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Portrait

Facility Security Guard

Level 77-80 | Standard | Slasher


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_non_npc07
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet07_bmn_archetype
  • Material: face_sphelmet07_sp_a09c01_u
skincolor
 skincolor_human_caucasian_h12_p
    Body details
    SlotDetails
    chestchest_tight_bmn_archetype
    • + chest_tight_bmn_light_ge_a33_chest
    • + chest_tight_bmn_light_ge_a33_collar
    • + chest_tight_bmn_light_ge_a33_loin
    • Material: chest_tight_light_ge_a33hacker01_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_heavy_ge_mtx110c01_u
    handhand_glove_bmn_archetype
    • Material: hand_glove_heavy_ge_a101c01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_light_ge_a33_back
    • + waist_belt_bmn_light_ge_a33_front
    • Material: waist_belt_light_ge_a33hacker01_u
    legleg_pant_bmn_archetype
    • + leg_pant_bmn_med_ge_a100_panel
    • Material: leg_pant_med_ge_a100c01_u
    bootboot_tall_bmn_archetype
    • Material: boot_tall_heavy_ge_mtx128c01_u