1. NPCs
  2. generic
  3. vendor
  4. neutral
  5. lots
  6. imperial
  7. flashpoint_gear_upgrade
Portrait

Jeela Dine <Flashpoint Gear Upgrades>

Level 80 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.lots.flashpoint.premium.gear_upgrade
  • pkg.lots.flashpoint.prototype.gear_upgrade
  • pkg.lots.flashpoint.prototype.gear_upgrade_left_side
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_african_a01
  • Material: head_human_non_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet02_bfb_archetype
  • + face_sphelmet02_bfb_sp_a11_shield
  • + face_sphelmet02_bfb_sp_a11_eye
  • Material: face_sphelmet02_light_sp_a11c01_u
hairhair_twilek_bfb_non_a08
  • Material: hair_twilek_non_a08_v02
facehair[no archetype]
  • Material: facehair_human_non_tr_cyber01_u
skincolor
 skincolor_human_african_h10_p
    haircolor
     haircolor_human_mtx_h05_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_sitheyebrow12_02_f
          facepainttattoo_human_non_bh10_f
            agescar_human_non_c10_u
              Body details
              SlotDetails
              chestchest_baggy_bfb_archetype
              • + chest_baggy_bfb_heavy_ge_a16_loin
              • + chest_baggy_bfb_heavy_ge_a16_plate
              • + chest_baggy_bfb_heavy_ge_a16_back
              • Material: chest_baggy_heavy_ge_a16military10_f
              bracerbracer_short_bfb_archetype
              • Material: bracer_short_heavy_ge_a16military10_u_v01
              handhand_gauntlet_bfb_archetype
              • + hand_gauntlet_bfb_heavy_ge_a16_forearm
              • Material: hand_gauntlet_heavy_ge_a16military10_u
              waistwaist_belt_bfb_archetype
              • + waist_belt_bfb_heavy_ge_a16_front
              • + waist_belt_bfb_heavy_ge_a16_back
              • Material: waist_belt_heavy_ge_a16military10_u
              legleg_pant_bfb_archetype
              • Material: leg_pant_heavy_ge_a16military10_f_v01
              bootboot_tall_bfb_archetype
              • + boot_tall_bfb_heavy_ge_a16_shin
              • Material: boot_tall_heavy_ge_a16military10_u