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Abilities (234)

NameCooldownAdded with

AC-5 Broadcast Infiltrator

Activates the AC-5 Broadcast Infiltrator. Movement speed increases based on the rank of your Speeder Piloting skill.Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​broadcast_infiltrator

AC-5 Broadcast Infiltrator
none5.6 #19

Adegan Crystal Powered Shot

FQN: abl.​flashpoint.​copero.​boss_3.​force_powered_snipe

Adegan Crystal Powered Shot
10s5.6 #19

Advanced Kolto Pack

FQN: abl.​flashpoint.​copero.​boss_2.​kolto_pack

Advanced Kolto Pack
15s5.6 #19

Annihilation Barrage

FQN: abl.​flashpoint.​copero.​boss_1.​ground_target_missile_at_tanks

Annihilation Barrage
none5.6 #19

Arming Missile Payload

FQN: abl.​flashpoint.​copero.​boss_1.​ground_target_missile_at_tanks_prep

Arming Missile Payload
20s5.6 #19

Ascendancy Clawcraft

Activates the Ascendancy Clawcraft. Movement speed increases based on the rank of your Speeder Piloting skill.Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​chiss.​clawcraft_01

Ascendancy Clawcraft
none5.6 #19

Assassinate

Attempts to assassinate the target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.

FQN: abl.​flashpoint.​copero.​boss_2.​assassinate

Assassinate
6s5.6 #19

Auto Cannon Burst

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​flashpoint.​copero.​boss_1.​charged_bolts

Auto Cannon Burst
6s5.6 #19

Backwards Strike

Finds the targets behind the NPC and gets them to cause the NPC to attack.

FQN: abl.​flashpoint.​copero.​boss_3.​backwards_strike_target_pulse

Backwards Strike
3s5.6 #19

Backwards Strike

FQN: abl.​flashpoint.​copero.​boss_3.​backwards_strike

Backwards Strike
none5.6 #19

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flashpoint.​copero.​bonus_boss.​flurry

Basic Attack
none5.6 #19

Bite

FQN: abl.​flashpoint.​copero.​boss_3a.​bite

Bite
15s5.6 #19

Blizzard Burst

FQN: abl.​flashpoint.​copero.​boss_3.​blizzard_burst

Blizzard Burst
30s5.6 #19

Burst Wave

FQN: abl.​flashpoint.​copero.​bonus_boss.​stomp

Burst Wave
20s5.6 #19

Calibrating Weapons System

FQN: abl.​flashpoint.​copero.​bonus_boss.​upgrade

Calibrating Weapons System
33s5.6 #19

Cannon Blast

FQN: abl.​flashpoint.​copero.​bonus_boss.​cannon

Cannon Blast
3s5.6 #19

Charging Static Probes

FQN: abl.​flashpoint.​copero.​boss_2.​ground_floor_aoe_precast

Charging Static Probes
30s5.6 #19

Concussive Blast

FQN: abl.​flashpoint.​copero.​boss_1.​concussive_blast

Concussive Blast
none5.6 #19

Copero Jubilee Miniprobe

Summons a small probe droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​probe.​probe_copero_kite

Copero Jubilee Miniprobe
none5.6 #19

Debris Armor

FQN: abl.​flashpoint.​copero.​boss_3.​temple_armor_melee

Debris Armor
24s5.6 #19

Debris Armor

FQN: abl.​flashpoint.​copero.​boss_3.​temple_armor

Debris Armor
24s5.6 #19

Electro-Magnetic Charge

FQN: abl.​flashpoint.​copero.​boss_2.​emp_virus

Electro-Magnetic Charge
10s5.6 #19

Escape

FQN: abl.​flashpoint.​copero.​trash.​stealth_escape

Escape
3m 0s5.6 #19

Explosive Probe

FQN: abl.​flashpoint.​copero.​trash.​explosive_probe

Explosive Probe
30s5.6 #19

Flame Burst

Deals elemental damage to all nearby targets.

