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  2. location
  3. alderaan
  4. class
  5. smuggler
  6. ancient_history
  7. sergeant_dutonian
Portrait

Sergeant Dutonian

Level 28-29 | Strong | Tech Rifleman


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany600100%

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m500100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Smoke Grenade
60sinstant10 m500100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m500100%

Ambush

FQN: abl.​npc.​ability.​rifle.​ambush

Ambush
12s2.5s cast30 m500100%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.sergeant_dutonian

Starts conversation: cnv.location.alderaan.class.smuggler.sergeant_dutonian

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a03
  • + 1006531 – not found
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
haircolor
 haircolor_human_non_h13_p
    complexioncomp_human_non_c25_m
      agescar_human_non_c04_u
        Body details
        SlotDetails
        chestchest_baggy_bmn_archetype
        • + chest_baggy_bmn_heavy_ge_a18_chest
        • + chest_baggy_bmn_heavy_ge_a18_shld
        • Material: chest_baggy_heavy_ge_a18mercenary04_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a18mercenary04_u_v02
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_heavy_ge_a18mercenary04_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_ge_a18_front
        • + waist_belt_bmn_heavy_ge_a18_back
        • Material: waist_belt_heavy_ge_a18mercenary04_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_a18mercenary04_m_v02
        bootboot_tall_bmn_archetype
        • Material: boot_tall_heavy_ge_a18mercenary04_u