1. Abilities
  2. companion
  3. unique
  4. mtx
  5. ginx
  6. tank
  7. aoe_pull_mk2

Tongue Pull

severed_tongue

Tongue Pull

Your three-tongued ginx lets loose its genetically modified tongues and pulls the closest three targets while generating a high amount of threat. Cannot be used on targets in cover or on targets with Boss Immunity.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.mtx.creature.ginx.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
severed_tongue
Tongue Pull
2
severed_tongue
Tongue Pull
3
severed_tongue
Tongue Pull
4
severed_tongue
Tongue Pull
5
severed_tongue
Tongue Pull
  • [hidden] [0s] [not displayed]
    severed_tongueEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.ginx.tank.aoe_pull_anim
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    severed_tongueEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 3
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 32m
      - Angle = (float) 179

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s]
    severed_tongueEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.ginx.tank.aoe_pull_vfx
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 1.6
      - Standard Health Percent Min = (float) 1.6
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    severed_tongueEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0
  • [hidden] [1.5s]
    severed_tongueEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation