Swelling Despair
Swelling Despair
Damages and inflicts the target with Swelling Despair, which gradually increases the direct damage that the target takes from Dread Master Bestia.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140919722742687166 |
Combat log ID: | 3294098182111232 |
FQN: | abl. |
Star Wars name: | Swelling Despair |
Other languages: | Wachsende Verzweiflung Désespoir grandissant |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. operation. oricon. palace. bestia. bestia. direct_ damage Initializers: - Set type to Other, cannot toggle off
Global ID: 16140999002926030461 FQN: abl. operation. oricon. palace. boss. bestia. bestia. tank_ swap_ debuff/11/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. oricon. palace. boss. bestia. tank_swap_debuff. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.321
- Standard Health Percent Min = (float) 0.319
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [18s]
Swelling Despair
Damage taken from direct attacks by Dread Master Bestia increased.Slot: Debuff Duration: 18s On death: Effect is removed Initial stacks: 1 Max stacks: 75 # occurrences: 1 Tags: tag. abl. , tag.operation. oricon. palace. bestia. bestia. swelling_ despair abl. operation. oricon. palace. bestia. bestia. direct_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18s
- Max Duration = (time) 18s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. operation. oricon. palace. bestia. bestia. swelling_ despair
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140997903414403496 FQN: abl. operation. oricon. palace. boss. bestia. bestia. tank_ swap_ debuff/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. oricon. palace. boss. bestia. tank_swap_debuff. looping_debuff
- 2
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Damage Received Modifier (Percentage) for effects from tag tag.
abl. , increase by 0.25operation. oricon. palace. bestia. bestia. direct_ damage
- 3
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
abl. , delayed by 1soperation. oricon. palace. bestia. bestia. direct_damage
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character takes damage that does not get redirected, not more than every 1s from tag tag.