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Portrait

Kavaat <Treasure Hunting (Mission Trainer)>

Level 36 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Gives codex entry:

Treasure Hunting

Treasure Hunting is the ability to track down and recover valuable items by following a series of clues. Companions sent on Treasure Hunting missions can return with rare gemstones used to construct prototype and artifact enhancements, hilts, color crystals, focii and generators. Other possible rewards include lockboxes that can contain valuable items or credits and gifts for companions to raise their Influence rating.

Recommended Crafting Skills: Artifice.

Category: Crew Skills

XP Level: 4

FQN: cdx.​crew_skills.​treasure_hunting

Treasure Hunting
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_evocii_bma_non_a01
  • Material: head_evocii_bma_non_a01_v01
  • Eye material: eye_chagrian_non_a01_c01
hairhair_evocii_bma_non_a05
  • Material: hair_evocii_non_a03_v01_m
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_med_ge_a07_shld
  • Material: chest_tight_med_ge_a07repcitizen02_m
handhand_glove_bma_archetype
  • + hand_gauntlet_bma_med_ge_a07_back
  • Material: hand_gauntlet_med_ge_a07repcitizen02_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a07_back
  • + waist_belt_bma_med_ge_a07_front
  • Material: waist_belt_med_ge_a07repcitizen02_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a07repcitizen02_m_v02
bootboot_tall_bma_archetype
  • + boot_tall_bma_med_ge_a07_cuff
  • Material: boot_tall_med_ge_a07repcitizen02_u