1. NPCs
  2. exp
  3. 01
  4. open_worlds
  5. mob
  6. trooper
  7. finale
  8. poi001
  9. mob01
  10. weak_r_01
Portrait

Weak R 01

Level 50 | Weak | Terrorist Rifleman


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriority

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany600

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m500

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Smoke Grenade
60sinstant10 m500

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m500

Ambush

FQN: abl.​npc.​ability.​rifle.​ambush

Ambush
12s2.5s cast30 m500

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m0

Ranged Attack

(Standard attack for Probe Droid)

FQN: abl.​flurry.​droid.​probe_droid.​probe_droid_ranged

Ranged Attack
1.5sinstant30 m0

Interaction

Loot information

Loot package: 1661588622272989286

Metadata

Appearance

3D model
Details
SlotDetails
creatureprobe_recon_a01
  • Material: probe_recon_a01_v01
All NPCs with this appearance (145)