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  3. dromund_kaas
  4. vendor
  5. kaas_city
  6. vendor_light_armor
Portrait

Anarq <Light Armor Vendor>

Level 16 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Vendor information
  • pkg.vendor.armor.light.level_10_11
  • pkg.vendor.armor.light.level_12_13
  • pkg.vendor.armor.light.level_14_15
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_asian_a03
  • Material: head_human_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bfa_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
hairhair_human_bfa_non_a06
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c07_f
          facepaintmakeup_human_non_c16_f
            Body details
            SlotDetails
            chestchest_tight_bfa_archetype
            • + chest_tight_bfa_med_ge_a10_collar
            • Material: chest_tight_med_ge_a10impofficer03_f
            handhand_glove_bfa_archetype
            • Material: hand_glove_med_ge_a10impofficer03_u
            legleg_pant_bfa_archetype
            • Material: leg_pant_med_ge_a10impofficer03_f_v02
            bootboot_tall_bfa_archetype
            • Material: boot_tall_med_ge_a10impofficer03_u