1. NPCs
  2. location
  3. hoth
  4. bronze
  5. republic
  6. prisoner_extraction
  7. prisoner
Portrait

Republic Prisoner

Level 32-35 | Standard | Melee


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.republic_prisoner_hoth

Starts conversation: cnv.location.hoth.bronze.republic.prisoner_extraction.republic_prisoner

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_twilek_bmn_african_a01
  • Material: head_twilek_bmn_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_asian_a01
  • Material: head_twilek_bmn_asian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 4)
 skincolor_twilek_non_h07_p
     skincolor_twilek_non_h03_p
       skincolor_twilek_non_h01_p
         skincolor_twilek_non_h02_p
          eyecolor
          (one of 2)
           eyecolor_twilek_non_h02_s
             eyecolor_twilek_non_h05_s
              complexion
              (one of 3)
              comp_twilek_non_c01_m
                comp_twilek_non_c05_m
                  comp_twilek_non_c12_m
                    Body details
                    SlotDetails
                    chestchest_trenchtight_bmn_archetype
                    • + chest_trenchtight_bmn_heavy_tr_a05_back
                    • + chest_trenchtight_bmn_heavy_tr_a05_shld
                    • Material: chest_trenchtight_heavy_tr_a05c02_f
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_heavy_tr_a05c02_u_v02
                    handhand_gauntlet_bmn_archetype
                    • + hand_gauntlet_bmn_heavy_tr_a05_wrist
                    • Material: hand_gauntlet_heavy_tr_a05c02_u
                    waistwaist_belt_bmn_archetype
                    • Material: waist_belt_heavy_tr_a05c02_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_heavy_tr_a05c02_m_v02
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_heavy_tr_a05_shin
                    • Material: boot_tall_heavy_tr_a05c02_u