1. Patches
  2. Detailed view
  3. DIRECT3: assets_swtor_test_main
  4. Release 175

Release 175

Release 174 | Release 176

Information

Removed files

Removed files (13,345)
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_diffuse.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_diffuse.dds
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_diffuse_billboards.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_diffuse_billboards.dds
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_normal.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_normal.dds
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_normal_billboards.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_accentree_palm_normal_billboards.dds
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_diffuse.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_diffuse.dds
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_diffuse_billboards.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_diffuse_billboards.dds
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_normal.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_normal.dds
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_normal_billboards.tex
  • /art/static/area/yav_yavin4/speed_tree/yav_spdtree_jungletree_small_normal_billboards.dds
  • /art/shaders/materials/astromech_t7_a01_v06.mat
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  • /art/dynamic/droid/astromech/texture/___psd/astromech_t7_a01_v06_n.tex
  • /art/dynamic/droid/astromech/texture/___psd/astromech_t7_a01_v06_s.tex
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  • /art/dynamic/droid/astromech/texture/___psd/astromech_t7_a01_v06_n.tiny.dds
  • /art/dynamic/droid/astromech/texture/___psd/astromech_t7_a01_v06_s.tiny.dds
  • /art/dynamic/droid/astromech/texture/___psd/astromech_t7_a01_v06_d.dds
  • /art/dynamic/droid/astromech/texture/___psd/astromech_t7_a01_v06_n.dds
  • /art/dynamic/droid/astromech/texture/___psd/astromech_t7_a01_v06_s.dds
  • /art/shaders/materials/battledroid_m14x_a03_v04.mat
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  • /art/dynamic/droid/battle_droid/texture/___psd/battledroid_m14x_a03_v04_s.tex
  • /art/dynamic/droid/battle_droid/texture/___psd/battledroid_m14x_a03_v04_d.tiny.dds
  • /art/dynamic/droid/battle_droid/texture/___psd/battledroid_m14x_a03_v04_n.tiny.dds
  • /art/dynamic/droid/battle_droid/texture/___psd/battledroid_m14x_a03_v04_s.tiny.dds
  • /art/dynamic/droid/battle_droid/texture/___psd/battledroid_m14x_a03_v04_d.dds
  • /art/dynamic/droid/battle_droid/texture/___psd/battledroid_m14x_a03_v04_n.dds
  • /art/dynamic/droid/battle_droid/texture/___psd/battledroid_m14x_a03_v04_s.dds
  • /art/shaders/materials/bfn_scorpio_a01_v02.mat
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  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v02_n.tex
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v02_s.tex
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  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v02_n.tiny.dds
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v02_s.tiny.dds
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v02_d.dds
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v02_n.dds
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v02_s.dds
  • /art/shaders/materials/bfn_scorpio_a01_v03.mat
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v03_d.tex
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v03_n.tex
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v03_s.tex
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v03_d.tiny.dds
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v03_n.tiny.dds
  • /art/dynamic/droid/bfn_droid/texture/___psd/bfn_scorpio_a01_v03_s.tiny.dds
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  • /art/dynamic/npc/chagrian/face_customization/complexion/comp_chagrian_cc_c04_m.tex
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  • /art/dynamic/npc/chagrian/face_customization/complexion/comp_chagrian_cc_c04_m.dds
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  • /art/dynamic/npc/gand/face_customization/facepaint/comp_gand_bmn_cc_a02_v02_m.dds
  • /art/dynamic/npc/trandoshan/face_customization/comp_trandoshan_cc_a01c03_m.tex
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  • /art/dynamic/npc/trandoshan/face_customization/comp_trandoshan_cc_a01c03_m.dds
  • /art/dynamic/creature/model/dwarf_ewok_a05.gr2
  • /art/dynamic/creature/model/dwarf_jawa_blizz04.clo
  • /art/dynamic/creature/model/dwarf_jawa_blizz04.gr2
  • /art/shaders/materials/dwarf_jawa_blizz04_v01.mat
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_d.tex
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_n.tex
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_s.tex
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_d.tiny.dds
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_n.tiny.dds
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_s.tiny.dds
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_d.dds
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_n.dds
  • /art/dynamic/npc/jawa/textures/___psd/dwarf_jawa_blizz04_v01_s.dds
  • /art/dynamic/npc/chagrian/face_customization/facepaint/facepaint_chagrian_cc_c04_m.tex
  • /art/dynamic/npc/chagrian/face_customization/facepaint/facepaint_chagrian_cc_c04_m.tiny.dds
  • /art/dynamic/npc/chagrian/face_customization/facepaint/facepaint_chagrian_cc_c04_m.dds
  • /art/dynamic/npc/gand/face_customization/facepaint/facepaint_gand_bmn_cc_a02_v02_m.tex
  • /art/dynamic/npc/gand/face_customization/facepaint/facepaint_gand_bmn_cc_a02_v02_m.tiny.dds
  • /art/dynamic/npc/gand/face_customization/facepaint/facepaint_gand_bmn_cc_a02_v02_m.dds
  • /art/shaders/materials/head_chagrian_bmn_cc_a01_v04.mat
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_d.tex
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_h.tex
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_n.tex
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_s.tex
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_d.tiny.dds
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_h.tiny.dds
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_n.tiny.dds
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_s.tiny.dds
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_d.dds
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_h.dds
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_n.dds
  • /art/dynamic/npc/chagrian/head/texture/___psd/head_chagrian_bmn_cc_a01_v04_s.dds
  • /art/dynamic/npc/trandoshan/face_customization/pattern_trandoshan_cc_a01c05_m.tex
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  • /art/dynamic/npc/trandoshan/face_customization/pattern_trandoshan_cc_a01c05_m.dds
  • /art/dynamic/creature/model/wookiee_bowdaar_a04.gr2
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  • /art/dynamic/npc/wookie/texture/___psd/wookiee_bowdaar_a04_v01_d.tex
  • /art/dynamic/npc/wookie/texture/___psd/wookiee_bowdaar_a04_v01_m.tex
  • /art/dynamic/npc/wookie/texture/___psd/wookiee_bowdaar_a04_v01_n.tex
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  • /art/dynamic/npc/wookie/texture/___psd/wookiee_bowdaar_a04_v01_d.tiny.dds
  • /art/dynamic/npc/wookie/texture/___psd/wookiee_bowdaar_a04_v01_m.tiny.dds
  • /art/dynamic/npc/wookie/texture/___psd/wookiee_bowdaar_a04_v01_n.tiny.dds
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  • /art/dynamic/npc/wookie/texture/___psd/wookiee_bowdaar_a04_v01_d.dds
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  • /art/shaders/materials/hand_gauntlet_heavy_bh_tier_a04c02_u.mat
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  • /art/shaders/materials/hand_gauntlet_heavy_ge_tier_suv03c02_u.mat
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  • /art/dynamic/player_character/outfit/ge_baggy_heavy_tier_a03/texture/___psd/hand_gauntlet_heavy_ge_tier_suv03c02_u_d.dds
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  • /art/shaders/materials/hand_gauntlet_light_ge_a60c01_u.mat
  • /art/dynamic/player_character/outfit/ge_robe08_light_a60/textures/hand_gauntlet_light_ge_a60c01_u_d.tex
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  • /art/dynamic/player_character/outfit/ge_robe08_light_a60/textures/hand_gauntlet_light_ge_a60c01_u_s.dds
  • /art/shaders/materials/hand_gauntlet_light_ge_mtx51jarael01_u.mat
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  • /art/shaders/materials/hand_gauntlet_light_ss_a08c01_u.mat
  • /art/dynamic/player_character/outfit/ss_tightskirt_light_a08/texture/___psd/hand_gauntlet_ss_a08c01_u_d.tex
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  • 8,345 more files not shown.

Added files

Added files (18,467)
  • swtor_test_main_anim_creature_a_1.tor (9 added files)
  • /anim/droid/battle_warbot_rakata_boss/anim_library.mph
  • /anim/droid/battle_warbot_rakata_boss/anim_sharing.mph.amx
  • /anim/droid/battle_warbot_rakata_boss/battle_aim_action_autogen000001.mph
  • /anim/droid/battle_warbot_rakata_boss/battle_aim_action_autogen000002.mph
  • /anim/droid/battle_warbot_rakata_boss/battle_aim_action_autogen000003.mph
  • /anim/droid/battle_warbot_rakata_boss/battle_aim_action_autogen000004.mph
  • /anim/droid/battle_warbot_rakata_boss/battle_aim_action_autogen000005.mph
  • /anim/droid/battle_warbot_rakata_boss/battle_aim_action_autogen000006.mph
  • /anim/droid/battle_warbot_rakata_boss/battle_aim_action_autogen000007.mph
  • swtor_test_main_anim_humanoid_bfab_1.tor (639 added files)
  • /anim/humanoid/bfanew/ad_body_normal_both_weapon_hide.jba
  • /anim/humanoid/bfanew/ad_body_normal_left_weapon_hide.jba
  • /anim/humanoid/bfanew/ad_body_normal_right_weapon_hide.jba
  • /anim/humanoid/bfanew/ad_eye_dart_left_01.jba
  • /anim/humanoid/bfanew/ad_eye_dart_long_left_01.jba
  • /anim/humanoid/bfanew/ad_eye_dart_long_right_01.jba
  • /anim/humanoid/bfanew/ad_eye_dart_right_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_fast_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_fast_instant_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_fast_long_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_force_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_force_instant_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_force_long_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_slow_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_slow_instant_01.jba
  • /anim/humanoid/bfanew/ad_eyes_closed_slow_long_01.jba
  • /anim/humanoid/bfanew/ad_face_angered_01.jba
  • /anim/humanoid/bfanew/ad_face_angered_02.jba
  • /anim/humanoid/bfanew/ad_face_angered_03.jba
  • /anim/humanoid/bfanew/ad_face_angered_long_01.jba
  • /anim/humanoid/bfanew/ad_face_angered_long_02.jba
  • /anim/humanoid/bfanew/ad_face_angered_long_03.jba
  • /anim/humanoid/bfanew/ad_face_blink_02.jba
  • /anim/humanoid/bfanew/ad_face_cheer_01.jba
  • /anim/humanoid/bfanew/ad_face_confused_left_01.jba
  • /anim/humanoid/bfanew/ad_face_confused_left_02.jba
  • /anim/humanoid/bfanew/ad_face_confused_left_03.jba
  • /anim/humanoid/bfanew/ad_face_confused_left_long_01.jba
  • /anim/humanoid/bfanew/ad_face_confused_left_long_02.jba
  • /anim/humanoid/bfanew/ad_face_confused_left_long_03.jba
  • /anim/humanoid/bfanew/ad_face_confused_right_01.jba
  • /anim/humanoid/bfanew/ad_face_confused_right_02.jba
  • /anim/humanoid/bfanew/ad_face_confused_right_03.jba
  • /anim/humanoid/bfanew/ad_face_confused_right_long_01.jba
  • /anim/humanoid/bfanew/ad_face_confused_right_long_02.jba
  • /anim/humanoid/bfanew/ad_face_confused_right_long_03.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_left_01.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_left_02.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_left_03.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_left_long_01.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_left_long_02.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_left_long_03.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_right_01.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_right_02.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_right_03.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_right_long_01.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_right_long_02.jba
  • /anim/humanoid/bfanew/ad_face_nod_45_right_long_03.jba
  • /anim/humanoid/bfanew/ad_face_smile_01.jba
  • /anim/humanoid/bfanew/ad_face_smile_02.jba
  • /anim/humanoid/bfanew/ad_face_smile_03.jba
  • /anim/humanoid/bfanew/ad_face_smile_long_01.jba
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  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_thinking_right_long_01.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_thinking_right_long_02.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_thinking_right_long_03.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_wince_01.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_wince_02.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_wince_03.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_wince_long_01.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_wince_long_02.mph
  • /anim/humanoid/bfanew/humanoid_overlay_cine_action_ad_face_wince_long_03.mph
  • /anim/humanoid/bfbnew/ad_body_normal_both_weapon_hide.jba
  • /anim/humanoid/bfbnew/ad_body_normal_left_weapon_hide.jba
  • /anim/humanoid/bfbnew/ad_body_normal_right_weapon_hide.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_fast_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_fast_instant_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_fast_long_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_force_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_force_instant_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_force_long_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_slow_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_slow_instant_01.jba
  • /anim/humanoid/bfbnew/ad_eyes_closed_slow_long_01.jba
  • /anim/humanoid/bfbnew/ad_face_angered_01.jba
  • /anim/humanoid/bfbnew/ad_face_angered_02.jba
  • /anim/humanoid/bfbnew/ad_face_angered_03.jba
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  • /anim/humanoid/bfbnew/ad_face_angered_long_03.jba
  • /anim/humanoid/bfbnew/ad_face_blink_02.jba
  • /anim/humanoid/bfbnew/ad_face_cheer_01.jba
  • /anim/humanoid/bfbnew/ad_face_confused_left_01.jba
  • /anim/humanoid/bfbnew/ad_face_confused_left_02.jba
  • /anim/humanoid/bfbnew/ad_face_confused_left_03.jba
  • /anim/humanoid/bfbnew/ad_face_confused_left_long_01.jba
  • /anim/humanoid/bfbnew/ad_face_confused_left_long_02.jba
  • /anim/humanoid/bfbnew/ad_face_confused_left_long_03.jba
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  • /anim/humanoid/bfbnew/ad_face_confused_right_03.jba
  • /anim/humanoid/bfbnew/ad_face_confused_right_long_01.jba
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  • /anim/humanoid/bfbnew/ad_face_confused_right_long_03.jba
  • /anim/humanoid/bfbnew/ad_face_nod_45_left_01.jba
  • /anim/humanoid/bfbnew/ad_face_nod_45_left_02.jba
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  • /anim/humanoid/bfbnew/ad_face_nod_45_left_long_01.jba
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  • /anim/humanoid/bfbnew/ad_face_nod_45_right_02.jba
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  • /anim/humanoid/bfbnew/ad_face_smile_01.jba
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  • /anim/humanoid/bfbnew/ad_face_smile_03.jba
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  • /anim/humanoid/bfbnew/ad_face_smile_sinister_01.jba
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  • /anim/humanoid/bfbnew/ad_face_smile_sinister_long_03.jba
  • /anim/humanoid/bfbnew/ad_face_suspicious_left_01.jba
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  • /anim/humanoid/bfbnew/ad_face_tense_01.jba
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  • /anim/humanoid/bfbnew/ad_face_tense_long_03.jba
  • /anim/humanoid/bfbnew/ad_face_thinking_left_01.jba
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  • /anim/humanoid/bfbnew/ad_face_thinking_left_long_01.jba
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  • /anim/humanoid/bfbnew/ad_face_wince_01.jba
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  • /anim/humanoid/bfbnew/ad_face_wince_long_01.jba
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  • /anim/humanoid/bfbnew/ad_face_wince_long_03.jba
  • /anim/humanoid/bfbnew/cb_2saber_dash_attack_01.jba
  • /anim/humanoid/bfbnew/cb_bfg_rocket_jump_01.jba
  • /anim/humanoid/bfbnew/cb_buff_energy_shield_enter_01.jba
  • /anim/humanoid/bfbnew/cb_buff_energy_shield_exit_01.jba
  • /anim/humanoid/bfbnew/cb_buff_energy_shield_loop_01.jba
  • /anim/humanoid/bfbnew/cb_instant_teleport_01.jba
  • /anim/humanoid/bfbnew/cb_pole_instant_teleport_01.jba
  • /anim/humanoid/bfbnew/cb_saber_dash_attack_01.jba
  • /anim/humanoid/bfbnew/cb_saber_dash_attack_end_01.jba
  • /anim/humanoid/bfbnew/cd_arcann_attack_action.jba
  • /anim/humanoid/bfbnew/cd_arcann_attack_reaction.jba
  • /anim/humanoid/bfbnew/cd_arcann_control_spar_action_01.jba
  • /anim/humanoid/bfbnew/cd_arcann_control_spar_react_pistol_01.jba
  • /anim/humanoid/bfbnew/cd_arcann_cut_shackles_action.jba
  • /anim/humanoid/bfbnew/cd_arcann_cut_shackles_react.jba
  • /anim/humanoid/bfbnew/cd_arcann_stab_action_01.jba
  • /anim/humanoid/bfbnew/cd_arcann_stab_reaction_01.jba
  • /anim/humanoid/bfbnew/cd_bound_idle_01.jba
  • /anim/humanoid/bfbnew/cd_carbonite_thaw_action.jba
  • /anim/humanoid/bfbnew/cd_carbonite_thaw_react.jba
  • /anim/humanoid/bfbnew/cd_carbonite_thaw_ready.jba
  • /anim/humanoid/bfbnew/cd_dream_collapse_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_descend_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_descend_02.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_enter_guard_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_enter_player.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_offer_death_pose_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_offer_enter_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_offer_exit_accept_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_offer_exit_accept_02.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_offer_exit_decline_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_offer_loop_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_prison_exit_guard_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_prison_exit_prisoner_01.jba
  • /anim/humanoid/bfbnew/cd_eternal_throne_prison_exit_prisoner_sit_idle_01.jba
  • /anim/humanoid/bfbnew/cd_generic_saber_fight_disarm_action_01.jba
  • /anim/humanoid/bfbnew/cd_generic_saber_fight_disarm_reaction_01.jba
  • /anim/humanoid/bfbnew/cd_generic_saber_fight_kill_action_01.jba
  • /anim/humanoid/bfbnew/cd_generic_saber_fight_kill_reaction_01.jba
  • /anim/humanoid/bfbnew/cd_generic_saber_fight_kill_reaction_death_pose_01.jba
  • /anim/humanoid/bfbnew/cd_generic_saber_fight_loop_action_01.jba
  • /anim/humanoid/bfbnew/cd_generic_saber_fight_loop_reaction_01.jba
  • /anim/humanoid/bfbnew/cd_koth_shuttle_controls_action.jba
  • /anim/humanoid/bfbnew/cd_koth_shuttle_controls_reaction.jba
  • /anim/humanoid/bfbnew/cd_prisoner_escort_arcann_01.jba
  • /anim/humanoid/bfbnew/cd_prisoner_escort_guard_01.jba
  • /anim/humanoid/bfbnew/cd_prisoner_escort_marr.jba
  • /anim/humanoid/bfbnew/cd_prisoner_escort_player.jba
  • /anim/humanoid/bfbnew/cd_senya_speeder_backflip_01.jba
  • /anim/humanoid/bfbnew/cd_shuttle_grab_action_01.jba
  • /anim/humanoid/bfbnew/cd_shuttle_grab_react_01.jba
  • /anim/humanoid/bfbnew/cd_shuttle_hanging_loop_01.jba
  • /anim/humanoid/bfbnew/cd_shuttle_leap_01.jba
  • /anim/humanoid/bfbnew/cd_tanek_kill_action_01.jba
  • /anim/humanoid/bfbnew/cd_tanek_kill_react_01.jba
  • /anim/humanoid/bfbnew/cd_throne_activate_01.jba
  • /anim/humanoid/bfbnew/cd_unconscious_drag_action_left_01.jba
  • /anim/humanoid/bfbnew/cd_unconscious_drag_action_right_01.jba
  • /anim/humanoid/bfbnew/cd_unconscious_drag_reaction_01.jba
  • /anim/humanoid/bfbnew/cd_valkorian_accept_offer_action_01.jba
  • /anim/humanoid/bfbnew/cd_valkorian_offer_kill_01.jba
  • /anim/humanoid/bfbnew/dl_force_2hand_walk_forward_enter_01.jba
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  • /anim/humanoid/bfbnew/dl_force_pull_03.jba
  • /anim/humanoid/bfbnew/dl_force_pull_04.jba
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  • /anim/humanoid/bfbnew/dl_force_pull_2hand_back_long_01.jba
  • /anim/humanoid/bfbnew/dl_force_pull_2hand_down_01.jba
  • /anim/humanoid/bfbnew/dl_force_pull_down_01.jba
  • /anim/humanoid/bfbnew/dl_force_push_2hand_up_long_01.jba
  • /anim/humanoid/bfbnew/dl_force_push_forward_long_01.jba
  • /anim/humanoid/bfbnew/dl_force_push_injured_up_long_01.jba
  • /anim/humanoid/bfbnew/dl_force_push_left_long_01.jba
  • /anim/humanoid/bfbnew/dl_force_push_right_long_01.jba
  • /anim/humanoid/bfbnew/dl_force_push_saber_01.jba
  • /anim/humanoid/bfbnew/dl_force_push_up_long_01.jba
  • /anim/humanoid/bfbnew/dl_force_walk_forward_enter_01.jba
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  • /anim/humanoid/bfbnew/mv_rifle_run_figure_eight.jba
  • /anim/humanoid/bfbnew/mv_rifle_walk_figure_eight.jba
  • /anim/humanoid/bfbnew/mv_run_figure_eight.jba
  • /anim/humanoid/bfbnew/mv_saber_run_figure_eight.jba
  • /anim/humanoid/bfbnew/mv_saber_walk_figure_eight.jba
  • /anim/humanoid/bfbnew/mv_walk_figure_eight.jba
  • /anim/humanoid/bfbnew/mv_walk_observing_enter_01.jba
  • /anim/humanoid/bfbnew/mv_walk_observing_enter_02.jba
  • /anim/humanoid/bfbnew/mv_walk_urgent_enter_01.jba
  • /anim/humanoid/bfbnew/mv_walk_urgent_enter_left_01.jba
  • /anim/humanoid/bfbnew/mv_walk_urgent_enter_right_01.jba
  • /anim/humanoid/bfbnew/mv_walk_urgent_exit.jba
  • /anim/humanoid/bfbnew/mv_walk_urgent_exit_forward_01.jba
  • /anim/humanoid/bfbnew/mv_walk_urgent_exit_left_01.jba
  • /anim/humanoid/bfbnew/mv_walk_urgent_exit_right_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_agree_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_beckon_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_beckon_02.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_disagree_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_idle.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_left_hand_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_left_hand_02.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_left_hand_03.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_left_hand_04.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_point_back_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_point_forward_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_point_left_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_point_right_01.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_to_rifle_ready.jba
  • /anim/humanoid/bfbnew/po_cover_kneel_rifle_right_to_rifle_threaten.jba
  • /anim/humanoid/bfbnew/po_normal_to_throne_2.jba
  • /anim/humanoid/bfbnew/po_rifle_ready_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bfbnew/po_rifle_threaten_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bfbnew/po_shield_attention_idle_01.jba
  • /anim/humanoid/bfbnew/po_shield_attention_to_shield.jba
  • /anim/humanoid/bfbnew/po_shield_idle_01.jba
  • /anim/humanoid/bfbnew/po_shield_to_shield_attention.jba
  • /anim/humanoid/bfbnew/po_throne_2_right_hand_05.jba
  • /anim/humanoid/bfbnew/po_throne_2_to_normal.jba
  • /anim/humanoid/bfbnew/humanoid_action_no_aim_autogen000172.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_ad_body_normal_both_weapon_hide.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_ad_body_normal_left_weapon_hide.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_ad_body_normal_right_weapon_hide.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eye_dart_long_left_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eye_dart_long_right_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eye_dart_right_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_instant_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_force_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_force_instant_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_force_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_instant_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_angered_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_angered_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_angered_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_angered_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_angered_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_angered_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_01.mph
  • /anim/humanoid/bfbnew/ad_face_attack_grimace_pose_01.jba
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_02.mph
  • /anim/humanoid/bfbnew/ad_face_attack_grimace_pose_02.jba
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_03.mph
  • /anim/humanoid/bfbnew/ad_face_attack_grimace_pose_03.jba
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_04.mph
  • /anim/humanoid/bfbnew/ad_face_attack_grimace_pose_04.jba
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_blink_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_cheer_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_chuckle_pose_01.mph
  • /anim/humanoid/bfbnew/ad_face_chuckle_pose_01.jba
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_left_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_left_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_left_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_left_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_left_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_left_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_right_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_right_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_right_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_right_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_right_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_confused_right_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_left_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_left_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_left_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_right_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_right_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_right_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_pain_pose_04.mph
  • /anim/humanoid/bfbnew/ad_face_pain_pose_04.jba
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_sinister_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_sinister_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_sinister_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_left_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_left_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_left_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_right_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_right_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_right_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_tense_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_tense_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_tense_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_tense_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_tense_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_tense_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_left_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_left_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_left_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_right_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_right_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_right_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_wince_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_wince_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_wince_03.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_wince_long_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_wince_long_02.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_face_wince_long_03.mph
  • swtor_test_main_anim_humanoid_bfns_1.tor (642 added files)
  • /anim/humanoid/bfnnew/ad_body_normal_both_weapon_hide.jba
  • /anim/humanoid/bfnnew/ad_body_normal_left_weapon_hide.jba
  • /anim/humanoid/bfnnew/ad_body_normal_right_weapon_hide.jba
  • /anim/humanoid/bfnnew/ad_eye_dart_left_01.jba
  • /anim/humanoid/bfnnew/ad_eye_dart_long_left_01.jba
  • /anim/humanoid/bfnnew/ad_eye_dart_long_right_01.jba
  • /anim/humanoid/bfnnew/ad_eye_dart_right_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_fast_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_fast_instant_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_fast_long_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_force_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_force_instant_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_force_long_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_slow_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_slow_instant_01.jba
  • /anim/humanoid/bfnnew/ad_eyes_closed_slow_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_angered_01.jba
  • /anim/humanoid/bfnnew/ad_face_angered_02.jba
  • /anim/humanoid/bfnnew/ad_face_angered_03.jba
  • /anim/humanoid/bfnnew/ad_face_angered_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_angered_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_angered_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_blink_02.jba
  • /anim/humanoid/bfnnew/ad_face_cheer_01.jba
  • /anim/humanoid/bfnnew/ad_face_confused_left_01.jba
  • /anim/humanoid/bfnnew/ad_face_confused_left_02.jba
  • /anim/humanoid/bfnnew/ad_face_confused_left_03.jba
  • /anim/humanoid/bfnnew/ad_face_confused_left_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_confused_left_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_confused_left_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_confused_right_01.jba
  • /anim/humanoid/bfnnew/ad_face_confused_right_02.jba
  • /anim/humanoid/bfnnew/ad_face_confused_right_03.jba
  • /anim/humanoid/bfnnew/ad_face_confused_right_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_confused_right_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_confused_right_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_left_01.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_left_02.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_left_03.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_left_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_left_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_left_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_right_01.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_right_02.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_right_03.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_right_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_right_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_nod_45_right_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_smile_01.jba
  • /anim/humanoid/bfnnew/ad_face_smile_02.jba
  • /anim/humanoid/bfnnew/ad_face_smile_03.jba
  • /anim/humanoid/bfnnew/ad_face_smile_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_smile_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_smile_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_smile_sinister_01.jba
  • /anim/humanoid/bfnnew/ad_face_smile_sinister_02.jba
  • /anim/humanoid/bfnnew/ad_face_smile_sinister_03.jba
  • /anim/humanoid/bfnnew/ad_face_smile_sinister_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_smile_sinister_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_smile_sinister_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_left_01.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_left_02.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_left_03.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_left_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_left_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_left_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_right_01.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_right_02.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_right_03.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_right_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_right_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_suspicious_right_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_tense_01.jba
  • /anim/humanoid/bfnnew/ad_face_tense_02.jba
  • /anim/humanoid/bfnnew/ad_face_tense_03.jba
  • /anim/humanoid/bfnnew/ad_face_tense_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_tense_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_tense_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_left_01.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_left_02.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_left_03.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_left_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_left_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_left_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_right_01.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_right_02.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_right_03.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_right_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_right_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_thinking_right_long_03.jba
  • /anim/humanoid/bfnnew/ad_face_wince_01.jba
  • /anim/humanoid/bfnnew/ad_face_wince_02.jba
  • /anim/humanoid/bfnnew/ad_face_wince_03.jba
  • /anim/humanoid/bfnnew/ad_face_wince_long_01.jba
  • /anim/humanoid/bfnnew/ad_face_wince_long_02.jba
  • /anim/humanoid/bfnnew/ad_face_wince_long_03.jba
  • /anim/humanoid/bfnnew/cb_2saber_dash_attack_01.jba
  • /anim/humanoid/bfnnew/cb_bfg_rocket_jump_01.jba
  • /anim/humanoid/bfnnew/cb_buff_energy_shield_enter_01.jba
  • /anim/humanoid/bfnnew/cb_buff_energy_shield_exit_01.jba
  • /anim/humanoid/bfnnew/cb_buff_energy_shield_loop_01.jba
  • /anim/humanoid/bfnnew/cb_instant_teleport_01.jba
  • /anim/humanoid/bfnnew/cb_pole_instant_teleport_01.jba
  • /anim/humanoid/bfnnew/cb_saber_dash_attack_01.jba
  • /anim/humanoid/bfnnew/cb_saber_dash_attack_end_01.jba
  • /anim/humanoid/bfnnew/cd_arcann_attack_action.jba
  • /anim/humanoid/bfnnew/cd_arcann_attack_reaction.jba
  • /anim/humanoid/bfnnew/cd_arcann_control_spar_action_01.jba
  • /anim/humanoid/bfnnew/cd_arcann_control_spar_react_pistol_01.jba
  • /anim/humanoid/bfnnew/cd_arcann_cut_shackles_action.jba
  • /anim/humanoid/bfnnew/cd_arcann_cut_shackles_react.jba
  • /anim/humanoid/bfnnew/cd_arcann_stab_action_01.jba
  • /anim/humanoid/bfnnew/cd_arcann_stab_reaction_01.jba
  • /anim/humanoid/bfnnew/cd_bound_idle_01.jba
  • /anim/humanoid/bfnnew/cd_carbonite_thaw_action.jba
  • /anim/humanoid/bfnnew/cd_carbonite_thaw_react.jba
  • /anim/humanoid/bfnnew/cd_carbonite_thaw_ready.jba
  • /anim/humanoid/bfnnew/cd_dream_collapse_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_descend_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_descend_02.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_enter_guard_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_enter_player.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_offer_death_pose_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_offer_enter_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_offer_exit_accept_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_offer_exit_accept_02.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_offer_exit_decline_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_offer_loop_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_prison_exit_guard_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_prison_exit_prisoner_01.jba
  • /anim/humanoid/bfnnew/cd_eternal_throne_prison_exit_prisoner_sit_idle_01.jba
  • /anim/humanoid/bfnnew/cd_generic_saber_fight_disarm_action_01.jba
  • /anim/humanoid/bfnnew/cd_generic_saber_fight_disarm_reaction_01.jba
  • /anim/humanoid/bfnnew/cd_generic_saber_fight_kill_action_01.jba
  • /anim/humanoid/bfnnew/cd_generic_saber_fight_kill_reaction_01.jba
  • /anim/humanoid/bfnnew/cd_generic_saber_fight_kill_reaction_death_pose_01.jba
  • /anim/humanoid/bfnnew/cd_generic_saber_fight_loop_action_01.jba
  • /anim/humanoid/bfnnew/cd_generic_saber_fight_loop_reaction_01.jba
  • /anim/humanoid/bfnnew/cd_koth_shuttle_controls_action.jba
  • /anim/humanoid/bfnnew/cd_koth_shuttle_controls_reaction.jba
  • /anim/humanoid/bfnnew/cd_prisoner_escort_arcann_01.jba
  • /anim/humanoid/bfnnew/cd_prisoner_escort_guard_01.jba
  • /anim/humanoid/bfnnew/cd_prisoner_escort_marr.jba
  • /anim/humanoid/bfnnew/cd_prisoner_escort_player.jba
  • /anim/humanoid/bfnnew/cd_senya_speeder_backflip_01.jba
  • /anim/humanoid/bfnnew/cd_shuttle_grab_action_01.jba
  • /anim/humanoid/bfnnew/cd_shuttle_grab_react_01.jba
  • /anim/humanoid/bfnnew/cd_shuttle_hanging_loop_01.jba
  • /anim/humanoid/bfnnew/cd_shuttle_leap_01.jba
  • /anim/humanoid/bfnnew/cd_tanek_kill_action_01.jba
  • /anim/humanoid/bfnnew/cd_tanek_kill_react_01.jba
  • /anim/humanoid/bfnnew/cd_throne_activate_01.jba
  • /anim/humanoid/bfnnew/cd_unconscious_drag_action_left_01.jba
  • /anim/humanoid/bfnnew/cd_unconscious_drag_action_right_01.jba
  • /anim/humanoid/bfnnew/cd_unconscious_drag_reaction_01.jba
  • /anim/humanoid/bfnnew/cd_valkorian_accept_offer_action_01.jba
  • /anim/humanoid/bfnnew/cd_valkorian_offer_kill_01.jba
  • /anim/humanoid/bfnnew/dl_force_2hand_walk_forward_enter_01.jba
  • /anim/humanoid/bfnnew/dl_force_2hand_walk_forward_exit_01.jba
  • /anim/humanoid/bfnnew/dl_force_pull_03.jba
  • /anim/humanoid/bfnnew/dl_force_pull_04.jba
  • /anim/humanoid/bfnnew/dl_force_pull_05.jba
  • /anim/humanoid/bfnnew/dl_force_pull_2hand_back_long_01.jba
  • /anim/humanoid/bfnnew/dl_force_pull_2hand_down_01.jba
  • /anim/humanoid/bfnnew/dl_force_pull_down_01.jba
  • /anim/humanoid/bfnnew/dl_force_push_2hand_up_long_01.jba
  • /anim/humanoid/bfnnew/dl_force_push_forward_long_01.jba
  • /anim/humanoid/bfnnew/dl_force_push_injured_up_long_01.jba
  • /anim/humanoid/bfnnew/dl_force_push_left_long_01.jba
  • /anim/humanoid/bfnnew/dl_force_push_right_long_01.jba
  • /anim/humanoid/bfnnew/dl_force_push_saber_01.jba
  • /anim/humanoid/bfnnew/dl_force_push_up_long_01.jba
  • /anim/humanoid/bfnnew/dl_force_walk_forward_enter_01.jba
  • /anim/humanoid/bfnnew/dl_force_walk_forward_exit_01.jba
  • /anim/humanoid/bfnnew/mv_rifle_run_figure_eight.jba
  • /anim/humanoid/bfnnew/mv_rifle_walk_figure_eight.jba
  • /anim/humanoid/bfnnew/mv_run_figure_eight.jba
  • /anim/humanoid/bfnnew/mv_saber_run_figure_eight.jba
  • /anim/humanoid/bfnnew/mv_saber_walk_figure_eight.jba
  • /anim/humanoid/bfnnew/mv_walk_figure_eight.jba
  • /anim/humanoid/bfnnew/mv_walk_observing_enter_01.jba
  • /anim/humanoid/bfnnew/mv_walk_observing_enter_02.jba
  • /anim/humanoid/bfnnew/mv_walk_urgent_enter_01.jba
  • /anim/humanoid/bfnnew/mv_walk_urgent_enter_left_01.jba
  • /anim/humanoid/bfnnew/mv_walk_urgent_enter_right_01.jba
  • /anim/humanoid/bfnnew/mv_walk_urgent_exit.jba
  • /anim/humanoid/bfnnew/mv_walk_urgent_exit_forward_01.jba
  • /anim/humanoid/bfnnew/mv_walk_urgent_exit_left_01.jba
  • /anim/humanoid/bfnnew/mv_walk_urgent_exit_right_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_agree_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_beckon_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_beckon_02.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_disagree_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_idle.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_left_hand_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_left_hand_02.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_left_hand_03.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_left_hand_04.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_point_back_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_point_forward_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_point_left_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_point_right_01.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_to_rifle_ready.jba
  • /anim/humanoid/bfnnew/po_cover_kneel_rifle_right_to_rifle_threaten.jba
  • /anim/humanoid/bfnnew/po_normal_to_throne_2.jba
  • /anim/humanoid/bfnnew/po_rifle_ready_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bfnnew/po_rifle_threaten_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bfnnew/po_shield_attention_idle_01.jba
  • /anim/humanoid/bfnnew/po_shield_attention_to_shield.jba
  • /anim/humanoid/bfnnew/po_shield_idle_01.jba
  • /anim/humanoid/bfnnew/po_shield_to_shield_attention.jba
  • /anim/humanoid/bfnnew/po_throne_2_right_hand_05.jba
  • /anim/humanoid/bfnnew/po_throne_2_to_normal.jba
  • /anim/humanoid/bfnnew/humanoid_action_no_aim_autogen000171.mph
  • /anim/humanoid/bfnnew/humanoid_action_no_aim_autogen000172.mph
  • /anim/humanoid/bfnnew/humanoid_overlay_ad_body_normal_both_weapon_hide.mph
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  • /anim/humanoid/bfsnew/cd_unconscious_drag_action_right_01.jba
  • /anim/humanoid/bfsnew/cd_unconscious_drag_reaction_01.jba
  • /anim/humanoid/bfsnew/cd_valkorian_accept_offer_action_01.jba
  • /anim/humanoid/bfsnew/cd_valkorian_offer_kill_01.jba
  • /anim/humanoid/bfsnew/dl_force_2hand_walk_forward_enter_01.jba
  • /anim/humanoid/bfsnew/dl_force_2hand_walk_forward_exit_01.jba
  • /anim/humanoid/bfsnew/dl_force_pull_2hand_back_long_01.jba
  • /anim/humanoid/bfsnew/dl_force_pull_2hand_down_01.jba
  • /anim/humanoid/bfsnew/dl_force_pull_down_01.jba
  • /anim/humanoid/bfsnew/dl_force_push_2hand_up_long_01.jba
  • /anim/humanoid/bfsnew/dl_force_push_forward_long_01.jba
  • /anim/humanoid/bfsnew/dl_force_push_injured_up_long_01.jba
  • /anim/humanoid/bfsnew/dl_force_push_left_long_01.jba
  • /anim/humanoid/bfsnew/dl_force_push_right_long_01.jba
  • /anim/humanoid/bfsnew/dl_force_push_saber_01.jba
  • /anim/humanoid/bfsnew/dl_force_push_up_long_01.jba
  • /anim/humanoid/bfsnew/dl_force_walk_forward_enter_01.jba
  • /anim/humanoid/bfsnew/dl_force_walk_forward_exit_01.jba
  • /anim/humanoid/bfsnew/mv_rifle_run_figure_eight.jba
  • /anim/humanoid/bfsnew/mv_rifle_walk_figure_eight.jba
  • /anim/humanoid/bfsnew/mv_run_figure_eight.jba
  • /anim/humanoid/bfsnew/mv_saber_run_figure_eight.jba
  • /anim/humanoid/bfsnew/mv_saber_walk_figure_eight.jba
  • /anim/humanoid/bfsnew/mv_walk_figure_eight.jba
  • /anim/humanoid/bfsnew/mv_walk_observing_enter_01.jba
  • /anim/humanoid/bfsnew/mv_walk_observing_enter_02.jba
  • /anim/humanoid/bfsnew/mv_walk_urgent_enter_01.jba
  • /anim/humanoid/bfsnew/mv_walk_urgent_enter_left_01.jba
  • /anim/humanoid/bfsnew/mv_walk_urgent_enter_right_01.jba
  • /anim/humanoid/bfsnew/mv_walk_urgent_exit.jba
  • /anim/humanoid/bfsnew/mv_walk_urgent_exit_forward_01.jba
  • /anim/humanoid/bfsnew/mv_walk_urgent_exit_left_01.jba
  • /anim/humanoid/bfsnew/mv_walk_urgent_exit_right_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_agree_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_beckon_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_beckon_02.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_disagree_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_idle.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_left_hand_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_left_hand_02.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_left_hand_03.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_left_hand_04.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_point_back_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_point_forward_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_point_left_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_point_right_01.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_to_rifle_ready.jba
  • /anim/humanoid/bfsnew/po_cover_kneel_rifle_right_to_rifle_threaten.jba
  • /anim/humanoid/bfsnew/po_normal_to_throne_2.jba
  • /anim/humanoid/bfsnew/po_rifle_ready_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bfsnew/po_rifle_threaten_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bfsnew/po_shield_attention_idle_01.jba
  • /anim/humanoid/bfsnew/po_shield_attention_to_shield.jba
  • /anim/humanoid/bfsnew/po_shield_idle_01.jba
  • /anim/humanoid/bfsnew/po_shield_to_shield_attention.jba
  • /anim/humanoid/bfsnew/po_throne_2_right_hand_05.jba
  • /anim/humanoid/bfsnew/po_throne_2_to_normal.jba
  • /anim/humanoid/bfsnew/humanoid_action_no_aim_autogen000172.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_ad_body_normal_both_weapon_hide.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_ad_body_normal_left_weapon_hide.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_ad_body_normal_right_weapon_hide.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eye_dart_left_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eye_dart_long_left_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eye_dart_long_right_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eye_dart_right_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_instant_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_force_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_force_instant_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_force_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_instant_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_angered_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_angered_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_angered_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_angered_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_angered_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_angered_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_01.mph
  • /anim/humanoid/bfsnew/ad_face_attack_grimace_pose_01.jba
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_02.mph
  • /anim/humanoid/bfsnew/ad_face_attack_grimace_pose_02.jba
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_03.mph
  • /anim/humanoid/bfsnew/ad_face_attack_grimace_pose_03.jba
