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  7. twilek_villager
Portrait

Twi'lek Villager

Level 9-10 | Weak | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h07_p
    eyecolor
     eyecolor_twilek_non_h02_s
      complexioncomp_twilek_non_c05_m
        facepainttattoo_twilek_non_c05_u
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • + chest_baggy_bmn_light_ge_a32_loin
          • Material: chest_baggy_light_ge_a32settler01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_light_ge_a32settler01_u_v01
          handhand_glove_bmn_archetype
          • Material: hand_glove_light_ge_a32settler01_u
          waistwaist_belt_bmn_archetype
          • Material: waist_belt_light_ge_a32settler01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_light_ge_a32settler01_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_light_ge_a32settler01_u