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Portrait

Sith Apprentice

Level 30-32 | Standard | Dark Adept


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lightning Strike

Fires a charge of lightning at the target that deals moderate energy damage.

FQN: abl.​npc.​ability.​force.​lightning_strike

Lightning Strike
6s2s cast30 m40100%

Shock

Shocks the target for high energy damage.

FQN: abl.​npc.​ability.​force.​shock

Shock
6sinstant15 m15100%

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 2.5 seconds. NOTE - Balanced for Caster NPCs, due to the length of the stun.

FQN: abl.​npc.​ability.​force.​electrocution

Electrocution
45sinstant15 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_zabrakrep_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h11_p
    eyecolor
     eyecolor_sith_non_h01_s
      complexioncomp_zabrak_non_c04_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_med_sw_a01_chest
        • Material: chest_tight_med_sw_a01c02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_sw_a01c02_u_v02
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_med_sw_a01_back
        • Material: hand_gauntlet_med_sw_a01c02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_sw_a01_front
        • + waist_belt_bmn_med_sw_a01_back
        • Material: waist_belt_med_sw_a01c02_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_sw_a01c02_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_sw_a01_knee
        • Material: boot_tall_med_sw_a01c02_u