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_04.mph
  • /anim/humanoid/bfsnew/ad_face_attack_grimace_pose_04.jba
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_blink_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_cheer_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_chuckle_pose_01.mph
  • /anim/humanoid/bfsnew/ad_face_chuckle_pose_01.jba
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_left_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_left_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_left_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_left_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_left_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_left_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_right_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_right_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_right_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_right_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_right_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_confused_right_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_pain_pose_04.mph
  • /anim/humanoid/bfsnew/ad_face_pain_pose_04.jba
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_tense_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_tense_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_tense_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_tense_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_tense_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_tense_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_left_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_left_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_left_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_right_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_right_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_right_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_wince_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_wince_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_wince_03.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_wince_long_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_wince_long_02.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_cine_action_ad_face_wince_long_03.mph
  • swtor_test_main_anim_humanoid_bmaf_1.tor (638 added files)
  • /anim/humanoid/bmanew/ad_body_normal_both_weapon_hide.jba
  • /anim/humanoid/bmanew/ad_body_normal_left_weapon_hide.jba
  • /anim/humanoid/bmanew/ad_body_normal_right_weapon_hide.jba
  • /anim/humanoid/bmanew/ad_eye_dart_left_01.jba
  • /anim/humanoid/bmanew/ad_eye_dart_long_left_01.jba
  • /anim/humanoid/bmanew/ad_eye_dart_long_right_01.jba
  • /anim/humanoid/bmanew/ad_eye_dart_right_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_fast_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_fast_instant_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_fast_long_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_force_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_force_instant_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_force_long_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_slow_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_slow_instant_01.jba
  • /anim/humanoid/bmanew/ad_eyes_closed_slow_long_01.jba
  • /anim/humanoid/bmanew/ad_face_angered_01.jba
  • /anim/humanoid/bmanew/ad_face_angered_02.jba
  • /anim/humanoid/bmanew/ad_face_angered_03.jba
  • /anim/humanoid/bmanew/ad_face_angered_long_01.jba
  • /anim/humanoid/bmanew/ad_face_angered_long_02.jba
  • /anim/humanoid/bmanew/ad_face_angered_long_03.jba
  • /anim/humanoid/bmanew/ad_face_blink_02.jba
  • /anim/humanoid/bmanew/ad_face_cheer_01.jba
  • /anim/humanoid/bmanew/ad_face_confused_left_01.jba
  • /anim/humanoid/bmanew/ad_face_confused_left_02.jba
  • /anim/humanoid/bmanew/ad_face_confused_left_03.jba
  • /anim/humanoid/bmanew/ad_face_confused_left_long_01.jba
  • /anim/humanoid/bmanew/ad_face_confused_left_long_02.jba
  • /anim/humanoid/bmanew/ad_face_confused_left_long_03.jba
  • /anim/humanoid/bmanew/ad_face_confused_right_01.jba
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  • /anim/humanoid/bmanew/ad_face_confused_right_long_03.jba
  • /anim/humanoid/bmanew/ad_face_nod_45_left_01.jba
  • /anim/humanoid/bmanew/ad_face_nod_45_left_02.jba
  • /anim/humanoid/bmanew/ad_face_nod_45_left_03.jba
  • /anim/humanoid/bmanew/ad_face_nod_45_left_long_01.jba
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  • /anim/humanoid/bmanew/ad_face_nod_45_right_01.jba
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  • /anim/humanoid/bmanew/ad_face_nod_45_right_03.jba
  • /anim/humanoid/bmanew/ad_face_nod_45_right_long_01.jba
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  • /anim/humanoid/bmanew/ad_face_nod_45_right_long_03.jba
  • /anim/humanoid/bmanew/ad_face_smile_01.jba
  • /anim/humanoid/bmanew/ad_face_smile_02.jba
  • /anim/humanoid/bmanew/ad_face_smile_03.jba
  • /anim/humanoid/bmanew/ad_face_smile_long_01.jba
  • /anim/humanoid/bmanew/ad_face_smile_long_02.jba
  • /anim/humanoid/bmanew/ad_face_smile_long_03.jba
  • /anim/humanoid/bmanew/ad_face_smile_sinister_01.jba
  • /anim/humanoid/bmanew/ad_face_smile_sinister_02.jba
  • /anim/humanoid/bmanew/ad_face_smile_sinister_03.jba
  • /anim/humanoid/bmanew/ad_face_smile_sinister_long_01.jba
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  • /anim/humanoid/bmanew/ad_face_smile_sinister_long_03.jba
  • /anim/humanoid/bmanew/ad_face_suspicious_left_01.jba
  • /anim/humanoid/bmanew/ad_face_suspicious_left_02.jba
  • /anim/humanoid/bmanew/ad_face_suspicious_left_03.jba
  • /anim/humanoid/bmanew/ad_face_suspicious_left_long_01.jba
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  • /anim/humanoid/bmanew/ad_face_suspicious_right_long_01.jba
  • /anim/humanoid/bmanew/ad_face_suspicious_right_long_02.jba
  • /anim/humanoid/bmanew/ad_face_suspicious_right_long_03.jba
  • /anim/humanoid/bmanew/ad_face_tense_01.jba
  • /anim/humanoid/bmanew/ad_face_tense_02.jba
  • /anim/humanoid/bmanew/ad_face_tense_03.jba
  • /anim/humanoid/bmanew/ad_face_tense_long_01.jba
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  • /anim/humanoid/bmanew/ad_face_tense_long_03.jba
  • /anim/humanoid/bmanew/ad_face_thinking_left_01.jba
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  • /anim/humanoid/bmanew/ad_face_thinking_right_long_03.jba
  • /anim/humanoid/bmanew/ad_face_wince_01.jba
  • /anim/humanoid/bmanew/ad_face_wince_02.jba
  • /anim/humanoid/bmanew/ad_face_wince_03.jba
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  • /anim/humanoid/bmfnew/humanoid_action_no_aim_autogen000172.mph
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  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_tense_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_tense_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_tense_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_tense_long_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_tense_long_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_tense_long_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_left_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_left_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_left_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_right_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_right_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_right_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_wince_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_wince_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_wince_03.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_wince_long_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_wince_long_02.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_wince_long_03.mph
  • swtor_test_main_anim_humanoid_bmns_1.tor (673 added files)
  • /anim/humanoid/bmnnew/ad_body_normal_both_weapon_hide.jba
  • /anim/humanoid/bmnnew/ad_body_normal_left_weapon_hide.jba
  • /anim/humanoid/bmnnew/ad_body_normal_right_weapon_hide.jba
  • /anim/humanoid/bmnnew/ad_eye_dart_left_01.jba
  • /anim/humanoid/bmnnew/ad_eye_dart_long_left_01.jba
  • /anim/humanoid/bmnnew/ad_eye_dart_long_right_01.jba
  • /anim/humanoid/bmnnew/ad_eye_dart_right_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_fast_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_fast_instant_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_fast_long_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_force_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_force_instant_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_force_long_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_slow_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_slow_instant_01.jba
  • /anim/humanoid/bmnnew/ad_eyes_closed_slow_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_angered_01.jba
  • /anim/humanoid/bmnnew/ad_face_angered_02.jba
  • /anim/humanoid/bmnnew/ad_face_angered_03.jba
  • /anim/humanoid/bmnnew/ad_face_angered_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_angered_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_angered_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_blink_02.jba
  • /anim/humanoid/bmnnew/ad_face_cheer_01.jba
  • /anim/humanoid/bmnnew/ad_face_confused_left_01.jba
  • /anim/humanoid/bmnnew/ad_face_confused_left_02.jba
  • /anim/humanoid/bmnnew/ad_face_confused_left_03.jba
  • /anim/humanoid/bmnnew/ad_face_confused_left_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_confused_left_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_confused_left_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_confused_right_01.jba
  • /anim/humanoid/bmnnew/ad_face_confused_right_02.jba
  • /anim/humanoid/bmnnew/ad_face_confused_right_03.jba
  • /anim/humanoid/bmnnew/ad_face_confused_right_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_confused_right_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_confused_right_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_left_01.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_left_02.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_left_03.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_left_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_left_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_left_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_right_01.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_right_02.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_right_03.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_right_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_right_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_nod_45_right_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_smile_01.jba
  • /anim/humanoid/bmnnew/ad_face_smile_02.jba
  • /anim/humanoid/bmnnew/ad_face_smile_03.jba
  • /anim/humanoid/bmnnew/ad_face_smile_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_smile_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_smile_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_smile_sinister_01.jba
  • /anim/humanoid/bmnnew/ad_face_smile_sinister_02.jba
  • /anim/humanoid/bmnnew/ad_face_smile_sinister_03.jba
  • /anim/humanoid/bmnnew/ad_face_smile_sinister_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_smile_sinister_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_smile_sinister_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_left_01.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_left_02.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_left_03.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_left_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_left_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_left_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_right_01.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_right_02.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_right_03.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_right_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_right_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_suspicious_right_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_tense_01.jba
  • /anim/humanoid/bmnnew/ad_face_tense_02.jba
  • /anim/humanoid/bmnnew/ad_face_tense_03.jba
  • /anim/humanoid/bmnnew/ad_face_tense_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_tense_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_tense_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_left_01.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_left_02.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_left_03.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_left_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_left_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_left_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_right_01.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_right_02.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_right_03.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_right_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_right_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_thinking_right_long_03.jba
  • /anim/humanoid/bmnnew/ad_face_wince_01.jba
  • /anim/humanoid/bmnnew/ad_face_wince_02.jba
  • /anim/humanoid/bmnnew/ad_face_wince_03.jba
  • /anim/humanoid/bmnnew/ad_face_wince_long_01.jba
  • /anim/humanoid/bmnnew/ad_face_wince_long_02.jba
  • /anim/humanoid/bmnnew/ad_face_wince_long_03.jba
  • /anim/humanoid/bmnnew/cb_2pistol_jet_charge_back_01.jba
  • /anim/humanoid/bmnnew/cb_2saber_dash_attack_01.jba
  • /anim/humanoid/bmnnew/cb_bfg_rocket_jump_01.jba
  • /anim/humanoid/bmnnew/cb_buff_energy_shield_enter_01.jba
  • /anim/humanoid/bmnnew/cb_buff_energy_shield_exit_01.jba
  • /anim/humanoid/bmnnew/cb_buff_energy_shield_loop_01.jba
  • /anim/humanoid/bmnnew/cb_instant_teleport_01.jba
  • /anim/humanoid/bmnnew/cb_pole_instant_teleport_01.jba
  • /anim/humanoid/bmnnew/cb_saber_dash_attack_01.jba
  • /anim/humanoid/bmnnew/cb_saber_dash_attack_end_01.jba
  • /anim/humanoid/bmnnew/cd_arcann_attack_action.jba
  • /anim/humanoid/bmnnew/cd_arcann_attack_reaction.jba
  • /anim/humanoid/bmnnew/cd_arcann_control_spar_action_01.jba
  • /anim/humanoid/bmnnew/cd_arcann_control_spar_react_pistol_01.jba
  • /anim/humanoid/bmnnew/cd_arcann_cut_shackles_action.jba
  • /anim/humanoid/bmnnew/cd_arcann_cut_shackles_react.jba
  • /anim/humanoid/bmnnew/cd_arcann_stab_action_01.jba
  • /anim/humanoid/bmnnew/cd_arcann_stab_reaction_01.jba
  • /anim/humanoid/bmnnew/cd_bound_idle_01.jba
  • /anim/humanoid/bmnnew/cd_carbonite_thaw_action.jba
  • /anim/humanoid/bmnnew/cd_carbonite_thaw_react.jba
  • /anim/humanoid/bmnnew/cd_carbonite_thaw_ready.jba
  • /anim/humanoid/bmnnew/cd_dream_collapse_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_descend_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_descend_02.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_enter_guard_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_enter_player.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_offer_death_pose_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_offer_enter_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_offer_exit_accept_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_offer_exit_accept_02.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_offer_exit_decline_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_offer_loop_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_prison_exit_guard_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_prison_exit_prisoner_01.jba
  • /anim/humanoid/bmnnew/cd_eternal_throne_prison_exit_prisoner_sit_idle_01.jba
  • /anim/humanoid/bmnnew/cd_generic_saber_fight_disarm_action_01.jba
  • /anim/humanoid/bmnnew/cd_generic_saber_fight_disarm_reaction_01.jba
  • /anim/humanoid/bmnnew/cd_generic_saber_fight_kill_action_01.jba
  • /anim/humanoid/bmnnew/cd_generic_saber_fight_kill_reaction_01.jba
  • /anim/humanoid/bmnnew/cd_generic_saber_fight_kill_reaction_death_pose_01.jba
  • /anim/humanoid/bmnnew/cd_generic_saber_fight_loop_action_01.jba
  • /anim/humanoid/bmnnew/cd_generic_saber_fight_loop_reaction_01.jba
  • /anim/humanoid/bmnnew/cd_koth_shuttle_controls_action.jba
  • /anim/humanoid/bmnnew/cd_koth_shuttle_controls_reaction.jba
  • /anim/humanoid/bmnnew/cd_prisoner_escort_arcann_01.jba
  • /anim/humanoid/bmnnew/cd_prisoner_escort_guard_01.jba
  • /anim/humanoid/bmnnew/cd_prisoner_escort_marr.jba
  • /anim/humanoid/bmnnew/cd_prisoner_escort_player.jba
  • /anim/humanoid/bmnnew/cd_senya_speeder_backflip_01.jba
  • /anim/humanoid/bmnnew/cd_shuttle_grab_action_01.jba
  • /anim/humanoid/bmnnew/cd_shuttle_grab_react_01.jba
  • /anim/humanoid/bmnnew/cd_shuttle_hanging_loop_01.jba
  • /anim/humanoid/bmnnew/cd_shuttle_leap_01.jba
  • /anim/humanoid/bmnnew/cd_tanek_kill_action_01.jba
  • /anim/humanoid/bmnnew/cd_tanek_kill_react_01.jba
  • /anim/humanoid/bmnnew/cd_throne_activate_01.jba
  • /anim/humanoid/bmnnew/cd_unconscious_drag_action_left_01.jba
  • /anim/humanoid/bmnnew/cd_unconscious_drag_action_right_01.jba
  • /anim/humanoid/bmnnew/cd_unconscious_drag_reaction_01.jba
  • /anim/humanoid/bmnnew/cd_valkorian_accept_offer_action_01.jba
  • /anim/humanoid/bmnnew/cd_valkorian_offer_kill_01.jba
  • /anim/humanoid/bmnnew/dl_force_2hand_walk_forward_enter_01.jba
  • /anim/humanoid/bmnnew/dl_force_2hand_walk_forward_exit_01.jba
  • /anim/humanoid/bmnnew/dl_force_pull_03.jba
  • /anim/humanoid/bmnnew/dl_force_pull_04.jba
  • /anim/humanoid/bmnnew/dl_force_pull_05.jba
  • /anim/humanoid/bmnnew/dl_force_pull_2hand_back_long_01.jba
  • /anim/humanoid/bmnnew/dl_force_pull_2hand_down_01.jba
  • /anim/humanoid/bmnnew/dl_force_pull_down_01.jba
  • /anim/humanoid/bmnnew/dl_force_push_2hand_up_long_01.jba
  • /anim/humanoid/bmnnew/dl_force_push_forward_long_01.jba
  • /anim/humanoid/bmnnew/dl_force_push_injured_up_long_01.jba
  • /anim/humanoid/bmnnew/dl_force_push_left_long_01.jba
  • /anim/humanoid/bmnnew/dl_force_push_right_long_01.jba
  • /anim/humanoid/bmnnew/dl_force_push_saber_01.jba
  • /anim/humanoid/bmnnew/dl_force_push_up_long_01.jba
  • /anim/humanoid/bmnnew/dl_force_walk_forward_enter_01.jba
  • /anim/humanoid/bmnnew/dl_force_walk_forward_exit_01.jba
  • /anim/humanoid/bmnnew/mv_rifle_run_figure_eight.jba
  • /anim/humanoid/bmnnew/mv_rifle_walk_figure_eight.jba
  • /anim/humanoid/bmnnew/mv_run_figure_eight.jba
  • /anim/humanoid/bmnnew/mv_saber_run_figure_eight.jba
  • /anim/humanoid/bmnnew/mv_saber_walk_figure_eight.jba
  • /anim/humanoid/bmnnew/mv_walk_figure_eight.jba
  • /anim/humanoid/bmnnew/mv_walk_observing_enter_01.jba
  • /anim/humanoid/bmnnew/mv_walk_observing_enter_02.jba
  • /anim/humanoid/bmnnew/mv_walk_urgent_enter_01.jba
  • /anim/humanoid/bmnnew/mv_walk_urgent_enter_left_01.jba
  • /anim/humanoid/bmnnew/mv_walk_urgent_enter_right_01.jba
  • /anim/humanoid/bmnnew/mv_walk_urgent_exit.jba
  • /anim/humanoid/bmnnew/mv_walk_urgent_exit_forward_01.jba
  • /anim/humanoid/bmnnew/mv_walk_urgent_exit_left_01.jba
  • /anim/humanoid/bmnnew/mv_walk_urgent_exit_right_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_agree_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_beckon_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_beckon_02.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_disagree_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_idle.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_left_hand_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_left_hand_02.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_left_hand_03.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_left_hand_04.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_point_back_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_point_forward_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_point_left_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_point_right_01.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_to_rifle_ready.jba
  • /anim/humanoid/bmnnew/po_cover_kneel_rifle_right_to_rifle_threaten.jba
  • /anim/humanoid/bmnnew/po_normal_to_throne_2.jba
  • /anim/humanoid/bmnnew/po_rifle_ready_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bmnnew/po_rifle_threaten_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bmnnew/po_shield_attention_idle_01.jba
  • /anim/humanoid/bmnnew/po_shield_attention_to_shield.jba
  • /anim/humanoid/bmnnew/po_shield_idle_01.jba
  • /anim/humanoid/bmnnew/po_shield_to_shield_attention.jba
  • /anim/humanoid/bmnnew/po_throne_2_2hands_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_2hands_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_agree_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_agree_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_2hands_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_lean_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_lean_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_lean_03.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_lean_04.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_left_hand_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_left_hand_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_left_hand_03.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_left_hand_04.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_left_hand_05.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_right_hand_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_right_hand_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_right_hand_03.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_right_hand_04.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_right_hand_05.jba
  • /anim/humanoid/bmnnew/po_throne_2_angry_right_hand_06.jba
  • /anim/humanoid/bmnnew/po_throne_2_disagree_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_disagree_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_disagree_03.jba
  • /anim/humanoid/bmnnew/po_throne_2_idle.jba
  • /anim/humanoid/bmnnew/po_throne_2_left_hand_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_left_hand_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_right_hand_01.jba
  • /anim/humanoid/bmnnew/po_throne_2_right_hand_02.jba
  • /anim/humanoid/bmnnew/po_throne_2_right_hand_03.jba
  • /anim/humanoid/bmnnew/po_throne_2_right_hand_04.jba
  • /anim/humanoid/bmnnew/po_throne_2_right_hand_05.jba
  • /anim/humanoid/bmnnew/po_throne_2_to_normal.jba
  • /anim/humanoid/bmnnew/humanoid_action_no_aim_autogen000172.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_ad_body_normal_both_weapon_hide.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_ad_body_normal_left_weapon_hide.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_ad_body_normal_right_weapon_hide.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_cine_action_ad_eye_dart_left_01.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_cine_action_ad_eye_dart_long_left_01.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_cine_action_ad_eye_dart_long_right_01.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_cine_action_ad_eye_dart_right_01.mph
  • /anim/humanoid/bmnnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_01.mph
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  • /anim/humanoid/bmsnew/dl_force_pull_2hand_down_01.jba
  • /anim/humanoid/bmsnew/dl_force_pull_down_01.jba
  • /anim/humanoid/bmsnew/dl_force_push_2hand_up_long_01.jba
  • /anim/humanoid/bmsnew/dl_force_push_forward_long_01.jba
  • /anim/humanoid/bmsnew/dl_force_push_injured_up_long_01.jba
  • /anim/humanoid/bmsnew/dl_force_push_left_long_01.jba
  • /anim/humanoid/bmsnew/dl_force_push_right_long_01.jba
  • /anim/humanoid/bmsnew/dl_force_push_saber_01.jba
  • /anim/humanoid/bmsnew/dl_force_push_up_long_01.jba
  • /anim/humanoid/bmsnew/dl_force_walk_forward_enter_01.jba
  • /anim/humanoid/bmsnew/dl_force_walk_forward_exit_01.jba
  • /anim/humanoid/bmsnew/mv_rifle_run_figure_eight.jba
  • /anim/humanoid/bmsnew/mv_rifle_walk_figure_eight.jba
  • /anim/humanoid/bmsnew/mv_run_figure_eight.jba
  • /anim/humanoid/bmsnew/mv_saber_run_figure_eight.jba
  • /anim/humanoid/bmsnew/mv_saber_walk_figure_eight.jba
  • /anim/humanoid/bmsnew/mv_walk_figure_eight.jba
  • /anim/humanoid/bmsnew/mv_walk_observing_enter_01.jba
  • /anim/humanoid/bmsnew/mv_walk_observing_enter_02.jba
  • /anim/humanoid/bmsnew/mv_walk_urgent_enter_01.jba
  • /anim/humanoid/bmsnew/mv_walk_urgent_enter_left_01.jba
  • /anim/humanoid/bmsnew/mv_walk_urgent_enter_right_01.jba
  • /anim/humanoid/bmsnew/mv_walk_urgent_exit.jba
  • /anim/humanoid/bmsnew/mv_walk_urgent_exit_forward_01.jba
  • /anim/humanoid/bmsnew/mv_walk_urgent_exit_left_01.jba
  • /anim/humanoid/bmsnew/mv_walk_urgent_exit_right_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_agree_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_beckon_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_beckon_02.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_disagree_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_idle.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_left_hand_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_left_hand_02.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_left_hand_03.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_left_hand_04.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_point_back_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_point_forward_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_point_left_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_point_right_01.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_to_rifle_ready.jba
  • /anim/humanoid/bmsnew/po_cover_kneel_rifle_right_to_rifle_threaten.jba
  • /anim/humanoid/bmsnew/po_normal_to_throne_2.jba
  • /anim/humanoid/bmsnew/po_rifle_ready_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bmsnew/po_rifle_threaten_to_cover_kneel_rifle_right.jba
  • /anim/humanoid/bmsnew/po_shield_attention_idle_01.jba
  • /anim/humanoid/bmsnew/po_shield_attention_to_shield.jba
  • /anim/humanoid/bmsnew/po_shield_idle_01.jba
  • /anim/humanoid/bmsnew/po_shield_to_shield_attention.jba
  • /anim/humanoid/bmsnew/po_throne_2_right_hand_05.jba
  • /anim/humanoid/bmsnew/po_throne_2_to_normal.jba
  • /anim/humanoid/bmsnew/humanoid_action_no_aim_autogen000172.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_ad_body_normal_both_weapon_hide.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_ad_body_normal_left_weapon_hide.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_ad_body_normal_right_weapon_hide.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eye_dart_left_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eye_dart_long_left_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eye_dart_long_right_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eye_dart_right_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_instant_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_fast_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_force_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_force_instant_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_force_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_instant_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_eyes_closed_slow_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_angered_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_angered_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_angered_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_angered_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_angered_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_angered_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_01.mph
  • /anim/humanoid/bmsnew/ad_face_attack_grimace_pose_01.jba
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_02.mph
  • /anim/humanoid/bmsnew/ad_face_attack_grimace_pose_02.jba
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_03.mph
  • /anim/humanoid/bmsnew/ad_face_attack_grimace_pose_03.jba
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_attack_grimace_pose_04.mph
  • /anim/humanoid/bmsnew/ad_face_attack_grimace_pose_04.jba
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_blink_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_cheer_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_chuckle_pose_01.mph
  • /anim/humanoid/bmsnew/ad_face_chuckle_pose_01.jba
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_left_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_left_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_left_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_left_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_left_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_left_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_right_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_right_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_right_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_right_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_right_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_confused_right_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_left_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_nod_45_right_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_pain_pose_04.mph
  • /anim/humanoid/bmsnew/ad_face_pain_pose_04.jba
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_smile_sinister_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_left_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_suspicious_right_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_tense_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_tense_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_tense_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_tense_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_tense_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_tense_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_left_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_left_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_left_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_left_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_right_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_right_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_right_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_thinking_right_long_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_wince_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_wince_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_wince_03.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_wince_long_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_wince_long_02.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_cine_action_ad_face_wince_long_03.mph
  • swtor_test_main_anim_misc_1.tor (19 added files)
  • /anim/placeable/all_arch_imp_guardhouse_radar/mags.mph
  • /anim/placeable/all_arch_imp_guardhouse_radar/idle.jba
  • /anim/placeable/all_item_cables_swinging/anim_library.mph
  • /anim/placeable/all_item_cables_swinging/idle.jba
  • /anim/placeable/all_item_cables_swinging/mags.mph
  • /anim/placeable/all_item_cables_swinging_2/anim_library.mph
  • /anim/placeable/all_item_cables_swinging_2/idle.jba
  • /anim/placeable/all_item_cables_swinging_2/mags.mph
  • /anim/placeable/all_item_imp_banner_ceiling_swaying_01/anim_library.mph
  • /anim/placeable/all_item_imp_banner_ceiling_swaying_01/idle.jba
  • /anim/placeable/all_item_imp_banner_ceiling_swaying_01/mags.mph
  • /anim/placeable/all_item_imp_banner_ceiling_swaying_02/anim_library.mph
  • /anim/placeable/all_item_imp_banner_ceiling_swaying_02/idle.jba
  • /anim/placeable/all_item_imp_banner_ceiling_swaying_02/mags.mph
  • /art/dynamic/spec/all_arch_imp_guardhouse_radar.dyc
  • /art/dynamic/spec/all_item_cables_swinging.dyc
  • /art/dynamic/spec/all_item_cables_swinging_2.dyc
  • /art/dynamic/spec/all_item_imp_banner_ceiling_swaying_01.dyc
  • /art/dynamic/spec/all_item_imp_banner_ceiling_swaying_02.dyc
  • swtor_test_main_areadat_1.tor (449 added files)
  • /world/areas/4611686023868513034/h3_05_int_lokinranch_01.dat
  • /world/areas/4611686025383332936/shield_bunker.dat
  • /world/areas/4611686303398684002/_everywhere_.dat
  • /world/areas/4611686303398684002/area.dat
  • /world/areas/4611686303398684002/cine_soundstage_elevator.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_cockpit.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_cover.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_crashsite.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_flight_day.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_mk2_cockpit.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_mk2_ext_damaged.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_mk2_interior.dat
  • /world/areas/4611686303398684002/cine_soundstage_koth_mk2_ramp.dat
  • /world/areas/4611686303398684002/cine_soundstage_zakuul_lightsout.dat
  • /world/areas/4611686303398684002/dbo_interior.dat
  • /world/areas/4611686303398684002/default.dat
  • /world/areas/4611686303398684002/ext_03_01_sun_generator.dat
  • /world/areas/4611686303398684002/ext_03_13_reator_room_fake_buildings.dat
  • /world/areas/4611686303398684002/ext_03_city_projector_fade.dat
  • /world/areas/4611686303398684002/int_03_01_carbonite_room.dat
  • /world/areas/4611686303398684002/int_03_02_hallways.dat
  • /world/areas/4611686303398684002/int_03_03_halls_room.dat
  • /world/areas/4611686303398684002/int_03_04_elevator_car.dat
  • /world/areas/4611686303398684002/int_03_04_largeroom.dat
  • /world/areas/4611686303398684002/int_03_05_halls.dat
  • /world/areas/4611686303398684002/int_03_07_exterior_bridge.dat
  • /world/areas/4611686303398684002/int_03_08_lobby.dat
  • /world/areas/4611686303398684002/int_03_09_hallway.dat
  • /world/areas/4611686303398684002/int_03_10_droid_factory_overlook.dat
  • /world/areas/4611686303398684002/int_03_10_droid_factory_room.dat
  • /world/areas/4611686303398684002/int_03_11_hallway.dat
  • /world/areas/4611686303398684002/int_03_11_hallway_sideroom_01.dat
  • /world/areas/4611686303398684002/int_03_11_hallway_sideroom_02.dat
  • /world/areas/4611686303398684002/int_03_11_hallway_sideroom_03.dat
  • /world/areas/4611686303398684002/int_03_12_reactor_room.dat
  • /world/areas/4611686303398684002/int_03_13_decision_room_a.dat
  • /world/areas/4611686303398684002/int_03_13_decision_room_a_control.dat
  • /world/areas/4611686303398684002/int_03_13_decision_room_a_exteriors.dat
  • /world/areas/4611686303398684002/int_03_14_decision_room_b_01.dat
  • /world/areas/4611686303398684002/int_03_14_decision_room_b_03.dat
  • /world/areas/4611686303398684002/int_03_15_elevator.dat
  • /world/areas/4611686303398684002/int_03_16_catwalks.dat
  • /world/areas/4611686303398684002/int_13_12_reactor_room_elevator.dat
  • /world/areas/4611686303398684002/skyscene.dat
  • /world/areas/4611686303398684002/skyscene_dark.dat
  • /world/areas/4611686303398684002/temp_battlecruisers.dat
  • /world/areas/4611686303398684002/temp_gr2_zoo.dat
  • /world/areas/4611686303398684002/temp_old_vfx.dat
  • /world/areas/4611686303398684002/vista_catwalks.dat
  • /world/areas/4611686303398684002/vista_catwalks_east.dat
  • /world/areas/4611686303398684002/vista_catwalks_east_side_lit_buildings.dat
  • /world/areas/4611686303398684002/vista_catwalks_north_side_lit_buildings.dat
  • /world/areas/4611686303398684002/vista_catwalks_west_side_lit_buildings.dat
  • /world/areas/4611686303398684002/vista_east_side_lit_buildings.dat
  • /world/areas/4611686303398684002/vista_light_east.dat
  • /world/areas/4611686303398684002/vista_light_west.dat
  • /world/areas/4611686303398684002/z_generic_hall_cubemap_room.dat
  • /world/areas/4611686303398684002/z_jm_test.dat
  • /world/areas/4611686303442284043/_everywhere_.dat
  • /world/areas/4611686303442284043/area.dat
  • /world/areas/4611686303442284043/default.dat
  • /world/areas/4611686303442284043/skyscene.dat
  • /world/areas/4611686303496684000/_everywhere_.dat
  • /world/areas/4611686303496684000/area.dat
  • /world/areas/4611686303496684000/cine_soundstage_airlock_damaged_01.dat
  • /world/areas/4611686303496684000/cine_soundstage_carbonite_01.dat
  • /world/areas/4611686303496684000/cine_soundstage_corridor.dat
  • /world/areas/4611686303496684000/cine_soundstage_playerships_int_01.dat
  • /world/areas/4611686303496684000/cine_soundstage_space_01.dat
  • /world/areas/4611686303496684000/cine_soundstage_space_02.dat
  • /world/areas/4611686303496684000/cine_soundstage_space_03.dat
  • /world/areas/4611686303496684000/cine_soundstage_throne_01.dat
  • /world/areas/4611686303496684000/cine_soundstage_zakuul_01.dat
  • /world/areas/4611686303496684000/default.dat
  • /world/areas/4611686303496684000/ext_space_debris.dat
  • /world/areas/4611686303496684000/int_01_01_entrance.dat
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  • /world/areas/4611686353542867004/int_cantina_arena.dat
  • /world/areas/4611686353542867004/int_cantina_arena_small.dat
  • /world/areas/4611686353542867004/int_cantina_backroom.dat
  • /world/areas/4611686353542867004/int_cantina_catwalks.dat
  • /world/areas/4611686353542867004/int_cantina_entrance.dat
  • /world/areas/4611686353542867004/int_endless_swamp_ep11_finale_area.dat
  • /world/areas/4611686353542867004/int_ep10_apartment.dat
  • /world/areas/4611686353542867004/int_ep10_entry_elev.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_arrival.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_command_room1.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_command_room2.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_command_room3.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_hall1.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_room1.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_room2.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_room3.dat
  • /world/areas/4611686353542867004/int_ep10_overwatch_room4.dat
  • /world/areas/4611686353542867004/int_ep10_powerjunction_01.dat
  • /world/areas/4611686353542867004/int_ep10_powerjunction_02.dat
  • /world/areas/4611686353542867004/int_ep10_powerjunction_02_entrance.dat
  • /world/areas/4611686353542867004/int_ep10_powerjunction_03.dat
  • /world/areas/4611686353542867004/int_ep10_powerjunction_interior.dat
  • /world/areas/4611686353542867004/int_ep10_station.dat
  • /world/areas/4611686353542867004/int_gravestone_bridge.dat
  • /world/areas/4611686353542867004/int_gravestone_cannon_elevator_lower.dat
  • /world/areas/4611686353542867004/int_gravestone_cannon_elevator_upper.dat
  • /world/areas/4611686353542867004/int_gravestone_cannon_room.dat
  • /world/areas/4611686353542867004/int_gravestone_cannon_room_hallway.dat
  • /world/areas/4611686353542867004/int_gravestone_commons_01.dat
  • /world/areas/4611686353542867004/int_gravestone_commons_02.dat
  • /world/areas/4611686353542867004/int_gravestone_dark_chamber.dat
  • /world/areas/4611686353542867004/int_gravestone_dark_chamber_elevator_lower.dat
  • /world/areas/4611686353542867004/int_gravestone_dark_chamber_elevator_upper.dat
  • /world/areas/4611686353542867004/int_gravestone_dark_chamber_halls.dat
  • /world/areas/4611686353542867004/int_gravestone_engine_01.dat
  • /world/areas/4611686353542867004/int_gravestone_engine_02.dat
  • /world/areas/4611686353542867004/int_gravestone_hallway_cannon.dat
  • /world/areas/4611686353542867004/int_gravestone_hallway_entry_01.dat
  • /world/areas/4611686353542867004/int_gravestone_hallway_entry_02.dat
  • /world/areas/4611686353542867004/int_gravestone_nest.dat
  • /world/areas/4611686353542867004/int_gravestone_room03.dat
  • /world/areas/4611686353542867004/int_gravestone_room1.dat
  • /world/areas/4611686353542867004/int_gravestone_room1_a.dat
  • /world/areas/4611686353542867004/int_gravestone_room2_01.dat
  • /world/areas/4611686353542867004/int_gravestone_room2_02.dat
  • /world/areas/4611686353542867004/int_gravestone_room4.dat
  • /world/areas/4611686353542867004/int_gravestone_training_room.dat
  • /world/areas/4611686353542867004/int_hyperdrive_elevator.dat
  • /world/areas/4611686353542867004/int_hyperdrive_hallways.dat
  • /world/areas/4611686353542867004/int_hyperdrive_room.dat
  • /world/areas/4611686353542867004/int_landing_garage_catwalks.dat
  • /world/areas/4611686353542867004/int_pipes_01.dat
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  • /world/areas/4611686353542867004/int_pipes_01_vista.dat
  • /world/areas/4611686353542867004/int_pipes_01_vistaview.dat
  • /world/areas/4611686353542867004/int_pipes_02.dat
  • /world/areas/4611686353542867004/int_pipes_02_vistaview01.dat
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  • /world/areas/4611686353542867004/int_ship_hangar.dat
  • /world/areas/4611686353542867004/int_ship_interior.dat
  • /world/areas/4611686353542867004/int_ship_interior_koth.dat
  • /world/areas/4611686353542867004/int_shuttle.dat
  • /world/areas/4611686353542867004/int_subway_catwalks.dat
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  • /world/areas/4611686353542867004/item_library.dat
  • /world/areas/4611686353542867004/skyscene_cine_starfield.dat
  • /world/areas/4611686353542867004/skyscene_zak_breaktown.dat
  • /world/areas/4611686353542867004/skyscene_zak_spire.dat
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  • /world/areas/4611686353542867004/skyscene_zak_spire_exterior.dat
  • /world/areas/4611686353542867004/skyscene_zak_swamp.dat
  • /world/areas/4611686353542867004/swamp_fog.dat
  • /world/areas/4611686353542867004/z_skyscene_test.dat
  • /world/areas/4611686354293547000/_everywhere_.dat
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  • /world/areas/4611686354293547000/area.dat
  • /world/areas/4611686354293547000/blockout_iteration.dat
  • /world/areas/4611686354293547000/ch12_01_entrance_area.dat
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  • /world/areas/4611686354293547000/ch12_03_int_senya_ship.dat
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  • /world/areas/4611686354293547000/default.dat
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  • /world/livecontent/systemgenerated/3758002374/faction_select_level_60.dat
  • /world/livecontent/systemgenerated/3758002374/level_60_char_create.dat
  • /world/livecontent/systemgenerated/3758002374/skybox_faction_select_level_60.dat
  • swtor_test_main_area_alderaan_1.tor (6 added files)
  • /art/static/area/ald_alderaan/env/ald_env_dirt_mound02.gr2
  • /world/areas/4611686023868513034/minimaps/map_shield_bunker_00_00_r.dds
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  • swtor_test_main_area_belsavis_1.tor (6 added files)
  • /art/static/area/bel_belsavis/arch/bel_arch_rakata_prop_light_free_02.gr2
  • /world/areas/4611686025952170568/minimaps/map_shield_bunker_00_00_r.dds
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  • /world/areas/4611686025952170568/map_shield_bunker_r.dds
  • swtor_test_main_area_corellia_1.tor (15 added files)
  • /art/static/area/crl_corellia/arch/city/crl_arch_city_floor_16m_a01_black.gr2
  • /art/shaders/materials/crl_arch_city_road_walkway_black.mat
  • /art/static/area/crl_corellia/arch/city/texture/crl_arch_city_road_walkway_black_d.tex
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  • /art/static/area/crl_corellia/arch/city/texture/crl_arch_city_road_walkway_black_d.tiny.dds
  • /art/static/area/crl_corellia/arch/city/texture/crl_arch_city_road_walkway_black_n.tiny.dds
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  • /art/static/area/crl_corellia/arch/city/texture/crl_arch_city_road_walkway_black_d.dds
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  • /art/shaders/materials/ter_crl_metal01.mat
  • /art/static/area/crl_corellia/terrain_map/ter_crl_metal01_d.tex
  • /art/static/area/crl_corellia/terrain_map/ter_crl_metal01_d.tiny.dds
  • /art/static/area/crl_corellia/terrain_map/ter_crl_metal01_d.dds
  • swtor_test_main_area_dromund_kaas_1.tor (8 added files)
  • /art/static/area/dro_kass/arch/dro_arch_imp_citadel_exterior_02_test.gr2
  • /art/static/area/dro_kass/arch/dro_arch_imp_citadel_exterior_beam_02.gr2
  • /art/static/area/dro_kass/arch/dro_arch_imp_citadel_exterior_beam_broken.gr2
  • /art/static/area/dro_kass/arch/dro_arch_imp_kass_city_monument_hole_open.gr2
  • /art/static/area/dro_kass/arch/dro_arch_imp_kass_city_monument_hole_small_open.gr2
  • /art/static/area/dro_kass/arch/dro_arch_imp_kass_city_monument_spike.gr2
  • /art/static/area/dro_kass/arch/dro_city_floor_fill_1m.gr2
  • /art/static/area/dro_kass/arch/dro_city_floor_fill_2m.gr2
  • swtor_test_main_area_hoth_1.tor (6 added files)
  • /art/static/area/hth_hoth/arch/hth_arch_cave_tintersection.gr2
  • /world/areas/4611686025038950088/minimaps/map_shield_bunker_00_00_r.dds
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  • /world/areas/4611686025038950088/minimaps/map_shield_bunker_01_00_r.dds
  • /world/areas/4611686025038950088/minimaps/map_shield_bunker_01_01_r.dds
  • /world/areas/4611686025038950088/map_shield_bunker_r.dds
  • swtor_test_main_area_hutta_1.tor (1 added file)
  • /art/static/area/hut_hutta/arch/hut_arch_und_huttpalace_wall_monitor.gr2
  • swtor_test_main_area_korriban_1.tor (2 added files)
  • /art/static/area/kor_korriban/arch/kor_arch_sithtomb_statue_10.gr2
  • /art/static/area/kor_korriban/arch/kor_vod_tomb_stair.gr2
  • swtor_test_main_area_kotfe_1.tor (4,949 added files)
  • /art/static/area/zak_zakuul/arch/all_arch_neu_city_tile_big_01_mashed.gr2
  • /art/static/area/zak_zakuul/arch/all_arch_rep_space_door_sm_alt.gr2
  • /world/areas/4611686303496684000/minimaps/arcanns_flagship_brig_00_00_r.dds
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  • /world/areas/4611686303496684002/minimaps/asylum_back_alley_00_00_r.dds
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  • /world/areas/4611686303496684002/asylum_upper_levels_r.dds
  • /world/areas/4611686303496684002/minimaps/asylum_warehouse_00_00_r.dds
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  • /world/areas/4611686353542867004/cantina_upper_r.dds
  • /art/static/area/zak_zakuul/arch/czk_arch_city_walkway_wallsec01.gr2
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  • /world/areas/4611686303496684001/minimaps/world_map_19_41_r.dds
  • 13,467 more files not shown.

