1. NPCs
  2. location
  3. dromund_kaas
  4. mob
  5. humanoids
  6. possessed_imperial
  7. demented_apprentice
Portrait

Demented Apprentice

Level 14-15 | Strong | Oppressor


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Crushing Darkness
30s2s cast30 m20100%

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%.

FQN: abl.​npc.​ability.​force.​force_lightning

Force Lightning
12s3s channel15 m10100%

Whirlwind

Traps the target in a whirlwind for a few seconds. Damage causes this effect to end prematurely. Will only target companion characters.

FQN: abl.​npc.​ability.​force.​whirlwind_cc

Whirlwind
60s2s cast30 m5100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c09_m
          Body details
          SlotDetails
          chest
          (one of 2)
          chest_tight_bmn_archetype
          • + chest_tight_bmn_med_sw_a01_chest
          • + chest_tight_bmn_med_sw_a01_loin
          • Material: chest_tight_med_sw_a01c03_m
          chest_tight_bmn_archetype
          • + chest_tight_bmn_med_sw_a01_loin
          • Material: chest_tight_med_sw_a01c03_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_sw_a01c03_u_v02
          hand
          (one of 2)
          hand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_med_sw_a01c03_u
          hand_naked_bmn_archetype
          • Material: hand_naked_caucasian_young_a01c01_bmn
          • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
          • Skin color is hued into slot: 0
          waistwaist_belt_bmn_archetype
          • Material: waist_belt_med_sw_a01c03_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_sw_a01c03_m_v02
          boot
          (one of 2)
          boot_tall_bmn_archetype
          • + boot_tall_bmn_med_sw_a01_knee
          • Material: boot_tall_med_sw_a01c03_u
          boot_tall_bmn_archetype
          • Material: boot_tall_med_sw_a01c03_u