FQN: abl.​flashpoint.​copero.​trash.​flame_burst

Flame Burst
18s5.6 #19

Flame Spitter

Ground target AoE. Fires a flamethrower in a cone

FQN: abl.​flashpoint.​copero.​boss_1.​hail_of_bolts

Flame Spitter
20s5.6 #19

Flame Thrower

FQN: abl.​flashpoint.​copero.​trash.​flame_thrower

Flame Thrower
15s5.6 #19

Flash Bang

FQN: abl.​flashpoint.​copero.​trash.​flashbang

Flash Bang
60s5.6 #19

Flurry

FQN: abl.​flashpoint.​copero.​boss_2.​boss_2_filler_no_dmg

Flurry
none5.6 #19

Focused Fire

This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.

FQN: abl.​flashpoint.​copero.​boss_3.​focus_fire

Focused Fire
12s5.6 #19

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. This ability is identical to the normal Full Auto, but with a different appearance.

FQN: abl.​flashpoint.​copero.​bonus_boss.​full_auto

Full Auto
18s5.6 #19

Grapple

FQN: abl.​flashpoint.​copero.​boss_1.​tank_droid_pull

Grapple
6s5.6 #19

Grapple

FQN: abl.​flashpoint.​copero.​boss_2.​pull

Grapple
20s5.6 #19

Grapple

FQN: abl.​flashpoint.​copero.​boss_2.​tank_droid_pull

Grapple
12s5.6 #19

Grapple Up

FQN: abl.​flashpoint.​copero.​boss_2.​grapple_up_activate_2

Grapple Up
1m 40s5.6 #19

Grapple up

FQN: abl.​flashpoint.​copero.​boss_2.​boss_2_grapple_up

Grapple up
none5.6 #19

Grapple Up

FQN: abl.​flashpoint.​copero.​boss_2.​grapple_up_activate

Grapple Up
12s5.6 #19

Grappling Hook

FQN: abl.​flashpoint.​copero.​grapple_hook_grant

Grappling Hook
none5.6 #19

Headbutt

FQN: abl.​flashpoint.​copero.​boss_3a.​headbutt

Headbutt
12s5.6 #19

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​flashpoint.​copero.​trash.​headshot

Headshot
15s5.6 #19

Heat Beam

FQN: abl.​flashpoint.​copero.​boss_1.​heatbeam

Heat Beam
15s5.6 #19

High-Powered Snipe

FQN: abl.​flashpoint.​copero.​boss_2.​boss_2_basic_attack

High-Powered Snipe
8s5.6 #19

Hurl Debris

FQN: abl.​flashpoint.​copero.​boss_3.​hurl_debris_sabers

Hurl Debris
3s5.6 #19

Hurl Debris

FQN: abl.​flashpoint.​copero.​boss_3.​hurl_debris_rifle

Hurl Debris
3s5.6 #19

Ice Spikes

FQN: abl.​flashpoint.​copero.​boss_3.​ice_spikes

Ice Spikes
3s5.6 #19

Impulse

AOE Knockback

FQN: abl.​flashpoint.​copero.​bonus_boss.​tech_pulse

Impulse
18s5.6 #19

Impulse

FQN: abl.​flashpoint.​copero.​boss_3.​force_pulse

Impulse
15s5.6 #19

Impulse

FQN: abl.​flashpoint.​copero.​boss_3.​force_pulse_melee

Impulse
30s5.6 #19

Impulse

FQN: abl.​flashpoint.​copero.​boss_1.​knockback_pulse

Impulse
15s5.6 #19

Impulse

AOE Knockback

FQN: abl.​flashpoint.​copero.​boss_2.​tech_pulse

Impulse
12s5.6 #19

Incinerate

Unleashes a devastating spray of fire in front of it. Getting hit by it at all will apply burning, dealing damage over time.

FQN: abl.​flashpoint.​copero.​boss_1.​incinerate

Incinerate
20s5.6 #19

Interrogation Probe

FQN: abl.​flashpoint.​copero.​trash.​interrogation_probe

Interrogation Probe
20s5.6 #19

Jump

FQN: abl.​flashpoint.​copero.​bonus_boss.​boss_jump_platform

Jump
none5.6 #19

Jump Activate

FQN: abl.​flashpoint.​copero.​bonus_boss.​boss_jump_activate

Jump Activate
16m 39s5.6 #19

Juvenile Experimental Varactyl

Summons a small varactyl which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​varactyl.​nathema