Removed nodes

Removed nodes (5,294)
  • Not showing 4,780 removed ability effects (only the ability version changed).
  • qstrewardsaffectionData
  • abl.agent.advanced_targeting (+ effects 0-1)
  • abl.agent.avoidance_training (+ effects 0-1)
  • abl.agent.eviscerate (+ effects 0-1)
  • abl.bounty_hunter.skill.shield_tech.jet_charge (+ effects 0-5)
  • abl.jedi_consular.force_pull (+ effects 0-2)
  • abl.jedi_consular.jedi_healer (+ effects 0-1)
  • abl.jedi_consular.martial_studies (+ effects 0-1)
  • abl.jedi_consular.shadows_stamina (+ effects 0-1)
  • abl.jedi_consular.skill.balance.crush_spirit (+ effects 0-2)
  • abl.jedi_consular.skill.balance.focused_insight (+ effects 0-1)
  • abl.jedi_consular.skill.balance.force_strike (+ effects 0-3)
  • abl.jedi_consular.skill.balance.shadows_resilience (+ effects 0-1)
  • abl.jedi_consular.skill.balance.sharpened_mind (+ effects 0-1)
  • abl.jedi_consular.skill.balance.suppression (+ effects 0-2)
  • abl.jedi_consular.skill.balance.telekinetic_focal_point (+ effects 0-2)
  • abl.jedi_consular.skill.balance.twin_disciplines (+ effects 0-2)
  • abl.jedi_consular.skill.balance.upheaval (+ effects 0-1)
  • abl.jedi_consular.skill.combat.mind_over_matter (+ effects 0-1)
  • abl.jedi_consular.skill.combat.nerve_wracking (+ effects 0-1)
  • abl.jedi_consular.skill.combat.spinning_kick (+ effects 0-2)
  • abl.jedi_consular.skill.infiltration.exit_strategy (+ effects 0-2)
  • abl.jedi_consular.skill.infiltration.impose_weakness (+ effects 0-1)
  • abl.jedi_consular.skill.infiltration.nerve_wracking (+ effects 0-1)
  • abl.jedi_consular.skill.seer.clairvoyance (+ effects 0-2)
  • abl.jedi_consular.skill.telekinetics.mental_alacrity (+ effects 0-2)
  • abl.jedi_consular.tumult (+ effects 0-1)
  • abl.jedi_consular.unity (+ effects 0-3)
  • abl.jedi_knight.crippling_throw (+ effects 0-3)
  • abl.jedi_knight.forceclap (+ effects 0-2)
  • abl.jedi_knight.gather_strength (+ effects 0-1)
  • abl.jedi_knight.master_strike (+ effects 0-5)
  • abl.jedi_knight.opportune_strike (+ effects 0-1)
  • abl.jedi_knight.pommel_strike (+ effects 0-1)
  • abl.jedi_knight.skill.combat.ataru_mastery (+ effects 0-1)
  • abl.jedi_knight.skill.combat.fleetfooted (+ effects 0-1)
  • abl.jedi_knight.skill.combat.focused_leap (+ effects 0-1)
  • abl.jedi_knight.skill.combat.immaculate_force (+ effects 0-1)
  • abl.jedi_knight.skill.combat.jedi_crusader (+ effects 0-1)
  • abl.jedi_knight.skill.combat.retention (+ effects 0-2)
  • abl.jedi_knight.skill.combat.time_dilation (+ effects 0-1)
  • abl.jedi_knight.skill.defense.guardianship (+ effects 0-2)
  • abl.jedi_knight.skill.focus.blade_focus (+ effects 0-1)
  • abl.jedi_knight.skill.vigilance.defiance (+ effects 0-1)
  • abl.jedi_knight.skill.vigilance.effluence (+ effects 0-1)
  • abl.jedi_knight.skill.vigilance.narrowed_focus (+ effects 0-1)
  • abl.jedi_knight.skill.watchman.focused_pursuit (+ effects 0-1)
  • abl.jedi_knight.skill.watchman.inexhaustible_zeal (+ effects 0-1)
  • abl.jedi_knight.skill.watchman.jedi_promulgator (+ effects 0-1)
  • abl.jedi_knight.unwavering_resolve (+ effects 0-1)
  • abl.legacy.class_unlock.agent.legacy_orbital_strike (+ effects 0-3)
  • abl.legacy.class_unlock.bounty_hunter.legacy_flamethrower (+ effects 0-3)
  • abl.legacy.class_unlock.jedi_consular.legacy_project (+ effects 0-3)
  • abl.legacy.class_unlock.jedi_knight.legacy_force_sweep (+ effects 0-3)
  • abl.legacy.class_unlock.sith_inquisitor.lightning_storm (+ effects 0-3)
  • abl.legacy.class_unlock.sith_warrior.legacy_force_choke (+ effects 0-3)
  • abl.legacy.class_unlock.smuggler.legacy_dirty_kick (+ effects 0-5)
  • abl.legacy.class_unlock.trooper.legacy_sticky_grenade (+ effects 0-4)
  • abl.npc.ability.custom.boss.flashpoint.crimson_vengeance.boss.darth_ikoral.random_targeter (+ effects 0-3)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates (+ effects 0-6)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates_2 (+ effects 0-6)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates_3 (+ effects 0-6)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates_4 (+ effects 0-6)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates_5 (+ effects 0-6)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates_6 (+ effects 0-6)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates_7 (+ effects 0-6)
  • abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.difficulty_2.duel_controllers.duel_of_the_fates_8 (+ effects 0-6)
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_channel_hmode (+ effects 0-4)
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave (+ effects 0-14)
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_16man (+ effects 0-14)
  • abl.qtr.1x4.raid.asation.enemy.trash.cave.lobel_01.difficulty_1.modify_health (+ effects 0-1)
  • abl.smuggler.cheap_shot (+ effects 0-1)
  • abl.smuggler.headshot (+ effects 0-1)
  • abl.smuggler.lucky_dodge (+ effects 0-1)
  • abl.smuggler.skill.sharpshooter.diversion (+ effects 0-3)
  • abl.smuggler.skill.sharpshooter.percussive_shot (+ effects 0-3)
  • abl.trooper.frontline_physician (+ effects 0-1)
  • abl.trooper.skill.assault_specialist.electro_shield (+ effects 0-2)
  • abl.trooper.skill.assault_specialist.hyper_assault_cell (+ effects 0-1)
  • abl.trooper.skill.assault_specialist.ionic_accelerator_commando (+ effects 0-3)
  • abl.trooper.skill.assault_specialist.ionized_ignition (+ effects 0-1)
  • abl.trooper.skill.assault_specialist.riot_augs (+ effects 0-1)
  • abl.trooper.skill.combat_medic.armor_screen (+ effects 0-1)
  • abl.trooper.skill.combat_medic.first_responder (+ effects 0-2)
  • abl.trooper.skill.combat_medic.frontline_medic (+ effects 0-3)
  • abl.trooper.skill.combat_medic.supercharge (+ effects 0-2)
  • abl.trooper.skill.gunnery.havoc_rounds (+ effects 0-1)
  • abl.trooper.skill.gunnery.kolto_recharge (+ effects 0-2)
  • abl.trooper.skill.gunnery.muzzle_fluting (+ effects 0-1)
  • abl.trooper.skill.gunnery.suppression (+ effects 0-1)
  • abl.trooper.skill.shield_specialist.storm (+ effects 0-5)
  • dec.stronghold.utility.noise_machine_birds
  • dec.stronghold.utility.noise_machine_rain
  • dec.stronghold.utility.noise_machine_thunder
  • dec.stronghold.utility.noise_machine_waterfront
  • dec.test.noise_machine_birds
  • dec.test.noise_machine_rain
  • dec.test.noise_machine_thunder
  • dec.test.noise_machine_waterfront
  • dyn.stronghold.utility.noise_machine_birds
  • dyn.stronghold.utility.noise_machine_rain
  • dyn.stronghold.utility.noise_machine_thunder
  • dyn.stronghold.utility.noise_machine_waterfront
  • epp.jedi_consular.skill.alacrity_raid_buff.buff
  • epp.jedi_consular.skill.alacrity_raid_buff.cast_instant
  • epp.jedi_consular.skill.force_serenity.cast
  • epp.jedi_knight.unwavering_resolve.cast
  • epp.sith_inquisitor.skill.alacrity_raid_buff.buff
  • epp.sith_inquisitor.skill.alacrity_raid_buff.cast_instant
  • hyd.location.flashpoint.shared.crimson_vengeance.enemy.trig_ikoral_leash
  • npp.test.tmccall.concepts.goggles
  • npp.test.tmccall.concepts.tech_leg1
  • phs.skirmish_dunesea
  • phs.test.qa.mhadley.tus64776.checkin
  • phs.test.qa.qa_raid_test
  • phs.test.qa.raid_50.derelict_imperial_space_station
  • phs.test.rholliday.test1
  • plc.stronghold.utility.noise_machine_birds
  • plc.stronghold.utility.noise_machine_rain
  • plc.stronghold.utility.noise_machine_thunder
  • plc.stronghold.utility.noise_machine_waterfront
  • plc.test.qa.emulkey.noise_machine_birds
  • plc.test.qa.emulkey.noise_machine_rain
  • plc.test.qa.emulkey.noise_machine_thunder
  • plc.test.qa.emulkey.noise_machine_waterfront
  • qst.location.flashpoint.daily.imperial.flashpoint_daily_hardmode_1
  • qst.location.flashpoint.daily.imperial.flashpoint_daily_levelup_1
  • qst.location.flashpoint.daily.imperial.flashpoint_daily_levelup_2
  • qst.location.flashpoint.daily.imperial.flashpoint_daily_levelup_3
  • qst.location.flashpoint.daily.imperial.flashpoint_daily_levelup_4
  • qst.location.flashpoint.daily.imperial.flashpoint_daily_levelup_5
  • qst.location.flashpoint.daily.republic.flashpoint_daily_hardmode_1
  • qst.location.flashpoint.daily.republic.flashpoint_daily_levelup_1
  • qst.location.flashpoint.daily.republic.flashpoint_daily_levelup_2
  • qst.location.flashpoint.daily.republic.flashpoint_daily_levelup_3
  • qst.location.flashpoint.daily.republic.flashpoint_daily_levelup_4
  • qst.location.flashpoint.daily.republic.flashpoint_daily_levelup_5
  • qst.location.operations.imperial.weekly_classic_operations
  • qst.location.operations.republic.weekly_classic_operations
  • spn.stronghold.utility.noise_machine_birds
  • spn.stronghold.utility.noise_machine_rain
  • spn.stronghold.utility.noise_machine_thunder
  • spn.stronghold.utility.noise_machine_waterfront
  • spn.test.qa.emulkey.noise_machine_birds
  • spn.test.qa.emulkey.noise_machine_rain
  • spn.test.qa.emulkey.noise_machine_thunder
  • spn.test.qa.emulkey.noise_machine_waterfront
  • tal.agent.skill.engineering.deployed_shields
  • tal.agent.skill.lethality.hold_your_ground
  • tal.bounty_hunter.skill.firebug.critical_venting
  • tal.jedi_consular.skill.balance.adjudication
  • tal.jedi_consular.skill.balance.assertion_sage
  • tal.jedi_consular.skill.balance.containment_shadow
  • tal.jedi_consular.skill.balance.empowered_throw
  • tal.jedi_consular.skill.balance.force_focus
  • tal.jedi_consular.skill.balance.mental_potency
  • tal.jedi_consular.skill.balance.psychic_absorption
  • tal.jedi_consular.skill.balance.psychokinesis
  • tal.jedi_consular.skill.balance.will_of_the_jedi
  • tal.jedi_consular.skill.combat.expertise
  • tal.jedi_consular.skill.combat.shadows_shelter
  • tal.jedi_consular.skill.combat.shadowsight
  • tal.jedi_consular.skill.infiltration.celerity
  • tal.jedi_consular.skill.infiltration.fade
  • tal.jedi_consular.skill.infiltration.vigor
  • tal.jedi_consular.skill.seer.force_gift
  • tal.jedi_consular.skill.seer.master_speed
  • tal.jedi_consular.skill.seer.penetrating_light
  • tal.jedi_consular.skill.serenity.mind_ward
  • tal.jedi_consular.skill.telekinetics.inner_strength
  • tal.jedi_consular.skill.telekinetics.mental_longevity
  • tal.jedi_knight.skill.combat.critical_blades
  • tal.jedi_knight.skill.combat.defensive_roll
  • tal.jedi_knight.skill.combat.stagger
  • tal.jedi_knight.skill.combat.steadfast
  • tal.jedi_knight.skill.defense.guard_stance
  • tal.jedi_knight.skill.defense.jedi_warden
  • tal.jedi_knight.skill.defense.master_focus
  • tal.jedi_knight.skill.vigilance.accuracy
  • tal.jedi_knight.skill.vigilance.improved_sundering_strike
  • tal.jedi_knight.skill.vigilance.perseverance
  • tal.jedi_knight.skill.vigilance.stagger
  • tal.jedi_knight.skill.watchman.force_fade
  • tal.jedi_knight.skill.watchman.impact
  • tal.jedi_knight.skill.watchman.watchguard
  • tal.smuggler.skill.saboteur.saboteurs_utility_belt
  • tal.trooper.skill.assault_specialist.assault_frame
  • tal.trooper.skill.assault_specialist.assault_trooper_commando
  • tal.trooper.skill.assault_specialist.critical_recharge
  • tal.trooper.skill.assault_specialist.decimate
  • tal.trooper.skill.assault_specialist.endurance
  • tal.trooper.skill.assault_specialist.heavy_stock
  • tal.trooper.skill.assault_specialist.hyper_assault_cell
  • tal.trooper.skill.assault_specialist.marksmanship
  • tal.trooper.skill.assault_specialist.rain_of_fire
  • tal.trooper.skill.assault_specialist.rain_of_fire_vanguard
  • tal.trooper.skill.assault_specialist.riot_augs
  • tal.trooper.skill.assault_specialist.target_lock
  • tal.trooper.skill.combat_medic.field_training
  • tal.trooper.skill.gunnery.charged_net
  • tal.trooper.skill.gunnery.havoc_rounds
  • tal.trooper.skill.gunnery.special_munitions

Added nodes

Added nodes (29,776)
  • Not showing 4,764 added ability effects (only the ability version changed).
  • ablAbilityReplacementInfoPrototype
  • chrAllianceContactInfluenceLevelsPrototype
  • chrBoostCharacterDataPrototype
  • cnvReactionsDataPrototype
  • colCollectionSourcesPrototype
  • conSpec_companion_equip_melee_single_weapon
  • conSpec_companion_equip_ranged_single_weapon
  • conSpec_companion_no_gear_equip_melee
  • conSpec_companion_no_gear_equip_melee_focus
  • conSpec_companion_no_gear_equip_melee_generator
  • conSpec_companion_no_gear_equip_melee_single_weapon
  • conSpec_companion_no_gear_equip_ranged
  • conSpec_companion_no_gear_equip_ranged_generator
  • conSpec_companion_no_gear_equip_ranged_knife
  • conSpec_companion_no_gear_equip_ranged_shotgun
  • conSpec_companion_no_gear_equip_ranged_single_weapon
  • conSpec_companion_no_helm_equip_melee
  • conSpec_companion_no_helm_equip_melee_focus
  • conSpec_companion_no_helm_equip_melee_generator
  • conSpec_companion_no_helm_equip_melee_single_weapon
  • conSpec_companion_no_helm_equip_ranged
  • conSpec_companion_no_helm_equip_ranged_generator
  • conSpec_companion_no_helm_equip_ranged_knife
  • conSpec_companion_no_helm_equip_ranged_shotgun
  • conSpec_companion_no_helm_equip_ranged_single_weapon
  • conSpec_creature_unarmed
  • conSpec_temporary_abilities
  • conSpec_transaction
  • contactsPrototype
  • guiOverlayScreens_Prototype
  • guiOverlayTypes_Prototype
  • randomnamegenerator_togruta_female
  • randomnamegenerator_togruta_male
  • vfxAutoLightDatatablePrototype
  • abl.agent.holotraverse (+ effects 0-2)
  • abl.agent.imperial_preparation (+ effects 0-2)
  • abl.agent.skill.marksmanship.marksmans_finesse (+ effects 0-3)
  • abl.agent.skill.utility.curbing_shots (+ effects 0-2)
  • abl.alliance.alderaan.lokin.probe_channel (+ effects 0-7)
  • abl.alliance.alderaan.lokin.probe_passive (+ effects 0-1)
  • abl.alliance.alderaan.lokin.research_probe_use_ability (+ effects 0-1)
  • abl.alliance.alderaan.lokin.research_probe_use_ability_sarlacc (+ effects 0-1)
  • abl.alliance.yavin.talos.elder_keeper_passives (+ effects 0-4)
  • abl.alliance.yavin.talos.keepers_fury (+ effects 0-3)
  • abl.bounty_hunter.jet_charge (+ effects 0-5)
  • abl.bounty_hunter.rocket_out (+ effects 0-3)
  • abl.bounty_hunter.skill.advanced_prototype.energy_burn (+ effects 0-1)
  • abl.bounty_hunter.skill.innovative_ordnance.surging_shots (+ effects 0-2)
  • abl.bounty_hunter.skill.shield_tech.translocate (+ effects 0-2)
  • abl.bounty_hunter.skill.utility.adhesive_supplements (+ effects 0-2)
  • abl.bounty_hunter.skill.utility.supercharged_defense (+ effects 0-2)
  • abl.companion.unique.mtx.treek.dps.aoe_damage_taunt (+ effects 0-3)
  • abl.companion.unique.mtx.treek.dps.st_damage_buff (+ effects 0-1)
  • abl.companion.unique.mtx.treek.dps.st_damage_taunt (+ effects 0-5)
  • abl.companion.unique.mtx.treek.dps.survival_cooldown (+ effects 0-4)
  • abl.companion.unique.mtx.treek.dps.twoforone_01 (+ effects 0-2)
  • abl.companion.unique.mtx.treek.healer.aoe_cast_heal (+ effects 0-1)
  • abl.companion.unique.mtx.treek.healer.st_channel_heal (+ effects 0-2)
  • abl.companion.unique.mtx.treek.healer.st_cleanse_hot (+ effects 0-3)
  • abl.companion.unique.mtx.treek.healer.st_heal_flurry (+ effects 0-1)
  • abl.companion.unique.mtx.treek.healer.survival_cooldown (+ effects 0-2)
  • abl.companion.unique.mtx.treek.tank.aoe_damage_taunt (+ effects 0-4)
  • abl.companion.unique.mtx.treek.tank.st_damage_buff (+ effects 0-2)
  • abl.companion.unique.mtx.treek.tank.st_damage_taunt (+ effects 0-5)
  • abl.companion.unique.mtx.treek.tank.survival_cooldown (+ effects 0-2)
  • abl.companion.unique.mtx.treek.tank.twoforone_01 (+ effects 0-2)
  • abl.companion.unique.rakghoul_lokin.dps.aoe_attack (+ effects 0-1)
  • abl.companion.unique.rakghoul_lokin.dps.execution_attack (+ effects 0-1)
  • abl.companion.unique.rakghoul_lokin.dps.single_target_attack (+ effects 0-1)
  • abl.companion.unique.rakghoul_lokin.dps.single_target_dot (+ effects 0-1)
  • abl.companion.unique.rakghoul_lokin.tank.aoe_attack (+ effects 0-1)
  • abl.companion.unique.rakghoul_lokin.tank.aoe_taunt (+ effects 0-3)
  • abl.companion.unique.rakghoul_lokin.tank.single_target_attack (+ effects 0-3)
  • abl.companion.unique.rakghoul_lokin.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.assault_cannon.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.assault_cannon.dps.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.flurry (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.assault_cannon.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.assault_cannon.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.tank.aoe_attack (+ effects 0-2)
  • abl.companion.weapon_set.assault_cannon.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.assault_cannon.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.assault_cannon.tank.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.assault_cannon.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.blaster.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.blaster.dps.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.blaster.flurry (+ effects 0-1)
  • abl.companion.weapon_set.blaster.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.blaster.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.blaster.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.blaster.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.blaster.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.blaster.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.blaster.tank.aoe_attack (+ effects 0-2)
  • abl.companion.weapon_set.blaster.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.blaster.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.blaster.tank.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.blaster_rifle.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.blaster_rifle.dps.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.flurry (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.blaster_rifle.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.blaster_rifle.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.tank.aoe_attack (+ effects 0-2)
  • abl.companion.weapon_set.blaster_rifle.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.blaster_rifle.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.blaster_rifle.tank.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.blaster_rifle.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.droid.dps.aoe_attack (+ effects 0-2)
  • abl.companion.weapon_set.droid.dps.execution_attack (+ effects 0-2)
  • abl.companion.weapon_set.droid.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.droid.dps.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.droid.dps.single_target_dot (+ effects 0-2)
  • abl.companion.weapon_set.droid.flurry (+ effects 0-1)
  • abl.companion.weapon_set.droid.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.droid.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.droid.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.droid.healer.single_target_hot (+ effects 0-2)
  • abl.companion.weapon_set.droid.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.droid.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.droid.tank.aoe_attack (+ effects 0-3)
  • abl.companion.weapon_set.droid.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.droid.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.droid.tank.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.droid.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dual_blaster.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.dual_blaster.dps.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.flurry (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.dual_blaster.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.dual_blaster.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.tank.aoe_attack (+ effects 0-2)
  • abl.companion.weapon_set.dual_blaster.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.dual_blaster.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dual_blaster.tank.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.dual_blaster.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualsaber.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.flurry (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.healer.aoe_hot (+ effects 0-3)
  • abl.companion.weapon_set.dualsaber.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.dualsaber.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualsaber.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber_dark.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber_dark.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualsaber_dark.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.healer.aoe_hot (+ effects 0-3)
  • abl.companion.weapon_set.dualsaber_dark.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber_dark.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualsaber_dark.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.dualsaber_dark.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualsaber_dark.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualsaber_dark.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualwield_lightsaber.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.flurry (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.healer.aoe_hot (+ effects 0-3)
  • abl.companion.weapon_set.dualwield_lightsaber.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.dualwield_lightsaber.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualwield_lightsaber.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.healer.aoe_hot (+ effects 0-3)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.dualwield_lightsaber_dark.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.lightsaber.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.flurry (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.healer.aoe_hot (+ effects 0-3)
  • abl.companion.weapon_set.lightsaber.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.lightsaber.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.lightsaber.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber_dark.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber_dark.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.lightsaber_dark.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.healer.aoe_hot (+ effects 0-3)
  • abl.companion.weapon_set.lightsaber_dark.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber_dark.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.lightsaber_dark.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.lightsaber_dark.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.lightsaber_dark.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.lightsaber_dark.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.sniper_rifle.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.sniper_rifle.dps.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.flurry (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.sniper_rifle.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.sniper_rifle.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.tank.aoe_attack (+ effects 0-2)
  • abl.companion.weapon_set.sniper_rifle.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.sniper_rifle.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.sniper_rifle.tank.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.sniper_rifle.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.techblade.dps.aoe_attack (+ effects 0-2)
  • abl.companion.weapon_set.techblade.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.techblade.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.techblade.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.techblade.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.techblade.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.techblade.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.techblade.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.techblade.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.techblade.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.techblade.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.techblade.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.techblade.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.techblade.tank.aoe_taunt (+ effects 0-3)
  • abl.companion.weapon_set.techblade.tank.single_target_attack (+ effects 0-1)
  • abl.companion.weapon_set.techblade.tank.single_target_taunt (+ effects 0-3)
  • abl.companion.weapon_set.techblade_dark.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.techblade_dark.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.techblade_dark.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.techblade_dark.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.techblade_dark.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.techblade_dark.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.techblade_dark.tank.aoe_taunt (+ effects 0-2)
  • abl.companion.weapon_set.techblade_dark.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.techblade_dark.tank.single_target_taunt (+ effects 0-2)
  • abl.companion.weapon_set.techstaff.dps.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.dps.execution_attack (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.dps.single_stun (+ effects 0-2)
  • abl.companion.weapon_set.techstaff.dps.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.techstaff.dps.single_target_dot (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.healer.aoe_hot (+ effects 0-2)
  • abl.companion.weapon_set.techstaff.healer.single_target_cc (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.healer.single_target_heal (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.healer.single_target_hot (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.healer.single_target_mez (+ effects 0-2)
  • abl.companion.weapon_set.techstaff.healer.single_target_shield (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.tank.aoe_attack (+ effects 0-1)
  • abl.companion.weapon_set.techstaff.tank.aoe_pull (+ effects 0-4)
  • abl.companion.weapon_set.techstaff.tank.aoe_taunt (+ effects 0-3)
  • abl.companion.weapon_set.techstaff.tank.single_target_attack (+ effects 0-3)
  • abl.companion.weapon_set.techstaff.tank.single_target_taunt (+ effects 0-2)
  • abl.creature.battle_droid.dual_flame_thrower (+ effects 0-1)
  • abl.creature.universal.all.speed_buff (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.counterstrike_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.deception_play_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.false_history_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.for_the_record_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.savage_skies_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.sharing_the_blame_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.the_observer_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.the_specialists_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.the_vipers_nest_transport_pass (+ effects 0-1)
  • abl.exp.01.makeb.heroic_weekly.transport_passes.weapons_test_transport_pass (+ effects 0-1)
  • abl.exp.seasons.01.emperors_power.temp_ability_grant (+ effects 0-1)
  • abl.exp.seasons.01.emperors_power.vaklorians_power (+ effects 0-2)
  • abl.exp.seasons.01.ep_01.prisoner_exhaustion (+ effects 0-2)
  • abl.exp.seasons.01.ep_01.prisoner_npc (+ effects 0-2)
  • abl.exp.seasons.01.ep_01.skytrooer_boss_1.bayonet_strike (+ effects 0-2)
  • abl.exp.seasons.01.ep_01.skytrooer_boss_1.cover_fire (+ effects 0-1)
  • abl.exp.seasons.01.ep_01.skytrooer_boss_1.full_auto (+ effects 0-1)
  • abl.exp.seasons.01.ep_01.skytrooer_boss_1.leaping_bayonet (+ effects 0-2)
  • abl.exp.seasons.01.ep_01.skytrooper_boss_health_boost (+ effects 0-1)
  • abl.exp.seasons.01.ep_01.skytrooper_boss_nerf (+ effects 0-1)
  • abl.exp.seasons.01.ep_01.skytrooper_nerf (+ effects 0-1)
  • abl.exp.seasons.01.ep_01.skytrooper_nerf_lesser (+ effects 0-1)
  • abl.exp.seasons.01.ep_01.teleport_to_target (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.carbonite_sickness (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.duo_health_damage (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.duo_health_damage_hunter (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.duo_health_damage_tarro_blood (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.duo_health_damage_tavus (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap (+ effects 0-3)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_bh (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_knight (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_smug_agent (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_sorc (+ effects 0-2)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_trop (+ effects 0-2)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.force_leap_war (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.monolith.flurry (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.monolith.health_passive (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.monolith.knockback (+ effects 0-3)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.monolith.shout (+ effects 0-5)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.monolith.shout_setup (+ effects 0-5)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.obliterate (+ effects 0-1)
  • abl.exp.seasons.01.ep_02_a_dream_of_empire.valkorions_guidance (+ effects 0-4)
  • abl.exp.seasons.01.ep_03.atst.orbital_strike (+ effects 0-2)
  • abl.exp.seasons.01.ep_03.bridge_skytrooper_flurry (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.darkside_skytrooper_flurry (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.hammer_shot (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.health (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.jet_boost (+ effects 0-2)
  • abl.exp.seasons.01.ep_03.lightning_strike (+ effects 0-6)
  • abl.exp.seasons.01.ep_03.missile_salvo (+ effects 0-3)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.flurry (+ effects 0-5)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.flurry_2 (+ effects 0-5)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.force_leap (+ effects 0-2)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.force_rift (+ effects 0-5)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.hilt_strike (+ effects 0-3)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.leg_sweep (+ effects 0-3)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.passive (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.special_attack (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo.switch_targets (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.novo_boss_passives (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.flurry (+ effects 0-5)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.force_leap (+ effects 0-2)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.force_wave (+ effects 0-4)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.passive (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.special_attack (+ effects 0-5)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek.switch_targets (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.novo_tanek_boss.tanek_boss_passives (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.skytrooper_missile_barrage (+ effects 0-6)
  • abl.exp.seasons.01.ep_03.weapon_locker.prototype_rifle (+ effects 0-1)
  • abl.exp.seasons.01.ep_03.weapon_locker.rifle_blast (+ effects 0-3)
  • abl.exp.seasons.01.ep_03_zakuul.lana_plot_protection (+ effects 0-4)
  • abl.exp.seasons.01.ep_06.dojo_1_barks (+ effects 0-2)
  • abl.exp.seasons.01.ep_06.dojo_2_barks (+ effects 0-2)
  • abl.exp.seasons.01.ep_06.heskal_barks (+ effects 0-2)
  • abl.exp.seasons.01.ep_06.heskal_damage (+ effects 0-1)
  • abl.exp.seasons.01.ep_06.heskal_limiter (+ effects 0-1)
  • abl.exp.seasons.01.ep_06.oggo_barks (+ effects 0-4)
  • abl.exp.seasons.01.ep_06.project_storm (+ effects 0-6)
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  • ach.exp.seasons.01_dailies.the_arena.arena_round_07_complete
  • ach.exp.seasons.01_dailies.the_arena.arena_round_08_complete
  • ach.exp.seasons.01_dailies.the_arena.arena_round_09_complete
  • ach.exp.seasons.01_dailies.the_arena.arena_round_10_complete
  • apc.boosted.utility.arsenal
  • apc.boosted.utility.carnage
  • apc.boosted.utility.combat
  • apc.boosted.utility.deception
  • apc.boosted.utility.gunnery
  • apc.boosted.utility.infiltration
  • apc.boosted.utility.lethality
  • apc.boosted.utility.lightning
  • apc.boosted.utility.marksmanship
  • apc.boosted.utility.plasmatech
  • apc.boosted.utility.pyrotech
  • apc.boosted.utility.ruffian
  • apc.boosted.utility.sharpshooter
  • apc.boosted.utility.telekinetics
  • apc.boosted.utility.vengeance
  • apc.boosted.utility.vigilance
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  • apc.companion.class.mtx.creature.akk_dog.healer
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  • apc.companion.class.mtx.treek.dps
  • apc.companion.class.mtx.treek.healer
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  • apc.companion.weapon_set.assault_cannon.dps
  • apc.companion.weapon_set.assault_cannon.healer
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  • apc.companion.weapon_set.blaster.healer
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  • apc.companion.weapon_set.blaster_rifle.dps
  • apc.companion.weapon_set.blaster_rifle.healer
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  • apc.companion.weapon_set.dual_blaster.dps
  • apc.companion.weapon_set.dual_blaster.healer
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  • apc.companion.weapon_set.dual_wield_lightsaber.healer
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  • apc.companion.weapon_set.dual_wield_lightsaber_dark.healer
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  • apc.companion.weapon_set.dualsaber.healer
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  • apc.companion.weapon_set.lightsaber.dps
  • apc.companion.weapon_set.lightsaber.healer
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  • apc.companion.weapon_set.lightsaber_dark.dps
  • apc.companion.weapon_set.lightsaber_dark.healer
  • apc.companion.weapon_set.lightsaber_dark.tank
  • apc.companion.weapon_set.lokin_rakghoul.dps
  • apc.companion.weapon_set.lokin_rakghoul.tank
  • apc.companion.weapon_set.non_human_droid.dps
  • apc.companion.weapon_set.non_human_droid.healer
  • apc.companion.weapon_set.non_human_droid.tank
  • apc.companion.weapon_set.sniper_rifle.dps
  • apc.companion.weapon_set.sniper_rifle.healer
  • apc.companion.weapon_set.sniper_rifle.tank
  • apc.companion.weapon_set.techblade.dps
  • apc.companion.weapon_set.techblade.healer
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  • apc.companion.weapon_set.techblade_dark.heal
  • apc.companion.weapon_set.techblade_dark.tank
  • apc.companion.weapon_set.techstaff.dps
  • apc.companion.weapon_set.techstaff.healer
  • apc.companion.weapon_set.techstaff.tank
  • apc.exp.seasons.01.ep_03.weapon_locker.blaster_rifle
  • apc.exp.seasons.emperor_powers.temp_ability_bar
  • apc.legacy.class.agent.ability_unlock
  • apc.legacy.class.bounty_hunter.ability_unlock
  • apc.legacy.class.jedi_consular.ability_unlock
  • apc.legacy.class.jedi_knight.ability_unlock
  • apc.legacy.class.sith_inquisitor.ability_unlock
  • apc.legacy.class.sith_warrior.ability_unlock
  • apc.legacy.class.smuggler.ability_unlock
  • apc.legacy.class.trooper.ability_unlock
  • apc.pvp.huttball
  • apc.racials.togruta
  • apc.test.aalkhatib.sniperboost
  • apc.test.bscott.test_01
  • apc.tutorial.agent.operative.concealment.1
  • apc.tutorial.agent.operative.concealment.2
  • apc.tutorial.agent.operative.concealment.3
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  • apc.tutorial.agent.operative.concealment.6
  • apc.tutorial.agent.operative.lethality.1
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  • apc.tutorial.agent.sniper.engineering.1
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  • apc.tutorial.bounty_hunter.mercenary.arsenal.1
