Slash Attack
Slash Attack
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141099673358284822 |
Combat log ID: | 3287775990251520 |
FQN: | abl. |
Star Wars name: | Slash Attack |
Other languages: | Hiebangriff Attaque avec fente |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141024992928947488 FQN: abl. operation. oricon. fortress. boss. droid_ general. droids. droid_ guards. flurry/13/1 - 1
- When effect is applied
Only when the following conditions are met:
- If a random chance of 50% is met
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. droid_general. adds. droid_guards. flurry - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.07
- Standard Health Percent Min = (float) 0.07
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. droid_general. melee. flurry. cast_instant_2 - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.07
- Standard Health Percent Min = (float) 0.07
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee