1. Abilities
  2. operation
  3. iokath
  4. boss
  5. izax
  6. player
  7. anchor_tether_to_tower

Tether

grapple

Tether

Pull a tethered target to your position. This behavior will change contextually based on your proximity to locations to which you can anchor the tether.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
grapple
Tether
2
grapple
Tether
3
grapple
Deflection Node 1
4
grapple
Tether
5
grapple
Tether
  • [0s] [not displayed]
    grappleEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [5s]
    grapple [HIDDEN]Deflection Node 1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 5m to melee distance of TARGET

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 5.1m to 30m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1.5, 25° pitch, 180° yaw
  • [hidden] [1s]
    grappleEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

      • If TARGET is – not found

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER