1. Abilities
  2. itm
  3. relic
  4. onhit
  5. absorb_shield
  6. prototype
  7. ilvl_038

Shield Defense

spiritarmor

Shield Defense

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 810 damage for 6 seconds. This effect can only occur once every 40 seconds. It will not trigger inside of PvP areas.

Attributes

Conditions

Metadata

Used by

Triggered by equipping an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spiritarmor
Shield Defense
2
spiritarmorShield Defense – Absorb Shield activated.
3
spiritarmor
Shield Defense
  • [hidden] [does not expire]
    spiritarmorEffect #1

    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​pvp.​doing_pvp
          Error message: This item can not be used in PvP areas
        AND
        • If PRIMARY TARGET is alive
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​itm.​relic.​lockout.​absorb_shield
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [6s]
    spiritarmorShield Defense
    Absorb Shield activated.

    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Only when the following conditions are met:

      • Unknown (85)
        - Negated = (bool) true
        - Actor = (int) 3
        - Conditional = (int) 16141076893472545460

    Perform the following actions:

    • Play appearance epp . itm . relic . onhit . tank_defense . light, dependent on calling effect
    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Unknown (610) = (int) 0
      - Amount Max = (float) 810
      - Amount Min = (float) 810
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 810
      - Healing Power Coefficient = (float) 0
    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Only when the following conditions are met:

      • Unknown (85)
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141076893472545460

    Perform the following actions:

    • Play appearance epp . itm . relic . onhit . tank_defense . light, dependent on calling effect
    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Unknown (610) = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0.19
      - Standard Health Percent Min = (float) 0.19
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
  • [hidden] [40s]
    spiritarmorEffect #3