1. NPCs
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  3. seasons
  4. 02
  5. ep_07
  6. trash
  7. shadow_bfs
Portrait

Shadow

Level 68-70 | Standard | Melee


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​exp.​seasons.​02.​ep_07.​mob.​shadow.​charge

Force Charge
30sinstant6-30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​seasons.​02.​ep_07.​mob.​shadow.​flurry

Melee Attack
noneinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_ssmask01_bfs_archetype
  • Material: face_ssmask01_light_ss_a02c04_u
Body details
SlotDetails
chestchest_robe06_bfs_archetype
  • + chest_robe06_bfs_heavy_ss_mtx05_hoodup
  • Material: chest_robe06_heavy_ss_mtx05c01_u
handhand_glove_bfs_archetype
  • + hand_glove_bfs_light_sw_a03_wrist
  • Material: hand_glove_light_sw_a03c02_u
legleg_skirt_bfs_archetype
  • Material: leg_skirt_light_ss_a09c01_u_v01