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  • apc.tutorial.bounty_hunter.mercenary.innovative_ordnance.2
  • apc.tutorial.bounty_hunter.mercenary.innovative_ordnance.3
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  • apc.tutorial.bounty_hunter.powertech.advanced_prototype.1
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  • apc.tutorial.consular.sage.balance.1
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  • apc.tutorial.consular.sage.balance.3
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  • apc.tutorial.consular.sage.seer.1
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  • apc.tutorial.consular.sage.seer.6
  • apc.tutorial.consular.sage.telekinetics.1
  • apc.tutorial.consular.sage.telekinetics.2
  • apc.tutorial.consular.sage.telekinetics.3
  • apc.tutorial.consular.sage.telekinetics.4
  • apc.tutorial.consular.sage.telekinetics.5
  • apc.tutorial.consular.sage.telekinetics.6
  • apc.tutorial.consular.shadow.infiltration.1
  • apc.tutorial.consular.shadow.infiltration.2
  • apc.tutorial.consular.shadow.infiltration.3
  • apc.tutorial.consular.shadow.infiltration.4
  • apc.tutorial.consular.shadow.infiltration.5
  • apc.tutorial.consular.shadow.infiltration.6
  • apc.tutorial.consular.shadow.kinetic_combat.1
  • apc.tutorial.consular.shadow.kinetic_combat.2
  • apc.tutorial.consular.shadow.kinetic_combat.3
  • apc.tutorial.consular.shadow.kinetic_combat.4
  • apc.tutorial.consular.shadow.kinetic_combat.5
  • apc.tutorial.consular.shadow.kinetic_combat.6
  • apc.tutorial.consular.shadow.serenity.1
  • apc.tutorial.consular.shadow.serenity.2
  • apc.tutorial.consular.shadow.serenity.3
  • apc.tutorial.consular.shadow.serenity.4
  • apc.tutorial.consular.shadow.serenity.5
  • apc.tutorial.consular.shadow.serenity.6
  • apc.tutorial.inquisitor.assassin.darkness.1
  • apc.tutorial.inquisitor.assassin.darkness.2
  • apc.tutorial.inquisitor.assassin.darkness.3
  • apc.tutorial.inquisitor.assassin.darkness.4
  • apc.tutorial.inquisitor.assassin.darkness.5
  • apc.tutorial.inquisitor.assassin.darkness.6
  • apc.tutorial.inquisitor.assassin.deception.1
  • apc.tutorial.inquisitor.assassin.deception.2
  • apc.tutorial.inquisitor.assassin.deception.3
  • apc.tutorial.inquisitor.assassin.deception.4
  • apc.tutorial.inquisitor.assassin.deception.5
  • apc.tutorial.inquisitor.assassin.deception.6
  • apc.tutorial.inquisitor.assassin.hatred.1
  • apc.tutorial.inquisitor.assassin.hatred.2
  • apc.tutorial.inquisitor.assassin.hatred.3
  • apc.tutorial.inquisitor.assassin.hatred.4
  • apc.tutorial.inquisitor.assassin.hatred.5
  • apc.tutorial.inquisitor.assassin.hatred.6
  • apc.tutorial.inquisitor.sorcerer.corruption.1
  • apc.tutorial.inquisitor.sorcerer.corruption.2
  • apc.tutorial.inquisitor.sorcerer.corruption.3
  • apc.tutorial.inquisitor.sorcerer.corruption.4
  • apc.tutorial.inquisitor.sorcerer.corruption.5
  • apc.tutorial.inquisitor.sorcerer.corruption.6
  • apc.tutorial.inquisitor.sorcerer.lightning.1
  • apc.tutorial.inquisitor.sorcerer.lightning.2
  • apc.tutorial.inquisitor.sorcerer.lightning.3
  • apc.tutorial.inquisitor.sorcerer.lightning.4
  • apc.tutorial.inquisitor.sorcerer.lightning.5
  • apc.tutorial.inquisitor.sorcerer.lightning.6
  • apc.tutorial.inquisitor.sorcerer.madness.1
  • apc.tutorial.inquisitor.sorcerer.madness.2
  • apc.tutorial.inquisitor.sorcerer.madness.3
  • apc.tutorial.inquisitor.sorcerer.madness.4
  • apc.tutorial.inquisitor.sorcerer.madness.5
  • apc.tutorial.inquisitor.sorcerer.madness.6
  • apc.tutorial.knight.guardian.defense.1
  • apc.tutorial.knight.guardian.defense.2
  • apc.tutorial.knight.guardian.defense.3
  • apc.tutorial.knight.guardian.defense.4
  • apc.tutorial.knight.guardian.defense.5
  • apc.tutorial.knight.guardian.defense.6
  • apc.tutorial.knight.guardian.focus.1
  • apc.tutorial.knight.guardian.focus.2
  • apc.tutorial.knight.guardian.focus.3
  • apc.tutorial.knight.guardian.focus.4
  • apc.tutorial.knight.guardian.focus.5
  • apc.tutorial.knight.guardian.focus.6
  • apc.tutorial.knight.guardian.vigilance.1
  • apc.tutorial.knight.guardian.vigilance.2
  • apc.tutorial.knight.guardian.vigilance.3
  • apc.tutorial.knight.guardian.vigilance.4
  • apc.tutorial.knight.guardian.vigilance.5
  • apc.tutorial.knight.guardian.vigilance.6
  • apc.tutorial.knight.sentinel.combat.1
  • apc.tutorial.knight.sentinel.combat.2
  • apc.tutorial.knight.sentinel.combat.3
  • apc.tutorial.knight.sentinel.combat.4
  • apc.tutorial.knight.sentinel.combat.5
  • apc.tutorial.knight.sentinel.combat.6
  • apc.tutorial.knight.sentinel.concentration.1
  • apc.tutorial.knight.sentinel.concentration.2
  • apc.tutorial.knight.sentinel.concentration.3
  • apc.tutorial.knight.sentinel.concentration.4
  • apc.tutorial.knight.sentinel.concentration.5
  • apc.tutorial.knight.sentinel.concentration.6
  • apc.tutorial.knight.sentinel.watchman.1
  • apc.tutorial.knight.sentinel.watchman.2
  • apc.tutorial.knight.sentinel.watchman.3
  • apc.tutorial.knight.sentinel.watchman.4
  • apc.tutorial.knight.sentinel.watchman.5
  • apc.tutorial.knight.sentinel.watchman.6
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.1
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.2
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.3
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.4
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.5
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.6
  • apc.tutorial.smuggler.gunslinger.saboteur.1
  • apc.tutorial.smuggler.gunslinger.saboteur.2
  • apc.tutorial.smuggler.gunslinger.saboteur.3
  • apc.tutorial.smuggler.gunslinger.saboteur.4
  • apc.tutorial.smuggler.gunslinger.saboteur.5
  • apc.tutorial.smuggler.gunslinger.saboteur.6
  • apc.tutorial.smuggler.gunslinger.sharpshooter.1
  • apc.tutorial.smuggler.gunslinger.sharpshooter.2
  • apc.tutorial.smuggler.gunslinger.sharpshooter.3
  • apc.tutorial.smuggler.gunslinger.sharpshooter.4
  • apc.tutorial.smuggler.gunslinger.sharpshooter.5
  • apc.tutorial.smuggler.gunslinger.sharpshooter.6
  • apc.tutorial.smuggler.scoundrel.ruffian.1
  • apc.tutorial.smuggler.scoundrel.ruffian.2
  • apc.tutorial.smuggler.scoundrel.ruffian.3
  • apc.tutorial.smuggler.scoundrel.ruffian.4
  • apc.tutorial.smuggler.scoundrel.ruffian.5
  • apc.tutorial.smuggler.scoundrel.ruffian.6
  • apc.tutorial.smuggler.scoundrel.sawbones.1
  • apc.tutorial.smuggler.scoundrel.sawbones.2
  • apc.tutorial.smuggler.scoundrel.sawbones.3
  • apc.tutorial.smuggler.scoundrel.sawbones.4
  • apc.tutorial.smuggler.scoundrel.sawbones.5
  • apc.tutorial.smuggler.scoundrel.sawbones.6
  • apc.tutorial.smuggler.scoundrel.scrapper.1
  • apc.tutorial.smuggler.scoundrel.scrapper.2
  • apc.tutorial.smuggler.scoundrel.scrapper.3
  • apc.tutorial.smuggler.scoundrel.scrapper.4
  • apc.tutorial.smuggler.scoundrel.scrapper.5
  • apc.tutorial.smuggler.scoundrel.scrapper.6
  • apc.tutorial.trooper.commando.assault_specialist.1
  • apc.tutorial.trooper.commando.assault_specialist.2
  • apc.tutorial.trooper.commando.assault_specialist.3
  • apc.tutorial.trooper.commando.assault_specialist.4
  • apc.tutorial.trooper.commando.assault_specialist.5
  • apc.tutorial.trooper.commando.assault_specialist.6
  • apc.tutorial.trooper.commando.combat_medic.1
  • apc.tutorial.trooper.commando.combat_medic.2
  • apc.tutorial.trooper.commando.combat_medic.3
  • apc.tutorial.trooper.commando.combat_medic.4
  • apc.tutorial.trooper.commando.combat_medic.5
  • apc.tutorial.trooper.commando.combat_medic.6
  • apc.tutorial.trooper.commando.gunnery.1
  • apc.tutorial.trooper.commando.gunnery.2
  • apc.tutorial.trooper.commando.gunnery.3
  • apc.tutorial.trooper.commando.gunnery.4
  • apc.tutorial.trooper.commando.gunnery.5
  • apc.tutorial.trooper.commando.gunnery.6
  • apc.tutorial.trooper.vanguard.plasmatech.1
  • apc.tutorial.trooper.vanguard.plasmatech.2
  • apc.tutorial.trooper.vanguard.plasmatech.3
  • apc.tutorial.trooper.vanguard.plasmatech.4
  • apc.tutorial.trooper.vanguard.plasmatech.5
  • apc.tutorial.trooper.vanguard.plasmatech.6
  • apc.tutorial.trooper.vanguard.shield_specialist.1
  • apc.tutorial.trooper.vanguard.shield_specialist.2
  • apc.tutorial.trooper.vanguard.shield_specialist.3
  • apc.tutorial.trooper.vanguard.shield_specialist.4
  • apc.tutorial.trooper.vanguard.shield_specialist.5
  • apc.tutorial.trooper.vanguard.shield_specialist.6
  • apc.tutorial.trooper.vanguard.tactics.1
  • apc.tutorial.trooper.vanguard.tactics.2
  • apc.tutorial.trooper.vanguard.tactics.3
  • apc.tutorial.trooper.vanguard.tactics.4
  • apc.tutorial.trooper.vanguard.tactics.5
  • apc.tutorial.trooper.vanguard.tactics.6
  • apc.tutorial.warrior.juggernaut.immortal.1
  • apc.tutorial.warrior.juggernaut.immortal.2
  • apc.tutorial.warrior.juggernaut.immortal.3
  • apc.tutorial.warrior.juggernaut.immortal.4
  • apc.tutorial.warrior.juggernaut.immortal.5
  • apc.tutorial.warrior.juggernaut.immortal.6
  • apc.tutorial.warrior.juggernaut.rage.1
  • apc.tutorial.warrior.juggernaut.rage.2
  • apc.tutorial.warrior.juggernaut.rage.3
  • apc.tutorial.warrior.juggernaut.rage.4
  • apc.tutorial.warrior.juggernaut.rage.5
  • apc.tutorial.warrior.juggernaut.rage.6
  • apc.tutorial.warrior.juggernaut.vengeance.1
  • apc.tutorial.warrior.juggernaut.vengeance.2
  • apc.tutorial.warrior.juggernaut.vengeance.3
  • apc.tutorial.warrior.juggernaut.vengeance.4
  • apc.tutorial.warrior.juggernaut.vengeance.5
  • apc.tutorial.warrior.juggernaut.vengeance.6
  • apc.tutorial.warrior.marauder.annhilation.1
  • apc.tutorial.warrior.marauder.annhilation.2
  • apc.tutorial.warrior.marauder.annhilation.3
  • apc.tutorial.warrior.marauder.annhilation.4
  • apc.tutorial.warrior.marauder.annhilation.5
  • apc.tutorial.warrior.marauder.annhilation.6
  • apc.tutorial.warrior.marauder.carnage.1
  • apc.tutorial.warrior.marauder.carnage.2
  • apc.tutorial.warrior.marauder.carnage.3
  • apc.tutorial.warrior.marauder.carnage.4
  • apc.tutorial.warrior.marauder.carnage.5
  • apc.tutorial.warrior.marauder.carnage.6
  • apc.tutorial.warrior.marauder.fury.1
  • apc.tutorial.warrior.marauder.fury.2
  • apc.tutorial.warrior.marauder.fury.3
  • apc.tutorial.warrior.marauder.fury.4
  • apc.tutorial.warrior.marauder.fury.5
  • apc.tutorial.warrior.marauder.fury.6
  • apc.worlddesign.flashpoint.star_fortress.expert_boss.boss_shield_siphoner
  • apc.worlddesign.flashpoint.star_fortress.expert_boss.player_radiation_shield
  • apc.worlddesign.temporary_abilities.flamethrower
  • apc.worlddesign.temporary_abilities.valkorions_power
  • apn.alliance.alderaan.lokin.genetic_research_probes
  • apn.alliance.ilum.xalek.xalek_dps
  • apn.alliance.yavin.talos.massassi_elder_keeper
  • apn.companion.lana_beniko
  • apn.creature.acklay.swamp_spider_elite
  • apn.creature.acklay.swamp_spider_standard
  • apn.creature.acklay.swamp_spider_strong
  • apn.creature.acklay.swamp_spider_weak
  • apn.custom.short_range.assassin_droid_10m
  • apn.custom.short_range.assassin_droid_12m
  • apn.custom.short_range.assassin_droid_15m
  • apn.custom.short_range.astromech_10m
  • apn.custom.short_range.astromech_12m
  • apn.custom.short_range.astromech_15m
  • apn.custom.short_range.humanoid_10m
  • apn.custom.short_range.humanoid_12m
  • apn.custom.short_range.humanoid_15m
  • apn.custom.short_range.probe_droid_10m
  • apn.custom.short_range.probe_droid_12m
  • apn.custom.short_range.probe_droid_15m
  • apn.exp.seasons.01.ep_01.darth_marr_prisoner
  • apn.exp.seasons.01.ep_01.skytrooper_command_unit
  • apn.exp.seasons.01.ep_01.skytrooper_docking_clamp
  • apn.exp.seasons.01.ep_01.skytrooper_engineering
  • apn.exp.seasons.01.ep_01.skytrooper_invader
  • apn.exp.seasons.01.ep_01.skytrooper_lesser_nerfing
  • apn.exp.seasons.01.ep_01.skytrooper_nerfing
  • apn.exp.seasons.01.ep_01.skytrooper_saboteur
  • apn.exp.seasons.01.ep_02.baras
  • apn.exp.seasons.01.ep_02.cut_hp_dmg
  • apn.exp.seasons.01.ep_02.first_son
  • apn.exp.seasons.01.ep_02.hunter
  • apn.exp.seasons.01.ep_02.karr
  • apn.exp.seasons.01.ep_02.monolith.monolith_boss
  • apn.exp.seasons.01.ep_02.rakton
  • apn.exp.seasons.01.ep_02.seros
  • apn.exp.seasons.01.ep_02.skavak
  • apn.exp.seasons.01.ep_02.tarro_blood
  • apn.exp.seasons.01.ep_02.tavus
  • apn.exp.seasons.01.ep_02.thanaton
  • apn.exp.seasons.01.ep_02.vivicar
  • apn.exp.seasons.01.ep_02.voidwolf
  • apn.exp.seasons.01.ep_02.watcher_x
  • apn.exp.seasons.01.ep_02.zash
  • apn.exp.seasons.01.ep_03_zakuul.atst
  • apn.exp.seasons.01.ep_03_zakuul.bridge_boss
  • apn.exp.seasons.01.ep_03_zakuul.dark_side_boss
  • apn.exp.seasons.01.ep_03_zakuul.lana_beniko_follower
  • apn.exp.seasons.01.ep_03_zakuul.lightning_strike
  • apn.exp.seasons.01.ep_03_zakuul.novo
  • apn.exp.seasons.01.ep_03_zakuul.tanek
  • apn.exp.seasons.01.ep_04.swamp_acklay_boss
  • apn.exp.seasons.01.ep_06.berusal
  • apn.exp.seasons.01.ep_06.heskal
  • apn.exp.seasons.01.ep_06.heskal_2_light
  • apn.exp.seasons.01.ep_06.maral
  • apn.exp.seasons.01.ep_06.oggo
  • apn.exp.seasons.01.ep_06.tersu
  • apn.exp.seasons.01.ep_06.vanat
  • apn.exp.seasons.01.ep_07.balisk
  • apn.exp.seasons.01.ep_07.herald_cantina_01
  • apn.exp.seasons.01.ep_07.herald_cantina_02
  • apn.exp.seasons.01.ep_07.herald_cantina_03
  • apn.exp.seasons.01.ep_07.herald_razor_01
  • apn.exp.seasons.01.ep_07.herald_razor_02
  • apn.exp.seasons.01.ep_07.herald_razor_03
  • apn.exp.seasons.01.ep_07.herald_razor_04
  • apn.exp.seasons.01.ep_07.novo
  • apn.exp.seasons.01.ep_08.arcann_control_spar
  • apn.exp.seasons.01.ep_08.arcann_scion_enclave
  • apn.exp.seasons.01_dailies.the_arena.boss_r01_arlaya_zayzen
  • apn.exp.seasons.01_dailies.the_arena.boss_r02_daruula_grah
  • apn.exp.seasons.01_dailies.the_arena.boss_r10_exarch
  • apn.exp.seasons.01_dailies.the_arena.r01_astro_magna
  • apn.exp.seasons.01_dailies.the_arena.r01_astro_omega
  • apn.exp.seasons.01_dailies.the_arena.r01_astro_ultra
  • apn.exp.seasons.01_dailies.the_arena.r01_probe_defender
  • apn.exp.seasons.01_dailies.the_arena.r01_probe_offender
  • apn.exp.seasons.01_dailies.the_arena.r02_spider_big
  • apn.exp.seasons.01_dailies.the_arena.r02_spider_med
  • apn.exp.seasons.01_dailies.the_arena.r02_spider_small
  • apn.exp.seasons.01_dailies.the_arena.r03_zildrog_member
  • apn.exp.seasons.01_dailies.the_arena.r04_slug_larva
  • apn.exp.seasons.01_dailies.the_arena.r04_slug_soldier
  • apn.exp.seasons.01_dailies.the_arena.r05_skytrooper_standard
  • apn.exp.seasons.01_dailies.the_arena.r05_skytrooper_strong
  • apn.exp.seasons.01_dailies.the_arena.r06_lackey_standard
  • apn.exp.seasons.01_dailies.the_arena.r06_lackey_strong
  • apn.exp.seasons.01_dailies.the_arena.r07_handler
  • apn.exp.seasons.01_dailies.the_arena.r08_droid_standard
  • apn.exp.seasons.01_dailies.the_arena.r08_droid_strong
  • apn.exp.seasons.01_dailies.the_arena.r09_battledroid_standard
  • apn.exp.seasons.01_dailies.the_arena.r09_battledroid_strong
  • apn.exp.seasons.01_dailies.the_arena.r10_skytrooper_standard
  • apn.exp.seasons.01_dailies.the_arena.r10_skytrooper_strong
  • apn.exp.seasons.skytroopers.skytrooper_saboteur_short_range
  • apn.flashpoint.star_fortress.boss.bunker_boss.alderaan
  • apn.flashpoint.star_fortress.boss.bunker_boss.belsavis
  • apn.flashpoint.star_fortress.boss.bunker_boss.hoth
  • apn.flashpoint.star_fortress.boss.bunker_boss.nar_shadaa
  • apn.flashpoint.star_fortress.boss.bunker_boss.tatooine
  • apn.flashpoint.star_fortress.boss.bunker_boss.voss
  • apn.flashpoint.star_fortress.boss.bunker_boss.voss_add
  • apn.flashpoint.star_fortress.boss.droid_factory.droid_factory_add
  • apn.flashpoint.star_fortress.boss.droid_factory.droid_factory_boss
  • apn.flashpoint.star_fortress.boss.exarch.exarch_alderaan
  • apn.flashpoint.star_fortress.boss.expert_boss.exarch_final_platform
  • apn.flashpoint.star_fortress.boss.expert_boss.exarch_generic
  • apn.flashpoint.star_fortress.boss.expert_boss.exarch_ring_02
  • apn.flashpoint.star_fortress.boss.expert_boss.exarch_ring_03
  • apn.flashpoint.star_fortress.boss.expert_boss.exarch_ring_04
  • apn.flashpoint.star_fortress.boss.expert_boss.final_platform_aoe_caster
  • apn.flashpoint.star_fortress.boss.expert_boss.reactor_drone
  • apn.flashpoint.star_fortress.boss.expert_boss.reactor_drone_ambient
  • apn.flashpoint.star_fortress.boss.expert_boss.skytrooper_elite
  • apn.flashpoint.star_fortress.boss.expert_boss.skytrooper_standard
  • apn.flashpoint.star_fortress.boss.expert_boss.skytrooper_standard_noxp
  • apn.flashpoint.star_fortress.boss.expert_boss.wandering_beam_target
  • apn.flashpoint.star_fortress.boss.solo_boss.ai_combat_detector
  • apn.flashpoint.star_fortress.boss.solo_boss.ai_droid
  • apn.flashpoint.star_fortress.boss.solo_boss.ai_hologram
  • apn.flashpoint.star_fortress.boss.solo_boss.trash_add_pole
  • apn.flashpoint.star_fortress.boss.solo_boss.trash_add_ranged
  • apn.flashpoint.star_fortress.boss.solo_boss.trash_add_saber
  • apn.flashpoint.star_fortress.boss.solo_boss.trash_skytrooper_coreguard
  • apn.flashpoint.star_fortress.trash.knight_dual_saber
  • apn.flashpoint.star_fortress.trash.knight_force
  • apn.flashpoint.star_fortress.trash.knight_pole_saber
  • apn.flashpoint.star_fortress.trash.knight_single_saber
  • apn.flashpoint.star_fortress.trash.skytooper_rifle_melee
  • apn.flashpoint.star_fortress.trash.skytrooper_cannon
  • apn.flashpoint.star_fortress.trash.skytrooper_rifle
  • apn.flashpoint.star_fortress.trash.skytrooper_sniper
  • apn.npc.combat.flashpoint.crimson_vengeance.trash_buff
  • apn.npc.combat.flashpoint.raid.eternity_vault.shared.treasure_chest_passive
  • apn.npc.combat.humanoid.boss.crimson_vengeance.ikoral_zealot
  • apn.npc.droid.battle_droid.dual_flame_thrower
  • apn.npc.droid.gonk.passive_death
  • apn.npc.droid.skytrooper.base
  • apn.operation.logic.rotating_event.holo_passive
  • cdx.titles.mtx.skytrooper
  • cdx.titles.mtx.the_carbonite_survivor
  • cdx.titles.mtx.the_fallen
  • cdx.titles.mtx.the_outlander
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  • class.npc.custom.short_range.astromech_10m
  • class.npc.custom.short_range.astromech_12m
  • class.npc.custom.short_range.astromech_15m
  • class.npc.custom.short_range.humanoid_10m
  • class.npc.custom.short_range.humanoid_12m
  • class.npc.custom.short_range.humanoid_15m
  • class.npc.custom.short_range.probe_10m
  • class.npc.custom.short_range.probe_12m
  • class.npc.custom.short_range.probe_15m
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  • class.npc.flashpoint.star_fortress.boss.bunker_boss.tatooine
  • class.npc.flashpoint.star_fortress.boss.bunker_boss.voss
  • class.npc.flashpoint.star_fortress.boss.droid_factory.droid_factory_boss
  • class.npc.flashpoint.star_fortress.boss.exarch.exarch_alderaan
  • class.npc.flashpoint.star_fortress.boss.exarch.exarch_belsavis
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  • class.npc.flashpoint.star_fortress.trash.skytrooper_sniper
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  • cnd.alliance.alerts.companions.rusk_and_skadge.has_contraband
  • cnd.alliance.alerts.companions.rusk_and_skadge.has_intelligence
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  • cnd.alliance.alerts.companions.rusk_and_skadge.rusk_7_8
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  • cnd.alliance.alerts.companions.rusk_and_skadge.rusk_inf_less_than_10
  • cnd.alliance.alerts.companions.rusk_and_skadge.rusk_less_than_2
  • cnd.alliance.alerts.companions.rusk_and_skadge.rusk_visibility
  • cnd.alliance.alerts.companions.rusk_and_skadge.rusk_visibility_2
  • cnd.alliance.alerts.companions.rusk_and_skadge.spoke_to_rusk_and_inf_10
  • cnd.alliance.alerts.companions.rusk_and_skadge.spoke_to_rusk_and_inf_10_reoffer
  • cnd.alliance.alerts.companions.rusk_and_skadge.spoke_to_rusk_and_inf_less_10
  • cnd.alliance.alerts.companions.rusk_and_skadge.travel_rusk
  • cnd.alliance.alerts.companions.rusk_and_skadge.travel_rusk_phase
  • cnd.alliance.alerts.companions.rusk_and_skadge.underworld_level_5
  • cnd.alliance.alerts.companions.talos.artifact_visibility.site1_ancient_component
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  • cnd.alliance.alerts.companions.talos.artifact_visibility.site2_ancient_armor
  • cnd.alliance.alerts.companions.talos.artifact_visibility.site2_focus_rune
  • cnd.alliance.alerts.companions.talos.artifact_visibility.site3_machine_component
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  • cnd.alliance.alerts.companions.talos.artifact_visibility.site4_focus_rune_a_recovered
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  • cnd.alliance.alerts.companions.talos.artifact_visibility.site4_holocron_dark_secrets
  • cnd.alliance.alerts.companions.talos.artifact_visibility.site5_holocron_dark_designs
  • cnd.alliance.alerts.companions.talos.artifact_visibility.site5_small_coffer
  • cnd.alliance.alerts.companions.talos.talos_is_summoned
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  • cnd.alliance.alerts.companions.talos.talos_visible_at_yavin_camp
  • cnd.alliance.alerts.companions.talos.test_visibility_is_on_quest
  • cnd.alliance.alerts.companions.talos.test_visibility_not_guest_or_joined
  • cnd.alliance.alerts.companions.yuun.visibility.component_1
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  • cnd.alliance.alerts.companions.yuun.visibility.component_4
  • cnd.alliance.alerts.companions.yuun.visibility.yuun_zakuul_city
  • cnd.alliance.alerts.companions.zenith.has_arch_artifacts
  • cnd.alliance.alerts.companions.zenith.has_arch_crystals
  • cnd.alliance.alerts.companions.zenith.has_bio_kit
  • cnd.alliance.alerts.companions.zenith.has_invasion_force
  • cnd.alliance.alerts.companions.zenith.has_scav_compound
  • cnd.alliance.alerts.companions.zenith.has_scav_metals
  • cnd.alliance.alerts.companions.zenith.has_zenith_summoned
  • cnd.alliance.alerts.companions.zenith.travel_loc_zenith_holo
  • cnd.alliance.alerts.companions.zenith.travel_loc_zenith_nar_shaddaa
  • cnd.alliance.alerts.companions.zenith.zenith_10
  • cnd.alliance.alerts.companions.zenith.zenith_5_7
  • cnd.alliance.alerts.companions.zenith.zenith_8_9
  • cnd.alliance.alerts.companions.zenith.zenith_alert
  • cnd.alliance.alerts.companions.zenith.zenith_less_than_4
  • cnd.contacts.alliance.beywan_aygo.alerts.lokin_recruitment
  • cnd.contacts.alliance.beywan_aygo.is_influence_tier_02
  • cnd.contacts.alliance.beywan_aygo.is_influence_tier_03
  • cnd.contacts.alliance.beywan_aygo.is_influence_tier_04
  • cnd.contacts.alliance.beywan_aygo.travel.at_alliance_base
  • cnd.contacts.alliance.doctor_oggurobb.alerts.talos_recruitment
  • cnd.contacts.alliance.doctor_oggurobb.alerts.yuun_recruitment
  • cnd.contacts.alliance.doctor_oggurobb.is_influence_level_05
  • cnd.contacts.alliance.doctor_oggurobb.is_influence_level_10
  • cnd.contacts.alliance.doctor_oggurobb.is_influence_level_15
  • cnd.contacts.alliance.doctor_oggurobb.is_influence_level_20
  • cnd.contacts.alliance.doctor_oggurobb.is_influence_tier_02
  • cnd.contacts.alliance.doctor_oggurobb.is_influence_tier_03
  • cnd.contacts.alliance.doctor_oggurobb.is_influence_tier_04
  • cnd.contacts.alliance.doctor_oggurobb.travel.at_alliance_base
  • cnd.contacts.companions_updated.lokin_updated.interactions.initial_meeting
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_friendly_intro_completed_quest
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_friendly_intro_on_quest
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_hostile_intro_completed_quest
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_hostile_intro_on_quest
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_recruited_aggressive
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_recruited_friendly
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_rejected
  • cnd.contacts.companions_updated.lokin_updated.interactions.lokin_whereabouts_unknown
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  • cnd.contacts.companions_updated.lokin_updated.travel.lokin_at_retirement_ranch
  • cnd.contacts.companions_updated.talos_drelik_updated.interactions.initial_meeting
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  • cnd.contacts.companions_updated.talos_drelik_updated.travel.talos_at_alliance_base
  • cnd.contacts.companions_updated.talos_drelik_updated.travel.talos_at_yav4_camp
  • cnd.contacts.companions_updated.yuun_updated.interactions.initial_meeting
  • cnd.contacts.companions_updated.yuun_updated.interactions.yuun_device
  • cnd.contacts.companions_updated.yuun_updated.interactions.yuun_recruited
  • cnd.contacts.companions_updated.yuun_updated.travel.yuun_at_alliance_base
  • cnd.contacts.companions_updated.yuun_updated.travel.yuun_zakuul_city
  • cnd.flashpoint.star_fortress.shield_bunker.alderaan.should_contact_be_spawned_at_camp
  • cnd.flashpoint.star_fortress.shield_bunker.alderaan.travel_to_contact_guest
  • cnd.flashpoint.star_fortress.shield_bunker.alderaan.travel_to_contact_joined
  • cnd.flashpoint.star_fortress.shield_bunker.alderaan.travel_to_contact_known_bunker_quest
  • cnd.flashpoint.star_fortress.shield_bunker.alderaan.travel_to_contact_known_imperial
  • cnd.flashpoint.star_fortress.shield_bunker.alderaan.travel_to_contact_known_republic
  • cnd.flashpoint.star_fortress.shield_bunker.belsavis.should_contact_be_spawned_at_camp
  • cnd.flashpoint.star_fortress.shield_bunker.belsavis.travel_to_contact_guest
  • cnd.flashpoint.star_fortress.shield_bunker.belsavis.travel_to_contact_joined
  • cnd.flashpoint.star_fortress.shield_bunker.belsavis.travel_to_contact_known_imperial
  • cnd.flashpoint.star_fortress.shield_bunker.belsavis.travel_to_contact_known_republic
  • cnd.flashpoint.star_fortress.shield_bunker.belsavis.travel_to_contact_summonable
  • cnd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.conact_known_bunker_quest
  • cnd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.should_contact_be_spawned_at_camp
  • cnd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.travel_to_contact_guest
  • cnd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.travel_to_contact_joined
  • cnd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.travel_to_contact_known_imperial
  • cnd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.travel_to_contact_known_republic
  • cnd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.travel_to_contact_summonable
  • cnd.flashpoint.star_fortress.shield_bunker.voss.should_contact_be_spawned_at_camp
  • cnd.flashpoint.star_fortress.shield_bunker.voss.travel_to_contact_guest
  • cnd.flashpoint.star_fortress.shield_bunker.voss.travel_to_contact_joined
  • cnd.flashpoint.star_fortress.shield_bunker.voss.travel_to_contact_known_imperial
  • cnd.flashpoint.star_fortress.shield_bunker.voss.travel_to_contact_known_republic
  • cnd.flashpoint.star_fortress.shield_bunker.voss.travel_to_contact_summonable
  • cnd.global.is_married
  • cnd.test.edwin
  • cnd.test.hborazanci.test_cnd_alderaan
  • cnd.test.hborazanci.test_cnd_nar_shaddaa
  • cnd.test.mpucevich.cnd_tester
  • cnd.test.mpucevich.test_cnd_if_var_1
  • cnd.test.mpucevich.test_cnd_if_var_2
  • cnd.test.mpucevich.the_first_conditional_ever
  • cnd.test.qa.emulkey.test_conditional_001
  • cnd.test.qa.emulkey.test_conditional_002
  • cnv.alliance.alderaan.broonmark.broonmark
  • cnv.alliance.alderaan.broonmark.twilek_courier
  • cnv.alliance.alderaan.lokin.lokin
  • cnv.alliance.camp.companions.2vr8
  • cnv.alliance.camp.companions.c2n2
  • cnv.alliance.camp.companions.m1_4x
  • cnv.alliance.camp.companions.pierce
  • cnv.alliance.camp.doctor_oggurobb
  • cnv.alliance.camp.general_aygo
  • cnv.alliance.camp.hylo_visz
  • cnv.alliance.camp.sana_rae
  • cnv.alliance.hoth.blizz.blizz
  • cnv.alliance.hoth.blizz.jawa1_preeti
  • cnv.alliance.hoth.blizz.jawa2_nuna
  • cnv.alliance.hoth.blizz.jawa3_dakkik
  • cnv.alliance.hoth.blizz.jawa4_rbik_dnec
  • cnv.alliance.hoth.qyzen.qyzen_fess
  • cnv.alliance.ilum.xalek.datapad_1
  • cnv.alliance.ilum.xalek.datapad_2
  • cnv.alliance.ilum.xalek.shaft_12_entrance
  • cnv.alliance.ilum.xalek.xalek
  • cnv.alliance.nar_shaddaa.guss.blizz
  • cnv.alliance.nar_shaddaa.guss.cantina
  • cnv.alliance.nar_shaddaa.guss.force_master
  • cnv.alliance.nar_shaddaa.guss.guss
  • cnv.alliance.nar_shaddaa.guss.isaac_apartment
  • cnv.alliance.nar_shaddaa.guss.public_taxi
  • cnv.alliance.nar_shaddaa.guss.sana_rae
  • cnv.alliance.nar_shaddaa.guss.shops
  • cnv.alliance.nar_shaddaa.rusk_and_skadge.rusk
  • cnv.alliance.nar_shaddaa.rusk_and_skadge.skadge
  • cnv.alliance.nar_shaddaa.zenith.dead_drop_location
  • cnv.alliance.nar_shaddaa.zenith.zenith
  • cnv.alliance.utility.optional_mission_droid
  • cnv.alliance.yavin_4.dashade.dashade
  • cnv.alliance.yavin_4.dashade.puzzle_chest
  • cnv.alliance.yavin_4.talos.talos
  • cnv.alliance.zakuul.bowdaar.bowdaar
  • cnv.alliance.zakuul.nico.nico
  • cnv.alliance.zakuul.yuun.component_1
  • cnv.alliance.zakuul.yuun.component_2
  • cnv.alliance.zakuul.yuun.component_3
  • cnv.alliance.zakuul.yuun.component_4
  • cnv.alliance.zakuul.yuun.yuun
  • cnv.alliance.zakuul.yuun.yuun_demo
  • cnv.exp.01.makeb.area.republic.hub_1.hostage_situation
  • cnv.exp.01.makeb.bonus_series.imperial.mission_terminal_new
  • cnv.exp.01.makeb.bonus_series.republic.mission_terminal_new
  • cnv.exp.01.makeb.weekly_heroic.mission_board
  • cnv.exp.01.makeb.weekly_heroic.mission_board_imperial
  • cnv.exp.seasons.01.ep_01.ambients
  • cnv.exp.seasons.01.ep_01.marr_barks
  • cnv.exp.seasons.01.ep_01.scene_01_arcann_fora
  • cnv.exp.seasons.01.ep_01.scene_02_darth_marr
  • cnv.exp.seasons.01.ep_01.scene_03_soldiers
  • cnv.exp.seasons.01.ep_01.scene_04_companions
  • cnv.exp.seasons.01.ep_01.scene_05_companions_marr
  • cnv.exp.seasons.01.ep_01.scene_06_marr
  • cnv.exp.seasons.01.ep_01.scene_07_marr
  • cnv.exp.seasons.01.ep_01.scene_08_arcann
  • cnv.exp.seasons.01.ep_01.scene_09_valkorion
  • cnv.exp.seasons.01.ep_01.transmissions
  • cnv.exp.seasons.01.ep_02.scene_01_valkorion
  • cnv.exp.seasons.01.ep_02.scene_02_valkorion
  • cnv.exp.seasons.01.ep_02.scene_03_valkorion
  • cnv.exp.seasons.01.ep_02.scene_04_valkorion
  • cnv.exp.seasons.01.ep_02.scene_05_valkorion
  • cnv.exp.seasons.01.ep_02.scene_06_valkorion
  • cnv.exp.seasons.01.ep_02.scene_07_valkorion
  • cnv.exp.seasons.01.ep_03.scene_01_lana_beniko
  • cnv.exp.seasons.01.ep_03.scene_02_lana_beniko
  • cnv.exp.seasons.01.ep_03.scene_03_lana_beniko
  • cnv.exp.seasons.01.ep_03.scene_04_lana_beniko
  • cnv.exp.seasons.01.ep_03.scene_05_lana_beniko
  • cnv.exp.seasons.01.ep_03.scene_06_lana_beniko
  • cnv.exp.seasons.01.ep_03.scene_07_lana_beniko
  • cnv.exp.seasons.01.ep_03.scene_08_lana_beniko
  • cnv.exp.seasons.01.ep_03.transmissions
  • cnv.exp.seasons.01.ep_04.scene_01_lana_koth_hk
  • cnv.exp.seasons.01.ep_04.scene_02_hk
  • cnv.exp.seasons.01.ep_04.scene_03_hk_lana_koth
  • cnv.exp.seasons.01.ep_04.scene_04_arcann_lana_koth
  • cnv.exp.seasons.01.ep_04.scene_05_lana
  • cnv.exp.seasons.01.ep_04.scene_06_lana_hk
  • cnv.exp.seasons.01.ep_04.scene_07_lana_koth
  • cnv.exp.seasons.01.ep_04.scene_08_koth_hk
  • cnv.exp.seasons.01.ep_04.scene_09_hk_exile
  • cnv.exp.seasons.01.ep_04.scene_10_valkorion
  • cnv.exp.seasons.01.ep_04.transmissions
  • cnv.exp.seasons.01.ep_05.scene_01_valkorion
  • cnv.exp.seasons.01.ep_05.scene_02_koth
  • cnv.exp.seasons.01.ep_05.scene_03_lana
  • cnv.exp.seasons.01.ep_05.scene_04_lana
  • cnv.exp.seasons.01.ep_05.scene_05_lana
  • cnv.exp.seasons.01.ep_05.scene_06_koth
  • cnv.exp.seasons.01.ep_05.scene_07a_lana
  • cnv.exp.seasons.01.ep_05.scene_07b_koth
  • cnv.exp.seasons.01.ep_05.scene_08_hk_55
  • cnv.exp.seasons.01.ep_05.scene_09_senya
  • cnv.exp.seasons.01.ep_05.transmissions
  • cnv.exp.seasons.01.ep_06.ambients
  • cnv.exp.seasons.01.ep_06.scene_01_koth_lana_senya
  • cnv.exp.seasons.01.ep_06.scene_02_len_koth_ralo
  • cnv.exp.seasons.01.ep_06.scene_03_vik_tora
  • cnv.exp.seasons.01.ep_06.scene_04_senya_heskal
  • cnv.exp.seasons.01.ep_06.scene_05_senya_valkorion
  • cnv.exp.seasons.01.ep_06.scene_06_tora_koth_lana_heskal
  • cnv.exp.seasons.01.ep_06.scene_07_valkorion
  • cnv.exp.seasons.01.ep_06.scene_08_senya_heskal_valkorion
  • cnv.exp.seasons.01.ep_06.transmissions
  • cnv.exp.seasons.01.ep_07.ambients
  • cnv.exp.seasons.01.ep_07.scene_01_senya
  • cnv.exp.seasons.01.ep_07.scene_02_senya
  • cnv.exp.seasons.01.ep_07.scene_03_senya
  • cnv.exp.seasons.01.ep_07.scene_04_reg
  • cnv.exp.seasons.01.ep_07.scene_05_mona_gale
  • cnv.exp.seasons.01.ep_07.scene_06_senya
  • cnv.exp.seasons.01.ep_07.scene_07_senya
  • cnv.exp.seasons.01.ep_07.scene_08_exalted
  • cnv.exp.seasons.01.ep_07.scene_09_novo
  • cnv.exp.seasons.01.ep_07.scene_10_novo
  • cnv.exp.seasons.01.ep_07.scene_11_scorpio
  • cnv.exp.seasons.01.ep_07.transmissions
  • cnv.exp.seasons.01.ep_08.ambients
  • cnv.exp.seasons.01.ep_08.scene_01_koth_scorpio_lana
  • cnv.exp.seasons.01.ep_08.scene_02_arcann_lana
  • cnv.exp.seasons.01.ep_08.scene_03_arcann_scorpio_lana
  • cnv.exp.seasons.01.ep_08.scene_04_zakuulknight_heskal
  • cnv.exp.seasons.01.ep_08.scene_05_heskal_arcann
  • cnv.exp.seasons.01.ep_08.scene_06_lana_len_vaylin
  • cnv.exp.seasons.01.ep_08.scene_07_koth_lana_hk
  • cnv.exp.seasons.01.ep_08.scene_08_koth_senya_vaylin
  • cnv.exp.seasons.01.ep_08.scene_09_koth_lana_arcann
  • cnv.exp.seasons.01.ep_08.scene_10_arcann_valkorion
  • cnv.exp.seasons.01.ep_08.scene_10b_shuttle_to_docks
  • cnv.exp.seasons.01.ep_08.scene_11_senya_scorpio_vaylin
  • cnv.exp.seasons.01.ep_08.transmissions
  • cnv.exp.seasons.01.ep_09.scene_01_lana_koth_senya_theron
  • cnv.exp.seasons.01.ep_09.scene_02_theron_specialists
  • cnv.exp.seasons.01.ep_09.scene_07_koth_lana_theron
  • cnv.exp.seasons.01.ep_09.scene_08_senya_valkorion
  • cnv.exp.seasons.01.ep_09.scene_09_lana_theron
  • cnv.exp.seasons.01.ep_09.transmissions
  • cnv.exp.seasons.01.ep_10.companion_breakup
  • cnv.exp.seasons.01.ep_10.scene_01_theron_koth_scorpio
  • cnv.exp.seasons.01.ep_10.scene_02_kaliyo_theron
  • cnv.exp.seasons.01.ep_10.scene_03_kaliyo
  • cnv.exp.seasons.01.ep_10.scene_04_kaliyo_alianna
  • cnv.exp.seasons.01.ep_10.scene_05_kaliyo
  • cnv.exp.seasons.01.ep_10.scene_06_kaliyo_hologram
  • cnv.exp.seasons.01.ep_10.scene_07_kaliyo_tayvor
  • cnv.exp.seasons.01.ep_10.scene_08_kaliyo_tayvor
  • cnv.exp.seasons.01.ep_10.scene_09_kaliyo_theron_koth
  • cnv.exp.seasons.01.ep_10.scene_10_koth_arcann_vaylin
  • cnv.exp.seasons.01.ep_11.scene_01_theron
  • cnv.exp.seasons.01.ep_11.scene_02_jorgan
  • cnv.exp.seasons.01.ep_11.scene_03_jorgan
  • cnv.exp.seasons.01.ep_11.scene_04_jorgan
  • cnv.exp.seasons.01.ep_11.scene_05_jorgan_exiles
  • cnv.exp.seasons.01.ep_11.scene_06_jorgan_pashna
  • cnv.exp.seasons.01.ep_11.scene_07_jorgan_pashna_havoc
  • cnv.exp.seasons.01.ep_11.scene_08_jorgan_havoc
  • cnv.exp.seasons.01.ep_11.scene_09_jorgan
  • cnv.exp.seasons.01.ep_11.scene_10_jorgan_havoc_pashna
  • cnv.exp.seasons.01.ep_11.scene_11_jorgan
  • cnv.exp.seasons.01.ep_11.scene_12_jorgan_theron_lana
  • cnv.exp.seasons.01.ep_11.scene_13_scorpio
  • cnv.exp.seasons.01.ep_12.scene_01_theron_kaliyo_jorgan
  • cnv.exp.seasons.01.ep_12.scene_02_valkorion
  • cnv.exp.seasons.01.ep_12.scene_03_valkorion
  • cnv.exp.seasons.01.ep_12.scene_04_valkorion_arcann_vaylin
  • cnv.exp.seasons.01.ep_12.scene_05_satele
  • cnv.exp.seasons.01.ep_12.scene_06_satele_marr
  • cnv.exp.seasons.01.ep_12.scene_07_satele_marr
  • cnv.exp.seasons.01.ep_12.scene_08_theron_kaliyo_jorgan
  • cnv.exp.seasons.01.ep_12.transmissions
  • cnv.exp.seasons.01.ep_13.scene_01_hylo_gault
  • cnv.exp.seasons.01.ep_13.scene_02_gault_forger
  • cnv.exp.seasons.01.ep_13.scene_03_gault_forger
  • cnv.exp.seasons.01.ep_13.scene_04_pirates_vette
  • cnv.exp.seasons.01.ep_13.scene_05_gault_vette_forger
  • cnv.exp.seasons.01.ep_13.scene_06_gault
  • cnv.exp.seasons.01.ep_13.scene_07_gault
  • cnv.exp.seasons.01.ep_13.scene_08_gault_senya
  • cnv.exp.seasons.01.ep_13.scene_09_gault_vette
  • cnv.exp.seasons.01.ep_13.scene_10_gault
  • cnv.exp.seasons.01.ep_14.scene_01_lana_scorpio_theron
  • cnv.exp.seasons.01.ep_14.scene_02_shae_torian_khomo