Juvenile Experimental Varactyl
none5.6 #19

Kolto Probe

FQN: abl.​flashpoint.​copero.​boss_2.​kolto_probe

Kolto Probe
4.5s5.6 #19

Laser

FQN: abl.​flashpoint.​copero.​laser_trap.​laser

Laser
none5.6 #19

Laser Blast

FQN: abl.​flashpoint.​copero.​boss_2.​laser_blast

Laser Blast
15s5.6 #19

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​flashpoint.​copero.​trash.​laze_target

Laze Target
20s5.6 #19

Laze Target

FQN: abl.​flashpoint.​copero.​boss_1.​probe_droid_mark_target

Laze Target
30s5.6 #19

Leaping Rake

FQN: abl.​flashpoint.​copero.​boss_3a.​leap

Leaping Rake
45s5.6 #19

Leaping Rake

FQN: abl.​flashpoint.​copero.​boss_3a.​switch_target_leap

Leaping Rake
45s5.6 #19

Leaping Smash

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​flashpoint.​copero.​boss_3.​leaping_smash

Leaping Smash
15s5.6 #19

Low Slash

Slashes the target low, dealing <<1>> weapon damage and incapacitating the target for 3.5 seconds. Damage causes this effect to end prematurely. Requires a double-bladed lightsaber.

FQN: abl.​flashpoint.​copero.​trash.​low_staff_slash

Low Slash
15s5.6 #19

M-4B Arrowhead

Activates the M-4B Arrowhead, increasing movement speed and offering exceptional protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​arcann_fighter.​arrowhead

M-4B Arrowhead
none5.6 #19

Macrobinoculars

Look through your macrobinoculars, allowing you to identify and scan distant targets of interest. After scanning an object, pertinent information about it will be displayed inside the macrobinocular HUD.

FQN: abl.​flashpoint.​copero.​macrobinoculars.​binoculars_standard

Macrobinoculars
4.5s5.6 #19

Maim

Hurl a vibroknife with debilitating precision, dealing <<2>> energy damage and stunning the target for <<1[%d/%d/%d]>> seconds.

FQN: abl.​flashpoint.​copero.​trash.​stun_knife

Maim
45s5.6 #19

Master Stroke

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​flashpoint.​copero.​boss_3.​master_stroke

Master Stroke
25s5.6 #19

Merry Ice Tromper

Calls your Merry Ice Tromper mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​ice_tromper.​life_day_v01

Merry Ice Tromper
none5.6 #19

Mine Volley

FQN: abl.​flashpoint.​copero.​boss_3.​mine_volley_tick

Mine Volley
none5.6 #19

Mine Volley

FQN: abl.​flashpoint.​copero.​boss_3.​mine_volley_2

Mine Volley
30s5.6 #19

Mine Volley

FQN: abl.​flashpoint.​copero.​boss_3.​mine_volley_3

Mine Volley
30s5.6 #19

Mine Volley

FQN: abl.​flashpoint.​copero.​boss_3.​mine_volley_1

Mine Volley
30s5.6 #19

Mini-Mogul NM-1

Summons the Mini-Mogul NM-1 which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​karagga.​karagga_a01_v04

Mini-Mogul NM-1
none5.6 #19

Missile Salvo

FQN: abl.​flashpoint.​copero.​boss_1.​security_droid_missiles

Missile Salvo
10s5.6 #19

Missile Salvo

FQN: abl.​flashpoint.​copero.​trash.​missile_salvo

Missile Salvo
15s5.6 #19

Missile Salvo at marked target

FQN: abl.​flashpoint.​copero.​boss_1.​ground_target_missile_at_marked_target

Missile Salvo at marked target
13.5s5.6 #19

Model Umbaran T-20 Fighter

Summons a Model Umbaran T-20 Fighter which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​fighter.​umbaran_fighter

