Scanable
Scanable
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 2.0.0 |
| Global ID: | 16140926890147818790 |
| Combat log ID: | 3235050971725824 |
| FQN: | abl. |
| Star Wars name: | Scanable |
| Other languages: | Scannbar Scanner possible |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141024413724077956 FQN: abl. quest. exp. 01. makeb. bonus_ series. republic. series_ 2. westwater_ settlements. scanable/3/1 - Set Stack Limit
- 1
- On Effect Dispelled
- Tag = (string)
- Tag Exclusions = (string)
- Ability Spec =
ScanableScanable
FQN: abl.quest.location.tatooine.bronze.imperial.artificial_intelligence.scanable
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- On Effect Dispelled
- [does not expire]
ScanableSlot: Buff Duration: passive On death: Effect persists # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141025513235702257 FQN: abl. quest. exp. 01. makeb. bonus_ series. republic. series_ 2. westwater_ settlements. scanable/3/2