  • cnv.exp.seasons.01.ep_14.scene_03_torian_breyer
  • cnv.exp.seasons.01.ep_14.scene_04_shae_torian_khomo
  • cnv.exp.seasons.01.ep_14.scene_05_lana
  • cnv.exp.seasons.01.ep_14.scene_06_shae_torian_khomo
  • cnv.exp.seasons.01.ep_14.scene_07_gemini_torian_scorpio
  • cnv.exp.seasons.01.ep_14.scene_08_shae_torian_khomo
  • cnv.exp.seasons.01.ep_14.scene_09_lana_scorpio_theron
  • cnv.exp.seasons.01.ep_14.transmissions
  • cnv.exp.seasons.01.ep_15.scene_01_senya_gravestone_bridge
  • cnv.exp.seasons.01.ep_15.scene_02_theron_shuttle
  • cnv.exp.seasons.01.ep_15.scene_03_theron_lana_scorpio_senya
  • cnv.exp.seasons.01.ep_15.scene_04_scorpio
  • cnv.exp.seasons.01.ep_15.scene_05_scorpio_gemini_arcann_vaylin
  • cnv.exp.seasons.01.ep_15.scene_06_lana_brig
  • cnv.exp.seasons.01.ep_15.scene_07_gemini
  • cnv.exp.seasons.01.ep_15.scene_08_gemini_prisoners
  • cnv.exp.seasons.01.ep_15.scene_09_scorpio
  • cnv.exp.seasons.01.ep_15.transmissions
  • cnv.exp.seasons.01.ep_16.scene_01_lana_scorpio
  • cnv.exp.seasons.01.ep_16.scene_01b_lana_arcann_vaylin
  • cnv.exp.seasons.01.ep_16.scene_02_theron_koth_tora
  • cnv.exp.seasons.01.ep_16.scene_03_lana_koth
  • cnv.exp.seasons.01.ep_16.scene_04_theron_tora_koth
  • cnv.exp.seasons.01.ep_16.scene_05_lana_koth
  • cnv.exp.seasons.01.ep_16.scene_06_vette_gault_torian
  • cnv.exp.seasons.01.ep_16.scene_07_lana_tora_theron
  • cnv.exp.seasons.01.ep_16.scene_08_lana_arcann
  • cnv.exp.seasons.01.ep_16.scene_09_arcann
  • cnv.exp.seasons.01.ep_16.scene_10_arcann_theron_lana
  • cnv.exp.seasons.01.ep_16.scene_11_senya_vaylin_arcann
  • cnv.exp.seasons.01.ep_16.scene_12_senya_koth
  • cnv.exp.seasons.01.ep_16.scene_13_lana_scorpio_vaylin
  • cnv.exp.seasons.01.ep_16.transmissions
  • cnv.exp.seasons.01.odessen_ambient.imperial_soldier_barks
  • cnv.exp.seasons.01.odessen_ambient.jedi_barks
  • cnv.exp.seasons.01.odessen_ambient.mercenary_barks
  • cnv.exp.seasons.01.odessen_ambient.private_and_corporal
  • cnv.exp.seasons.01.odessen_ambient.republic_soldier_barks
  • cnv.exp.seasons.01.odessen_ambient.sith_barks
  • cnv.exp.seasons.01_dailies.arena.emcee_barks
  • cnv.exp.seasons.01_dailies.arena.intro
  • cnv.flashpoint.star_fortress.exarch_alderaan
  • cnv.flashpoint.star_fortress.exarch_belsavis
  • cnv.flashpoint.star_fortress.exarch_hoth
  • cnv.flashpoint.star_fortress.exarch_nar_shaddaa
  • cnv.flashpoint.star_fortress.exarch_tatooine
  • cnv.flashpoint.star_fortress.exarch_voss
  • cnv.flashpoint.star_fortress.exit_door_expert
  • cnv.flashpoint.star_fortress.gravestone_exit_door
  • cnv.flashpoint.star_fortress.gravestone_galaxy_map
  • cnv.flashpoint.star_fortress.imperial.lieutenant_marklo
  • cnv.flashpoint.star_fortress.miot
  • cnv.flashpoint.star_fortress.republic.sergeant_ahkar
  • cnv.flashpoint.star_fortress.shield_bunker.shield_controls
  • cnv.flashpoint.star_fortress.station_ai
  • cnv.flashpoint.star_fortress.story.local_contacts.alderaan_contact
  • cnv.flashpoint.star_fortress.story.local_contacts.belsavis_contact
  • cnv.flashpoint.star_fortress.story.local_contacts.hoth_contact
  • cnv.flashpoint.star_fortress.story.local_contacts.nar_shaddaa_contact
  • cnv.flashpoint.star_fortress.story.local_contacts.tatooine_contact
  • cnv.flashpoint.star_fortress.story.local_contacts.voss_contact
  • cnv.flashpoint.star_fortress.theron_barks
  • cnv.location.alderaan.bonus.area.imperial.assault_on_fort_alde.datapad
  • cnv.location.alderaan.bonus.area.republic.reclaiming_ft_orrus.datapad
  • cnv.location.alderaan.bonus.area.republic.severing_the_supply_chain.datapad
  • cnv.location.alderaan.heroic_weekly.imperial.mission_board
  • cnv.location.alderaan.heroic_weekly.republic.mission_board
  • cnv.location.balmorra.bonus.area.assembly_line.datapad
  • cnv.location.balmorra.bonus.area.calling_all_droids.datapad
  • cnv.location.balmorra.bonus.area.research_and_development.datapad
  • cnv.location.balmorra.heroic_weekly.mission_board
  • cnv.location.balmorra_rep.bonus.area.traken_4s_legacy.datapad
  • cnv.location.balmorra_rep.bonus.area.trash_to_treasure.datapad
  • cnv.location.balmorra_rep.heroic_weekly.mission_board
  • cnv.location.belsavis.bonus.imperial.area.the_esh_kha_sanctuary.datapad
  • cnv.location.belsavis.bonus.imperial.area.the_scar.datapad
  • cnv.location.belsavis.bonus.republic.area.prison_scars.datapad
  • cnv.location.belsavis.weekly_heroic.mission_board
  • cnv.location.belsavis.weekly_heroic.mission_board_imperial
  • cnv.location.companion_characters.multi.kotfe.hk_55
  • cnv.location.companion_characters.multi.kotfe.koth_vortena
  • cnv.location.companion_characters.multi.kotfe.lana_beniko
  • cnv.location.companion_characters.multi.kotfe.nico_okarr
  • cnv.location.companion_characters.multi.kotfe.senya_tirall
  • cnv.location.companion_characters.multi.kotfe.theron_shan
  • cnv.location.corellia.heroic_weekly.imperial.mission_board
  • cnv.location.corellia.heroic_weekly.republic.mission_board
  • cnv.location.coruscant.heroic_weekly.mission_board
  • cnv.location.dromund_kaas.bonus.area.hadras_defeat.datapad
  • cnv.location.dromund_kaas.heroic_weekly.mission_board
  • cnv.location.hoth.bonus.area.imperial.manifest_destiny.datapad
  • cnv.location.hoth.bonus.area.imperial.medical_advancement.datapad
  • cnv.location.hoth.bonus.area.imperial.republic_overlook.datapad
  • cnv.location.hoth.bonus.area.republic.spy_droids.datapad
  • cnv.location.hoth.bonus.area.republic.taking_inventory.datapad
  • cnv.location.hoth.bonus.area.republic.unethical_experiments.datapad
  • cnv.location.hoth.heroic_weekly.imperial.mission_board
  • cnv.location.hoth.heroic_weekly.republic.mission_board
  • cnv.location.hutta.heroic_weekly.mission_board
  • cnv.location.ilum.weekly_heroic.mission_board
  • cnv.location.ilum.weekly_heroic.mission_board_imperial
  • cnv.location.korriban.heroic_weekly.mission_board
  • cnv.location.korriban.weekly_heroic.mission_board
  • cnv.location.nar_shaddaa.heroic_weekly.imperial.mission_board
  • cnv.location.nar_shaddaa.heroic_weekly.republic.mission_board
  • cnv.location.ord_mantell.heroic_weekly.mission_board
  • cnv.location.taris.heroic_weekly.mission_board
  • cnv.location.taris_imp.heroic_weekly.mission_board
  • cnv.location.tatooine.bonus.republic.area.geonosian_counterattack.datapad
  • cnv.location.tatooine.heroic_weekly.imperial.mission_board
  • cnv.location.tatooine.heroic_weekly.republic.mission_board
  • cnv.location.tython.weekly_heroic.mission_board
  • cnv.location.voss.bonus.imperial.area.gormak_sabotage.datapad
  • cnv.location.voss.heroic_weekly.mission_board
  • cnv.location.voss.heroic_weekly.mission_board_imperial
  • cnv.misc.combat.cc.kotfe.hk_55
  • cnv.misc.combat.cc.kotfe.koth_vortena
  • cnv.misc.combat.cc.kotfe.lana_beniko
  • cnv.misc.combat.cc.kotfe.nico_okarr
  • cnv.misc.combat.cc.kotfe.senya_tirall
  • cnv.misc.combat.cc.kotfe.theron_shan
  • cnv.misc.combat.npc.human_female_zakuul_knight
  • cnv.misc.combat.npc.human_male_zakuul_knight
  • cnv.misc.vendor.abyssin_m_alliance_alien
  • cnv.misc.vendor.giraddathehutt_vendor
  • cnv.misc.vendor.human_f_alliance_imp
  • cnv.misc.vendor.human_f_alliance_rep
  • cnv.misc.vendor.human_f_kotfe
  • cnv.misc.vendor.human_m_alliance_imp
  • cnv.misc.vendor.human_m_alliance_rep
  • cnv.misc.vendor.human_m_kotfe
  • cnv.misc.vendor.nautolan_f_alliance_alien
  • cnv.misc.vendor.rodian_f_kotfe_alien
  • cnv.misc.vendor.twilek_m_kotfe_alien
  • cnv.mtx.companion.creature.imperial.akk_dog
  • cnv.mtx.companion.creature.republic.akk_dog
  • cnv.mtx.companion.droid.imperial.probe
  • cnv.mtx.companion.droid.republic.probe
  • cnv.qtr.1x2.daily.corellia.imperial.scour_the_black_hole.datapad
  • cnv.qtr.1x2.daily.corellia.republic.black_hole_reclaimation.datapad
  • cnv.soundset.cc.multi.hk_55
  • cnv.soundset.cc.multi.koth_vortena
  • cnv.soundset.cc.multi.lana_beniko
  • cnv.soundset.cc.multi.nico_okarr
  • cnv.soundset.cc.multi.senya_tirall
  • cnv.soundset.cc.multi.theron_shan
  • cnv.test.alexc.april_allhands
  • cnv.test.alexc.choose_gt
  • cnv.test.alexc.kotfe.gamescom
  • cnv.test.alexc.kotfe.throne_room
  • cnv.test.bret.seasons.ep_01.test_airlock_door
  • cnv.test.bret.seasons.ep_01.test_arcann
  • cnv.test.bret.seasons.ep_01.test_generator_console
  • cnv.test.bret.seasons.ep_01.test_marr
  • cnv.test.bret.seasons.ep_01.test_soldiers
  • cnv.test.bret.seasons.ep_08.cnv_01_lana
  • cnv.test.bret.seasons.ep_08.cnv_02_1_arcann
  • cnv.test.bret.seasons.ep_08.cnv_02_scion
  • cnv.test.bret.seasons.ep_08.cnv_03_scion
  • cnv.test.bret.seasons.ep_08.cnv_04_arcann
  • cnv.test.bret.seasons.ep_08.cnv_05_lana
  • cnv.test.bret.test_overlay_system
  • cnv.test.bret.zakuul_lana
  • cnv.test.ccopple.alliance_test_01
  • cnv.test.ccopple.ep_03.scene_01_lana_beniko_dupe_test
  • cnv.test.ccopple.sun_xpl_backup_actions
  • cnv.test.danny_hayden.cam_move_test3
  • cnv.test.danny_hayden.cam_move_test4
  • cnv.test.danny_hayden.screenshot_utility_01
  • cnv.test.danny_hayden.title_crawl_test_01
  • cnv.test.exp.seasons.01.ep_06.scene_01_arrival_at_asylum
  • cnv.test.exp.seasons.01.ep_06.scene_02_arrival_at_black_market
  • cnv.test.exp.seasons.01.ep_06.scene_03_gang_leader
  • cnv.test.exp.seasons.01.ep_06.scene_04_tanno_vik
  • cnv.test.exp.seasons.01.ep_06.scene_04_tora
  • cnv.test.exp.seasons.01.ep_06.scene_05_heskal
  • cnv.test.exp.seasons.01.ep_06.scene_05_senya
  • cnv.test.lbagwell.cinematic_test
  • cnv.test.mpucevich.generictest.generic_npc_1_classic
  • cnv.test.paul.force_ghost_test
  • cnv.test.paul.light_controls
  • cnv.test.qa.emulkey.multi_convo_001
  • cnv.test.qa.emulkey.multi_convo_002
  • cnv.test.qa.emulkey.multi_convo_003
  • cnv.test.rkittrell.training.example_quest_1.darth_baadgai
  • cnv.test.rkittrell.training.example_quest_1.plt_d3vc
  • cnv.test.rkittrell.training.example_quest_1.qist_gvar
  • cnv.test.rkittrell.training.example_quest_2.captain_bridkrumm
  • cnv.test.rkittrell.training.example_quest_2.dr_wurzdood
  • cnv.test.rkittrell.training.example_quest_3.cal_taktion
  • cnv.test.rkittrell.training.example_quest_3.daam_zil_dyztres
  • cnv.test.rkittrell.training.example_quest_3.darth_vkhuld_jyps
  • cnv.test.rkittrell.training.example_quest_3.plt_d3vc_2
  • cos.exp.01.universal.neutral.droid_battledroid_combat_04
  • cos.exp.seasons.01.ep_01.dying_soldier
  • cos.exp.seasons.01.ep_01.hangar.imp_trooper_bfn
  • cos.exp.seasons.01.ep_01.hangar.imp_trooper_bma
  • cos.exp.seasons.01.ep_01.hangar.imp_trooper_bmn
  • cos.exp.seasons.01.ep_01.hangar.rep_trooper_bfn
  • cos.exp.seasons.01.ep_01.hangar.rep_trooper_bma
  • cos.exp.seasons.01.ep_01.hangar.rep_trooper_bmn
  • cos.exp.seasons.01.ep_01.imp_astromech_droid
  • cos.exp.seasons.01.ep_01.imp_officer_bfn
  • cos.exp.seasons.01.ep_01.imp_officer_bmn
  • cos.exp.seasons.01.ep_01.imp_protocol_droid
  • cos.exp.seasons.01.ep_01.imp_tech_bma
  • cos.exp.seasons.01.ep_01.imp_trooper_bfn
  • cos.exp.seasons.01.ep_01.imp_trooper_bma
  • cos.exp.seasons.01.ep_01.imp_trooper_bmn
  • cos.exp.seasons.01.ep_01.rep_officer_bfn
  • cos.exp.seasons.01.ep_01.rep_officer_bmn
  • cos.exp.seasons.01.ep_01.rep_trooper_bfn
  • cos.exp.seasons.01.ep_01.rep_trooper_bma
  • cos.exp.seasons.01.ep_01.rep_trooper_bmn
  • cos.exp.seasons.01.ep_01.zakuul_knight
  • cos.exp.seasons.01.ep_03.trash.skytrooper_strong
  • cos.exp.seasons.01.ep_06.ambient.astromech
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bfa_1
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bfn_1
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bfn_2
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bfn_3
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bma_1
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmf_1
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_1
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_2
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_3
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_4
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_5
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_6
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_7
  • cos.exp.seasons.01.ep_06.ambient.asylum_citizen_bmn_8
  • cos.exp.seasons.01.ep_06.ambient.dock_worker_african_female
  • cos.exp.seasons.01.ep_06.ambient.dock_worker_asian_male
  • cos.exp.seasons.01.ep_06.ambient.dock_worker_caucasian_female
  • cos.exp.seasons.01.ep_06.ambient.dock_worker_caucasian_male
  • cos.exp.seasons.01.ep_06.ambient.dock_worker_nautolan_male
  • cos.exp.seasons.01.ep_06.ambient.free_zone_protocol_droid_1
  • cos.exp.seasons.01.ep_06.ambient.free_zone_protocol_droid_2
  • cos.exp.seasons.01.ep_06.ambient.protocol_droid
  • cos.exp.seasons.01.ep_06.story.hk_55
  • cos.exp.seasons.01.ep_06.tanno_vik
  • cos.exp.seasons.01.ep_08.ambient.asylum_citizen_bfa_1
  • cos.location.alderaan.bronze.imperial.marked_men.corpse
  • cos.location.alderaan.class.smuggler.venar_droid_dead
  • cos.location.nar_shaddaa.world.imperial.wrath_of_ukabi.maro_vizhen_corpse
  • cos.test.rkittrell.training.example_quest_1.darth_baadgai
  • cos.universal.droid.droid_gonk_02
  • cos.universal.droid.droid_probe_ordmantellrecon_02
  • cos.universal.high_class.group_01.common_bfb_01
  • cos.universal.high_class.group_01.common_bfn_01
  • cos.universal.high_class.group_01.common_bfn_02
  • cos.universal.high_class.group_01.common_bfn_03
  • cos.universal.high_class.group_01.common_bfn_04
  • cos.universal.high_class.group_01.common_bfn_05
  • cos.universal.high_class.group_01.common_bfn_06
  • cos.universal.high_class.group_01.common_bfn_07
  • cos.universal.high_class.group_01.common_bfn_08
  • cos.universal.high_class.group_01.common_bfn_09
  • cos.universal.high_class.group_01.common_bfn_10
  • cos.universal.high_class.group_01.common_bfn_11
  • cos.universal.high_class.group_01.common_bfn_12
  • cos.universal.pirate_crew.crew_01
  • cos.universal.pirate_crew.crew_02
  • cos.universal.pirate_crew.crew_03
  • cos.universal.pirate_crew.crew_04
  • cos.universal.pirate_crew.crew_05
  • cos.universal.pirate_crew.crew_06
  • cos.universal.pirate_crew.crew_07
  • cos.universal.pirate_crew.crew_08
  • cos.universal.pirate_crew.crew_09
  • cos.universal.pirate_crew.crew_10
  • cos.universal.pirate_crew.crew_11
  • cos.universal.pirate_crew.crew_12
  • cos.universal.pirate_crew.crew_13
  • cos.universal.pirate_crew.crew_14
  • cos.universal.pirate_crew.crew_15
  • cos.universal.pirate_crew.crew_16
  • cos.universal.pirate_crew.crew_17
  • dec.pvp.reward.mount.nexu.nexu_mount_s5
  • dec.stronghold.civic.sculptures.mandalorian.commemorative_statue_of_shae_vizla
  • dec.stronghold.civic.sculptures.rakata.warrior_sword_on_pedestal
  • dec.stronghold.civic.sculptures.rishi.mandalore_pointing_ce
  • dec.stronghold.civic.sculptures.sith.malgus_statue
  • dec.stronghold.civic.structures.battleworn_barricade
  • dec.stronghold.civic.structures.debris_pile_large
  • dec.stronghold.civic.structures.sandbag_barrier
  • dec.stronghold.containers.crates.rectangle.damaged_shipping_crate
  • dec.stronghold.lights.ceiling.rakata.rakata_ceiling_light_blue
  • dec.stronghold.lights.ceiling.tech.destroyed_ceiling_light
  • dec.stronghold.lights.rakata.rakata_sconce_purple
  • dec.stronghold.mounts.hyrotti.yh55
  • dec.stronghold.mounts.kakkran.daggerstar
  • dec.stronghold.mounts.korrealis.kl1f
  • dec.stronghold.mounts.lhosan.maverick
  • dec.stronghold.mounts.longspur.emissary
  • dec.stronghold.mounts.meirm.agama
  • dec.stronghold.mounts.meirm.dart_frog
  • dec.stronghold.mounts.orlean.scout
  • dec.stronghold.mounts.pvp.season.wrangler
  • dec.stronghold.mounts.rark.hurdler
  • dec.stronghold.mounts.tank.landslide
  • dec.stronghold.mounts.tirsa.premier
  • dec.stronghold.mounts.vectron.ranger
  • dec.stronghold.mounts.vondell.onyx
  • dec.stronghold.mounts.vorantikus.cybernetic
  • dec.stronghold.personnel.beasts.acklay.makrin_a01
  • dec.stronghold.personnel.beasts.dog.vorn_a01_v01
  • dec.stronghold.personnel.droids.acklaydroid.salvage_droid
  • dec.stronghold.personnel.droids.astromech.emergency_response_droid
  • dec.stronghold.signs.decals.quesh.damage_mark_decal
  • dec.stronghold.signs.decals.saber_marking_straight
  • dec.stronghold.technological.machines.droids.destroyed_battledroid
  • dec.stronghold.technological.machines.rakata.rakata_generator
  • dec.stronghold.technological.machines.weapons.damaged_turret
  • dec.stronghold.technological.terminals.rakata.broken_ancient_rakata_terminal
  • dec.stronghold.technological.vehicles.mount.hutt_skiff.cantina
  • dec.stronghold.technological.vehicles.mount.speederbike.irakie.irakie_falcon
  • dec.stronghold.technological.vehicles.neutral.destroyed_speeder
  • dec.stronghold.technological.vehicles.republic.damaged_atv
  • dec.stronghold.utility.music.jukebox_lonely_mystery
  • dec.stronghold.utility.noise_machine.noise_machine_birds
  • dec.stronghold.utility.noise_machine.noise_machine_casino
  • dec.stronghold.utility.noise_machine.noise_machine_party_chatter
  • dec.stronghold.utility.noise_machine.noise_machine_rain
  • dec.stronghold.utility.noise_machine.noise_machine_techlab
  • dec.stronghold.utility.noise_machine.noise_machine_temple_whispers
  • dec.stronghold.utility.noise_machine.noise_machine_thunder
  • dec.stronghold.utility.noise_machine.noise_machine_waterfront
  • dyn.alliance.alderaan.broonmark.wookie_bowcaster
  • dyn.alliance.alderaan.lokin.probe_deploy_marker
  • dyn.alliance.alderaan.lokin.tatooine_probe_deploy_fx
  • dyn.alliance.alderaan.lokin.tatooine_recovered_specimen
  • dyn.alliance.alderaan.lokin.tatooine_specimen_launch_fx
  • dyn.alliance.hoth.blizz.salvage_pile_1
  • dyn.alliance.hoth.blizz.ugnaught_camp
  • dyn.alliance.ilum.xalek.camp_holocom
  • dyn.alliance.ilum.xalek.shaft_12_usable_surface
  • dyn.alliance.nar_shaddaa.shop_door
  • dyn.alliance.nar_shaddaa.zenith.star_fortress_console
  • dyn.alliance.yavin.dashade.puzzle_chest
  • dyn.alliance.yavin.dashade.teleporter_entrance
  • dyn.alliance.yavin.dashade.teleporter_exit
  • dyn.alliance.yavin.talos.ancient_coffer
  • dyn.alliance.yavin.talos.ancient_coffer_small
  • dyn.alliance.yavin.talos.ancient_datacrons
  • dyn.alliance.yavin.talos.ancient_holocron
  • dyn.alliance.yavin.talos.ancient_obelisk
  • dyn.alliance.yavin.talos.ancient_powered_armor
  • dyn.alliance.yavin.talos.ancient_tablets
  • dyn.alliance.yavin.talos.chained_coffer_binding
  • dyn.alliance.yavin.talos.focus_runes
  • dyn.alliance.yavin.talos.machine_core_wreckage
  • dyn.alliance.zakuul.yuun.component_1
  • dyn.alliance.zakuul.yuun.component_2
  • dyn.alliance.zakuul.yuun.component_3
  • dyn.alliance.zakuul.yuun.component_4
  • dyn.exp.seasons.01.ep_01.advancing_boarders_state_machine
  • dyn.exp.seasons.01.ep_01.airlock_damage
  • dyn.exp.seasons.01.ep_01.airlock_door
  • dyn.exp.seasons.01.ep_01.airlock_junction_damage
  • dyn.exp.seasons.01.ep_01.blast_door
  • dyn.exp.seasons.01.ep_01.bridge_lights
  • dyn.exp.seasons.01.ep_01.bridge_monitors
  • dyn.exp.seasons.01.ep_01.bridge_panel
  • dyn.exp.seasons.01.ep_01.cine_airlock_button
  • dyn.exp.seasons.01.ep_01.cine_brig_forcefield
  • dyn.exp.seasons.01.ep_01.cine_throne_room_utility
  • dyn.exp.seasons.01.ep_01.docked_player_ships
  • dyn.exp.seasons.01.ep_01.docking_clamp_controls
  • dyn.exp.seasons.01.ep_01.emergency_door
  • dyn.exp.seasons.01.ep_01.engineering_controls
  • dyn.exp.seasons.01.ep_01.engineering_door
  • dyn.exp.seasons.01.ep_01.engineering_monitor_destruction
  • dyn.exp.seasons.01.ep_01.eternal_throne_door
  • dyn.exp.seasons.01.ep_01.exterior_explosions
  • dyn.exp.seasons.01.ep_01.fire_damage
  • dyn.exp.seasons.01.ep_01.hallway_destruction
  • dyn.exp.seasons.01.ep_01.imp_ship_door_small
  • dyn.exp.seasons.01.ep_01.large_hallway_damage
  • dyn.exp.seasons.01.ep_01.large_monitor_destruction
  • dyn.exp.seasons.01.ep_01.large_room_monitors
  • dyn.exp.seasons.01.ep_01.small_monitor_damage
  • dyn.exp.seasons.01.ep_01.wall_pipe_destruction
  • dyn.exp.seasons.01.ep_01.weapons_computer_damage
  • dyn.exp.seasons.01.ep_01.zakuul_prison_forcefield
  • dyn.exp.seasons.01.ep_01_the_hunt.eternal_throne_room
  • dyn.exp.seasons.01.ep_02.cine_banners
  • dyn.exp.seasons.01.ep_02.crashed_condor
  • dyn.exp.seasons.01.ep_02.imp_logo
  • dyn.exp.seasons.01.ep_02_a_dream_of_empire.jump_pad
  • dyn.exp.seasons.01.ep_02_a_dream_of_empire.junk_door
  • dyn.exp.seasons.01.ep_02_a_dream_of_empire.player_ships
  • dyn.exp.seasons.01.ep_03.bridge_blockade
  • dyn.exp.seasons.01.ep_03.carbonite_blinking_ceiling_lights
  • dyn.exp.seasons.01.ep_03.carbonite_chamber_door
  • dyn.exp.seasons.01.ep_03.carbonite_security_hall_damage
  • dyn.exp.seasons.01.ep_03.central_generator
  • dyn.exp.seasons.01.ep_03.cine_catwalk_utility_01
  • dyn.exp.seasons.01.ep_03.destructable_ceiling_windowlight
  • dyn.exp.seasons.01.ep_03.destructable_generator_side_console_screens
  • dyn.exp.seasons.01.ep_03.destructable_generator_tower
  • dyn.exp.seasons.01.ep_03.destructable_generator_tower_2
  • dyn.exp.seasons.01.ep_03.destructable_windows
  • dyn.exp.seasons.01.ep_03.destructable_windows_factory_darkside
  • dyn.exp.seasons.01.ep_03.destructable_windows_single
  • dyn.exp.seasons.01.ep_03.droid_container
  • dyn.exp.seasons.01.ep_03.droid_display
  • dyn.exp.seasons.01.ep_03.elevator_door
  • dyn.exp.seasons.01.ep_03.elevator_office_door
  • dyn.exp.seasons.01.ep_03.exploding_barrel
  • dyn.exp.seasons.01.ep_03.extraction_pad_antenna
  • dyn.exp.seasons.01.ep_03.extraction_scaffolding_fence_door
  • dyn.exp.seasons.01.ep_03.factory_hall_flickering_light
  • dyn.exp.seasons.01.ep_03.factory_hall_flickering_light_02
  • dyn.exp.seasons.01.ep_03.factory_hall_intersection_destruction
  • dyn.exp.seasons.01.ep_03.generator_access_console
  • dyn.exp.seasons.01.ep_03.prototype_droid_room_door
  • dyn.exp.seasons.01.ep_03.security_checkpoint_door
  • dyn.exp.seasons.01.ep_03.sun_gen_glass
  • dyn.exp.seasons.01.ep_03.sun_machine
  • dyn.exp.seasons.01.ep_03.weapon_locker
  • dyn.exp.seasons.01.ep_03.zak_door
  • dyn.exp.seasons.01.ep_03_zakuul.cine_bridge_bench
  • dyn.exp.seasons.01.ep_03_zakuul.cine_carbonite_01
  • dyn.exp.seasons.01.ep_03_zakuul.cine_city_lights
  • dyn.exp.seasons.01.ep_03_zakuul.cine_daybox
  • dyn.exp.seasons.01.ep_03_zakuul.cine_generator_fuse
  • dyn.exp.seasons.01.ep_03_zakuul.electric_tower_01
  • dyn.exp.seasons.01.ep_03_zakuul.elevator_door
  • dyn.exp.seasons.01.ep_03_zakuul.fire_suppression_system
  • dyn.exp.seasons.01.ep_03_zakuul.generator_control_console
  • dyn.exp.seasons.01.ep_03_zakuul.prototype_droid_room_door
  • dyn.exp.seasons.01.ep_03_zakuul.security_checkpoint_dooor
  • dyn.exp.seasons.01.ep_04.cine_gravestone_console_states
  • dyn.exp.seasons.01.ep_04.cine_gravestone_engineroom_lights
  • dyn.exp.seasons.01.ep_04.cine_ship_part
  • dyn.exp.seasons.01.ep_04.cine_util_gravestone_bridge
  • dyn.exp.seasons.01.ep_04.cine_util_gravestone_hallway
  • dyn.exp.seasons.01.ep_04.gs_dark_chamber
  • dyn.exp.seasons.01.ep_04.large_tech_object
  • dyn.exp.seasons.01.ep_04.swamp_debris
  • dyn.exp.seasons.01.ep_04.swamp_groundwater
  • dyn.exp.seasons.01.ep_04.swamp_hk_beacon
  • dyn.exp.seasons.01.ep_04.swamp_plant
  • dyn.exp.seasons.01.ep_04.swamp_reeds
  • dyn.exp.seasons.01.ep_05.koth_console_power
  • dyn.exp.seasons.01.ep_05.koth_drop_junk
  • dyn.exp.seasons.01.ep_05.repair_droid_large
  • dyn.exp.seasons.01.ep_06.barricade
  • dyn.exp.seasons.01.ep_06.docking_clamps
  • dyn.exp.seasons.01.ep_06.dojo_bark_controller
  • dyn.exp.seasons.01.ep_06.dojo_tube_door
  • dyn.exp.seasons.01.ep_06.gravestone
  • dyn.exp.seasons.01.ep_06.gravestone_static
  • dyn.exp.seasons.01.ep_06.large_door
  • dyn.exp.seasons.01.ep_06.scion_door
  • dyn.exp.seasons.01.ep_06.secret_dojo_door
  • dyn.exp.seasons.01.ep_06.small_dojo_door
  • dyn.exp.seasons.01.ep_06.small_door
  • dyn.exp.seasons.01.ep_06.speaker
  • dyn.exp.seasons.01.ep_06.valkorions_power
  • dyn.exp.seasons.01.ep_07.scene_01_gravestone_generator
  • dyn.exp.seasons.01.ep_07.scene_01_gravestone_generator_controls
  • dyn.exp.seasons.01.ep_07.scene_01_gravestone_green_fuse
  • dyn.exp.seasons.01.ep_07.scene_01_gravestone_larva
  • dyn.exp.seasons.01.ep_07.scene_01_gravestone_local_fuse_box
  • dyn.exp.seasons.01.ep_07.scene_01_gravestone_primary_fuse_box
  • dyn.exp.seasons.01.ep_07.scene_01_green_fuse_group
  • dyn.exp.seasons.01.ep_07.scene_02_tunnels_ffield
  • dyn.exp.seasons.01.ep_07.scene_06_breaktown_kiosk
  • dyn.exp.seasons.01.ep_07.scene_07_stronghold_gate
  • dyn.exp.seasons.01.ep_08.circular_door
  • dyn.exp.seasons.01.ep_08.conduit
  • dyn.exp.seasons.01.ep_08.control_spar_door
  • dyn.exp.seasons.01.ep_08.council_debris
  • dyn.exp.seasons.01.ep_08.council_entrance_pillars
  • dyn.exp.seasons.01.ep_08.crashed_dropship
  • dyn.exp.seasons.01.ep_08.crashed_speeder
  • dyn.exp.seasons.01.ep_08.destroyed_dueling_platform
  • dyn.exp.seasons.01.ep_08.destroyed_scion_room
  • dyn.exp.seasons.01.ep_08.dojo_door
  • dyn.exp.seasons.01.ep_08.gravestone_barricade
  • dyn.exp.seasons.01.ep_08.gravestone_bridge_skybox
  • dyn.exp.seasons.01.ep_08.graveyard_battlezone
  • dyn.exp.seasons.01.ep_08.scion_hall_debris
  • dyn.exp.seasons.01.ep_08.scion_hall_door
  • dyn.exp.seasons.01.ep_08.speeder
  • dyn.exp.seasons.01.ep_08.time_freeze_spar_control
  • dyn.flashpoint.arena.arena_01.round_02.scenario_2a_console
  • dyn.flashpoint.arena.arena_01.round_02.scenario_2b_forcefield
  • dyn.flashpoint.arena.arena_01.round_02.scenario_2b_forcefield_console
  • dyn.flashpoint.arena.arena_01.round_02.scenario_2b_power_core
  • dyn.flashpoint.arena.arena_01.round_02.scenario_2b_power_generator
  • dyn.flashpoint.star_fortress.droid_factory.droid_dispenser_pod
  • dyn.flashpoint.star_fortress.droid_factory.light_bridge
  • dyn.flashpoint.star_fortress.droid_factory.light_bridge_pathfinding_blocker
  • dyn.flashpoint.star_fortress.droid_factory.probe_droid_dispenser
  • dyn.flashpoint.star_fortress.gravestone.exit_door
  • dyn.flashpoint.star_fortress.gravestone.galaxy_map
  • dyn.flashpoint.star_fortress.gravestone.holoprojector
  • dyn.flashpoint.star_fortress.gravestone.planetary_transitions
  • dyn.flashpoint.star_fortress.logic.progress_tracker
  • dyn.flashpoint.star_fortress.logic.tier1_tracker
  • dyn.flashpoint.star_fortress.logic.tier2_tracker
  • dyn.flashpoint.star_fortress.reactor_core.environmental_explosions
  • dyn.flashpoint.star_fortress.reactor_core.exarch_taunt_holoprojector
  • dyn.flashpoint.star_fortress.reactor_core.final_platform_aoe_marker
  • dyn.flashpoint.star_fortress.reactor_core.flashpoint_exit_door
  • dyn.flashpoint.star_fortress.reactor_core.grapple_box
  • dyn.flashpoint.star_fortress.reactor_core.grapple_tower
  • dyn.flashpoint.star_fortress.reactor_core.reactor_drone_droid_station
  • dyn.flashpoint.star_fortress.reactor_core.reactor_platform_exit_door
  • dyn.flashpoint.star_fortress.reactor_core.reactor_platform_forcefield
  • dyn.flashpoint.star_fortress.reactor_core.reactor_ring
  • dyn.flashpoint.star_fortress.reactor_core.reactor_room_door
  • dyn.flashpoint.star_fortress.reactor_core.reactor_room_reset_manager
  • dyn.flashpoint.star_fortress.reactor_core.shield_window
  • dyn.flashpoint.star_fortress.reactor_core.stabilizer_computer
  • dyn.flashpoint.star_fortress.reactor_core.sun
  • dyn.flashpoint.star_fortress.reactor_overlook.ai_core
  • dyn.flashpoint.star_fortress.reactor_overlook.ai_core_forcefield
  • dyn.flashpoint.star_fortress.reactor_overlook.ai_droid_pod
  • dyn.flashpoint.star_fortress.reactor_overlook.ai_droid_pod_pathfinding_blocker
  • dyn.flashpoint.star_fortress.reactor_overlook.overlook_elevator_door
  • dyn.flashpoint.star_fortress.reactor_overlook.overlook_entrance_door
  • dyn.flashpoint.star_fortress.reactor_overlook.overlook_window_shutter
  • dyn.flashpoint.star_fortress.shield_bunker.force_field
  • dyn.flashpoint.star_fortress.shield_bunker.shield_controls
  • dyn.generic.cameras.wall_camera
  • dyn.generic.cine.hyperspace_tunnel
  • dyn.generic.destruction.dest_electric_access_panel
  • dyn.generic.door.gravestone_smalldoor_basic
  • dyn.generic.forcefields.forcefield_blue_large
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  • dyn.generic.temorary_abilities.flame_canister
  • dyn.generic.wonkavator.wonkavator_green_interactive
  • dyn.location.nar_shaddaa.bronze.republic.one_fell_swoop.emp_crate
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  • dyn.location.pvp.warzone.yavin.objective_prototype_e
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  • dyn.location.pvp.warzone.yavin.objective_prototype_republic_extraction
  • dyn.location.pvp.warzone.yavin.republic_spawnshield
  • dyn.location.pvp.warzone.yavin.volunteer_vip_stand
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  • dyn.stronghold.civic.sculptures.rakata.warrior_sword_on_pedestal
  • dyn.stronghold.civic.sculptures.rishi.mandalore_pointing_ce
  • dyn.stronghold.civic.sculptures.sith.malgus_statue
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  • dyn.stronghold.containers.crates.rectangle.damaged_shipping_crate
  • dyn.stronghold.lights.rakata.rakata_ceiling_light_blue
  • dyn.stronghold.lights.rakata.rakata_sconce_purple
  • dyn.stronghold.lights.tech.destroyed_ceiling_light
  • dyn.stronghold.mounts.hyrotti.yh55
  • dyn.stronghold.mounts.kakkran.daggerstar
  • dyn.stronghold.mounts.korrealis.kl1f
  • dyn.stronghold.mounts.lhosan.maverick
  • dyn.stronghold.mounts.longspur.emissary
  • dyn.stronghold.mounts.meirm.agama
  • dyn.stronghold.mounts.meirm.dart_frog
  • dyn.stronghold.mounts.orlean.scout
  • dyn.stronghold.mounts.pvp.season.wrangler
  • dyn.stronghold.mounts.rark.hurdler
  • dyn.stronghold.mounts.tank.landslide
  • dyn.stronghold.mounts.tirsa.premier
  • dyn.stronghold.mounts.vectron.ranger
  • dyn.stronghold.mounts.vondell.onyx
  • dyn.stronghold.sign.decals.quesh.damage_mark_decal
  • dyn.stronghold.sign.decals.saber_marking_straight
  • dyn.stronghold.technological.machines.droids.destroyed_battledroid
  • dyn.stronghold.technological.machines.rakata.rakata_generator
  • dyn.stronghold.technological.machines.weapons.damaged_turret
  • dyn.stronghold.technological.terminals.rakata.broken_ancient_rakata_terminal
  • dyn.stronghold.technological.vehicles.mount.hutt_skiff.cantina
  • dyn.stronghold.technological.vehicles.mount.speederbike.irakie.irakie_falcon
  • dyn.stronghold.technological.vehicles.neutral.destroyed_speeder
  • dyn.stronghold.technological.vehicles.republic.damaged_atv
  • dyn.stronghold.utility.jukebox.lonely_mystery
  • dyn.stronghold.utility.noise_machine.noise_machine_birds
  • dyn.stronghold.utility.noise_machine.noise_machine_casino
  • dyn.stronghold.utility.noise_machine.noise_machine_party_chatter
  • dyn.stronghold.utility.noise_machine.noise_machine_rain
  • dyn.stronghold.utility.noise_machine.noise_machine_techlab
  • dyn.stronghold.utility.noise_machine.noise_machine_temple_whispers
  • dyn.stronghold.utility.noise_machine.noise_machine_thunder
  • dyn.stronghold.utility.noise_machine.noise_machine_waterfront
  • dyn.test.ammer.star_fortress.destructible_window
  • dyn.test.chrisc.gamescom_lightbox_01
  • dyn.test.dhayden.test_throne_room_utility_backup_v01
  • dyn.test.dhayden.test_throne_room_utility_backup_v02
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  • dyn.test.dhayden.test_throne_room_utility_backup_v07
  • dyn.test.rkittrell.training.example_quest_1.explosive_barrel
  • enc.alliance.alderaan.lokin.enc_domesticated_rakling
  • enc.alliance.alderaan.lokin.enc_enraged_raklings
  • enc.alliance.alderaan.lokin.enc_genetic_research_probe
  • enc.alliance.alderaan.lokin.enc_lokin
  • enc.alliance.alderaan.lokin.enc_probe_adds_00s
  • enc.alliance.alderaan.lokin.enc_probe_adds_20s
  • enc.alliance.alderaan.lokin.enc_probe_adds_40s
  • enc.alliance.alderaan.lokin.enc_probe_adds_wave_1
  • enc.alliance.alderaan.lokin.enc_research_probe_adds
  • enc.alliance.hoth.blizz.enc_ugnaughts
  • enc.alliance.hoth.qyzen.enc_jagannath_targets
  • enc.alliance.ilum.xalek.enc_foremans_camp
  • enc.alliance.ilum.xalek.enc_foremans_camp_confrontation
  • enc.alliance.ilum.xalek.enc_foremans_camp_dead_generic_miners
  • enc.alliance.ilum.xalek.enc_foremans_camp_post_confrontation
  • enc.alliance.ilum.xalek.enc_xalek_combat
  • enc.alliance.ilum.xalek.enc_xalek_confrontation
  • enc.alliance.nar_shaddaa.guss.enc_private_security
  • enc.alliance.nar_shaddaa.rusk_and_skadge.enc_black_suns
  • enc.alliance.nar_shaddaa.rusk_and_skadge.enc_black_suns_phase
  • enc.alliance.nar_shaddaa.rusk_and_skadge.enc_rusk_ambient
  • enc.alliance.nar_shaddaa.rusk_and_skadge.enc_rusk_team
  • enc.alliance.nar_shaddaa.rusk_and_skadge.enc_skadge_team
  • enc.alliance.yavin.talos.enc_dispensed_massassi
  • enc.alliance.yavin.talos.enc_dispensed_massassi_forever_survive
  • enc.alliance.yavin.talos.enc_massassi_guards
  • enc.alliance.zakuul.bowdaar.enc_gladiators
  • enc.alliance.zakuul.yuun.hearald_ambusher
  • enc.exp.seasons.01.ep_01.enc_arrival_guard
  • enc.exp.seasons.01.ep_01.enc_crew_fleeing_1
  • enc.exp.seasons.01.ep_01.enc_crew_fleeing_engineering
  • enc.exp.seasons.01.ep_01.enc_crew_troopers_1
  • enc.exp.seasons.01.ep_01.enc_crew_troopers_3
  • enc.exp.seasons.01.ep_01.enc_docking_clamp
  • enc.exp.seasons.01.ep_01.enc_hangar_boss
  • enc.exp.seasons.01.ep_01.enc_hangar_troopers
  • enc.exp.seasons.01.ep_01.enc_shield_room
  • enc.exp.seasons.01.ep_01.enc_skytrooper_boarders_1
  • enc.exp.seasons.01.ep_01.enc_skytrooper_boarders_1a
  • enc.exp.seasons.01.ep_01.enc_skytrooper_boarders_2
  • enc.exp.seasons.01.ep_01.enc_skytrooper_boarders_3
  • enc.exp.seasons.01.ep_01.enc_skytrooper_boarders_4
  • enc.exp.seasons.01.ep_01.enc_skytrooper_boarders_hangar
  • enc.exp.seasons.01.ep_01.enc_skytrooper_encounter
  • enc.exp.seasons.01.ep_01.enc_turbo_laser_boss
  • enc.exp.seasons.01.ep_02.multi.prototype_boss
  • enc.exp.seasons.01.ep_02.multi.zakuul_knights
  • enc.exp.seasons.01.ep_02.multi.zakuul_knights_novo
  • enc.exp.seasons.01.ep_02.trash.carbonite_chamber_guards
  • enc.exp.seasons.01.ep_02.trash.hall_guards_01
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_class_boss
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_class_boss_jedi
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_duo
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_emp_citizen_a
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_emp_citizen_b
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_lesser_monolith
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_monolith
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_rep_citizens_a
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_rep_citizens_b
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.enc_warrior_cc
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.return_npc
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.skytroopers
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.skytroopers_global
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.skytroopers_global_b
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.skytroopers_global_c
  • enc.exp.seasons.01.ep_02_a_dream_of_empire.skytroopers_global_d
  • enc.exp.seasons.01.ep_03.ambient.carbonite_scientists
  • enc.exp.seasons.01.ep_03.ambient.droid_factory_workers
  • enc.exp.seasons.01.ep_03.ambient.droid_factory_workers_cine
  • enc.exp.seasons.01.ep_03.ambient.droid_factory_workers_dispensed
  • enc.exp.seasons.01.ep_03.ambient.office_workers
  • enc.exp.seasons.01.ep_03.ambient.office_workers_lobby
  • enc.exp.seasons.01.ep_03.ambient.office_workers_lobby_dispensed
  • enc.exp.seasons.01.ep_03.boss.dark_side_wave_fight
  • enc.exp.seasons.01.ep_03.boss.novo
  • enc.exp.seasons.01.ep_03.boss.novo_tanek
  • enc.exp.seasons.01.ep_03.boss.prototype_miniboss
  • enc.exp.seasons.01.ep_03.boss.skybridge_miniboss
  • enc.exp.seasons.01.ep_03.boss.tanek
  • enc.exp.seasons.01.ep_03.trash.carbonite_facility_skytroopers
  • enc.exp.seasons.01.ep_03.trash.carbonite_hallway
