Sense Force Alignment
Sense Force Alignment
Social ability. Senses the target's alignment with the Force.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141042582161735233 |
Combat log ID: | 2448994647146496 |
FQN: | abl. |
Star Wars name: | Sense Force Alignment |
Other languages: | Machtausrichtung spüren Perception d'alignement |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.5s]
Effect #1Slot: Other (not visible) Duration: 1.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. pvp. exempt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141164662146780645 FQN: abl. racials. miraluka. social/4/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
racials. miraluka. sense_alignment
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. pvp. exempt Conditions: - Can only be called by other effects
Global ID: 16141161363611896012 FQN: abl. racials. miraluka. social/4/2 - 1
- When effect is applied
Only when the following conditions are met:
- Is Alignment
- Negated = (bool) false
- Alignment Type = (int) 3
- Alignment Tier = (int) 1
Perform the following actions:
- Play appearance epp.
racials. , dependent on calling effectmiraluka. sense_dark
- 2
- When effect is applied
Only when the following conditions are met:
- Is Alignment
- Negated = (bool) false
- Alignment Type = (int) 2
- Alignment Tier = (int) 1
Perform the following actions:
- Play appearance epp.
racials. , dependent on calling effectmiraluka. sense_light
- 3
- When effect is applied
Only when the following conditions are met:
- Is Alignment
- Negated = (bool) false
- Alignment Type = (int) 1
- Alignment Tier = (int) 0
Perform the following actions:
- Play appearance epp.
racials. , dependent on calling effectmiraluka. sense_neutral
- 4
- When effect is applied
Only when the following conditions are met:
- Is Alignment
- Negated = (bool) false
- Alignment Type = (int) 4
- Alignment Tier = (int) 1
Perform the following actions:
- Play appearance epp.
racials. , dependent on calling effectmiraluka. sense_neutral