1. Abilities
  2. operation
  3. rishi
  4. boss
  5. engineer
  6. engineer
  7. damage_console

WOOKIEE RAGE

rocketpunch

WOOKIEE RAGE

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.rishi.enemy.boss.engineer.engineer

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rocketpunch
WOOKIEE RAGE
2
rocketpunch
WOOKIEE RAGE
3
rocketpunch
Disabled Console
4
rocketpunch
WOOKIEE RAGE
  • [hidden] [does not expire]
    rocketpunchEffect #1

  • 1
    • When channel ended

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When channel ended

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.engineer.smash_console, dependent on calling effect
  • 4
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [3600s]
    rocketpunchDisabled Console

  • 1
    • When effect is applied

    Perform the following actions:

    • Exit Combat
  • [0s] [not displayed]
    rocketpunchEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 4, 15° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0