Model Umbaran T-20 Fighter
none5.6 #19

Mortar Volley

FQN: abl.​flashpoint.​copero.​boss_1.​ground_target_missile

Mortar Volley
none5.6 #19

Mortar Volley

FQN: abl.​flashpoint.​copero.​boss_1.​ground_target_missile_activate

Mortar Volley
9s5.6 #19

Nano Boost Assassins

FQN: abl.​flashpoint.​copero.​boss_2.​assassin_buff

Nano Boost Assassins
15s5.6 #19

Nano Boost Enforcers

FQN: abl.​flashpoint.​copero.​boss_2.​enforcer_buff

Nano Boost Enforcers
20s5.6 #19

Nano Boost Snipers

FQN: abl.​flashpoint.​copero.​boss_2.​sniper_buff

Nano Boost Snipers
20s5.6 #19

Nano Boosting Tanks

FQN: abl.​flashpoint.​copero.​boss_2.​tank_buff

Nano Boosting Tanks
20s5.6 #19

Oberle Banshee

Activates the Oberle Banshee, increasing movement speed and offering excellent protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​oberle.​banshee

Oberle Banshee
none5.6 #19

Open Box

This box contains a complete armor set tailored to your current Class Discipline. NOTE: This item cannot be used if no Discipline is set.

FQN: abl.​mtx.​consumable.​open_lootbox_fullset_galcom

Open Box
none5.6 #19

Opening Hypercrate

Right-click to open this Hypercrate.

FQN: abl.​mtx.​pack.​bundle.​hypercrate_united_generic

Opening Hypercrate
none5.6 #19

Opening Pack

Right-click to open this Spoils of War Pack. This pack contains 5 items, including: 1 from Armor Lootboxes, Mounts or Vehicles, Weapons, Crystals, Stronghold Decorations, Pets, Flairs, Emotes, Dyes, Droid Companion. 2 items, randomly drawn from the vast array of Cartel Market items, or a Grand Chance Cube, 1 Companion Gift, and 1 Scrap Material.

FQN: abl.​mtx.​pack.​united.​spoils_of_war

Opening Pack
none5.6 #19

Orbital Bombardment

FQN: abl.​flashpoint.​copero.​boss_3.​orbital_bombardment_rifle

Orbital Bombardment
36s5.6 #19

Orbital Bombardment

FQN: abl.​flashpoint.​copero.​boss_3.​orbital_bombardment_melee_begin

Orbital Bombardment
30s5.6 #19

Orbital Bombardment

FQN: abl.​flashpoint.​copero.​boss_3.​orbital_bombardment_melee

Orbital Bombardment
30s5.6 #19

Orbital Laser

FQN: abl.​flashpoint.​copero.​bonus_boss.​orbital_strike

Orbital Laser
11s5.6 #19

Overload

FQN: abl.​flashpoint.​copero.​boss_2.​ground_floor_aoe

Overload
30s5.6 #19

Personal Defense Shield

FQN: abl.​flashpoint.​copero.​trash.​energy_shield

Personal Defense Shield
40s5.6 #19

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​flashpoint.​copero.​boss_2.​plasma_probe

Plasma Probe
4s5.6 #19

Poison Spreader

FQN: abl.​flashpoint.​copero.​boss_1.​poison_gas_point_blank

Poison Spreader
20s5.6 #19

Priority Target

FQN: abl.​flashpoint.​copero.​boss_2.​mark_target

Priority Target
15s5.6 #19

Promoting to Level 70

Promote your character to level 70.

FQN: abl.​mtx.​unlock.​learn_unlock_lvl70

Promoting to Level 70
none5.6 #19

Rain of Fire

FQN: abl.​flashpoint.​copero.​bonus_boss.​missile_attack_2

Rain of Fire
7s5.6 #19

Ranged Attack

FQN: abl.​flashpoint.​copero.​boss_1.​basic_attack_dino_droid

Ranged Attack
none5.6 #19

Ranged Attack

FQN: abl.​flashpoint.​copero.​boss_1.​basic_attack_adds

Ranged Attack
none5.6 #19

Registering License...

Registers your creature handler license.

FQN: abl.​mtx.​companion.​creature.​krakjya.​grant_krakjya

Registering License...
1s5.6 #19

Rend

FQN: abl.​flashpoint.​copero.​boss_3a.​rend

Rend
15s5.6 #19

Repairs

FQN: abl.​flashpoint.​copero.​bonus_boss.​repair

Repairs
33s5.6 #19

Republic Guardian's Dais

Activates the Republic Guardian's Dais, increasing movement speed and offering excellent protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​skytrooper.​guardians_dais

