self_damage_hard
self_damage_hard
Environment collision damage.
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Vehicle |
| AI type: | Attack |
Metadata
| Contained since: | Patch 1.1.0 |
| Global ID: | 16141126978909234509 |
| Combat log ID: | 834383296593920 |
| FQN: | abl. |
| Star Wars name: | self_damage_hard |
| Other languages: | (Übersetzung fehlt - DNT) Texte non valide - DNT |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141142253721145873 FQN: abl. space_ combat. enemy. hard. self_ damage_ hard/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
space_combat. player. damage_light - Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 150
- Amount Min = (float) 150
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0