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Portrait

Mercenary Powertech

Level 75 | Standard | Mercenary


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m999100%

Electric Jolt

FQN: abl.​npc.​ability.​tech.​electric_jolt

Electric Jolt
12sinstant15 m998100%

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m50050%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_caucasian_a03
  • Material: head_human_non_npc03_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfa_non_a04
  • + hair_human_bfa_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
skincolor
 skincolor_human_african_h04_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_human_non_c32_f
          facepaintmakeup_human_non_c14_f
            agescar_human_non_c08_u
              Body details
              SlotDetails
              chestchest_armor01_bfa_archetype
              • + chest_armor01_bfa_heavy_bh_a02_shld
              • + chest_armor01_bfa_heavy_bh_a02_arm
              • + chest_armor01_bfa_heavy_bh_a02_back
              • Material: chest_armor01_heavy_bh_a02c04_f
              bracerbracer_short_bfa_archetype
              • Material: bracer_short_heavy_bh_a02c04_u_v01
              handhand_gauntlet_bfa_archetype
              • + hand_gauntlet_bfa_heavy_bh_a02_forearm
              • Material: hand_gauntlet_heavy_bh_a02c04_u
              waistwaist_belt_bfa_archetype
              • + waist_belt_bfa_heavy_bh_a02_back
              • + waist_belt_bfa_heavy_bh_a02_front
              • + waist_belt_bfa_heavy_bh_a02_sling
              • Material: waist_belt_heavy_bh_a02c04_u
              legleg_armor01_bfa_archetype
              • Material: leg_armor01_heavy_bh_a02c04_f_v02
              bootboot_tall_bfa_archetype
              • + boot_tall_bfa_heavy_bh_a02_shin
              • Material: boot_tall_heavy_bh_a02c04_u