  • enc.exp.seasons.01.ep_03.trash.carbonite_hallway_dispensed
  • enc.exp.seasons.01.ep_03.trash.carbonite_hallway_dispensed_chain
  • enc.exp.seasons.01.ep_03.trash.carbonite_hallway_dispensed_chain_2
  • enc.exp.seasons.01.ep_03.trash.darkside_halls
  • enc.exp.seasons.01.ep_03.trash.droid_factory_floor_01
  • enc.exp.seasons.01.ep_03.trash.droid_factory_floor_02
  • enc.exp.seasons.01.ep_03.trash.droid_factory_floor_03
  • enc.exp.seasons.01.ep_03.trash.droid_factory_floor_04
  • enc.exp.seasons.01.ep_03.trash.droid_factory_hall_01
  • enc.exp.seasons.01.ep_03.trash.droid_factory_hall_02
  • enc.exp.seasons.01.ep_03.trash.droid_factory_hall_standard
  • enc.exp.seasons.01.ep_03.trash.droid_factory_hall_static
  • enc.exp.seasons.01.ep_03.trash.droid_factory_lobby_01
  • enc.exp.seasons.01.ep_03.trash.droid_factory_lobby_02
  • enc.exp.seasons.01.ep_03.trash.droid_factory_lobby_03
  • enc.exp.seasons.01.ep_03.trash.droid_factory_lobby_04
  • enc.exp.seasons.01.ep_03.trash.lightning_strike
  • enc.exp.seasons.01.ep_03.trash.office_hallway
  • enc.exp.seasons.01.ep_03.trash.office_hallway_dispensed
  • enc.exp.seasons.01.ep_03.trash.office_hallway_dispensed_chain
  • enc.exp.seasons.01.ep_03.trash.office_lobby
  • enc.exp.seasons.01.ep_03.trash.scaffold_final_encounter
  • enc.exp.seasons.01.ep_03.trash.scaffold_general
  • enc.exp.seasons.01.ep_03.trash.scaffold_general_global
  • enc.exp.seasons.01.ep_03.trash.skytroopers_dispensed
  • enc.exp.seasons.01.ep_04.phase_crash_site
  • enc.exp.seasons.01.ep_04.phase_debris
  • enc.exp.seasons.01.ep_04.phase_debris_boss
  • enc.exp.seasons.01.ep_04.phase_debris_post
  • enc.exp.seasons.01.ep_04.phase_grove
  • enc.exp.seasons.01.ep_04.phase_grove_post
  • enc.exp.seasons.01.ep_04.phase_swampy_boss
  • enc.exp.seasons.01.ep_04.phase_swampy_gravestone
  • enc.exp.seasons.01.ep_04.phase_swampy_gravestone_exterior
  • enc.exp.seasons.01.ep_04.public_swamp
  • enc.exp.seasons.01.ep_05.mob.phase_gravestone_escape
  • enc.exp.seasons.01.ep_05.mob.phase_gravestone_wave_1
  • enc.exp.seasons.01.ep_05.mob.phase_gravestone_wave_2
  • enc.exp.seasons.01.ep_06.story.enc_berusal
  • enc.exp.seasons.01.ep_06.story.enc_gang_leader
  • enc.exp.seasons.01.ep_06.story.enc_heskal
  • enc.exp.seasons.01.ep_06.story.enc_heskal_phase_2_dark
  • enc.exp.seasons.01.ep_06.story.enc_heskal_phase_2_light
  • enc.exp.seasons.01.ep_06.story.enc_maral
  • enc.exp.seasons.01.ep_06.story.enc_tanno_vik
  • enc.exp.seasons.01.ep_06.story.enc_tersu
  • enc.exp.seasons.01.ep_06.story.enc_vanat
  • enc.exp.seasons.01.ep_06.trash.gang_1
  • enc.exp.seasons.01.ep_06.trash.gang_2
  • enc.exp.seasons.01.ep_07.ambient.phase_poi01_droids
  • enc.exp.seasons.01.ep_07.mob.phase_episode_end
  • enc.exp.seasons.01.ep_07.mob.phase_gravestone_creatures_01
  • enc.exp.seasons.01.ep_07.mob.phase_poi01_creatures
  • enc.exp.seasons.01.ep_07.mob.phase_poi01_creatures_dispensed
  • enc.exp.seasons.01.ep_07.mob.phase_poi03_arena_bosses
  • enc.exp.seasons.01.ep_07.mob.public_poi02_skytroopers
  • enc.exp.seasons.01.ep_07.mob.public_poi04_gangs
  • enc.exp.seasons.01.ep_07.quest.scene_02_failed_tunnel_bonus
  • enc.exp.seasons.01.ep_07.quest.scene_03_cantina_herald
  • enc.exp.seasons.01.ep_07.quest.scene_08_stronghold_herald
  • enc.exp.seasons.01.ep_07.quest.scene_09_novo_razor
  • enc.exp.seasons.01.ep_08.enc_arcann_at_enclave
  • enc.exp.seasons.01.ep_08.enc_arcann_control_spar
  • enc.exp.seasons.01.ep_08.enc_control_spar_troopers
  • enc.exp.seasons.01.ep_08.enc_skytrooper_scions_den
  • enc.exp.seasons.01.ep_08.enc_skytroopers_escape_to_gravestone
  • enc.exp.seasons.01.ep_08.enc_skytroopers_gravestone_battleground
  • enc.exp.seasons.01.ep_08.enc_skytroopers_scion_courtyard
  • enc.exp.seasons.01.ep_08.enc_tanno_vik
  • enc.exp.seasons.01.ep_08.enc_zakuul_knight
  • enc.exp.seasons.01.ep_08.trash.enc_citizens
  • enc.exp.seasons.01.ep_08.trash.enc_control_spar_1
  • enc.exp.seasons.01.ep_08.trash.enc_control_spar_2
  • enc.exp.seasons.01.ep_08.trash.enc_free_zone_platform
  • enc.exp.seasons.01.ep_08.trash.enc_invaders
  • enc.exp.seasons.01_dailies.arena_group_01
  • enc.exp.seasons.01_dailies.arena_group_01_boss
  • enc.exp.seasons.01_dailies.arena_group_02
  • enc.exp.seasons.01_dailies.arena_group_02_boss
  • enc.exp.seasons.01_dailies.arena_group_03
  • enc.exp.seasons.01_dailies.arena_group_03_boss
  • enc.exp.seasons.01_dailies.arena_group_04
  • enc.exp.seasons.01_dailies.arena_group_04_boss
  • enc.exp.seasons.01_dailies.arena_group_05
  • enc.exp.seasons.01_dailies.arena_group_05_boss
  • enc.exp.seasons.01_dailies.arena_group_06
  • enc.exp.seasons.01_dailies.arena_group_06_boss
  • enc.exp.seasons.01_dailies.arena_group_07
  • enc.exp.seasons.01_dailies.arena_group_07_boss
  • enc.exp.seasons.01_dailies.arena_group_08
  • enc.exp.seasons.01_dailies.arena_group_08_boss
  • enc.exp.seasons.01_dailies.arena_group_09
  • enc.exp.seasons.01_dailies.arena_group_09_boss
  • enc.exp.seasons.01_dailies.arena_group_10
  • enc.exp.seasons.01_dailies.arena_group_10_boss
  • enc.flashpoint.arena.arena_01.round_01.enc_boss_01a
  • enc.flashpoint.arena.arena_01.round_01.enc_boss_01b
  • enc.flashpoint.arena.arena_01.round_01.enc_boss_01c
  • enc.flashpoint.arena.arena_01.round_02.enc_scenario_2a_group_01
  • enc.flashpoint.arena.arena_01.round_02.enc_scenario_2a_group_02
  • enc.flashpoint.arena.arena_01.round_02.enc_scenario_2a_group_03
  • enc.flashpoint.arena.arena_01.round_02.enc_scenario_2b_mobs
  • enc.flashpoint.arena.arena_01.round_02.enc_scenario_2c_boss
  • enc.flashpoint.star_fortress.boss.bunker_boss.alderaan
  • enc.flashpoint.star_fortress.boss.bunker_boss.belsavis
  • enc.flashpoint.star_fortress.boss.bunker_boss.hoth
  • enc.flashpoint.star_fortress.boss.bunker_boss.nar_shadda
  • enc.flashpoint.star_fortress.boss.bunker_boss.tatooine
  • enc.flashpoint.star_fortress.boss.bunker_boss.voss
  • enc.flashpoint.star_fortress.boss.bunker_boss.voss_add
  • enc.flashpoint.star_fortress.boss.droid_factory.enc_droid_facotry_adds_left_01
  • enc.flashpoint.star_fortress.boss.droid_factory.enc_droid_facotry_adds_left_02
  • enc.flashpoint.star_fortress.boss.droid_factory.enc_droid_facotry_adds_right_01
  • enc.flashpoint.star_fortress.boss.droid_factory.enc_droid_facotry_adds_right_02
  • enc.flashpoint.star_fortress.boss.droid_factory.enc_droid_facotry_boss
  • enc.flashpoint.star_fortress.boss.expert_boss.exarch_holo_taunt
  • enc.flashpoint.star_fortress.boss.expert_boss.exarch_platform
  • enc.flashpoint.star_fortress.boss.expert_boss.exarch_ring_01_leap_away
  • enc.flashpoint.star_fortress.boss.expert_boss.exarch_ring_02
  • enc.flashpoint.star_fortress.boss.expert_boss.exarch_ring_03
  • enc.flashpoint.star_fortress.boss.expert_boss.exarch_ring_04
  • enc.flashpoint.star_fortress.boss.expert_boss.exarch_walk_away
  • enc.flashpoint.star_fortress.boss.expert_boss.final_platform_aoe_caster
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_01_skytroopers
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_02_exarch_guard_adds
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_02_exarch_guards
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_02_exit_skytroopers
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_03_entrance_skytroopers
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_03_exarch_guard_adds
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_03_exarch_guards
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_03_reactor_drone_ambient
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_03_reactor_drone_left
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_03_reactor_drone_right
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_04_exarch_guard_adds
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_04_exarch_guards
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_04_reactor_drone_ambient
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_04_reactor_drone_left
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_04_reactor_drone_right
  • enc.flashpoint.star_fortress.boss.expert_boss.ring_04_wandering_beam_target
  • enc.flashpoint.star_fortress.boss.solo_boss.adds_humanoid_elevator_left
  • enc.flashpoint.star_fortress.boss.solo_boss.adds_humanoid_elevator_right
  • enc.flashpoint.star_fortress.boss.solo_boss.adds_skytrooper_drop
  • enc.flashpoint.star_fortress.boss.solo_boss.adds_skytrooper_drop_left
  • enc.flashpoint.star_fortress.boss.solo_boss.adds_skytrooper_drop_right
  • enc.flashpoint.star_fortress.boss.solo_boss.station_ai_combat_detector
  • enc.flashpoint.star_fortress.boss.solo_boss.station_ai_droid
  • enc.flashpoint.star_fortress.boss.solo_boss.station_ai_hologram
  • enc.flashpoint.star_fortress.shield_bunker.entrance_guardian
  • enc.flashpoint.star_fortress.shield_bunker.trash
  • enc.location.flashpoint.raid.eternity_vault.enemy.enc_boss_puzzle_treasure
  • enc.location.flashpoint.shared.crimson_vengeance.enemy.enc_boss_ikoral_zealot
  • enc.test.rkittrell.training.example_quest_1.bioshock_troops
  • enc.test.rkittrell.training.example_quest_1.darthbaadgai
  • enc.test.rkittrell.training.example_quest_1.darthbaadgai_henchmen
  • enc.test.rkittrell.training.example_quest_2.dr_wurzdood
  • enc.test.rkittrell.training.example_quest_2.republic_guard
  • enc.test.rkittrell.training.example_quest_2.wurzdood_genetic_monstrosity
  • enc.test.rkittrell.training.example_quest_3.darth_vkhuld_jyps
  • enc.test.rkittrell.training.example_quest_3.gen_arik_villager
  • enc.test.rkittrell.training.example_quest_3_bonus.mesmerized_villager
  • epp.agent.imperial_preparation.cast_instant
  • epp.agent.skill.marksmanship.marksmans_finesse.max_stacks
  • epp.agent.skill.medic.enduring_kolto.proc
  • epp.agent.skill.utility.curbing_shots
  • epp.agent.skill.utility.lumbering_impact
  • epp.agent.skill.utility.over_prepared
  • epp.agent.skill.utility.pulse_screen
  • epp.agent.teleport.instant_cast
  • epp.agent.teleport.speed_buff
  • epp.alliance.alderaan.lokin.deploy_probe
  • epp.alliance.yavin.talos.elder_keeper_keepers_fury
  • epp.bounty_hunter.rocket_out.cast_instant
  • epp.bounty_hunter.skill.adhesive_supplements.slow_loop
  • epp.bounty_hunter.skill.energy_burn.burn_loop
  • epp.bounty_hunter.skill.explored_area.speed_buff
  • epp.bounty_hunter.skill.jet_speed.speed_loop
  • epp.bounty_hunter.skill.neural_delay.snare_loop
  • epp.bounty_hunter.skill.smoke_screen.gain_effect
  • epp.bounty_hunter.skill.supercharged_defense.buff_loop
  • epp.bounty_hunter.skill.surging_shots.max_stacks_loop
  • epp.bounty_hunter.translocate.buff_loop
  • epp.bounty_hunter.translocate.buff_loop_end_temporary
  • epp.bounty_hunter.translocate.cast_end
  • epp.bounty_hunter.translocate.cast_loop
  • epp.cine.appearances.cine_rapid_fire_01_loop_blue
  • epp.cine.appearances.cine_suppressive_fire_less_loop_blue
  • epp.cine.blasters.blaster_rifle_straight_shot_blue
  • epp.cine.blasters.blaster_rifle_straight_shot_red
  • epp.cine.blasters.weapon_fire_single_hit_blue
  • epp.cine.blasters.weapon_fire_single_hit_green
  • epp.cine.blasters.weapon_fire_single_miss_blue
  • epp.cine.blasters.weapon_fire_single_miss_green
  • epp.cine.blasters.weapon_fire_single_notarget_blue
  • epp.companion.class.ranged.aoe_taunt_ranged_tank_clone
  • epp.companion.class.ranged.aoe_taunt_ranged_tank_clone_rifle
  • epp.companion.class.ranged.single_target_dot_rifle
  • epp.companion.weapon_set.droid.attack
  • epp.companion.weapon_set.droid.dps.aoe_attack
  • epp.companion.weapon_set.droid.dps.execution
  • epp.companion.weapon_set.droid.dps.single_target_damage
  • epp.companion.weapon_set.droid.dps.single_target_dot
  • epp.companion.weapon_set.droid.healer.aoe_heal_cast
  • epp.companion.weapon_set.droid.healer.aoe_hot
  • epp.companion.weapon_set.droid.healer.aoe_hot_heal_tick
  • epp.companion.weapon_set.droid.healer.single_heal_cast
  • epp.companion.weapon_set.droid.healer.single_target_hot
  • epp.companion.weapon_set.droid.healer.single_target_shield
  • epp.companion.weapon_set.droid.tank.aoe_damage
  • epp.companion.weapon_set.droid.tank.single_target_melee_attack
  • epp.companion.weapon_set.droid.tank.single_target_taunt
  • epp.companion.weapon_set.dual_blaster.aoe_heal_cast
  • epp.companion.weapon_set.dual_blaster.single_heal_cast
  • epp.companion.weapon_set.dual_blaster.single_target_damage
  • epp.companion.weapon_set.dual_blaster.tank_aoe_damage
  • epp.companion.weapon_set.ranged.tank.aoe_taunt_target
  • epp.companion.weapon_set.ranged.tank.single_taunt_cast
  • epp.creature.battle_droid.dual_arm_flame_thrower_burn
  • epp.creature.battle_droid.dual_arm_flame_thrower_cast
  • epp.creature.battle_droid.dual_arm_flame_thrower_exit
  • epp.creature.battle_droid.dual_arm_flame_thrower_straight
  • epp.exp.seasons.01.emperors_powers.death_blast
  • epp.exp.seasons.01.emperors_powers.passive
  • epp.exp.seasons.01.ep_01.end_prisoner_walk
  • epp.exp.seasons.01.ep_01.prisoner_walk
  • epp.exp.seasons.01.ep_01.ship_damage
  • epp.exp.seasons.01.ep_01.teleport_to_target
  • epp.exp.seasons.01.ep_02_a_dream_of_empire.carbonite_sickness
  • epp.exp.seasons.01.ep_02_a_dream_of_empire.carbonite_sickness_end
  • epp.exp.seasons.01.ep_02_a_dream_of_empire.monolith.knockback.cast
  • epp.exp.seasons.01.ep_02_a_dream_of_empire.monolith.knockback.cooldown
  • epp.exp.seasons.01.ep_02_a_dream_of_empire.monolith.shout.pre_cast
  • epp.exp.seasons.01.ep_02_a_dream_of_empire.skytrooper_spawn_in
  • epp.exp.seasons.01.ep_02_a_dream_of_empire.wampa_boss_spawnin
  • epp.exp.seasons.01.ep_03.boss.novo.backflip_teleport
  • epp.exp.seasons.01.ep_03.boss.novo.dash
  • epp.exp.seasons.01.ep_03.boss.novo.flurry
  • epp.exp.seasons.01.ep_03.boss.novo.flurry_b
  • epp.exp.seasons.01.ep_03.boss.novo.flurry_c
  • epp.exp.seasons.01.ep_03.boss.novo.force_leap
  • epp.exp.seasons.01.ep_03.boss.novo.hilt_strike
  • epp.exp.seasons.01.ep_03.boss.novo.pike_plant
  • epp.exp.seasons.01.ep_03.boss.novo.pike_plant_persist
  • epp.exp.seasons.01.ep_03.boss.novo.pike_plant_target
  • epp.exp.seasons.01.ep_03.boss.novo.stance
  • epp.exp.seasons.01.ep_03.boss.novo.sweep_attack
  • epp.exp.seasons.01.ep_03.boss.tanek.dash
  • epp.exp.seasons.01.ep_03.boss.tanek.flurry
  • epp.exp.seasons.01.ep_03.boss.tanek.flurry_b
  • epp.exp.seasons.01.ep_03.boss.tanek.flurry_c
  • epp.exp.seasons.01.ep_03.boss.tanek.force_leap
  • epp.exp.seasons.01.ep_03.boss.tanek.force_wave
  • epp.exp.seasons.01.ep_03.boss.tanek.smash
  • epp.exp.seasons.01.ep_03.cine_weapon_fire_single_notarget_blue_fast
  • epp.exp.seasons.01.ep_03.clock_lightning
  • epp.exp.seasons.01.ep_03.lightning_strike
  • epp.exp.seasons.01.ep_03.npc_run_around_corner_left
  • epp.exp.seasons.01.ep_03.npc_run_stright_panic
  • epp.exp.seasons.01.ep_03.skytrooper_missile_aoe_cone
  • epp.exp.seasons.01.ep_03.skytrooper_missile_caster_loop
  • epp.exp.seasons.01.ep_03.skytrooper_missile_caster_loop_exit
  • epp.exp.seasons.01.ep_03.skytrooper_missile_fire
  • epp.exp.seasons.01.ep_03.spawnin_droid_ceiling_dropin
  • epp.exp.seasons.01.ep_03.spawnin_droid_ceiling_dropin_1_25
  • epp.exp.seasons.01.ep_03.weapon_locker.change_stance
  • epp.exp.seasons.01.ep_03.weapon_locker.impact
  • epp.exp.seasons.01.ep_03.weapon_locker.rifle_blast_cast
  • epp.exp.seasons.01.ep_06.project_cast
  • epp.exp.seasons.01.ep_06.project_ground_target
  • epp.exp.seasons.01.ep_06.project_target
  • epp.exp.seasons.01.ep_06.valkorion_power
  • epp.exp.seasons.01.ep_08.arcan_charged_leap
  • epp.exp.seasons.01.ep_08.arcan_charged_leap_cast
  • epp.exp.seasons.01.ep_08.arcann_charge_saber_buff
  • epp.exp.seasons.01.ep_08.arcann_charge_saber_cast
  • epp.exp.seasons.01.ep_08.arcann_charge_saber_proc
  • epp.exp.seasons.01.ep_08.arcann_charged_smash
  • epp.exp.seasons.01.ep_08.arcann_charged_smash_cast
  • epp.exp.seasons.01.ep_08.arcann_discharge_target
  • epp.exp.seasons.01.ep_08.arcann_shockwave
  • epp.exp.seasons.01.ep_08.arcann_stun
  • epp.exp.seasons.01.ep_08.arcann_undefeatable_defense
  • epp.exp.seasons.01.ep_08.lightning_storm_cast
  • epp.exp.seasons.01.ep_08.lightning_storm_ground_target
  • epp.exp.seasons.01.ep_08.lightning_storm_target
  • epp.exp.seasons.01.multi.valkorion_powers.dark_shield
  • epp.flashpoint.star_fortress.boss.bunker_boss.hoth.cone_indicator
  • epp.flashpoint.star_fortress.boss.bunker_boss.tatooine.mine_cast_anim
  • epp.flashpoint.star_fortress.boss.bunker_boss.tatooine.mine_gtaoe
  • epp.flashpoint.star_fortress.boss.bunker_boss.voss.plasmatize_burn
  • epp.flashpoint.star_fortress.boss.bunker_boss.voss.plasmatize_probe
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_adds_concentra_firepwower_impact
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_adds_concetrate_firepower_cast
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_concentrate_firepower_cast_loop
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_cannons
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_cannons_despawn
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_fire_both
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_fire_left
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_fire_right
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_gtaoe_warning
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_hit
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_missile_channel_cancel
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_missile_channel_cast
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_missile_channel_explosion
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_missile_channel_final_explosion
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_relocate_cast
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_relocate_energy_shield
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_relocate_explosion
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_relocate_explosion_impact
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_relocate_initial_impact
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_relocate_precast
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_rocket_punch
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_stockstrike_stun
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_summon_adds_cast
  • epp.flashpoint.star_fortress.boss.droid_factory.atk_summon_adds_cast_end
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_add_spawn
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_boss_armor_complete
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_boss_death
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_boss_neck_cap
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_boss_spawn
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_boss_spawn_draw_weapon
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_boss_spawn_end
  • epp.flashpoint.star_fortress.boss.droid_factory.droid_flight_mode
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_destroy_window_cast
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_knockback_lightning
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_leap_high
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_leap_low
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_active
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_active_fallthrough_loop
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_base
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_beam_left
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_beam_right
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_broken
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_charge_cancel
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_charge_cancel_stun
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_charge_cancel_stun_end
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_charging
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_charging_end
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_charging_nostun
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_charging_nostun_end
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.force_lightning_2handed_channel_end
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.force_lightning_2handed_channel_loop
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.force_pull_cast
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.force_pull_target
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.force_pull_target_ballistic
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.small_round_gtaoe_cast
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.small_round_gtaoe_cast_end
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.small_round_gtaoe_hit
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.small_round_gtaoe_projectile
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.wandering_beam_aoe_strike
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.wandering_beam_cast_end
  • epp.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.wandering_beam_cast_loop
  • epp.flashpoint.star_fortress.boss.expert_boss.exh_area_rumble_high_01
  • epp.flashpoint.star_fortress.boss.expert_boss.exh_area_rumble_high_02
  • epp.flashpoint.star_fortress.boss.expert_boss.exh_area_rumble_low
  • epp.flashpoint.star_fortress.boss.expert_boss.exh_sun_damage_fire
  • epp.flashpoint.star_fortress.boss.expert_boss.exh_sun_damage_grapple_pole
  • epp.flashpoint.star_fortress.boss.expert_boss.final_platform.aoe_debris_fall_camera_shake
  • epp.flashpoint.star_fortress.boss.expert_boss.final_platform.aoe_debris_fall_cast
  • epp.flashpoint.star_fortress.boss.expert_boss.final_platform.aoe_debris_fall_impact
  • epp.flashpoint.star_fortress.boss.expert_boss.final_platform.force_pike_flurry
  • epp.flashpoint.star_fortress.boss.expert_boss.final_platform.shield_equipped_loop
  • epp.flashpoint.star_fortress.boss.expert_boss.final_platform.test
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_radiation_shield_broken
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_radiation_shield_cast
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_radiation_shield_impact
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_shield_drainer_end
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_shield_drainer_end_explode
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_shield_drainer_loop
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_shield_drainer_target_stun
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_shield_drainer_target_stun_end
  • epp.flashpoint.star_fortress.boss.expert_boss.itm_shield_drainer_target_stun_end_drained
  • epp.flashpoint.star_fortress.boss.expert_boss.reactor_drone_attachemnts
  • epp.flashpoint.star_fortress.boss.expert_boss.reactor_drone_attachemnts_dead
  • epp.flashpoint.star_fortress.boss.expert_boss.reactor_drone_chain_lightning_cast_end
  • epp.flashpoint.star_fortress.boss.expert_boss.reactor_drone_chain_lightning_cast_loop
  • epp.flashpoint.star_fortress.boss.expert_boss.reactor_drone_chain_lightning_jump_targets
  • epp.flashpoint.star_fortress.boss.expert_boss.reactor_drone_hand_flurry
  • epp.flashpoint.star_fortress.boss.expert_boss.reactor_drone_spawn
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.battering_assault_cast
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.battering_assault_target_loop
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.boss_droid_death
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.force_charge_multi_01
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.force_charge_multi_02
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.force_lightning_channel_end
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.force_lightning_channel_loop
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.force_push
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.force_push_impact
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.heal_tick
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.overload_cast
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.overload_dot_proc
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.overload_impact
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.stun_breaker
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.stun_breaker_loop
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.sunder_cast
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.sunder_target_loop
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.turbulence_cast_end
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.turbulence_cast_loop
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid.turbulence_target_loop
  • epp.flashpoint.star_fortress.boss.solo_boss.boss_droid_spawn
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_arm_blades
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_arm_blades_retract
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_arm_blades_spawn
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_attachments
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_beam
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_death
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_flicker
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_glow_particles
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_impact
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_projector
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_transfer
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_holo_turn
  • epp.flashpoint.star_fortress.boss.solo_boss.droid_possessed_loop
  • epp.flashpoint.star_fortress.boss.solo_boss.forcefield_knockback_impact
  • epp.flashpoint.star_fortress.boss.solo_boss.trash_transfer_download_cast_loop
  • epp.flashpoint.star_fortress.environmental.air_duct_drop
  • epp.flashpoint.star_fortress.environmental.air_duct_hide
  • epp.flashpoint.star_fortress.environmental.theron_barks.hyperspace_enter_ald
  • epp.flashpoint.star_fortress.environmental.theron_barks.hyperspace_enter_bel
  • epp.flashpoint.star_fortress.environmental.theron_barks.hyperspace_enter_hot
  • epp.flashpoint.star_fortress.environmental.theron_barks.hyperspace_enter_nar
  • epp.flashpoint.star_fortress.environmental.theron_barks.hyperspace_enter_tat
  • epp.flashpoint.star_fortress.environmental.theron_barks.hyperspace_enter_vos
  • epp.flashpoint.star_fortress.environmental.theron_barks.hyperspace_exit_random
  • epp.flashpoint.star_fortress.trash.enter_inquisitor_stance
  • epp.flashpoint.star_fortress.trash.enter_warrior_stance
  • epp.flurry.droid.probe_droid.probe_droid_melee_test
  • epp.generic.char_create.weapon_stance.agent_operative
  • epp.generic.char_create.weapon_stance.agent_sniper
  • epp.generic.char_create.weapon_stance.bounty_hunter_mercenary
  • epp.generic.char_create.weapon_stance.bounty_hunter_power_tech
  • epp.generic.char_create.weapon_stance.jedi_guardian
  • epp.generic.char_create.weapon_stance.jedi_marauder
  • epp.generic.char_create.weapon_stance.jedi_sage
  • epp.generic.char_create.weapon_stance.jedi_sentinel
  • epp.generic.char_create.weapon_stance.jedi_shadow
  • epp.generic.char_create.weapon_stance.sith_assassin
  • epp.generic.char_create.weapon_stance.sith_juggernaut
  • epp.generic.char_create.weapon_stance.sith_sorcerer
  • epp.generic.char_create.weapon_stance.smuggler_gunslinger
  • epp.generic.char_create.weapon_stance.smuggler_scoundrel
  • epp.generic.char_create.weapon_stance.trooper_commando
  • epp.generic.char_create.weapon_stance.trooper_vanguard
  • epp.jedi_consular.shadow_stride.instant_teleport
  • epp.jedi_consular.shadow_stride.speed_buff
  • epp.jedi_consular.skill.atrophying_attacks
  • epp.jedi_consular.skill.benevolent_haste
  • epp.jedi_consular.skill.dizzying_force
  • epp.jedi_consular.skill.ethereal_entity_end
  • epp.jedi_consular.skill.ethereal_entity_loop
  • epp.jedi_consular.skill.kinetic_acceleration
  • epp.jedi_consular.skill.snaring_strikes
  • epp.jedi_knight.blade_blitz.blitz_end
  • epp.jedi_knight.blade_blitz.cast_instant
  • epp.jedi_knight.blade_blitz.main_hand_target
  • epp.jedi_knight.blade_blitz.off_hand_target
  • epp.jedi_knight.resolute.cast
  • epp.jedi_knight.skill.burning_slices
  • epp.jedi_knight.skill.centered_focus
  • epp.jedi_knight.skill.defensive_swings
  • epp.jedi_knight.skill.focused_freedom_speed_loop
  • epp.jedi_knight.skill.protective_focus
  • epp.jedi_knight.skill.unwavering_resolve
  • epp.legacy.class_unlock.bounty_hunter.flamethrower_cast
  • epp.legacy.class_unlock.jedi_consular.legacy_project.cast
  • epp.legacy.class_unlock.jedi_consular.legacy_project.debris_end
  • epp.legacy.class_unlock.jedi_consular.legacy_project.debris_start
  • epp.legacy.class_unlock.jedi_knight.force_sweep_impact
  • epp.legacy.class_unlock.sith_inquisitor.legacy_force_lightning.buff
  • epp.legacy.class_unlock.sith_inquisitor.legacy_force_lightning.channel_loop
  • epp.legacy.class_unlock.sith_inquisitor.legacy_lightning_storm.buff
  • epp.legacy.class_unlock.trooper.legacy_sticky_grenade.plasma_explosion
  • epp.location.pvp.warzone.yavin.vip_kneel_aoe
  • epp.mtx.companion.creature.akk_dog.bite
  • epp.mtx.companion.creature.akk_dog.bite_bleed
  • epp.mtx.companion.creature.akk_dog.charge
  • epp.mtx.companion.creature.akk_dog.swipe
  • epp.mtx.companion.droid.probe_droid.flamethrower
  • epp.mtx.companion.droid.probe_droid.rocket_launcher
  • epp.mtx.packs.alliance_hypercrate_open
  • epp.mtx.packs.alliance_pack_open
  • epp.mtx.toy.gree_hypergate
  • epp.mtx.toy.gree_hypergate_end
  • epp.mtx.toy.log_mount
  • epp.mtx.toy.log_mount_exit
  • epp.npc.ability.all_episodic.humanoid.buffs.negative.armor_melt_cast
  • epp.npc.ability.all_episodic.humanoid.buffs.negative.armor_melt_debuff
  • epp.npc.ability.all_episodic.humanoid.multi.tech.cover_pulse
  • epp.npc.ability.all_episodic.humanoid.multi.tech.ground_target_missiles
  • epp.npc.ability.all_episodic.humanoid.multi.tech.rocket_boot_charge
  • epp.npc.ability.creature.acklay.ground_pound.cast_instant
  • epp.npc.ability.custom.boss.flashpoint.crimson_vengeance.darth_ikoral.lightning_vfx
  • epp.npc.ability.custom.boss.flashpoint.crimson_vengeance.darth_ikoral.scream_anim
  • epp.npc.ability.custom.boss.flashpoint.crimson_vengeance.darth_ikoral.scream_projectile
  • epp.npc.ability.custom.flashpoint.eternity_vault.soa.final_hurl_ground_target
  • epp.npc.ability.pole.force_pike.passive
  • epp.npc.ability.skytrooper.ballistics_scream
  • epp.npc.ability.skytrooper.bayonet_strike
  • epp.npc.ability.skytrooper.change_ammo
  • epp.npc.ability.skytrooper.change_ammo_long
  • epp.npc.ability.skytrooper.cover_fire
  • epp.npc.ability.skytrooper.death
  • epp.npc.ability.skytrooper.death_black
  • epp.npc.ability.skytrooper.death_camera_shake
  • epp.npc.ability.skytrooper.diving_rocket_punch
  • epp.npc.ability.skytrooper.firestorm_burn_target
  • epp.npc.ability.skytrooper.firestorm_channel
  • epp.npc.ability.skytrooper.firestorm_channel_exit
  • epp.npc.ability.skytrooper.flamethrower_channel
  • epp.npc.ability.skytrooper.flaming_fist
  • epp.npc.ability.skytrooper.flaming_fist_cast
  • epp.npc.ability.skytrooper.grenade_shot
  • epp.npc.ability.skytrooper.grenade_shot_cast
  • epp.npc.ability.skytrooper.grenade_shot_cryo
  • epp.npc.ability.skytrooper.gut
  • epp.npc.ability.skytrooper.headshot
  • epp.npc.ability.skytrooper.headshot_cast
  • epp.npc.ability.skytrooper.high_ground_channel
  • epp.npc.ability.skytrooper.high_ground_exit
  • epp.npc.ability.skytrooper.high_ground_ground_target
  • epp.npc.ability.skytrooper.high_ground_tick
  • epp.npc.ability.skytrooper.high_ground_tick_wrist_missile
  • epp.npc.ability.skytrooper.incendiary_missile_burn
  • epp.npc.ability.skytrooper.incendiary_missile_cast
  • epp.npc.ability.skytrooper.incendiary_missile_fire
  • epp.npc.ability.skytrooper.incendiary_missile_splash
  • epp.npc.ability.skytrooper.jet_charge_cast
  • epp.npc.ability.skytrooper.jet_charge_shoulder
  • epp.npc.ability.skytrooper.jetpack_down_1_rifle_out
  • epp.npc.ability.skytrooper.jetpack_down_2_rifle_out
  • epp.npc.ability.skytrooper.jetpack_up
  • epp.npc.ability.skytrooper.kick
  • epp.npc.ability.skytrooper.leaping_jetstorm
  • epp.npc.ability.skytrooper.leaping_jetstorm_bayonet
  • epp.npc.ability.skytrooper.passive_jets
  • epp.npc.ability.skytrooper.rocket_gut
  • epp.npc.ability.skytrooper.rocket_punch
  • epp.npc.ability.skytrooper.shotgun_burst
  • epp.npc.ability.skytrooper.shotgun_burst_cone
  • epp.npc.ability.skytrooper.shotgun_channel
  • epp.npc.ability.skytrooper.shotgun_channel_cone
  • epp.npc.ability.skytrooper.shotgun_target_impact
  • epp.npc.ability.skytrooper.stockstrike
  • epp.npc.ability.skytrooper.stun_round
  • epp.npc.ability.skytrooper.stun_round_cast
  • epp.npc.ability.skytrooper.super_jet_charge
  • epp.npc.ability.skytrooper.tactical_accelerant_cast_exit
  • epp.npc.ability.skytrooper.tactical_accelerant_cast_instant
  • epp.npc.ability.skytrooper.tactical_accelerant_cast_loop
  • epp.npc.ability.skytrooper.wrist_laser_channel
  • epp.npc.ability.skytrooper.wrist_laser_channel_bolt
  • epp.npc.ability.skytrooper.wrist_laser_instant
  • epp.npc.ability.skytrooper.wrist_missile_channel
  • epp.npc.ability.skytrooper.wrist_missile_fire
  • epp.npc.droid.astromech.ion_beam.cast_looping
  • epp.npc.droid.astromech.self_destruct.looping_tick
  • epp.npc.droid.astromech.shield_target.looping_target
  • epp.npc.droid.gonk_droid.passive_death
  • epp.operation.yavin_4.boss.atst.strafe_track_v2
  • epp.operation.yavin_4.boss.atst.targeted_missile_attack_v2
  • epp.operation.yavin_4.boss.atst.u1_ranged_flurry_attack
  • epp.operation.yavin_4.boss.atst.u2_ranged_flurry_attack
  • epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_green_cross
  • epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.4_way_split_cleave_red_cross
  • epp.placeables.exp.seasons.01.ep_01.door_open_end
  • epp.placeables.exp.seasons.01.ep_01.door_open_loop
  • epp.placeables.flashpoint.star_fortress.boss.expert_boss.grapple_fire
  • epp.placeables.flashpoint.star_fortress.boss.expert_boss.grapple_to_tower
  • epp.placeables.flashpoint.star_fortress.boss.expert_boss.jetpack_to_tower
  • epp.placeables.flashpoint.star_fortress.boss.expert_boss.jump_to_tower
  • epp.player.mount.creature.summon_success_nexu
  • epp.player.mount.creature.summon_success_whitefang
  • epp.player.selljunk
  • epp.pvp.ranked.season6.flag_bronze
  • epp.pvp.ranked.season6.flag_gold
  • epp.pvp.ranked.season6.flag_silver
  • epp.pvp.warzone.yavin.cone_ground_attack
  • epp.pvp.warzone.yavin.damage_support_aoe
  • epp.pvp.warzone.yavin.explosion_pbaoe
  • epp.pvp.warzone.yavin.flash_bang
  • epp.pvp.warzone.yavin.gtaoe.cast_loop
  • epp.pvp.warzone.yavin.imp_vip_aura
  • epp.pvp.warzone.yavin.rep_vip_aura
  • epp.pvp.warzone.yavin.speed_boost_cast
  • epp.pvp.warzone.yavin.vip_kneel_aoe
  • epp.racials.togruta.social
  • epp.racials.togruta.social_end
  • epp.sith_inquisitor.phantom_stride.instant_teleport
  • epp.sith_inquisitor.phantom_stride.speed_buff
  • epp.sith_inquisitor.skill.dark_speed
  • epp.sith_inquisitor.skill.dizzying_force
  • epp.sith_inquisitor.skill.languishing_lashes
  • epp.sith_inquisitor.skill.shifting_silhouette_end
  • epp.sith_inquisitor.skill.shifting_silhouette_loop
  • epp.sith_inquisitor.skill.snaring_slashes
  • epp.sith_inquisitor.skill.speed_surge
  • epp.sith_warrior.mad_dash.cast_instant
  • epp.sith_warrior.mad_dash.main_hand_target
  • epp.sith_warrior.mad_dash.off_hand_target
  • epp.sith_warrior.skill.bloody_slashes
  • epp.sith_warrior.skill.defensive_slashes
  • epp.sith_warrior.skill.enveloping_rage
  • epp.sith_warrior.skill.furious_rage
  • epp.sith_warrior.skill.unflinching_determination
  • epp.sith_warrior.skill.unshackling_rage_speed_loop
  • epp.smuggler.bag_of_tricks.cast_instant
  • epp.smuggler.skill.sawbones.prolonged_prescription.proc
  • epp.smuggler.skill.sharpshooter.sharpshooters_touch.max_stacks
  • epp.smuggler.skill.utility.curbing_shots
  • epp.smuggler.skill.utility.lumbering_impact
  • epp.smuggler.skill.utility.perfect_scheme