Republic Guardian's Dais
none5.6 #19

Self Destruct Sequence

FQN: abl.​flashpoint.​copero.​boss_1.​explosive_droid_suicide_attack

Self Destruct Sequence
passive5.6 #19

Sever Tendon

FQN: abl.​flashpoint.​copero.​boss_3.​shoto_slash

Sever Tendon
15s5.6 #19

Shock and Awe

FQN: abl.​flashpoint.​copero.​bonus_boss.​missile_attack

Shock and Awe
9s5.6 #19

Shoto Impale

FQN: abl.​flashpoint.​copero.​boss_3.​shoto_impale

Shoto Impale
30s5.6 #19

Shoto Throw

FQN: abl.​flashpoint.​copero.​boss_3.​shoto_throw

Shoto Throw
30s5.6 #19

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​flashpoint.​copero.​trash.​sleep_dart

Sleep Dart
45s5.6 #19

Slicing...

Uses the placeable and triggers the "On Use" hook.

FQN: abl.​placeables.​flashpoint.​copero.​inrokini_terminal

Slicing...
none5.6 #19

Snipe

FQN: abl.​flashpoint.​copero.​boss_2.​snipe

Snipe
12s5.6 #19

Snipe

FQN: abl.​flashpoint.​copero.​boss_2.​snipe_filler_no_dmg

Snipe
none5.6 #19

Stealth Detection

FQN: abl.​flashpoint.​copero.​boss_3a.​super_stealth_detection

Stealth Detection
passive5.6 #19

Steam Exhaustion

FQN: abl.​world_design.​environmental.​exhaustion.​exhaustion_steam

Steam Exhaustion
none5.6 #19

Summon Assassins

FQN: abl.​flashpoint.​copero.​boss_2.​summon_assassins_2

Summon Assassins
30s5.6 #19

Summon Assassins

FQN: abl.​flashpoint.​copero.​boss_2.​summon_assassins

Summon Assassins
60s5.6 #19

Summon Enforcers

FQN: abl.​flashpoint.​copero.​boss_2.​summon_enforcers

Summon Enforcers
60s5.6 #19

Summon laser droid

FQN: abl.​flashpoint.​copero.​boss_2.​summon_laser_droid

Summon laser droid
60s5.6 #19

Summon snipers

FQN: abl.​flashpoint.​copero.​boss_2.​summon_snipers

Summon snipers
60s5.6 #19

summon tank droids

FQN: abl.​flashpoint.​copero.​boss_2.​summon_tank_droids

summon tank droids
60s5.6 #19

Sumnmon Demo Droid

FQN: abl.​flashpoint.​copero.​boss_2.​summon_demo_droid

Sumnmon Demo Droid
1m 30s5.6 #19

Sumnmon Security Droid

FQN: abl.​flashpoint.​copero.​boss_1.​summon_security_droid

Sumnmon Security Droid
1m 30s5.6 #19

Sumnmon Tank Droid

FQN: abl.​flashpoint.​copero.​boss_1.​summon_tank_droid

Sumnmon Tank Droid
1m 30s5.6 #19

Sundering Strike

FQN: abl.​flashpoint.​copero.​boss_2.​sundering_strike

Sundering Strike
4.5s5.6 #19

Suppressive Fire

This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.

FQN: abl.​flashpoint.​copero.​boss_3.​suppressive_fire

Suppressive Fire
12s5.6 #19

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each. Requires dual-wield melee weapons.

FQN: abl.​flashpoint.​copero.​boss_3.​sweeping_slash

Sweeping Slash
9s5.6 #19

Temple Fruit

FQN: abl.​flashpoint.​copero.​boss_3a.​throw_fruit

Temple Fruit
none5.6 #19

Tutorial

FQN: abl.​mtx.​consumable.​level_boost.​max_level_boost_tutorial

Tutorial
none5.6 #19

Uplinking targeting system

FQN: abl.​flashpoint.​copero.​boss_1.​probe_droid_charge

Uplinking targeting system
30s5.6 #19

Vectron Raptor

Activates the Vectron Raptor, increasing movement speed and offering excellent protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​vectron.​raptor

Vectron Raptor
none5.6 #19

Vicious Drakag

Calls your Vicious Drakag mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​dewback.​drakag_a01_v01

Vicious Drakag
none5.6 #19

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​flashpoint.​copero.​boss_3.​whirling_assault

Whirling Assault
20s5.6 #19

Whirlwind Throw

Deals moderate kinetic damage and knocks back all enemies within 8 meters. NOTE - Balanced for Caster NPCs

FQN: abl.​flashpoint.​copero.​boss_3.​whirlwind_push

Whirlwind Throw
4s5.6 #19

[05_01]

Roaming Mend and Wandering Mend restore 5 Force per target affected.

