Tactical Probe
Tactical Probe
Activating Surgical Probe reduces the activation time of the next Kolto Injection by .25 seconds. At 3 stacks, Kolto Injection activates instantly and consumes all stacks.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141111722667193014 |
Combat log ID: | 4310742710878208 |
FQN: | abl. |
Star Wars name: | Tactical Probe |
Other languages: | Taktische Sonde Sonde tactique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141117477105559490 FQN: abl. itm. tactical. sow. age_ smu. op_ sco. med_ saw. heal_ sust_ 01/9/1 - Set Stack Limit
- 1
- After Surgical Probe is activated by CASTER
Surgical Probe
Executes your Tactical Advantage to summon a probe that instantly heals the target for <<1>>. Requires and consumes Tactical Advantage.
FQN: abl.agent.skill.medic.surgical_probe
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Emergency Medpac is activated by CASTER
Emergency Medpac
Exploits Upper Hand to instantly heal the target for <<1>>. Requires and consumes Upper Hand.
FQN: abl.smuggler.skill.sawbones.emergency_medpac
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After
- [15s]
Tactical Probe
Activation time for next Kolto Injection reduced.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. agent. tactical_ probe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141116377593931167 FQN: abl. itm. tactical. sow. age_ smu. op_ sco. med_ saw. heal_ sust_ 01/9/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Activation Time for ability Kolto Injection, decrease by 0.25s
Kolto Injection
Heals a friendly target for <<1>> and grants a Tactical Advantage.
FQN: abl.agent.skill.medic.kolto_injection
- 2
- When stacks of this effect increase to 2 stacks
Perform the following actions:
- Modify meta stat Activation Time for ability Kolto Injection, decrease by 0.5s
Kolto Injection
Heals a friendly target for <<1>> and grants a Tactical Advantage.
FQN: abl.agent.skill.medic.kolto_injection
- 3
- When stacks of this effect increase to 3 stacks
Perform the following actions:
- Modify meta stat Activation Time for ability Kolto Injection, percent of base = -1 | 0 | 0
Kolto Injection
Heals a friendly target for <<1>> and grants a Tactical Advantage.
FQN: abl.agent.skill.medic.kolto_injection
- 4
- After Kolto Injection is activated by CASTER
Kolto Injection
Heals a friendly target for <<1>> and grants a Tactical Advantage.
FQN: abl.agent.skill.medic.kolto_injection
Perform the following actions:
- Remove this effect
- After
- [15s]
Tactical Probe
Activation time for next Underworld Medicine reduced.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. smuggler. underworld_ medpac Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141115278082302764 FQN: abl. itm. tactical. sow. age_ smu. op_ sco. med_ saw. heal_ sust_ 01/9/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Activation Time for ability Underworld Medicine, decrease by 0.25s
Underworld Medicine
Heals a friendly target for <<1>> and grants Upper Hand.
FQN: abl.smuggler.skill.sawbones.underworld_medicine
- 2
- When stacks of this effect increase to 2 stacks
Perform the following actions:
- Modify meta stat Activation Time for ability Underworld Medicine, decrease by 0.5s
Underworld Medicine
Heals a friendly target for <<1>> and grants Upper Hand.
FQN: abl.smuggler.skill.sawbones.underworld_medicine
- 3
- When stacks of this effect increase to 3 stacks
Perform the following actions:
- Modify meta stat Activation Time for ability Underworld Medicine, percent of base = -1 | 0 | 0
Underworld Medicine
Heals a friendly target for <<1>> and grants Upper Hand.
FQN: abl.smuggler.skill.sawbones.underworld_medicine
- 4
- After Underworld Medicine is activated by CASTER
Underworld Medicine
Heals a friendly target for <<1>> and grants Upper Hand.
FQN: abl.smuggler.skill.sawbones.underworld_medicine
Perform the following actions:
- Remove this effect
- After