  • epp.smuggler.skill.utility.pulse_screen
  • epp.smuggler.trick_move.instant_cast
  • epp.smuggler.trick_move.speed_buff
  • epp.standards.explosion_small
  • epp.test.ammer.aggro_vfx
  • epp.test.bhoffman.spawnin_droid_ceiling_dropin
  • epp.test.bscott.temp_ability_bar.death_blast
  • epp.test.bscott.temp_ability_bar.granted_passive
  • epp.test.david.prototypes.saber_dash
  • epp.test.david.translocate.cast_instant
  • epp.test.jcarter.fxtest_consular_ability
  • epp.test.jjary.plasma_grenade_explosion
  • epp.test.jjary.sweep_impact
  • epp.test.rkittrell.training.example_quest_3.mesmerize_cast
  • epp.trooper.propulsion_round.cast_instant
  • epp.trooper.skill.blitz.speed_loop
  • epp.trooper.skill.boosted_bolts.max_stacks_loop
  • epp.trooper.skill.cell_burn.burn_loop
  • epp.trooper.skill.neural_delay.snare_loop
  • epp.trooper.skill.smoke_screen.gain_effect
  • epp.trooper.skill.sticky_mods.slow_loop
  • epp.trooper.skill.supercharged_defense.buff_loop
  • epp.trooper.skill.surveyed_terrain.speed_buff
  • epp.trooper.transpose.buff_loop
  • epp.trooper.transpose.buff_loop_end_temporary
  • epp.trooper.transpose.cast_end
  • epp.trooper.transpose.cast_loop
  • epp.utility.blank_epp
  • epp.world_design.generic.npc_fx.holo_npc_karagga
  • epp.world_design.generic.npc_fx.holo_npc_kell_dragon
  • epp.world_design.temporary_abilities.flamethrower.flame_backpack_loop
  • epp.world_design.temporary_abilities.flamethrower.flame_burn
  • epp.world_design.temporary_abilities.flamethrower.flame_exit
  • epp.world_design.utility.idle.epp_attention_with_rifle
  • epp.world_design.utility.idle.epp_probe_weld_loop
  • epp.world_design.utility.idle.epp_stand_bound_prisoner
  • epp.world_design.utility.spawn_in.atst_drop_in
  • epp.world_design.utility.spawn_in.ceiling_drop
  • epp.world_design.utility.spawn_in.creature_spawn_acklay_water
  • epp.world_design.utility.spawn_in.jetpack_down_1_rifle_out_skytrooper
  • epp.world_design.utility.spawn_in.jetpack_up_skytrooper
  • epp.world_design.utility.spawn_in.rifle_stealth_drop_short
  • epp.world_design.utility.wonkavator.immobilize_walk
  • hyd.alliance.alderaan.broonmark.inst_auto_complete
  • hyd.alliance.alderaan.broonmark.inst_broonmark_contact_management
  • hyd.alliance.alderaan.broonmark.inst_object_conversations
  • hyd.alliance.alderaan.broonmark.trig_motorcade_site
  • hyd.alliance.alderaan.lokin.inst_kickstart_bonus
  • hyd.alliance.alderaan.lokin.inst_research_probes
  • hyd.alliance.alderaan.lokin.lokin_contact_status_management
  • hyd.alliance.camp.2vr8.inst_grant_2vr8
  • hyd.alliance.camp.blizz.inst_blizz
  • hyd.alliance.camp.inst_sana_rae
  • hyd.alliance.coruscant.m1_4x.influence_gain
  • hyd.alliance.dormund_kaas.pierce.influence_gain
  • hyd.alliance.hoth.blizz.inst_blizz_contact_management
  • hyd.alliance.hoth.blizz.inst_blizz_end_convo
  • hyd.alliance.hoth.blizz.inst_object_conversations
  • hyd.alliance.hoth.blizz.inst_salvage_collection
  • hyd.alliance.hoth.blizz.trig_meet_blizz_near_ugnaught
  • hyd.alliance.hoth.qyzen.inst_jagannath_target
  • hyd.alliance.hoth.qyzen.inst_qyzen_fess
  • hyd.alliance.ilum.xalek.camp_holocom
  • hyd.alliance.ilum.xalek.inst_conflict_scripting
  • hyd.alliance.ilum.xalek.inst_shaft_12_entrance
  • hyd.alliance.ilum.xalek.inst_xalek_contact_management
  • hyd.alliance.ilum.xalek.shaft_12_datapad
  • hyd.alliance.ilum.xalek.shaft_16_datapad
  • hyd.alliance.ilum.xalek.trig_shaft_12
  • hyd.alliance.ilum.xalek.trig_shaft_16_investigation
  • hyd.alliance.ilum.xalek.trig_xalek_confrontation
  • hyd.alliance.nar_shaddaa.guss.inst_guss_contact_management
  • hyd.alliance.nar_shaddaa.guss.inst_isaac_to_promenade
  • hyd.alliance.nar_shaddaa.guss.inst_shop_doors
  • hyd.alliance.nar_shaddaa.guss.inst_taxi_to_isaac
  • hyd.alliance.nar_shaddaa.guss.inst_wonka_promenade_to_isaac_apt
  • hyd.alliance.nar_shaddaa.guss.trig_find_isaac_in_bar
  • hyd.alliance.nar_shaddaa.guss.trig_find_shiny_jedi_man
  • hyd.alliance.nar_shaddaa.guss.trig_return_to_isaac
  • hyd.alliance.nar_shaddaa.rusk_and_skadge.inst_hideout_wonkavator
  • hyd.alliance.nar_shaddaa.rusk_and_skadge.inst_illicit_goods
  • hyd.alliance.nar_shaddaa.rusk_and_skadge.inst_quest_events
  • hyd.alliance.nar_shaddaa.rusk_and_skadge.trig_rendezvous_with_rusk
  • hyd.alliance.nar_shaddaa.zenith.inst_star_fortress_console
  • hyd.alliance.nar_shaddaa.zenith.quest_events
  • hyd.alliance.yavin.dashade.cave_trig
  • hyd.alliance.yavin.dashade.contact_status_management
  • hyd.alliance.yavin.dashade.puzzle_box_cnv_start
  • hyd.alliance.yavin.dashade.puzzle_box_transition
  • hyd.alliance.yavin.dashade.wonkavator.architects_hollow
  • hyd.alliance.yavin.talos.inst_bound_coffer
  • hyd.alliance.yavin.talos.inst_bound_coffer_mechanics
  • hyd.alliance.yavin.talos.inst_site_credit
  • hyd.alliance.yavin.talos.inst_talos_contact_management
  • hyd.alliance.yavin.talos.trig_return_to_base_camp
  • hyd.alliance.yavin.talos.trig_site2_area
  • hyd.alliance.yavin.talos.trig_site4_area
  • hyd.alliance.zakuul.bowdaar.inst_bowdaar_influence_grant
  • hyd.alliance.zakuul.bowdaar.inst_unlock_bowdaar
  • hyd.alliance.zakuul.nico.ingredient_10_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_1_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_2_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_3_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_4_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_5_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_6_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_7_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_8_bar_on_off
  • hyd.alliance.zakuul.nico.ingredient_9_bar_on_off
  • hyd.alliance.zakuul.yuun.inst_component_1
  • hyd.alliance.zakuul.yuun.inst_unlock_yuun
  • hyd.companion.agent.kaliyo_djannis
  • hyd.companion.agent.lokin
  • hyd.companion.agent.scorpio
  • hyd.companion.agent.temple
  • hyd.companion.agent.vector
  • hyd.companion.bounty_hunter.blizz
  • hyd.companion.bounty_hunter.gault
  • hyd.companion.bounty_hunter.mako
  • hyd.companion.bounty_hunter.skadge
  • hyd.companion.bounty_hunter.torian
  • hyd.companion.creature.akk_dog.quest_logic
  • hyd.companion.droid.probe.quest_logic
  • hyd.companion.generic.2r_v8
  • hyd.companion.generic.c2_n2
  • hyd.companion.generic.general
  • hyd.companion.generic.hk_51_imp
  • hyd.companion.generic.hk_51_rep
  • hyd.companion.jedi_consular.felix_iresso
  • hyd.companion.jedi_consular.nadia
  • hyd.companion.jedi_consular.qyzen_fess
  • hyd.companion.jedi_consular.tharan
  • hyd.companion.jedi_consular.zenith
  • hyd.companion.jedi_knight.doc
  • hyd.companion.jedi_knight.kira
  • hyd.companion.jedi_knight.lord_scourge
  • hyd.companion.jedi_knight.rusk
  • hyd.companion.jedi_knight.t7
  • hyd.companion.mtx.creature.grant_companion
  • hyd.companion.mtx.droid.grant_companion
  • hyd.companion.mtx.humanoid.treek
  • hyd.companion.sith_inquisitor.andronikos
  • hyd.companion.sith_inquisitor.ashara_zavros
  • hyd.companion.sith_inquisitor.khem_val
  • hyd.companion.sith_inquisitor.talos_drellik
  • hyd.companion.sith_inquisitor.xalek
  • hyd.companion.sith_warrior.broonmark
  • hyd.companion.sith_warrior.jaesa_dark
  • hyd.companion.sith_warrior.jaesa_light
  • hyd.companion.sith_warrior.pierce
  • hyd.companion.sith_warrior.quinn
  • hyd.companion.sith_warrior.vette
  • hyd.companion.smuggler.akaavi_spar
  • hyd.companion.smuggler.bowdaar
  • hyd.companion.smuggler.corso_riggs
  • hyd.companion.smuggler.guss_tuno
  • hyd.companion.smuggler.risha
  • hyd.companion.trooper.aric_jorgan
  • hyd.companion.trooper.elara_dorne
  • hyd.companion.trooper.m1_4x
  • hyd.companion.trooper.tanno_vik
  • hyd.companion.trooper.yuun
  • hyd.dyn.alliance.yavin.dashade.puzzle_box_transition
  • hyd.dyn.exp.seasons.01.ep_01.bridge_panel
  • hyd.dyn.exp.seasons.01.ep_01.docked_player_ships
  • hyd.dyn.exp.seasons.01.ep_01.engineering_controls
  • hyd.dyn.exp.seasons.01.ep_01.engineering_door
  • hyd.dyn.exp.seasons.01.ep_01.engineering_monitor_destruction
  • hyd.dyn.exp.seasons.01.ep_01.exterior_explosions
  • hyd.dyn.exp.seasons.01.ep_01.hallway_destruction
  • hyd.dyn.exp.seasons.01.ep_01.imp_ship_door_small
  • hyd.dyn.exp.seasons.01.ep_01.large_hallway_damage
  • hyd.dyn.exp.seasons.01.ep_01.large_monitor_destruction
  • hyd.dyn.exp.seasons.01.ep_01.small_monitor_damage
  • hyd.dyn.exp.seasons.01.ep_01.wall_pipe_destruction
  • hyd.dyn.exp.seasons.01.ep_01.weapons_computer_damage
  • hyd.dyn.exp.seasons.01.ep_03.droid_container
  • hyd.dyn.exp.seasons.01.ep_03.dyn_blinking_lights
  • hyd.dyn.exp.seasons.01.ep_03.dyn_carbonite_door
  • hyd.dyn.exp.seasons.01.ep_03.dyn_carbonite_security_hall_damage
  • hyd.dyn.exp.seasons.01.ep_03.dyn_destructable_ceiling_light
  • hyd.dyn.exp.seasons.01.ep_03.dyn_destructable_generator_tower
  • hyd.dyn.exp.seasons.01.ep_03.dyn_destructable_generator_tower_2
  • hyd.dyn.exp.seasons.01.ep_03.dyn_destructable_windows_factory_darkside
  • hyd.dyn.exp.seasons.01.ep_03.dyn_destructable_windows_single
  • hyd.dyn.exp.seasons.01.ep_03.dyn_destructible_windows
  • hyd.dyn.exp.seasons.01.ep_03.dyn_droid_display_destruction
  • hyd.dyn.exp.seasons.01.ep_03.dyn_electric_tower_transition
  • hyd.dyn.exp.seasons.01.ep_03.dyn_exploding_barrel
  • hyd.dyn.exp.seasons.01.ep_03.dyn_factory_flickering_light
  • hyd.dyn.exp.seasons.01.ep_03.dyn_factory_flickering_light_2
  • hyd.dyn.exp.seasons.01.ep_03.dyn_prototype_droid_door
  • hyd.dyn.exp.seasons.01.ep_03.dyn_sun_gen
  • hyd.dyn.exp.seasons.01.ep_03.dyn_sun_generator
  • hyd.dyn.exp.seasons.01.ep_03.dyn_window_destruction_transition
  • hyd.dyn.exp.seasons.01.ep_03.weapon_locker
  • hyd.dyn.exp.seasons.01.ep_06.gravestone
  • hyd.dyn.exp.seasons.01.ep_08.conduit
  • hyd.dyn.flashpoint.arena.arena_01.round_02.dyn_scenario_2a_console
  • hyd.dyn.flashpoint.arena.arena_01.round_02.dyn_scenario_2b_forcefield
  • hyd.dyn.flashpoint.arena.arena_01.round_02.dyn_scenario_2b_forcefield_console
  • hyd.dyn.flashpoint.arena.arena_01.round_02.dyn_scenario_2b_power_core
  • hyd.dyn.flashpoint.star_fortress.droid_factory.dyn_boss_add_dispenser
  • hyd.dyn.flashpoint.star_fortress.droid_factory.dyn_lightbridge
  • hyd.dyn.flashpoint.star_fortress.droid_factory.dyn_lightbridge_pathfinding_blocker
  • hyd.dyn.flashpoint.star_fortress.droid_factory.dyn_probe_droid_dispenser
  • hyd.dyn.flashpoint.star_fortress.gravestone.dyn_galaxy_map
  • hyd.dyn.flashpoint.star_fortress.logic.dyn_progress_tracker
  • hyd.dyn.flashpoint.star_fortress.logic.dyn_tier_tracker
  • hyd.dyn.flashpoint.star_fortress.reactor_core.environmental_explosions
  • hyd.dyn.flashpoint.star_fortress.reactor_core.exarch_taunt_holoprojector
  • hyd.dyn.flashpoint.star_fortress.reactor_core.final_platform_aoe_marker
  • hyd.dyn.flashpoint.star_fortress.reactor_core.platform_grapple_box
  • hyd.dyn.flashpoint.star_fortress.reactor_core.reactor_drone_station
  • hyd.dyn.flashpoint.star_fortress.reactor_core.reactor_platform_forcefield
  • hyd.dyn.flashpoint.star_fortress.reactor_core.reactor_ring
  • hyd.dyn.flashpoint.star_fortress.reactor_core.reactor_room_door
  • hyd.dyn.flashpoint.star_fortress.reactor_core.reactor_room_reset_manager
  • hyd.dyn.flashpoint.star_fortress.reactor_core.shield_window
  • hyd.dyn.flashpoint.star_fortress.reactor_core.stabilizer_computer
  • hyd.dyn.flashpoint.star_fortress.reactor_core.sun
  • hyd.dyn.flashpoint.star_fortress.reactor_overlook.ai_core
  • hyd.dyn.flashpoint.star_fortress.reactor_overlook.ai_core_forcefield
  • hyd.dyn.flashpoint.star_fortress.reactor_overlook.ai_droid_pod
  • hyd.dyn.flashpoint.star_fortress.reactor_overlook.overlook_elevator_door
  • hyd.dyn.flashpoint.star_fortress.reactor_overlook.overlook_entrance_door
  • hyd.dyn.flashpoint.star_fortress.reactor_overlook.overlook_window_shutter
  • hyd.dyn.generic.door.gravestone_smalldoor_basic
  • hyd.dyn.location.nar_shaddaa.world.republic.cleansing_the_spice_trade.dyn_spice_lab
  • hyd.dyn.stronghold.generic.inst_toggle_decoration_jukebox_mystery
  • hyd.dyn.test.ammer.star_fortress.dyn_destructible_window
  • hyd.dyn.test.rkittrell.training.example_quest_1.dyn_explosive_barrel
  • hyd.exp.01.makeb.heroic_weekly.inst_heroic_transport
  • hyd.exp.season.01.ep_02_zakuul.inst_elevator_01
  • hyd.exp.season.01.ep_02_zakuul.inst_elevator_02
  • hyd.exp.seasons.01.ep_01.inst_abandon
  • hyd.exp.seasons.01.ep_01.inst_bonus_advance
  • hyd.exp.seasons.01.ep_01.inst_docking_clamp_controls
  • hyd.exp.seasons.01.ep_01.inst_door_4
  • hyd.exp.seasons.01.ep_01.inst_door_open_click
  • hyd.exp.seasons.01.ep_01.inst_elevator_to_engineering
  • hyd.exp.seasons.01.ep_01.inst_engineering_controls
  • hyd.exp.seasons.01.ep_01.inst_engineering_door
  • hyd.exp.seasons.01.ep_01.inst_eternal_throne_door
  • hyd.exp.seasons.01.ep_01.inst_hangar_skytroopers
  • hyd.exp.seasons.01.ep_01.inst_marr_companion_toggle
  • hyd.exp.seasons.01.ep_01.inst_marr_prisoner
  • hyd.exp.seasons.01.ep_01.inst_move_marr
  • hyd.exp.seasons.01.ep_01.inst_set_variables
  • hyd.exp.seasons.01.ep_01.inst_skytroopers_boarders_1a
  • hyd.exp.seasons.01.ep_01.inst_teleport_to_arcann
  • hyd.exp.seasons.01.ep_01.inst_transmissions
  • hyd.exp.seasons.01.ep_01.inst_tutorial
  • hyd.exp.seasons.01.ep_01.phase_s1_ep1_darth_marrs_flagship
  • hyd.exp.seasons.01.ep_01.trig_advance_boarders
  • hyd.exp.seasons.01.ep_01.trig_airlock
  • hyd.exp.seasons.01.ep_01.trig_ambients_bets
  • hyd.exp.seasons.01.ep_01.trig_ambients_mission
  • hyd.exp.seasons.01.ep_01.trig_ambients_officers
  • hyd.exp.seasons.01.ep_01.trig_bridge_panel_explosion
  • hyd.exp.seasons.01.ep_01.trig_disable_quicktravel
  • hyd.exp.seasons.01.ep_01.trig_engineering_monitor_destruction
  • hyd.exp.seasons.01.ep_01.trig_eternal_throne_door
  • hyd.exp.seasons.01.ep_01.trig_hallway_destruction
  • hyd.exp.seasons.01.ep_01.trig_imp_door_2_open
  • hyd.exp.seasons.01.ep_01.trig_imp_door_3
  • hyd.exp.seasons.01.ep_01.trig_imp_door_4_open
  • hyd.exp.seasons.01.ep_01.trig_imp_door_elevator_open
  • hyd.exp.seasons.01.ep_01.trig_imp_door_open
  • hyd.exp.seasons.01.ep_01.trig_large_hallway_destruction
  • hyd.exp.seasons.01.ep_01.trig_large_monitor_destruction
  • hyd.exp.seasons.01.ep_01.trig_main_engineering
  • hyd.exp.seasons.01.ep_01.trig_marr_teleporter
  • hyd.exp.seasons.01.ep_01.trig_reached_bridge
  • hyd.exp.seasons.01.ep_01.trig_reached_marr_in_engineering
  • hyd.exp.seasons.01.ep_01.trig_reached_shield_generator
  • hyd.exp.seasons.01.ep_01.trig_reached_soldiers
  • hyd.exp.seasons.01.ep_01.trig_reached_turbolasers
  • hyd.exp.seasons.01.ep_01.trig_small_monitor_destruction
  • hyd.exp.seasons.01.ep_01.trig_sweep_for_boarders
  • hyd.exp.seasons.01.ep_01.trig_wall_pipe_destruction
  • hyd.exp.seasons.01.ep_01.trig_weapons_computer_damage
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.inst_enc_global_1
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.inst_grant_abilities
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.inst_player_ship_check
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.inst_quest
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.inst_valkorian_conversations
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.phase_ep_02
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_asteroid_01
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_asteroid_02
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_asteroid_03
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_conv_2
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_cor_pull_1
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_cor_pull_2
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_cor_pull_3
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_defeat_visions
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_dk_citadel_teleport
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_dk_pull_1
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_dk_pull_2
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_dk_pull_3
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_dk_pull_4
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_jump_pad
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_jump_pad_b
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_jump_pad_c
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_lesser_monolith
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_reach_citadel
  • hyd.exp.seasons.01.ep_02_a_dream_of_empire.trig_reach_senate_tower
  • hyd.exp.seasons.01.ep_03.barks.isnt_tano_boss_barks
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_carbonite_01
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_carbonite_02
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_carbonite_03
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_carbonite_04
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_dark_scaffolds
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_generator_light
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_generator_light_scaffolds_01
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_generator_light_scaffolds_02
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_generator_light_scaffolds_03
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_light_scaffolds
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_scaffolds_main
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_skybridge
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_skytrooper_factory_01
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_skytrooper_factory_02
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_skytrooper_factory_03
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_skytrooper_factory_04
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_skytrooper_factory_05
  • hyd.exp.seasons.01.ep_03.barks.trig_bark_skytrooper_factory_06
  • hyd.exp.seasons.01.ep_03.dark_side_wave_fight.inst_wave_controller
  • hyd.exp.seasons.01.ep_03.encounter_triggers.damage_quake_hall_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_carbonite_chain_spawn_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_carbonite_chain_spawn_02
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_carbonite_security_move
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_factory_floor_chain_spawn_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_factory_floor_chain_spawn_02
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_lobby_chain_spawn_left
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_lobby_chain_spawn_right
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_lobby_left_chain_spawn
  • hyd.exp.seasons.01.ep_03.encounter_triggers.inst_office_chain_spawn_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_blinking_lights
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_blinking_lights_2
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_hall_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_hall_02
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_hall_03
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_hall_04
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_hall_05
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_scientists_hall_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_scientists_hall_02
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonite_standard
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonites_scientists_corner_run
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_carbonites_scientists_hall_cross_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_damage_quake_hall_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_darkside_dispensed_through_windows
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_droid_factory_worker_cower
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_droid_factory_worker_cower_2
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_droid_workers_hall_1
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_factory_darkside_room_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_factory_floor_standard
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_factory_floor_standard_2
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_factory_floor_standard_3
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_factory_floor_standard_4
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_hall_dispense
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_hall_dispense2
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_lobby_dispense_left_upper
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_lobby_dispense_right_lower
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_lobby_dispense_right_upper
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_office_hall_01
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_office_hall_02
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_office_lobby
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_office_lobby_move
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_office_lobby_workers_running
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_office_workers_hall_run
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_quake
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_quake_ds_room_1
  • hyd.exp.seasons.01.ep_03.encounter_triggers.trig_scaffold_general
  • hyd.exp.seasons.01.ep_03.inst_atst_boss
  • hyd.exp.seasons.01.ep_03.inst_blockade
  • hyd.exp.seasons.01.ep_03.inst_bridge_teleport
  • hyd.exp.seasons.01.ep_03.inst_elevator_01
  • hyd.exp.seasons.01.ep_03.inst_elevator_to_extraction_scaffolds
  • hyd.exp.seasons.01.ep_03.inst_enc_carbonite_hallway
  • hyd.exp.seasons.01.ep_03.inst_extraction_antenna
  • hyd.exp.seasons.01.ep_03.inst_extraction_elevator
  • hyd.exp.seasons.01.ep_03.inst_final_encounter
  • hyd.exp.seasons.01.ep_03.inst_generator_access_console
  • hyd.exp.seasons.01.ep_03.inst_generator_access_scaffold_door
  • hyd.exp.seasons.01.ep_03.inst_generator_console
  • hyd.exp.seasons.01.ep_03.inst_generator_room_entrance_elevator
  • hyd.exp.seasons.01.ep_03.inst_generator_tower
  • hyd.exp.seasons.01.ep_03.inst_open_extraction_gate
  • hyd.exp.seasons.01.ep_03.inst_prototype_skytrooper_door
  • hyd.exp.seasons.01.ep_03.inst_scaffold_fence_door
  • hyd.exp.seasons.01.ep_03.inst_security_door
  • hyd.exp.seasons.01.ep_03.inst_speak_to_novo
  • hyd.exp.seasons.01.ep_03.inst_sun_room_explode
  • hyd.exp.seasons.01.ep_03.inst_teleport_to_extraction_scaffolds_ls
  • hyd.exp.seasons.01.ep_03.inst_weapon_locker
  • hyd.exp.seasons.01.ep_03.phase_s1_ep3_lana_carbonite
  • hyd.exp.seasons.01.ep_03.trig_carbonite_ambient_door_closure
  • hyd.exp.seasons.01.ep_03.trig_crossing_skybridge
  • hyd.exp.seasons.01.ep_03.trig_elevator_droid_factory
  • hyd.exp.seasons.01.ep_03.trig_reached_extraction_lift
  • hyd.exp.seasons.01.ep_03.trig_reached_extraction_point
  • hyd.exp.seasons.01.ep_03.trig_reached_extraction_scaffolding
  • hyd.exp.seasons.01.ep_03.trig_reached_generator_control_room
  • hyd.exp.seasons.01.ep_03.trig_reached_generator_scaffolding
  • hyd.exp.seasons.01.ep_03.trig_reached_prototype_boss_room
  • hyd.exp.seasons.01.ep_03.trig_reached_security_checkpoint
  • hyd.exp.seasons.01.ep_03.trig_reached_skybridge
  • hyd.exp.seasons.01.ep_03_zakuul.encounter_triggers.carbonites_scientists_corner_run
  • hyd.exp.seasons.01.ep_03_zakuul.encounter_triggers.trig_poi_01_skytroopers_enter_door_01
  • hyd.exp.seasons.01.ep_03_zakuul.inst_elevator_01
  • hyd.exp.seasons.01.ep_03_zakuul.inst_elevator_02
  • hyd.exp.seasons.01.ep_03_zakuul.inst_generator_access_console
  • hyd.exp.seasons.01.ep_03_zakuul.inst_generator_console
  • hyd.exp.seasons.01.ep_03_zakuul.inst_generator_room_entrance_elevator
  • hyd.exp.seasons.01.ep_03_zakuul.inst_generator_room_exit_elevator
  • hyd.exp.seasons.01.ep_03_zakuul.inst_security_door
  • hyd.exp.seasons.01.ep_03_zakuul.summon_lana
  • hyd.exp.seasons.01.ep_03_zakuul.trig_crossing_skybridge
  • hyd.exp.seasons.01.ep_03_zakuul.trig_grant_quest
  • hyd.exp.seasons.01.ep_03_zakuul.trig_reached_extraction_lift
  • hyd.exp.seasons.01.ep_03_zakuul.trig_reached_extraction_point
  • hyd.exp.seasons.01.ep_03_zakuul.trig_reached_generator_scaffolding
  • hyd.exp.seasons.01.ep_03_zakuul.trig_reached_scaffolding
  • hyd.exp.seasons.01.ep_03_zakuul.trig_reached_security_checkpoint
  • hyd.exp.seasons.01.ep_03_zakuul.trig_reached_sgenerator_control_room
  • hyd.exp.seasons.01.ep_03_zakuul.trig_reached_skybridge
  • hyd.exp.seasons.01.ep_04.bind_point_shuttle_pad_arrival_emp
  • hyd.exp.seasons.01.ep_04.bind_point_shuttle_pad_arrival_rep
  • hyd.exp.seasons.01.ep_04.inst_1_small_tech_object
  • hyd.exp.seasons.01.ep_04.inst_chamber
  • hyd.exp.seasons.01.ep_04.inst_companions
  • hyd.exp.seasons.01.ep_04.inst_hk_meet
  • hyd.exp.seasons.01.ep_04.inst_koth_debris
  • hyd.exp.seasons.01.ep_04.inst_lana_bg_logic
  • hyd.exp.seasons.01.ep_04.inst_lana_bg_logic_2
  • hyd.exp.seasons.01.ep_04.inst_lana_bg_logic_3
  • hyd.exp.seasons.01.ep_04.inst_nest_door
  • hyd.exp.seasons.01.ep_04.phase_gravestone
  • hyd.exp.seasons.01.ep_04.phase_intro
  • hyd.exp.seasons.01.ep_04.temp_plc_master_script
  • hyd.exp.seasons.01.ep_04.temp_plc_master_script_koth
  • hyd.exp.seasons.01.ep_04.trig_1_hk_swamp
  • hyd.exp.seasons.01.ep_04.trig_2_found_gravestone
  • hyd.exp.seasons.01.ep_04.trig_3_lana_grove
  • hyd.exp.seasons.01.ep_04.trig_3b_koth_debris
  • hyd.exp.seasons.01.ep_04.trig_4_return_gravestone
  • hyd.exp.seasons.01.ep_04.trig_gs_teleport
  • hyd.exp.seasons.01.ep_04.trig_trans_1_hk
  • hyd.exp.seasons.01.ep_04.trig_trans_2_lana
  • hyd.exp.seasons.01.ep_04.trig_trans_3_hk
  • hyd.exp.seasons.01.ep_04.trig_trans_4_koth
  • hyd.exp.seasons.01.ep_04.trig_trans_5_koth
  • hyd.exp.seasons.01.ep_04.wnk_gravestone_mid
  • hyd.exp.seasons.01.ep_05.bind_point_shuttle_pad_arrival_emp
  • hyd.exp.seasons.01.ep_05.bind_point_shuttle_pad_arrival_rep
  • hyd.exp.seasons.01.ep_05.inst_bridge_convo
  • hyd.exp.seasons.01.ep_05.inst_cannon_chair
  • hyd.exp.seasons.01.ep_05.inst_skip_play
  • hyd.exp.seasons.01.ep_05.inst_wave_convos
  • hyd.exp.seasons.01.ep_05.trig_1_fight_to_bridge
  • hyd.exp.seasons.01.ep_05.trig_2_fight_to_entrance
  • hyd.exp.seasons.01.ep_05.trig_3_speak_to_hk
  • hyd.exp.seasons.01.ep_05.trig_4_speak_to_senya
  • hyd.exp.seasons.01.ep_05.wnk_gravestone_mid
  • hyd.exp.seasons.01.ep_06.inst_black_market_door
  • hyd.exp.seasons.01.ep_06.inst_conversation_starters
  • hyd.exp.seasons.01.ep_06.inst_dojo_1_barks
  • hyd.exp.seasons.01.ep_06.inst_dojo_2_barks
  • hyd.exp.seasons.01.ep_06.inst_dojo_door
  • hyd.exp.seasons.01.ep_06.inst_elevator_to_black_market_district
  • hyd.exp.seasons.01.ep_06.inst_elevator_to_scion_shops
  • hyd.exp.seasons.01.ep_06.inst_elevator_to_shops
  • hyd.exp.seasons.01.ep_06.inst_free_zone_elevator
  • hyd.exp.seasons.01.ep_06.inst_freight_elevator
  • hyd.exp.seasons.01.ep_06.inst_heskal_barks
  • hyd.exp.seasons.01.ep_06.inst_large_door
  • hyd.exp.seasons.01.ep_06.inst_meditation_door
  • hyd.exp.seasons.01.ep_06.inst_oggo_barks
  • hyd.exp.seasons.01.ep_06.inst_valkorion_power
  • hyd.exp.seasons.01.ep_06.phase_asylum
  • hyd.exp.seasons.01.ep_06.trig_ambient_dock_workers
  • hyd.exp.seasons.01.ep_06.trig_ambient_exiles
  • hyd.exp.seasons.01.ep_06.trig_ambient_meat_vendor
  • hyd.exp.seasons.01.ep_06.trig_ambient_oggo_taunt
  • hyd.exp.seasons.01.ep_06.trig_ambient_refugees
  • hyd.exp.seasons.01.ep_06.trig_ambient_smuggler
  • hyd.exp.seasons.01.ep_06.trig_cc_alley
  • hyd.exp.seasons.01.ep_06.trig_council_chamber_trial
  • hyd.exp.seasons.01.ep_06.trig_dojo_ambient_1
  • hyd.exp.seasons.01.ep_06.trig_dojo_ambient_2
  • hyd.exp.seasons.01.ep_06.trig_dojo_encounter_2
  • hyd.exp.seasons.01.ep_06.trig_encounter_oggo
  • hyd.exp.seasons.01.ep_06.trig_senya
  • hyd.exp.seasons.01.ep_07.ambient.tram_service_rails
  • hyd.exp.seasons.01.ep_07.bind_points.bind_point_shuttle_pad_arrival
  • hyd.exp.seasons.01.ep_07.mobs.combat_enter_activeowned_poi01
  • hyd.exp.seasons.01.ep_07.mobs.trig_generic_activeowned_poi01
  • hyd.exp.seasons.01.ep_07.quest.phase_continue_spacebar_gravestone
  • hyd.exp.seasons.01.ep_07.quest.phase_continue_spacebar_zakuul
  • hyd.exp.seasons.01.ep_07.quest.scene_01_koth_transmissions
  • hyd.exp.seasons.01.ep_07.quest.scene_01_larva_burst
  • hyd.exp.seasons.01.ep_07.quest.scene_01_local_fuse_box
  • hyd.exp.seasons.01.ep_07.quest.scene_01_primary_fuse_box
  • hyd.exp.seasons.01.ep_07.quest.scene_02_exit_sewers
  • hyd.exp.seasons.01.ep_07.quest.scene_02_field_generator
  • hyd.exp.seasons.01.ep_07.quest.scene_02_meet_t7
  • hyd.exp.seasons.01.ep_07.quest.scene_02_security_bonus_failed
  • hyd.exp.seasons.01.ep_07.quest.scene_02_security_panels
  • hyd.exp.seasons.01.ep_07.quest.scene_02_sewer_teleport
  • hyd.exp.seasons.01.ep_07.quest.scene_02_shuttle_to_zakuul
  • hyd.exp.seasons.01.ep_07.quest.scene_02_shuttle_transition
  • hyd.exp.seasons.01.ep_07.quest.scene_02_shuttle_transition_onuse
  • hyd.exp.seasons.01.ep_07.quest.scene_02_summon_t7_01
  • hyd.exp.seasons.01.ep_07.quest.scene_03_arrived_cantina
  • hyd.exp.seasons.01.ep_07.quest.scene_03_cantina_teleport
  • hyd.exp.seasons.01.ep_07.quest.scene_03_senya_kiosk
  • hyd.exp.seasons.01.ep_07.quest.scene_03_senya_kiosk_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_04_reg_cantina
  • hyd.exp.seasons.01.ep_07.quest.scene_05_mona_gale_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_05_tram_market_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_06_senya_breaktown_onuse
  • hyd.exp.seasons.01.ep_07.quest.scene_06_senya_breaktown_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_07_herald_gate_onuse
  • hyd.exp.seasons.01.ep_07.quest.scene_07_herald_gate_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_08_stronghold_enter_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_08_talk_exalted_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_09_exit_heralds_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_09_novo_arrive_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_09_razor_elevator
  • hyd.exp.seasons.01.ep_07.quest.scene_09_stronghold_elevator
  • hyd.exp.seasons.01.ep_07.quest.scene_09_travel_razor_trigger
  • hyd.exp.seasons.01.ep_07.quest.scene_10_novo_defeated
  • hyd.exp.seasons.01.ep_07.quest.scene_11_penthouse_lift
  • hyd.exp.seasons.01.ep_07.taxi.taxi_undercity_subway
  • hyd.exp.seasons.01.ep_07.wonka.wonka_gravestone_bridge_elevator
  • hyd.exp.seasons.01.ep_08.inst_arcann_control_spar
  • hyd.exp.seasons.01.ep_08.inst_arcann_scion_dojo
  • hyd.exp.seasons.01.ep_08.inst_conversation_starter
  • hyd.exp.seasons.01.ep_08.inst_crashed_shuttle_teleport
  • hyd.exp.seasons.01.ep_08.inst_docks_blast_door
  • hyd.exp.seasons.01.ep_08.inst_platform_door
  • hyd.exp.seasons.01.ep_08.inst_platform_rubble_teleport
  • hyd.exp.seasons.01.ep_08.inst_rubble_teleport
  • hyd.exp.seasons.01.ep_08.inst_scion_outer_door
  • hyd.exp.seasons.01.ep_08.inst_teleport
  • hyd.exp.seasons.01.ep_08.inst_wonka_control_spar
  • hyd.exp.seasons.01.ep_08.inst_wonka_to_scion_enclave
  • hyd.exp.seasons.01.ep_08.trig_ambient_smuggler
  • hyd.exp.seasons.01.ep_08.trig_cc_koth
  • hyd.exp.seasons.01.ep_08.trig_cc_lana
  • hyd.exp.seasons.01.ep_08.trig_elev_control_spar_funicular_1
  • hyd.exp.seasons.01.ep_08.trig_elev_control_spar_funicular_2
  • hyd.exp.seasons.01.ep_08.trig_elev_control_spar_lift_lower
  • hyd.exp.seasons.01.ep_08.trig_elev_control_spar_lift_upper
  • hyd.exp.seasons.01.ep_08.trig_escaped_scion_enclave
  • hyd.exp.seasons.01.ep_08.trig_free_zone_speeder
  • hyd.exp.seasons.01.ep_08.trig_koth_transmission
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_diner
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_docking_arm_1
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_docking_arm_2
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_docking_arm_3
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_docking_arm_4
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_plaza_market
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_scion_enclave
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_warehouse_1
  • hyd.exp.seasons.01.ep_08.trig_move_skytroopers_warehouse_2
  • hyd.exp.seasons.01.ep_08.trig_reached_hk
  • hyd.exp.seasons.01.ep_08.trig_reached_platform_door
  • hyd.exp.seasons.01.ep_08.trig_reached_the_gravestone
  • hyd.exp.seasons.01.ep_08.trig_tanno_vik
  • hyd.exp.seasons.01.ep_09.inst_alliance_progress
  • hyd.exp.seasons.01.ep_09.phase_arrival
  • hyd.exp.seasons.01.ep_09.phase_senya
  • hyd.exp.seasons.01.ep_09.trig_transmission_cantina
  • hyd.exp.seasons.01.ep_09.trig_transmission_war_room
  • hyd.exp.seasons.01.ep_09.trig_war_room_final
  • hyd.exp.seasons.01.multi.elev_undercity_black_market
  • hyd.exp.seasons.01.multi.elev_undercity_rail_district
  • hyd.exp.seasons.01.multi.elev_undercity_taxi_undercity_lower
  • hyd.exp.seasons.01.multi.elev_undercity_taxi_undercity_upper
  • hyd.exp.seasons.01.multi.elev_undercity_undercity_cantina
  • hyd.exp.seasons.01.multi.inst_auto_elevator_door
  • hyd.exp.seasons.01.multi.trig_auto_elevator_door
  • hyd.exp.seasons.01_dailies.the_arena.arena_elevator
  • hyd.exp.seasons.01_dailies.the_arena.phase_the_arena
  • hyd.exp.seasons.01_dailies.the_arena.step_01_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_02_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_03_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_04_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_05_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_06_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_07_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_08_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_09_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.step_10_turn_in
  • hyd.exp.seasons.01_dailies.the_arena.terminal_onuse_turn_in
  • hyd.flashpoint.arena.arena_01.round_01.inst_exit_panel
  • hyd.flashpoint.arena.arena_01.round_02.inst_scenario_2a_group_01
  • hyd.flashpoint.arena.arena_01.round_02.inst_scenario_2a_group_02
  • hyd.flashpoint.arena.arena_01.round_02.inst_scenario_2b_elevator
  • hyd.flashpoint.arena.arena_01.round_02.inst_scenario_2b_forcefield_console_01
  • hyd.flashpoint.arena.arena_01.round_02.inst_scenario_2b_forcefield_console_02
  • hyd.flashpoint.arena.arena_01.shared.inst_challenge_console
  • hyd.flashpoint.arena.arena_01.shared.inst_quest_hooks
  • hyd.flashpoint.arena.arena_01.shared.phase_flashpoint
  • hyd.flashpoint.solo.level_50.trig_phase_entrance_summoner
  • hyd.flashpoint.solo.revan_part_1.trig_phase_entrance_summoner
  • hyd.flashpoint.solo.revan_part_2.trig_phase_entrance_summoner
  • hyd.flashpoint.solo.transitionarc.trig_phase_entrance_summoner
  • hyd.flashpoint.star_fortress.boss.bunker_boss.alderaan.inst_boss_alderaan
  • hyd.flashpoint.star_fortress.boss.bunker_boss.tatooine.inst_tatooine_boss
  • hyd.flashpoint.star_fortress.boss.bunker_boss.voss.inst_voss_boss
  • hyd.flashpoint.star_fortress.boss.droid_factory.inst_droid_boss_adds
  • hyd.flashpoint.star_fortress.boss.droid_factory.inst_droid_boss_adds_enc_left_01
  • hyd.flashpoint.star_fortress.boss.droid_factory.inst_droid_boss_adds_enc_left_02
  • hyd.flashpoint.star_fortress.boss.droid_factory.inst_droid_boss_adds_enc_right_01
  • hyd.flashpoint.star_fortress.boss.droid_factory.inst_droid_boss_adds_enc_right_02
  • hyd.flashpoint.star_fortress.boss.droid_factory.inst_droid_boss_npc
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_exarch_final_platform
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_final_platform_aoe_caster
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_final_platform_exarch
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_holo_exarch
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_items
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_reactor_drone
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_01_exarch_leap_away
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_01_skytrooper_enc
