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  3. desperate_defiance
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Portrait

Guard

Level 80 | Standard | Melee


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_gammorean_bmf_non_a01
  • Material: head_gammorean_bmf_non_a01_v01
  • Eye material: eye_gammorean_non_a01_c01
faceface_gehelmet140_bmf_archetype
  • Material: face_gehelmet140_med_ge_a112c01_u
skincolor
 skincolor_mirialan_non_h05_p
    Body details
    SlotDetails
    chestchest_tight_bmf_archetype
    • + chest_tight_bmf_med_ge_a112_arm
    • + chest_tight_bmf_med_ge_a112_armor
    • + chest_tight_bmf_med_ge_a112_loin
    • + chest_tight_bmf_med_ge_a112_shoulder
    • Material: chest_tight_med_ge_a112c01_u
    handhand_naked_bmf_archetype
    • Material: hand_naked_asian_young_a01c01_bmf
    • Skin is shown in slot 0 but no skin material defined
    • Skin color is hued into slot: 0
    waistwaist_belt02_bmf_archetype
    • + waist_belt02_bmf_light_ge_a123_belt
    • Material: waist_belt02_light_ge_a123c01_u
    legleg_baggypant_bmf_archetype
    • Material: leg_baggypant_med_ss_mtx13c01_u
    bootboot_tall04_bmf_archetype
    • + boot_tall04_bmf_med_ge_a114_foot
    • + boot_tall04_bmf_med_ge_a114_lower
    • Material: boot_tall04_med_ge_a114c01_u
    3D model
    Facial details
    SlotDetails
    headhead_gammorean_bmf_non_a01
    • Material: head_gammorean_bmf_non_a01_v02
    • Eye material: eye_gammorean_non_a01_c01
    faceface_gehelmet140_bmf_archetype
    • Material: face_gehelmet140_med_ge_a112c01_u
    skincolor
     skincolor_mirialan_non_h08_p
      Body details
      SlotDetails
      chestchest_tight_bmf_archetype
      • + chest_tight_bmf_med_ge_a112_arm
      • + chest_tight_bmf_med_ge_a112_armor
      • + chest_tight_bmf_med_ge_a112_loin
      • + chest_tight_bmf_med_ge_a112_shoulder
      • Material: chest_tight_med_ge_a112c01_u
      handhand_naked_bmf_archetype
      • Material: hand_naked_asian_young_a01c01_bmf
      • Skin is shown in slot 0 but no skin material defined
      • Skin color is hued into slot: 0
      waistwaist_belt02_bmf_archetype
      • + waist_belt02_bmf_light_ge_a123_belt
      • Material: waist_belt02_light_ge_a123c01_u
      legleg_baggypant_bmf_archetype
      • Material: leg_baggypant_med_ss_mtx13c01_u
      bootboot_tall04_bmf_archetype
      • + boot_tall04_bmf_med_ge_a114_foot
      • + boot_tall04_bmf_med_ge_a114_lower
      • Material: boot_tall04_med_ge_a114c01_u