_uprisings
  5. portn
  6. bonus
  7. savage_kick

Savage Kick

spinningkick

Savage Kick

Kicks the target, dealing <<1>> kinetic damage to weak and standard targets, and <<2>> kinetic damage to strong targets. Only usable on slowed or immobilized targets.

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spinningkick
Savage Kick
2
stunnedStunned – Unable to act.
  • [0s] [not displayed]
    spinningkickEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.savage_kick.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.285
      - Standard Health Percent Min = (float) 0.265
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2.75
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • [2.5s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_stun.target, dependent on calling effect
    • Stun the TARGET