1. Abilities
  2. operation
  3. oricon
  4. palace
  5. boss
  6. bestia
  7. tentacle
  8. ranged_aoe_attack

Spit

hk51emergencyprotocols

Spit

Spits a volatile, acidic projectile at a target, which explodes and deals elemental damage to all nearby enemies on contact.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
hk51emergencyprotocols
Spit
  • [hidden] [0s]
    hk51emergencyprotocolsEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.tentacle.bestia_tentacle.ranged_attack_end
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.creature.tentacle.bestia_tentacle.ranged_attack_target_reaction, dependent on calling effect