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  3. DIRECT3: retailclient_rowd

DIRECT3: retailclient_rowd

Releases

Build dateNumberFile changes
Sep 20, 2011Release 2Modified (3): firestorm.dll, omega.dll, swtor.exe
Sep 17, 2011Release 1Modified (8): AppHooks.dll, bugslayerutil.dll, firestorm.dll, MemoryMan.dll, omega.dll, RemoteRenderer.dll, RemoteRendererClient.dll, swtor.exe
Sep 15, 2011Release 0Added (170): AppHooks.dll, binkw32.dll, bugslayerutil.dll, client_defaults.ini, dpvs.dll, firestorm.dll, granny2.dll, MemoryMan.dll, omega.dll, RemoteRenderer.dll, RemoteRendererClient.dll, RemoteRendererServer.icb, shaders/__compileShader.bat, shaders/__compileShader_firstPass.bat, shaders/__compileShader_firstPass_ADV.bat, shaders/__compileShader_secondPass.bat, shaders/__compileShader_secondPass_ADV.bat, shaders/AdditiveProjection.fx, shaders/AnimatedUV.fx, shaders/AtlasBody.fx, shaders/AtlasHead.fx, shaders/BlobShadow.fx, shaders/BloomBlurPass.fx, shaders/BloomComposite.fx, shaders/Bones.h.fx, shaders/CollisionDebug.fx, shaders/ColorBlend.fx, shaders/ColorTex.fx, shaders/Common.h.fx, shaders/Creature.fx, shaders/debugspec_Uber.fx, shaders/DiffuseFlat.fx, shaders/diffuseOnly_AtlasBody.fx, shaders/diffuseOnly_AtlasHead.fx, shaders/diffuseOnly_Creature.fx, shaders/diffuseOnly_Eye.fx, shaders/diffuseOnly_Garment.fx, shaders/diffuseOnly_Grass.fx, shaders/diffuseOnly_HairC.fx, shaders/diffuseOnly_SkinB.fx, shaders/diffuseOnly_Tree.fx, shaders/diffuseOnly_Uber.fx, shaders/DofBlurPass0.fx, shaders/DofFocusToAlpha.fx, shaders/DofShader.fx, shaders/EmissiveOnly.fx, shaders/emissiveOnly_AtlasBody.fx, shaders/emissiveOnly_AtlasHead.fx, shaders/emissiveOnly_Creature.fx, shaders/emissiveOnly_Eye.fx, shaders/emissiveOnly_Garment.fx, shaders/emissiveOnly_Uber.fx, shaders/Eye.fx, shaders/FlatShade.fx, shaders/Fog.h.fx, shaders/FowHex.fx, shaders/Garment.fx, shaders/Grass.fx, shaders/HairC.fx, shaders/hardLight_AtlasBody.fx, shaders/hardLight_AtlasHead.fx, shaders/hardLight_Creature.fx, shaders/hardLight_Eye.fx, shaders/hardLight_Garment.fx, shaders/hardLight_HairC.fx, shaders/hardLight_SkinB.fx, shaders/hardLight_Tree.fx, shaders/hardLight_Uber.fx, shaders/Holo.fx, shaders/HorizontalBlur.fx, shaders/ImageAntiAlias.fx, shaders/MapGradient.fx, shaders/MapGridLines.fx, shaders/MapWater.fx, shaders/minspec_AnimatedUV.fx, shaders/minspec_AtlasBody.fx, shaders/minspec_AtlasHead.fx, shaders/minspec_CollisionDebug.fx, shaders/minspec_Creature.fx, shaders/minspec_EmissiveOnly.fx, shaders/minspec_Eye.fx, shaders/minspec_Garment.fx, shaders/minspec_Grass.fx, shaders/minspec_HairC.fx, shaders/minspec_NoShadeTex.fx, shaders/minspec_NoShadeTexFogged.fx, shaders/minspec_OpacityFade.fx, shaders/minspec_SkinB.fx, shaders/minspec_TexAlpha.fx, shaders/minspec_Tree.fx, shaders/minspec_Uber.fx, shaders/minspec_Water.fx, shaders/NoShadeTex.fx, shaders/NoShadeTexFogged.fx, shaders/OpacityFade.fx, shaders/Particle.fx, shaders/ParticleAnimating.fx, shaders/ParticleAnimatingHue.fx, shaders/ParticleCommon.h.fx, shaders/ParticleHue.fx, shaders/PostAccumBlend.fx, shaders/Projection.h.fx, shaders/Projection_Cube.fx, shaders/Projection_Cylinder.fx, shaders/Projection_Dual_Planar.h.fx, shaders/Projection_Dual_Planar_ADD.fx, shaders/Projection_Dual_Planar_ALPHABLEND.fx, shaders/Projection_Dual_Planar_MULT.fx, shaders/Projection_StaticCube.fx, shaders/Projection_StaticCube_Planar.h.fx, shaders/Projection_StaticCube_Planar_ADD.fx, shaders/Projection_StaticCube_Planar_ALPHABLEND.fx, shaders/Projection_StaticCube_Planar_MULT.fx, shaders/Projection_Techniques.h.fx, shaders/Projection_UV.fx, shaders/Projection_VertShaders.h.fx, shaders/Quaternion.h.fx, shaders/README.txt, shaders/RTCopy.fx, shaders/ShadowMap.fx, shaders/ShadowMap.h.fx, shaders/ShadowMap_invPackedAlpha.fx, shaders/SkinB.fx, shaders/Skydome.fx, shaders/speColorOnly_AtlasBody.fx, shaders/speColorOnly_AtlasHead.fx, shaders/speColorOnly_Creature.fx, shaders/speColorOnly_Eye.fx, shaders/speColorOnly_Garment.fx, shaders/speColorOnly_HairC.fx, shaders/speColorOnly_SkinB.fx, shaders/speColorOnly_Uber.fx, shaders/specPowerOnly_AtlasBody.fx, shaders/specPowerOnly_AtlasHead.fx, shaders/specPowerOnly_Creature.fx, shaders/specPowerOnly_Eye.fx, shaders/specPowerOnly_Garment.fx, shaders/specPowerOnly_HairC.fx, shaders/specPowerOnly_SkinB.fx, shaders/specPowerOnly_Uber.fx, shaders/TexAlpha.fx, shaders/Tree.fx, shaders/Tree.h.fx, shaders/Uber.fx, shaders/VertexTransform.h.fx, shaders/VerticalBlur.fx, shaders/Vertices.h.fx, shaders/VisHighResBrush.fx, shaders/VisInfluenceBrush.fx, shaders/VisTerrain.fx, shaders/Water.fx, shaders/WireFrame.fx, shaders/WireFrameDepthFade.fx, shaders/worldSpaceNormal_AtlasBody.fx, shaders/worldSpaceNormal_AtlasHead.fx, shaders/worldSpaceNormal_Creature.fx, shaders/worldSpaceNormal_Eye.fx, shaders/worldSpaceNormal_Garment.fx, shaders/worldSpaceNormal_HairC.fx, shaders/worldSpaceNormal_SkinB.fx, shaders/worldSpaceNormal_Tree.fx, shaders/worldSpaceNormal_Uber.fx, shaders/ZPrepass.fx, shaders/ZPrepass_invPackedAlpha.fx, SpeedTreeRT.dll, splashscreen.png, swtor.exe, swtor.icb, swtor_dual.icb, umbra.dll