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  3. taris
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  5. jedi_knight
  6. a_more_immediate_concern
  7. rora_seake
Portrait

Rora Seake

Level 16-25 | Elite | Dark Adept


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lightning Strike

Fires a charge of lightning at the target that deals moderate energy damage.

FQN: abl.​npc.​ability.​force.​lightning_strike

Lightning Strike
6s2s cast30 m40100%

Shock

Shocks the target for high energy damage.

FQN: abl.​npc.​ability.​force.​shock

Shock
6sinstant15 m15100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 2.5 seconds. NOTE - Balanced for Caster NPCs, due to the length of the stun.

FQN: abl.​npc.​ability.​force.​electrocution

Electrocution
45sinstant15 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.roraseake

Starts conversation: cnv.location.taris.class.jedi_knight.rora_seake

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bfn_non_a09
  • Material: head_bloodsith_non_a09c01_f
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet02_bfn_archetype
  • + face_swhelmet02_bfn_light_sw_a03_mic
  • Material: face_swhelmet02_light_sw_a03c02_u
hairhair_human_bfn_non_a04
  • + hair_human_bfn_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
skincolor
 skincolor_sith_non_h01_p
    haircolor
     haircolor_sith_non_h06_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_sith_non_c01_f
          facepaintmakeup_sith_non_c21_f
            agescar_human_non_c02_u
              Body details
              SlotDetails
              chestchest_tightskin_bfn_archetype
              • + chest_tightskin_bfn_light_sw_a03_back
              • + chest_tightskin_bfn_light_sw_a03_collar
              • Material: chest_tightskin_light_sw_a03c03_f
              • Skin slot 1: chest_naked_bloodsith_young_a01c01_bfn
              • Skin color is hued into slot: 1
              bracerbracer_short_bfn_archetype
              • Material: bracer_short_light_sw_a03c02_u_v01
              handhand_glove_bfn_archetype
              • + hand_glove_bfn_light_sw_a03_wrist
              • Material: hand_glove_light_sw_a03c02_u
              waistwaist_belt_bfn_archetype
              • + waist_belt_bfn_light_sw_a03_back
              • + waist_belt_bfn_light_sw_a03_front
              • Material: waist_belt_light_sw_a03c02_u
              legleg_skirt_bfn_archetype
              • Material: leg_skirt_light_sw_a03c02_u_v01
              bootboot_tall_bfn_archetype
              • + boot_tall_bfn_light_sw_a03_cuff
              • Material: boot_tall_light_sw_a03c02_u