FQN: abl.​itm.​setbonus.​endgame.​cheal1.​light.​05_01

[05_01]
passive5.6 #19

[05_01]

While Target Acquired or Illegal Mods is active, dealing critical damage reduces the active cooldown of Target Acquired and Illegal Mods by 5 seconds. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​itm.​setbonus.​endgame.​rdps1.​medium.​05_01

[05_01]
passive5.6 #19

[05_01]

Aegis Assault and Warding Strike have a 30% chance to grant Preserver's Ward, increasing your chance to resist Force and tech attacks by 50% for 3 seconds.

FQN: abl.​itm.​setbonus.​endgame.​mtank1.​heavy.​05_01

[05_01]
passive5.6 #19

[05_01]

Each time you lose a charge of Dark Ward or Kinetic Ward you have a 40% chance to restore 1% of your maximum health. This effect cannot occur more than once a second.

FQN: abl.​itm.​setbonus.​endgame.​htank1.​light.​05_01

[05_01]
passive5.6 #19

[05_01]

Dealing critical damage with Heatseeker Missiles, Demolition Round, Serrated Shot, or Serrated Bolt has a 50% chance to generate a stack of Supercharge. Supercharged Gas and Supercharged Cell now additionally increases alacrity by 3% while active.

FQN: abl.​itm.​setbonus.​endgame.​rdps1.​heavy.​05_01

[05_01]
passive5.6 #19

[05_01]

Dealing damage with Lightning Bolt and Telekinetic Burst decreases the cooldown of Lightning Flash and Telekinetic Gust by 3 seconds. Additionally, Lightning Flash and Telekinetic Gust cost 10 less Force.

FQN: abl.​itm.​setbonus.​endgame.​cdps1.​light.​05_01

[05_01]
passive5.6 #19

[05_01]

Dealing critical damage with Discharge or Force Breach grants Pursuer's Lethality, making your next Discharge or Force Breach deal 50% additional damage instantly.

FQN: abl.​itm.​setbonus.​endgame.​hdps1.​light.​05_01

[05_01]
passive5.6 #19

[05_01]

Reduces the cooldown of Explosive Fuel and Battle Focus by 20 seconds. Additionally, Explosive Fuel vents 3 heat and Battle Focus recharges 3 energy cells every second while active.

FQN: abl.​itm.​setbonus.​endgame.​tdps1.​heavy.​05_01

[05_01]
passive5.6 #19

[05_01]

Consuming a Tactical Advantage or Upper Hand has a 50% chance to reduce the active cooldown of Veiled Strike, Bludgeon, Lethal Strike, and Point Blank Shot by 1 second.

FQN: abl.​itm.​setbonus.​endgame.​tdps1.​medium.​05_01

[05_01]
passive5.6 #19

[05_01]

Enrage and Combat Focus grant Champion's Precision, increasing your critical chance by 5% for 8 seconds. This effect cannot occur more than once every 45 seconds.

FQN: abl.​itm.​setbonus.​endgame.​mdps1.​heavy.​05_01

[05_01]
passive5.6 #19

[05_02]

Ravage and Blade Barrage deal 15% additional damage and reduce the cooldown of Impale, Overhead Slash, Furious Strike, or Concentrated Slice by 2 seconds on use.

FQN: abl.​itm.​setbonus.​endgame.​mdps1.​heavy.​05_02

[05_02]
passive5.6 #19

[05_02]

Backhand and Hilt Bash reduce the cooldown of Endure Pain and Enure by 15 seconds. Additionally, the damage dealt by Backhand and Hilt Bash is increased by 10%.

FQN: abl.​itm.​setbonus.​endgame.​mtank1.​heavy.​05_02

[05_02]
passive5.6 #19

[05_02]

Overcharge Saber and Battle Readiness additionally increase your critical chance by 15% while active. Additionally, the cooldown of Overcharge Saber and Battle Readiness is reduced by 20 seconds.

