1. NPCs
  2. qtr
  3. 1x2
  4. legacy
  5. vendor_legacy_imp_agent
Portrait

Agent Heshtra <Legacy Vendor>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Vendor information
  • pkg.vendor.legacy.imperial.agent_02x2
  • pkg.vendor.legacy.imperial.agent_02x2_credits
  • pkg.vendor.legacy.imperial.agent_04x2
  • pkg.vendor.legacy.imperial.agent_04x2_credits
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spgoggles01_bfn_archetype
  • Material: face_spgoggles01_med_sp_a04c01_u
hairhair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_ponytail
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_non_h17_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c22_f
          facepaintmakeup_human_non_c17_f
            Body details
            SlotDetails
            chestchest_tight_bfn_archetype
            • + chest_tight_bfn_med_sp_a03_chest
            • + chest_tight_bfn_med_sp_a03_hooddown
            • + chest_tight_bfn_med_sp_a03_shld
            • Material: chest_tight_med_sp_a03c01_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_med_sp_a03c01_u_v02
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_med_sp_a03_forearm
            • Material: hand_glove_med_sp_a03c01_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_med_sp_a03_back
            • + waist_belt_bfn_med_sp_a03_front
            • Material: waist_belt_med_sp_a03c01_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_sp_a03c01_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_med_sp_a03_shin
            • Material: boot_tall_med_sp_a03c01_u