1. Abilities
  2. player
  3. revive_at_medcenter_after_falling

Take Fall Damage

Take Fall Damage

Used from the falling death exhaustion zone to revive at the nearest med center.

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Take Fall Damage
2
Take Fall Damage
3
Take Fall Damage
  • [hidden] [5s]
    Effect #1

    • When effect is applied

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) fadeToBlack
      - Object Self = (int) 1
    • Play appearance epp . player . falling_sfx_and_camera_shake, dependent on calling effect
    • When effect ticks the 2th time

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp . player . falling_hit_ground_sfx, dependent on calling effect
    • When effect ticks the 3th time

    Perform the following actions:

    • Add effect #2 to TARGET from PRIMARY TARGET
  • [0s] [not displayed]
    Effect #3

    • On Apply

    Perform the following actions:

    • Instantly kill the TARGET