FQN: abl.​itm.​setbonus.​endgame.​hdps1.​light.​05_02

[05_02]
passive5.6 #19

[05_02]

Blazing Bolts, Bolt Storm, Mag Shot, and Mag Bolt reduce the active cooldown of Energy Shield and Reactive Shield by 5 seconds. Additionally, Blazing Bolts, Bolt Storm, Mag Shot, and Mag Bolt have a 20% increased critical chance while Advanced Targeting or Target Lock is active. This effect cannot occur more than once every 30 seconds.

FQN: abl.​itm.​setbonus.​endgame.​rdps1.​heavy.​05_02

[05_02]
passive5.6 #19

[05_02]

Jet Charge and Storm grant Enforcer's Surge, increasing your alacrity by 6% for 5 seconds. This effect cannot occur more than once every 15 seconds.

FQN: abl.​itm.​setbonus.​endgame.​tdps1.​heavy.​05_02

[05_02]
passive5.6 #19

[05_02]

Polarity Shift and Mental Alacrity grant 5% more alacrity and cause Force Storm and Forcequake to be placed immediately while active. Only one Force Storm or Forcequake may be active at a time.

FQN: abl.​itm.​setbonus.​endgame.​cdps1.​light.​05_02

[05_02]
passive5.6 #19

[05_02]

Breaking stealth grants Tactician's Composure, regenerating 5 energy each second for 10 seconds. This effect can't occur more than once every 30 seconds.

FQN: abl.​itm.​setbonus.​endgame.​tdps1.​medium.​05_02

[05_02]
passive5.6 #19

[05_02]

Dealing damage with Penetrating Blasts, Penetrating Rounds, Series of Shots, or Speed Shot has a 60% chance to reduce the cooldown of Laze Target and Smuggler's Luck by 4 seconds.

FQN: abl.​itm.​setbonus.​endgame.​rdps1.​medium.​05_02

[05_02]
passive5.6 #19

[05_02]

Dealing Damage with Wither or Slow Time grants Warder's Bastion, increasing your damage reduction by 2% per target affected for 5 seconds. This effect cannot occur more than once every 15 seconds.

FQN: abl.​itm.​setbonus.​endgame.​htank1.​light.​05_02

[05_02]
passive5.6 #19

[05_02]

Unnatural Preservation and Force Mend now additionally heal up to 8 allies within 30 meters affected by your Resurgence or Revivification and Rejuvenate or Salvation for 70% of its full healing.

FQN: abl.​itm.​setbonus.​endgame.​cheal1.​light.​05_02

[05_02]
passive5.6 #19

[05_03]

Recklessness and Force Potency have a 33% chance to not consume a charge when a direct Force ability deals critical damage. Additionally, consuming a charge of Recklessness or Force Potency reduces the cooldown of Polarity Shift and Mental Alacrity by 5 seconds.

FQN: abl.​itm.​setbonus.​endgame.​cdps1.​light.​05_03

[05_03]
passive5.6 #19

[05_03]

Dealing critical damage with Veiled Strike, Bludgeon, Lethal Strike, or Point Blank Shot grants Tactician's Focus, making your next Laceration, Sucker Punch, Corrosive Assault, or Brutal Shots critically hit. This effect can't occur more than once every 30 seconds.

FQN: abl.​itm.​setbonus.​endgame.​tdps1.​medium.​05_03

[05_03]
passive5.6 #19

[05_03]

Impale, Overhead Slash, Furious Strike, and Concentrated Slice have a 40% chance to grant Champion's Conviction, instantly resetting the cooldown of Force Scream and Blade Storm and increasing the damage dealt by your next Force Scream or Blade Storm by 20%. This effect cannot occur more than once every 30 seconds.

FQN: abl.​itm.​setbonus.​endgame.​mdps1.​heavy.​05_03

[05_03]
passive5.6 #19

[05_03]

Reaping Strike, Vaulting Slash, Leeching Strike, and Serenity Strike now have a 10-meter range and grant a charge of Recklessness or Force Potency when used on targets below 50% health. This effect cannot occur more than once every 30 seconds.

