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Wingmaw Flayer

Level 7 | Elite | Creature


Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (3)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.



FQN: abl.​creature.​mynock.​mynock_default_special_attack

4.5sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​mynock_melee

Melee Attack
1.5sinstant4 m0100%

Talon Rip

Strikes the target and applies a bleed damage-over-time effect for 12s.

FQN: abl.​npc.​ability.​creature.​mynock.​diving_strike

Talon Rip
15sinstant4 m0100%


Gives codex entry:


Wingmaws are a biological oddity, an evolutionary branch of Balmorran life that developed on an isolated chain of islands; it was only six hundred years ago that wingmaws were accidentally carried to the mainland by unwary explorers. The creatures maintain insect-like social structures despite their reptilian appearance, frequently traveling in groups and favoring open spaces to dark caves.

The wingmaw population on Balmorra has increased rapidly since the Imperial invasion, as the creatures' primary predator--the Balmorran maweater, another transplant from the island chain--was completely wiped out during the bombardment. Unchecked, the wingmaw has become a threat to Imperial and resistance soldiers alike and wreaked havoc on the rest of the Balmorran ecosystem. They are bold carnivores and scavengers, happily swarming on a lone fighter or an unprepared convoy.

Category: Bestiary

Planet: 16140933910212274443

XP Level: 16

FQN: cdx.​bestiary.​wingmaw

Loot information

Loot package: 11338780804967416408



3D model
  • Material: mynock_wingmaw_a01_v01
All NPCs with this appearance (58)