1. NPCs
  2. blueprints
  3. droid
  4. atst
  5. revanite
  6. a02
  7. boss2
Portrait

Boss2

Level 1-60 | Champion | Walker


Attributes

Abilities (4)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Mortar Round

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​ranged_special_attack_03

Mortar Round
13sinstant4.01-30 m1100%

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​ranged_special_attack_02

Charged Bolt
13s2s cast30 m133%

Missile Barrage

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​ranged_special_attack_01

Missile Barrage
12sinstant30 m133%

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​flurry_mixed

Basic Attack
1.5sinstant30 m0100%

Interaction

Metadata

Appearance

3D model
Details
SlotDetails
creatureatst_revanite_a02
  • Material: atst_revanite_a01_v01
All NPCs with this appearance (8)