1. Abilities
  2. itm
  3. tactical
  4. sow
  5. inq_con
  6. sin_shad
  7. hat_sen
  8. dmg_sust_01

Thrashing Terror

Thrashing Terror

Creeping Terror has a 100% chance to tick an additional time when you deal damage with Assassinate and a 60% chance to tick an additional time when you deal damage with a non-basic melee attack. Does not trigger additional healing.

Attributes

Conditions

Metadata

Users

Triggered by equipping an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Thrashing Terror
2
Thrashing Terror
3
Thrashing Terror
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When character deals damage without tags tag.abl.sith_inquisitor.saber_strike, tag.abl.jedi_consular.saber_strike (weapon mode Melee) that does not get redirected (60% chance)
    • When character deals damage with tags tag.abl.sith_inquisitor.assassinate and tag.abl.jedi_consular.spinning_strike that does not get redirected

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​sith_inquisitor.​creeping_terror_dot applied by CASTER
        AND
        • If TARGET has an effect with the tag tag.​abl.​sith_inquisitor.​deathmark applied by CASTER
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03795
      - Standard Health Percent Min = (float) 0.03795
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.3795
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​sith_inquisitor.​creeping_terror_dot applied by CASTER
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​sith_inquisitor.​deathmark applied by CASTER
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.033
      - Standard Health Percent Min = (float) 0.033
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.33
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​jedi_consular.​sever_force_damage applied by CASTER
        AND
        • If TARGET has an effect with the tag tag.​abl.​jedi_consular.​force_suppression applied by CASTER
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03795
      - Standard Health Percent Min = (float) 0.03795
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.3795
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​jedi_consular.​sever_force_damage applied by CASTER
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​jedi_consular.​force_suppression applied by CASTER
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.033
      - Standard Health Percent Min = (float) 0.033
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.33
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0