1. NPCs
  2. location
  3. hutta
  4. ambient
  5. evocii_camp
  6. amb_evocii_camp_foreman_3
Portrait

Foreman

Level 2 | Elite | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.foreman_3_hutta_ambient_evocii

Loot information

Loot package: 11338780804967416408

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmf_caucasian_a01
  • Material: head_twilek_bmf_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h04_p
    eyecolor
     eyecolor_twilek_non_h03_s
      complexioncomp_twilek_non_c05_m
        Body details
        SlotDetails
        chestchest_tight_bmf_archetype
        • + chest_tight_bmf_med_ge_a15_chest
        • Material: chest_tight_med_ge_a15mercenary01_m
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_med_ge_a15mercenary01_u_v02
        handhand_naked_bmf_archetype
        • Material: hand_naked_twilek_young_a01c01_bmf
        • Skin slot 0: hand_naked_twilek_young_a01c01_bmf
        • Skin color is hued into slot: 0
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_med_ge_a15_front
        • Material: waist_belt_med_ge_a15mercenary01_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_med_ge_a15mercenary01_m_v02
        bootboot_tall_bmf_archetype
        • Material: boot_tall_med_ge_a15mercenary01_u