1. NPCs
  2. daily_area
  3. kuat
  4. mob
  5. empire
  6. poi01
  7. standard_02
Portrait

Republic Sentry

Level 55 | Standard | Holo Slicer


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto Probe
4.5s1.5s cast30 m1000100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m980100%

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 1193932128360335516

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet02_bmn_archetype
  • Material: face_gehelmet02_heavy_ge_a03reptrooper02_u
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c20_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_heavy_tr_a02_shld
        • Material: chest_tight_heavy_ge_a03reptrooper02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
        handhand_glove_bmn_archetype
        • Material: hand_glove_heavy_ge_a03reptrooper02_u
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_heavy_ge_a03reptrooper02_u
        legleg_armor02_bmn_archetype
        • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_tr_a02_shin
        • Material: boot_tall_heavy_ge_a03reptrooper02_u