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  2. exp
  3. 02
  4. rishi
  5. world
  6. hub_1
  7. jungles_bounty
  8. angol_martilla
Portrait

Angol Martilla

Level 55 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.angol_martilla

Starts conversation: cnv.exp.02.rishi.world.hub_1.jungles_bounty.angol_martilla

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a05
  • Material: head_human_bms_non_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet53_bms_archetype
  • Material: face_gehelmet53_ge_h08_u
hairhair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_a01_chops
  • + facehair_human_bms_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h08_s
        complexioncomp_human_non_c17_m
          facepainttattoo_human_non_bh03_u
            agescar_human_non_c03_u
              Body details
              SlotDetails
              chestchest_armor01_bms_archetype
              • + chest_armor01_bms_heavy_bh_a04_loin
              • + chest_armor01_bms_heavy_bh_a04_shld
              • Material: chest_armor01_heavy_bh_a04c04_m
              handhand_glove_bms_archetype
              • Material: hand_gauntlet_heavy_bh_a04c04_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_light_ss_a09_back
              • + waist_belt_bms_light_ss_a09_front
              • Material: waist_belt_light_ss_a09c01_u
              legleg_pant_bms_archetype
              • Material: leg_pant_heavy_bh_a04c04_m_v01
              bootboot_tall_bms_archetype
              • + boot_tall_bms_heavy_bh_a04_shin
              • Material: boot_tall_heavy_bh_a04c04_u