1. Abilities
  2. flashpoint
  3. umbara
  4. enemy
  5. boss
  6. slybex
  7. tendril_grab

Tendril Toss

forcethrow

Tendril Toss

Attributes

Conditions

Metadata

Users

Used by
  • class.flashpoint.umbara.enemy.boss.slybex.alpha_slybex

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcethrow
Tendril Toss
2
movementslowedSlowed – Unable to act.
3
poisonPoisoned – Taking periodic internal damage
  • [0s] [not displayed]
    forcethrowEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man SM, 16-man VM

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 90° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 90° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.14
      - Standard Health Percent Min = (float) 0.12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [5s]
    movementslowedSlowed
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 65%
  • [5s]
    poisonPoisoned
    Taking periodic internal damage

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0