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Portrait

Lord Raxxus

Level 50 | Champion | Overlord


Attributes

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shien Form

Enter an aggressive lightsaber form, increasing all damage dealt by 7%.

FQN: abl.​npc.​ability.​saber.​shien_form

Shien Form
60sinstantany150100%

Annihilate

FQN: abl.​npc.​ability.​saber.​annihilate

Annihilate
12sinstant4 m60100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m35100%

Force Crush

Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.

FQN: abl.​npc.​ability.​force.​force_crush_dot

Force Crush
21sinstant15 m30100%

Force Scream

Blasts the target with a force-enhanced scream, dealing kinetic damage.

FQN: abl.​npc.​ability.​force.​force_scream

Force Scream
12sinstant15 m25100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m10100%

Backhand

Smashes the target, dealing low kinetic damage, and stunning the target for 2 seconds.

FQN: abl.​npc.​ability.​unarmed.​backhand

Backhand
30sinstant4 m5100%

Dark Heal

FQN: abl.​npc.​ability.​force.​dark_heal_boss_4

Dark Heal
9s3.5s cast15 m3100%

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​npc.​ability.​saber.​duel_wield_flurry_only

Assault
noneinstant4 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_zabrakimp_bms_caucasian_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bms_non_a02_base
  • + hair_zabrakimp_bms_non_a02_front
  • Material: hair_zabrakimp_caucasian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h06_p
    haircolor
     haircolor_sith_non_h03_p
      eyecolor
       eyecolor_zabrak_non_h01_s
        complexioncomp_zabrak_non_c20_m
          facepainttattoo_zabrak_non_evil06_u
            Body details
            SlotDetails
            chestchest_robe04_bms_archetype
            • + chest_robe04_bms_light_ss_a04_back
            • + chest_robe04_bms_light_ss_a04_chest
            • + chest_robe04_bms_light_ss_a04_shld
            • Material: chest_robe01_light_ss_a04c02_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_light_ss_a04c02_u_v02
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_light_ss_a04_forearm
            • Material: hand_gauntlet_light_ss_a04c02_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_light_ss_a04_back
            • + waist_belt_bms_light_ss_a04_front
            • + waist_belt_bms_light_ss_a04_sling
            • Material: waist_belt_light_ss_a04c02_u
            legleg_skirt_bms_archetype
            • Material: leg_skirt_light_ss_a04c02_u_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_light_ss_a04_shin
            • Material: boot_tall_light_ss_a04c02_u