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  7. master_heljus
Portrait

Master Heljus

Level 47 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.master_heljus

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a03
  • Material: head_zabrakrep_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bfn_non_a04_base
  • + hair_zabrakrep_bfn_non_a04_side
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h15_p
    eyecolor
     eyecolor_zabrak_non_h04_s
      complexioncomp_zabrak_non_c31_f
        facepainttattoo_zabrak_non_good01_u
          ageage_non_non_mid01_f
            Body details
            SlotDetails
            chestchest_robe02_bfn_archetype
            • + chest_robe02_bfn_med_jk_a02_collar
            • + chest_robe02_bfn_med_jk_a02_hooddown
            • Material: chest_robe02_med_jk_a02c02_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_med_jk_a02c02_u_v02
            handhand_gauntlet_bfn_archetype
            • + hand_gauntlet_bfn_med_jk_a02_forearm
            • Material: hand_gauntlet_med_jk_a02c02_u
            waistwaist_belt_bfn_archetype
            • Material: waist_belt_med_jk_a02c02_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_jk_a02c02_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_med_jk_a02_shin
            • Material: boot_tall_med_jk_a02c02_u