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_02_exarch
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_02_exit_skytrooper_encounter
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_02_skytrooper_add
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_02_skytrooper_encounter
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_02_stabilizer_computer
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_droid_drone_station_left
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_droid_drone_station_right
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_drone_encounter_left
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_drone_encounter_right
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_exarch
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_reset_manager
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_skytrooper_add
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_skytrooper_add_encounter
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_03_stabilizer_computer
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_droid_drone_station_left
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_droid_drone_station_right
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_drone_encounter_left
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_drone_encounter_right
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_exarch
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_reset_manager
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_skytrooper_add
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_skytrooper_add_encounter
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_stabilizer_computer
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_ring_04_wandering_beam_target
  • hyd.flashpoint.star_fortress.boss.expert_boss.inst_sun_gravity
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_ring_01_skytroopers
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_ring_02_exarch_bark
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_ring_02_force_leash
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_ring_03_exarch_powerup
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_ring_03_force_leash
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_ring_04_exarch_powerup
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_ring_04_force_leash
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_theron_bark_jumptoplatform
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_theron_bark_reactor_entrance
  • hyd.flashpoint.star_fortress.boss.expert_boss.trig_theron_bark_stabilizers
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_ai_combat_detector
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_ai_core_left
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_ai_core_right
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_coreguard_enc_left
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_coreguard_enc_right
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_elevator_add_enc_left
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_elevator_add_enc_right
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_station_ai_droid
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_station_ai_hologram
  • hyd.flashpoint.star_fortress.boss.solo_boss.inst_trash_add
  • hyd.flashpoint.star_fortress.debug.inst_tier1_debug_panel
  • hyd.flashpoint.star_fortress.debug.inst_tier2_debug_panel
  • hyd.flashpoint.star_fortress.detention_block.inst_elevator_detention_block_exit
  • hyd.flashpoint.star_fortress.droid_factory.inst_elevator_droid_factory_exit
  • hyd.flashpoint.star_fortress.droid_factory.inst_light_bridge_pathfinding_blocker
  • hyd.flashpoint.star_fortress.droid_factory.trig_arrive_droid_factory
  • hyd.flashpoint.star_fortress.droid_factory.trig_droid_factory_boss_intro
  • hyd.flashpoint.star_fortress.droid_factory.trig_droid_factory_defeat_transmission
  • hyd.flashpoint.star_fortress.entrance_level.inst_elevator_entrance_to_tier1
  • hyd.flashpoint.star_fortress.entrance_level.trig_air_duct_entrance
  • hyd.flashpoint.star_fortress.entrance_level.trig_air_duct_progress
  • hyd.flashpoint.star_fortress.gravestone.inst_gravestone_exit_door
  • hyd.flashpoint.star_fortress.gravestone.inst_gravestone_galaxy_map
  • hyd.flashpoint.star_fortress.gravestone.trig_gravestone_bridge
  • hyd.flashpoint.star_fortress.logic.inst_qm_hooks
  • hyd.flashpoint.star_fortress.logic.phase_controller
  • hyd.flashpoint.star_fortress.reactor_core.inst_flashpoint_exit_door
  • hyd.flashpoint.star_fortress.reactor_core.inst_grapple_tower
  • hyd.flashpoint.star_fortress.reactor_observation.inst_reactor_overlook_door
  • hyd.flashpoint.star_fortress.reactor_observation.trig_arrive_reactor_observation
  • hyd.flashpoint.star_fortress.reactor_observation.trig_reactor_observation_room
  • hyd.flashpoint.star_fortress.shield_bunker.alderaan.elevator_bottom
  • hyd.flashpoint.star_fortress.shield_bunker.alderaan.elevator_top
  • hyd.flashpoint.star_fortress.shield_bunker.alderaan.entrance
  • hyd.flashpoint.star_fortress.shield_bunker.alderaan.inst_follower_actions
  • hyd.flashpoint.star_fortress.shield_bunker.alderaan.inst_shield_bunker_wonkavator
  • hyd.flashpoint.star_fortress.shield_bunker.alderaan.phase_shield_bunker
  • hyd.flashpoint.star_fortress.shield_bunker.alderaan.trig_locate_generator
  • hyd.flashpoint.star_fortress.shield_bunker.belsavis.entrance
  • hyd.flashpoint.star_fortress.shield_bunker.belsavis.inst_follower_actions
  • hyd.flashpoint.star_fortress.shield_bunker.belsavis.inst_shield_bunker_wonkavator
  • hyd.flashpoint.star_fortress.shield_bunker.belsavis.phase_shield_bunker
  • hyd.flashpoint.star_fortress.shield_bunker.belsavis.trig_shield_generator
  • hyd.flashpoint.star_fortress.shield_bunker.hoth.elevator_bottom
  • hyd.flashpoint.star_fortress.shield_bunker.hoth.elevator_top
  • hyd.flashpoint.star_fortress.shield_bunker.hoth.entrance
  • hyd.flashpoint.star_fortress.shield_bunker.hoth.inst_follower_actions
  • hyd.flashpoint.star_fortress.shield_bunker.hoth.phase_shield_bunker
  • hyd.flashpoint.star_fortress.shield_bunker.hoth.trig_locate_generator
  • hyd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.elevator_bottom
  • hyd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.elevator_top
  • hyd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.entrance
  • hyd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.inst_follower_actions
  • hyd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.inst_shield_bunker_wonkavator
  • hyd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.phase_shield_bunker
  • hyd.flashpoint.star_fortress.shield_bunker.nar_shaddaa.trig_locate_generator
  • hyd.flashpoint.star_fortress.shield_bunker.shield_controls
  • hyd.flashpoint.star_fortress.shield_bunker.tatooine.elevator_bottom
  • hyd.flashpoint.star_fortress.shield_bunker.tatooine.elevator_top
  • hyd.flashpoint.star_fortress.shield_bunker.tatooine.entrance
  • hyd.flashpoint.star_fortress.shield_bunker.tatooine.inst_follower_actions
  • hyd.flashpoint.star_fortress.shield_bunker.tatooine.phase_shield_bunker
  • hyd.flashpoint.star_fortress.shield_bunker.tatooine.trig_locate_generator
  • hyd.flashpoint.star_fortress.shield_bunker.voss.entrance
  • hyd.flashpoint.star_fortress.shield_bunker.voss.inst_follower_actions
  • hyd.flashpoint.star_fortress.shield_bunker.voss.inst_shield_bunker_wonkavator
  • hyd.flashpoint.star_fortress.shield_bunker.voss.phase_shield_bunker
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  • ipp.class.tro.a08.c01.s02.feet_v03
  • ipp.class.tro.a08.c01.s02.hands_v01
  • ipp.class.tro.a08.c01.s02.hands_v02
  • ipp.class.tro.a08.c01.s02.hands_v03
  • ipp.class.tro.a08.c01.s02.head_v01
  • ipp.class.tro.a08.c01.s02.head_v02
  • ipp.class.tro.a08.c01.s02.head_v03
  • ipp.class.tro.a08.c01.s02.legs_v01
  • ipp.class.tro.a08.c01.s02.legs_v02
  • ipp.class.tro.a08.c01.s02.legs_v03
  • ipp.class.tro.a08.c01.s02.waist_v01
  • ipp.class.tro.a08.c01.s02.waist_v02
  • ipp.class.tro.a08.c01.s02.waist_v03
  • ipp.class.tro.a08.c01.s02.wrists_v01
  • ipp.class.tro.a08.c01.s02.wrists_v02
  • ipp.class.tro.a08.c01.s02.wrists_v03
  • ipp.class.tro.a08.c01.s03.chest_v01
  • ipp.class.tro.a08.c01.s03.chest_v02
  • ipp.class.tro.a08.c01.s03.chest_v03
  • ipp.class.tro.a08.c01.s03.feet_v01
  • ipp.class.tro.a08.c01.s03.feet_v02
  • ipp.class.tro.a08.c01.s03.feet_v03
  • ipp.class.tro.a08.c01.s03.hands_v01
  • ipp.class.tro.a08.c01.s03.hands_v02
  • ipp.class.tro.a08.c01.s03.hands_v03
  • ipp.class.tro.a08.c01.s03.head_v01
  • ipp.class.tro.a08.c01.s03.head_v02
  • ipp.class.tro.a08.c01.s03.head_v03
  • ipp.class.tro.a08.c01.s03.legs_v01
  • ipp.class.tro.a08.c01.s03.legs_v02
  • ipp.class.tro.a08.c01.s03.legs_v03
  • ipp.class.tro.a08.c01.s03.waist_v01
  • ipp.class.tro.a08.c01.s03.waist_v02
  • ipp.class.tro.a08.c01.s03.waist_v03
  • ipp.class.tro.a08.c01.s03.wrists_v01
  • ipp.class.tro.a08.c01.s03.wrists_v02
  • ipp.class.tro.a08.c01.s03.wrists_v03
  • ipp.class.tro.starting.level_boost.chest
  • ipp.class.tro.starting.level_boost.feet
  • ipp.class.tro.starting.level_boost.hands
  • ipp.class.tro.starting.level_boost.head
  • ipp.class.tro.starting.level_boost.legs
  • ipp.class.tro.starting.level_boost.waist
  • ipp.class.tro.starting.level_boost.wrists
  • ipp.class.war.starting.level_boost.chest
  • ipp.class.war.starting.level_boost.feet
  • ipp.class.war.starting.level_boost.hands
  • ipp.class.war.starting.level_boost.head
  • ipp.class.war.starting.level_boost.legs
  • ipp.class.war.starting.level_boost.waist
  • ipp.class.war.starting.level_boost.wrists
  • ipp.companion.darth_marr.default.chest
  • ipp.companion.darth_marr.default.feet
  • ipp.companion.darth_marr.default.hands
  • ipp.companion.darth_marr.default.head
  • ipp.companion.darth_marr.default.legs
  • ipp.companion.darth_marr.default.waist
  • ipp.companion.darth_marr.default.wrists
  • ipp.mtx.season7.armored_diplomat.chest
  • ipp.mtx.season7.armored_diplomat.feet
  • ipp.mtx.season7.armored_diplomat.hands
  • ipp.mtx.season7.armored_diplomat.legs
  • ipp.mtx.season7.armored_diplomat.waist
  • ipp.mtx.season7.armored_diplomat.wrists
  • ipp.mtx.season7.armored_interrogator.chest
  • ipp.mtx.season7.armored_interrogator.feet
  • ipp.mtx.season7.armored_interrogator.hands
  • ipp.mtx.season7.armored_interrogator.legs
  • ipp.mtx.season7.armored_interrogator.waist
  • ipp.mtx.season7.armored_interrogator.wrists
  • ipp.mtx.season7.b400.chest
  • ipp.mtx.season7.b400.feet
  • ipp.mtx.season7.b400.hands
  • ipp.mtx.season7.b400.head
  • ipp.mtx.season7.b400.legs
  • ipp.mtx.season7.b400.waist
  • ipp.mtx.season7.b400.wrists
  • ipp.mtx.season7.berserker_vfx.chest
  • ipp.mtx.season7.berserker_vfx.feet
  • ipp.mtx.season7.berserker_vfx.hands
  • ipp.mtx.season7.berserker_vfx.head
  • ipp.mtx.season7.berserker_vfx.legs
  • ipp.mtx.season7.berserker_vfx.waist
  • ipp.mtx.season7.contraband_runner.chest
  • ipp.mtx.season7.contraband_runner.feet
  • ipp.mtx.season7.contraband_runner.hands
  • ipp.mtx.season7.contraband_runner.head
  • ipp.mtx.season7.contraband_runner.legs
  • ipp.mtx.season7.contraband_runner.waist
  • ipp.mtx.season7.contraband_runner.wrists
  • ipp.mtx.season7.darth_andeddu.chest
  • ipp.mtx.season7.darth_andeddu.feet
  • ipp.mtx.season7.darth_andeddu.hands
  • ipp.mtx.season7.darth_andeddu.head
  • ipp.mtx.season7.darth_andeddu.legs
  • ipp.mtx.season7.darth_andeddu.waist
  • ipp.mtx.season7.darth_andeddu.wrists
  • ipp.mtx.season7.drifter.chest
  • ipp.mtx.season7.drifter.feet
  • ipp.mtx.season7.drifter.hands
  • ipp.mtx.season7.drifter.head
  • ipp.mtx.season7.drifter.legs
  • ipp.mtx.season7.drifter.waist
  • ipp.mtx.season7.drifter.wrists
  • ipp.mtx.season7.havoc_squad.chest
  • ipp.mtx.season7.havoc_squad.feet
  • ipp.mtx.season7.havoc_squad.hands
  • ipp.mtx.season7.havoc_squad.head
  • ipp.mtx.season7.havoc_squad.legs
  • ipp.mtx.season7.havoc_squad.waist
  • ipp.mtx.season7.havoc_squad.wrists
  • ipp.mtx.season7.intelligence_officer.chest
  • ipp.mtx.season7.intelligence_officer.feet
  • ipp.mtx.season7.intelligence_officer.hands
  • ipp.mtx.season7.intelligence_officer.head
  • ipp.mtx.season7.intelligence_officer.legs
  • ipp.mtx.season7.intelligence_officer.waist
  • ipp.mtx.season7.intelligence_officer.wrists
  • ipp.mtx.season7.lucien_draay.chest
  • ipp.mtx.season7.lucien_draay.feet
  • ipp.mtx.season7.lucien_draay.hands
  • ipp.mtx.season7.lucien_draay.legs
  • ipp.mtx.season7.lucien_draay.waist
  • ipp.mtx.season7.lucien_draay.wrists
  • ipp.mtx.season7.overcharged_infantry.chest
  • ipp.mtx.season7.overcharged_infantry.feet
  • ipp.mtx.season7.overcharged_infantry.hands
  • ipp.mtx.season7.overcharged_infantry.head
  • ipp.mtx.season7.overcharged_infantry.legs
  • ipp.mtx.season7.overcharged_infantry.waist
  • ipp.mtx.season7.ravager.chest
  • ipp.mtx.season7.ravager.feet
  • ipp.mtx.season7.ravager.hands
  • ipp.mtx.season7.ravager.head
  • ipp.mtx.season7.ravager.legs
  • ipp.mtx.season7.ravager.waist
  • ipp.mtx.season7.ravager.wrists
  • ipp.mtx.season7.synthetic_biofiber.chest
  • ipp.mtx.season7.synthetic_biofiber.feet
  • ipp.mtx.season7.synthetic_biofiber.hands
  • ipp.mtx.season7.synthetic_biofiber.head
  • ipp.mtx.season7.synthetic_biofiber.legs
  • ipp.mtx.season7.synthetic_biofiber.waist
  • ipp.mtx.season7.synthetic_biofiber.wrists
  • ipp.mtx.season8.darth_skotia.chest
  • ipp.mtx.season8.darth_skotia.feet
  • ipp.mtx.season8.darth_skotia.hands
  • ipp.mtx.season8.darth_skotia.legs
  • ipp.mtx.season8.darth_skotia.waist
  • ipp.mtx.season8.darth_skotia.wrists
  • ipp.mtx.season8.dune_stalker.chest
  • ipp.mtx.season8.dune_stalker.feet
  • ipp.mtx.season8.dune_stalker.hands
  • ipp.mtx.season8.dune_stalker.head
  • ipp.mtx.season8.dune_stalker.legs
  • ipp.mtx.season8.dune_stalker.waist
  • ipp.mtx.season8.dune_stalker.wrists
  • ipp.mtx.season8.frontline_defender.chest
  • ipp.mtx.season8.frontline_defender.feet
  • ipp.mtx.season8.frontline_defender.hands
  • ipp.mtx.season8.frontline_defender.head
  • ipp.mtx.season8.frontline_defender.legs
  • ipp.mtx.season8.frontline_defender.waist
  • ipp.mtx.season8.frontline_defender.wrists
  • ipp.mtx.season8.mandalorian_seeker.chest
  • ipp.mtx.season8.mandalorian_seeker.feet
  • ipp.mtx.season8.mandalorian_seeker.hands
  • ipp.mtx.season8.mandalorian_seeker.head
  • ipp.mtx.season8.mandalorian_seeker.legs
  • ipp.mtx.season8.mandalorian_seeker.waist
  • ipp.mtx.season8.mandalorian_seeker.wrists
  • ipp.mtx.season8.renowned_duelist.chest
  • ipp.mtx.season8.renowned_duelist.feet
  • ipp.mtx.season8.renowned_duelist.hands
  • ipp.mtx.season8.renowned_duelist.legs
  • ipp.mtx.season8.renowned_duelist.waist
  • ipp.mtx.season8.renowned_duelist.wrists
  • ipp.mtx.season8.resolute_guardian.chest
  • ipp.mtx.season8.resolute_guardian.feet
  • ipp.mtx.season8.resolute_guardian.hands
  • ipp.mtx.season8.resolute_guardian.legs
  • ipp.mtx.season8.resolute_guardian.waist
  • ipp.mtx.season8.resolute_guardian.wrists
  • ipp.mtx.season8.shadow_disciple.chest
  • ipp.mtx.season8.shadow_disciple.feet
  • ipp.mtx.season8.shadow_disciple.hands
  • ipp.mtx.season8.shadow_disciple.head
  • ipp.mtx.season8.shadow_disciple.legs
  • ipp.mtx.season8.shadow_disciple.waist
  • ipp.mtx.season8.shadow_disciple.wrists
  • ipp.mtx.season8.sith_annihilator.chest
  • ipp.mtx.season8.sith_annihilator.feet
  • ipp.mtx.season8.sith_annihilator.hands
  • ipp.mtx.season8.sith_annihilator.head
  • ipp.mtx.season8.sith_annihilator.legs
  • ipp.mtx.season8.sith_annihilator.waist
  • ipp.mtx.season8.sith_annihilator.wrists
  • ipp.mtx.store.zakuul_knight.chest
  • ipp.mtx.store.zakuul_knight.feet
  • ipp.mtx.store.zakuul_knight.hands
  • ipp.mtx.store.zakuul_knight.head
  • ipp.mtx.store.zakuul_knight.legs
  • ipp.mtx.store.zakuul_knight.waist
  • ipp.mtx.store.zakuul_knight.wrists
  • ipp.nico_okarr_chest.chest
  • ipp.test.richards.companion.nico.chest
  • ipp.test.richards.nico.chest
  • itm.alliance.alerts.companions.blizz.dakik_item
  • itm.alliance.alerts.companions.blizz.nuna_item
  • itm.alliance.alerts.companions.blizz.preeti_item
  • itm.alliance.alerts.companions.blizz.rbikdnec_item
  • itm.alliance.alerts.companions.blizz.salvage_influence_turn_in
  • itm.alliance.alerts.companions.lokin.genetic_collection_probes
  • itm.alliance.alerts.companions.lokin.genetic_collection_probes_sarlacc
  • itm.alliance.alerts.companions.lokin.recovered_specimen
  • itm.alliance.alerts.companions.qyzen.battledroid_r4gl_drop
  • itm.alliance.alerts.companions.qyzen.dreadtooth_drop
  • itm.alliance.alerts.companions.qyzen.gargath_drop
  • itm.alliance.alerts.companions.qyzen.grandfather_drop
  • itm.alliance.alerts.companions.qyzen.lucky_drop
  • itm.alliance.alerts.companions.qyzen.rogue_cartel_warbots_drop
  • itm.alliance.alerts.companions.qyzen.scorekeeper_target_drop
  • itm.alliance.alerts.companions.qyzen.sd0_drop
  • itm.alliance.alerts.companions.qyzen.snowblind_drop
  • itm.alliance.alerts.companions.qyzen.subject_alpha_drop
  • itm.alliance.alerts.companions.qyzen.the_ancient_one_drop
  • itm.alliance.alerts.companions.qyzen.the_first_drop
  • itm.alliance.alerts.companions.qyzen.the_nightmare_pilgrim_drop
  • itm.alliance.alerts.companions.qyzen.the_primal_destroyer_drop
  • itm.alliance.alerts.companions.qyzen.trapjaw_drop
  • itm.alliance.alerts.companions.qyzen.ulgo_siegebreaker_drop
  • itm.alliance.alerts.companions.rusk_and_skadge.contraband
  • itm.alliance.alerts.companions.rusk_and_skadge.intelligence
  • itm.alliance.alerts.companions.talos.ancient_component
  • itm.alliance.alerts.companions.talos.ancient_powered_armor
  • itm.alliance.alerts.companions.talos.datacron_of_dark_designs
  • itm.alliance.alerts.companions.talos.datacron_of_dark_secrets
  • itm.alliance.alerts.companions.talos.dormant_holocron
  • itm.alliance.alerts.companions.talos.dormant_holocron_2
  • itm.alliance.alerts.companions.talos.focus_rune_1
  • itm.alliance.alerts.companions.talos.focus_rune_2
  • itm.alliance.alerts.companions.talos.focus_rune_3
  • itm.alliance.alerts.companions.talos.machine_core_wreckage
  • itm.alliance.alerts.companions.talos.sealed_coffer
  • itm.alliance.alerts.companions.talos.tablet_1
  • itm.alliance.alerts.companions.talos.tablet_2
  • itm.alliance.alerts.companions.talos.tablet_3
  • itm.alliance.alerts.companions.talos.tablet_4
  • itm.alliance.alerts.companions.talos.tablet_5
  • itm.alliance.alerts.companions.talos.tablet_6
  • itm.alliance.alerts.companions.talos.tablet_7
  • itm.alliance.alerts.companions.yuun.component_1
  • itm.alliance.alerts.companions.yuun.component_2
  • itm.alliance.alerts.companions.yuun.component_3
  • itm.alliance.alerts.companions.yuun.component_4
  • itm.alliance.companions.weapons.2v_r8.blaster
  • itm.alliance.companions.weapons.blizz.blaster
  • itm.alliance.companions.weapons.c2_n2.blaster
  • itm.alliance.companions.weapons.deadeye_leyla.blaster
  • itm.alliance.companions.weapons.hemdil_tre.blaster
  • itm.alliance.companions.weapons.hemdil_tre.blaster_offhand
  • itm.alliance.companions.weapons.nico_okarr.blaster
  • itm.alliance.companions.weapons.nico_okarr.blaster_offhand
  • itm.companion.skin.quinn.skin.custom_10
  • itm.companion.skin.torian.skin.custom_10
  • itm.companion.skin.vector.skin.custom_10
  • itm.custom.pvp.season6.flag_bronze
  • itm.custom.pvp.season6.flag_gold
  • itm.custom.pvp.season6.flag_silver
  • itm.custom.pvp.season6.tier1
  • itm.custom.pvp.season6.tier2
  • itm.custom.pvp.season6.tier3
  • itm.custom.pvp.season6.token_grant_bronze
  • itm.custom.pvp.season6.token_grant_galaxy
  • itm.custom.pvp.season6.token_grant_gold
  • itm.custom.pvp.season6.token_grant_silver
  • itm.custom.pvp.season6.top_assassin
  • itm.custom.pvp.season6.top_commando
  • itm.custom.pvp.season6.top_guardian
  • itm.custom.pvp.season6.top_gunslinger
  • itm.custom.pvp.season6.top_juggernaut
  • itm.custom.pvp.season6.top_marauder
  • itm.custom.pvp.season6.top_merc
  • itm.custom.pvp.season6.top_operative
  • itm.custom.pvp.season6.top_powertech
  • itm.custom.pvp.season6.top_sage
  • itm.custom.pvp.season6.top_scoundrel
  • itm.custom.pvp.season6.top_sentinel
  • itm.custom.pvp.season6.top_shadow
  • itm.custom.pvp.season6.top_sniper
  • itm.custom.pvp.season6.top_sorc
  • itm.custom.pvp.season6.top_title_lockbox
  • itm.custom.pvp.season6.top_vanguard
  • itm.eq.cc.kaliyo.rifle.standard.cc_02
  • itm.exp.01.makeb.heroic_weekly.transport_passes.counterstrike_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.deception_play_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.false_history_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.for_the_record_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.savage_skies_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.sharing_the_blame_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.the_observer_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.the_specialists_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.the_vipers_nest_transport_pass
  • itm.exp.01.makeb.heroic_weekly.transport_passes.weapons_test_transport_pass
  • itm.exp.seasons.01.ep_04.animal_meat
  • itm.exp.seasons.01.ep_04.flexible_reed
  • itm.exp.seasons.01.ep_04.swamp_fruit
  • itm.exp.seasons.01.marrs_armor_set.chest
  • itm.exp.seasons.01.marrs_armor_set.earpiece
  • itm.exp.seasons.01.marrs_armor_set.feet
  • itm.exp.seasons.01.marrs_armor_set.hands
  • itm.exp.seasons.01.marrs_armor_set.head
  • itm.exp.seasons.01.marrs_armor_set.implant_v
  • itm.exp.seasons.01.marrs_armor_set.implant_x
  • itm.exp.seasons.01.marrs_armor_set.legs
  • itm.exp.seasons.01.marrs_armor_set.main_hand
  • itm.exp.seasons.01.marrs_armor_set.shield
  • itm.exp.seasons.01.marrs_armor_set.waist
  • itm.exp.seasons.01.marrs_armor_set.wrists
  • itm.gen.armormech.combo_mat.grade1
  • itm.gen.armormech.combo_mat.grade2
  • itm.gen.armormech.combo_mat.grade3
  • itm.gen.armormech.combo_mat.grade4
  • itm.gen.armormech.combo_mat.grade5
  • itm.gen.armormech.combo_mat.grade6
  • itm.gen.armormech.combo_mat.grade7
  • itm.gen.armormech.combo_mat.grade8
  • itm.gen.armormech.dps.ilvl_0016.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0016.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0016.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0016.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0016.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0016.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0016.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0016.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0016.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0016.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0016.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0016.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0016.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0016.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0024.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0024.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0024.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0024.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0024.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0024.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0024.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0024.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0024.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0024.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0024.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0024.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0024.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0024.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0032.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0032.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0032.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0032.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0032.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0032.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0032.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0032.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0032.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0032.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0032.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0032.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0032.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0032.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0040.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0040.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0040.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0040.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0040.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0040.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0040.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0040.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0040.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0040.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0040.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0040.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0040.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0040.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0046.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0046.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0046.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0046.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0046.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0046.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0046.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0046.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0046.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0046.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0046.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0046.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0046.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0046.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0058.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0058.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0058.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0058.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0058.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0058.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0058.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0058.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0058.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0058.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0058.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0058.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0058.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0058.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0066.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0066.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0066.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0066.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0066.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0066.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0066.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0066.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0066.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0066.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0066.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0066.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0066.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0066.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0081.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0081.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0081.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0081.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0081.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0081.artifact.armor_waist
  • itm.gen.armormech.dps.ilvl_0081.artifact.armor_wrists
  • itm.gen.armormech.dps.ilvl_0081.prototype.armor_chest
  • itm.gen.armormech.dps.ilvl_0081.prototype.armor_feet
  • itm.gen.armormech.dps.ilvl_0081.prototype.armor_hands
  • itm.gen.armormech.dps.ilvl_0081.prototype.armor_head
  • itm.gen.armormech.dps.ilvl_0081.prototype.armor_legs
  • itm.gen.armormech.dps.ilvl_0081.prototype.armor_waist
  • itm.gen.armormech.dps.ilvl_0081.prototype.armor_wrists
  • itm.gen.armormech.dps.ilvl_0096.artifact.armor_chest
  • itm.gen.armormech.dps.ilvl_0096.artifact.armor_feet
  • itm.gen.armormech.dps.ilvl_0096.artifact.armor_hands
  • itm.gen.armormech.dps.ilvl_0096.artifact.armor_head
  • itm.gen.armormech.dps.ilvl_0096.artifact.armor_legs
  • itm.gen.armormech.dps.ilvl_0096.artifact.armor_waist
  • 16,387 more nodes not shown.

Files (80)

NameChangeSizeMD5 checksum
Assets/assets_swtor_test_main_version.txtModified77 B56f5be4444453deba22d436f747b4667
Assets/swtor_test_main_anim_creature_a_1.torModified24 MB372c2921495d083282530a1659f1714f
Assets/swtor_test_main_anim_creature_b_1.torModified165 MBb9dc3a28de07190770421b7eda1d0a55
Assets/swtor_test_main_anim_creature_c_1.torAdded179 MBd4a04a8c2b88e0a25eea5e6d470b4bd9
Assets/swtor_test_main_anim_creature_npc_1.torRemoved
Assets/swtor_test_main_anim_creature_npc_a_1.torAdded330 MB26a4bca177f4d41208f70b2acf680738
Assets/swtor_test_main_anim_creature_npc_b_1.torAdded155 MB602d1a2ba736c836d27ac9afe68b582e
Assets/swtor_test_main_anim_humanoid_bfab_1.torModified435 MB3407bcfa4697fe64da5095b1a4e008d1
Assets/swtor_test_main_anim_humanoid_bfns_1.torModified433 MB65c14b3ab11ecfbb342f4db0bb992b90
Assets/swtor_test_main_anim_humanoid_bmaf_1.torModified438 MBbe4ccdda0303057875790b4206e7040c
Assets/swtor_test_main_anim_humanoid_bmns_1.torModified439 MBcde962ffc4c83d0de7657074d0e1fb19
Assets/swtor_test_main_anim_misc_1.torModified7 MB6aa7e69e660f284ba87b28810f68e1ee
Assets/swtor_test_main_areadat_1.torModified591 MBfe2299c721089a75c940ea8c570535da
Assets/swtor_test_main_areadat_epsilon_1.torModified48 MB87ad648d462a0ede3d1a20b48762824e
Assets/swtor_test_main_area_alderaan_1.torModified178 MB5a5434cf50e55a5062e4188d1496f9b4
Assets/swtor_test_main_area_balmorra_1.torModified102 MB94ea80771eb8341787e75c38cccb122d
Assets/swtor_test_main_area_belsavis_1.torModified162 MBf78609028a52dbc1c364e807c86528fc
Assets/swtor_test_main_area_corellia_1.torModified163 MBbc1b45c97479ffe2d48504623708e160
Assets/swtor_test_main_area_coruscant_1.torModified78 MB7ff4a41e56d37620adc56538c20dfab7
Assets/swtor_test_main_area_dromund_kaas_1.torModified108 MB9e2d535ed2fdca3572b600e005e67c99
Assets/swtor_test_main_area_epsilon_1.torUnchanged727 KBc47303e72d14e98fd5e603be9493a60f
Assets/swtor_test_main_area_hoth_1.torModified334 MBa7f936b2707ae6a7cf5ef6dbcd0c7f4b
Assets/swtor_test_main_area_hutta_1.torModified65 MBf17c7ba96a14f5af1eaf903bca8f3330
Assets/swtor_test_main_area_ilum_1.torModified37 MB4341535767d986995eda4f7e63fb22dd
Assets/swtor_test_main_area_korriban_1.torModified100 MB2fa6eb772e58484079e26c3c342b5ff4
Assets/swtor_test_main_area_kotfe_1.torAdded275 MBd9a3852fb7c74c261eb40b665959299a
Assets/swtor_test_main_area_makeb_1.torModified178 MB477a47e6a555d88af7afb50679289160
Assets/swtor_test_main_area_misc_1.torModified591 MB34553331c26082fb16aa5e5fbefe9232
Assets/swtor_test_main_area_nar_shaddaa_1.torModified95 MB482eb74a67c13ad83fd652741ed49214
Assets/swtor_test_main_area_open_worlds_1.torModified19 MB2e5ae99a1a7ab85895a697abbdb25e2c
Assets/swtor_test_main_area_ord_mantell_1.torUnchanged37 MBab637f16c1269556bc2d82c33d64f793
Assets/swtor_test_main_area_quesh_1.torModified52 MBea4186375efbf854ca878c35eb92b44a
Assets/swtor_test_main_area_raid_1.torModified131 MB5857b0fe9237cd09229dcdb879637153
Assets/swtor_test_main_area_rishi_1.torModified130 MBf6e6bf5b5d2219483e8a717454d35aee
Assets/swtor_test_main_area_taris_1.torModified96 MB16a9a612e5625cbcf33d5d87e306ba01
Assets/swtor_test_main_area_tatooine_1.torModified150 MBbbb46ed7fa6dfb6804c188e1526f8473
Assets/swtor_test_main_area_tython_1.torModified101 MB44ecf3ca2faca00e42f3fc75c8fc8a84
Assets/swtor_test_main_area_voss_1.torModified205 MB7106c4a3f964208216ff7cc61eefa2f6
Assets/swtor_test_main_area_yavin_1.torModified162 MBba8a5f8bbf4e8ec5acc32335ef33ace4
Assets/swtor_test_main_area_zed_1.torUnchanged34 KB7ad62c4695d766eb087ea9519fa1442a
Assets/swtor_test_main_area_ziost_1.torAdded100 MB66307459a5c990d56987613210bfb906
Assets/swtor_test_main_art_area_all_arch_a_1.torModified188 MBffcbc5d3d97ac0432ad08681563db1e4
Assets/swtor_test_main_art_area_all_arch_b_1.torModified370 MBf402e2dbe63c8714cbdb9881c603f17f
Assets/swtor_test_main_art_area_all_item_1.torModified418 MB8f49659be07cf8cff796e486aefdf954
Assets/swtor_test_main_art_creature_a_1.torModified536 MBcb1bf63af79749a2f600d8fc230ec72b
Assets/swtor_test_main_art_creature_b_1.torModified246 MB465f59c740d77bc7fa49d7f713354091
Assets/swtor_test_main_art_creature_c_1.torAdded365 MBfe7cd61a4f1bd70402e7455f4f5c103a
Assets/swtor_test_main_art_creature_npc_1.torRemoved
Assets/swtor_test_main_art_creature_npc_a_1.torAdded93 MB42354cc6a63f610d7f80fe309cf0cfa5
Assets/swtor_test_main_art_creature_npc_b_1.torAdded91 MB49d36b6ac77184f4c4180e66e3e18e16
Assets/swtor_test_main_art_decoration_frames_1.torAdded35 MB6060db30f258a43b98d4fc832035173e
Assets/swtor_test_main_art_dynamic_cape_1.torModified762 MBe1fa84f13e715513c2bc1bac45569fb1
Assets/swtor_test_main_art_dynamic_chest_1.torModified739 MBd53ce27485d9f7b2c6ca6c873f2fae38
Assets/swtor_test_main_art_dynamic_chest_tight_1.torModified876 MB43ddb3f7761fde960506cb213fae17c3
Assets/swtor_test_main_art_dynamic_hand_1.torModified322 MBac7c01e1bc3f5f8cd4c7b8e3f1fac13a
Assets/swtor_test_main_art_dynamic_head_1.torModified861 MBacc316ad1b8e50824bf9bbf31766f8b0
Assets/swtor_test_main_art_dynamic_lower_1.torModified838 MB8fe86f0684f341aace160594ec69ca82
Assets/swtor_test_main_art_dynamic_mags_1.torModified48 MB19ff248793848cb0c3e7634fba72bc1a
Assets/swtor_test_main_art_fx_1.torModified380 MB312c36d093ff528295d0e80ad79eede1
Assets/swtor_test_main_art_harvesting_1.torUnchanged12 MB43463357fed77dbcf25306c3cfdb1b75
Assets/swtor_test_main_art_misc_1.torModified73 MB273de56a76deae8d5c32e7cf15c4f210
Assets/swtor_test_main_art_space_combat_1.torModified274 MB4db10adefe6412fc386c93c8dd91ba57
Assets/swtor_test_main_art_spvp_1.torModified160 MBf2899dc8f0a7e38021810831d09f64ef
Assets/swtor_test_main_art_vehicle_1.torModified440 MB3c0d444226234efcecfcf3c47f99c285
Assets/swtor_test_main_art_weapon_1.torModified166 MB1c9f0664ebbe806b025b82fcde7af97b
Assets/swtor_test_main_art_zed_1.torModified486 MBca024313678d877cb86c733f52114cf4
Assets/swtor_test_main_bnk_audiodata_1.torModified19 MBe05e989972145dc7561950c9de72f65a
Assets/swtor_test_main_bnk_audio_1.torModified232 MBf7474415b96cb77814e0b97feae63ab2
Assets/swtor_test_main_bnk_location_1.torModified891 MBae24f9c2efc4b78985c7e2b3c007ad6d
Assets/swtor_test_main_bnk_streamed_a_1.torModified490 MBf0317670ea37b1740c720d2aedada98e
Assets/swtor_test_main_bnk_streamed_b_1.torModified540 MB6a8503c3d99468a0ac0de8e20d33caca
Assets/swtor_test_main_bnk_streamed_c_1.torModified302 MB9f00d333afd4806d5ff1115e7d2d9358
Assets/swtor_test_main_bnk_voc_1.torModified233 MB67c8f638d9d131bfbec70d51cadd809c
Assets/swtor_test_main_bnk_zed_1.torModified79 MB5bb4e2c82498875a1e3bdbccb6783445
Assets/swtor_test_main_cnv_alien_1.torUnchanged369 MBfc7ab557e696ab19067906219de2361f
Assets/swtor_test_main_gamedata_1.torModified13 MB34d39b56a5972a36409ea2f7dc379577
Assets/swtor_test_main_gfx_assets_1.torModified382 MB86ab68a40369cef0106effccfe30ab1f
Assets/swtor_test_main_global_1.torModified277 MB183cb5c82dd66b564e51413bed42fa46
Assets/swtor_test_main_systemgenerated_gom_1.torModified12 MBd32e4295239ae11a61f9b583e9259702
Assets/swtor_test_main_zed_1.torModified4 MB2309094b6e2370310aafefb8db561ef3
Release 174 | Release 176