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Portrait

Master Ro'tahn <Treasure Hunting (Mission Trainer)>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Gives codex entry:

Treasure Hunting

Treasure Hunting is the ability to track down and recover valuable items by following a series of clues. Companions sent on Treasure Hunting missions can return with rare gemstones used to construct prototype and artifact enhancements, hilts, color crystals, focii and generators. Other possible rewards include lockboxes that can contain valuable items or credits and gifts for companions to raise their Influence rating.

Recommended Crafting Skills: Artifice.

Category: Crew Skills

XP Level: 4

FQN: cdx.​crew_skills.​treasure_hunting

Treasure Hunting
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_npc01
  • Material: head_human_bmn_asian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_lock
  • + hair_human_bmn_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c25_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_robe02_bmn_archetype
            • + chest_robe02_bmn_heavy_jk_a09_back
            • + chest_robe02_bmn_heavy_jk_a09_hooddown
            • Material: chest_robe02_heavy_jk_a09c02_u
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_jk_a09c02_u_v02
            handhand_gauntlet_bmn_archetype
            • Material: hand_gauntlet_heavy_jk_a09c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_jk_a09_back
            • + waist_belt_bmn_heavy_jk_a09_front
            • Material: waist_belt_heavy_jk_a09c02_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_jk_a09c02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_jk_a09_shin
            • Material: boot_tall_heavy_jk_a09c02_u