FQN: abl.​itm.​setbonus.​endgame.​hdps1.​light.​05_03

[05_03]
passive5.6 #19

[05_03]

Power Surge and Tech Override grant Precision Targeting, increases armor penetration by 10% for 6 seconds. This effect cannot occur more than once a minute.

FQN: abl.​itm.​setbonus.​endgame.​rdps1.​heavy.​05_03

[05_03]
passive5.6 #19

[05_03]

Recklessness and Force Potency grant Mender's Surge, causing your next Innervate or Healing Trance to heal instantly and cost no Force.

FQN: abl.​itm.​setbonus.​endgame.​cheal1.​light.​05_03

[05_03]
passive5.6 #19

[05_03]

Flame Burst, Ion Pulse, Magnetic Blast, and Tactical Surge have a 25% chance to reset the cooldown of Immolate, Plasma Flare, Thermal Detonator, and Assault Plastique and grant Enforcer's Munitions, making your next Immolate, Plasma Flare, Energy Burst, or Cell Burst critically hit. This effect can't occur more than once every 30 seconds.

FQN: abl.​itm.​setbonus.​endgame.​tdps1.​heavy.​05_03

[05_03]
passive5.6 #19

[05_03]

Dealing damage with Depredating Volts or Cascading Debris reduces the cooldown of Deflection by 1 second. Additionally, Deflection increases the damage dealt by Depredating Volts and Cascading Debris by 20% while active.

FQN: abl.​itm.​setbonus.​endgame.​htank1.​light.​05_03

[05_03]
passive5.6 #19

[05_03]

Receiving damage while Invincible or Warding Call is active grants a stack of Preserver's Endurance, healing you for 4% of your maximum health per stack when Invincible or Warding Call ends. This effect stacks up to 5 times and cannot occur more than once a second.

FQN: abl.​itm.​setbonus.​endgame.​mtank1.​heavy.​05_03

[05_03]
passive5.6 #19

[05_03]

Dealing damage with Explosive Probe, Explosive Charge, Ambush, Aimed Shot, Lethal Shot, or Dirty Blast while Laze Target or Smuggler's Luck is active grants Sharpshooter's Haste, resetting the cooldown of Takedown and Quickdraw and making your next Takedown or Quickdraw cost no energy.

FQN: abl.​itm.​setbonus.​endgame.​rdps1.​medium.​05_03

[05_03]
passive5.6 #19

[add_debris_charges]

FQN: abl.​flashpoint.​copero.​boss_3.​add_debris_charges

[add_debris_charges]
none5.6 #19

[assassin_basic]

FQN: abl.​flashpoint.​copero.​boss_2.​assassin_basic

[assassin_basic]
none5.6 #19

[assassin_passive]

FQN: abl.​flashpoint.​copero.​boss_2.​assassin_passive

[assassin_passive]
none5.6 #19

[atst_passive]

FQN: abl.​flashpoint.​copero.​bonus_boss.​atst_passive

[atst_passive]
passive5.6 #19

[attack_wave_controller]

FQN: abl.​flashpoint.​copero.​boss_3.​attack_wave_controller

[attack_wave_controller]
passive5.6 #19

[binoculars_grant]

FQN: abl.​flashpoint.​copero.​macrobinoculars.​binoculars_grant

[binoculars_grant]
none5.6 #19

[boss_solo_mode_debuff]

FQN: abl.​flashpoint.​copero.​boss_solo_mode_debuff

[boss_solo_mode_debuff]
passive5.6 #19

[column_passive]

FQN: abl.​flashpoint.​copero.​boss_3.​column_passive

[column_passive]
passive5.6 #19

[commando_flurry]

FQN: abl.​flashpoint.​copero.​bonus_boss.​commando_flurry

[commando_flurry]
none5.6 #19

[commando_passive]

FQN: abl.​flashpoint.​copero.​bonus_boss.​commando_passive

[commando_passive]
passive5.6 #19

[concussive_blast_prep]

FQN: abl.​flashpoint.​copero.​boss_1.​concussive_blast_prep

[concussive_blast_prep]
10s5.6 #19

[debris_passive]

FQN: abl.​flashpoint.​copero.​boss_3.​debris_passive

[debris_passive]
passive5.6 #19

[dispel_fruit]

FQN: abl.​flashpoint.​copero.​boss_3a.​dispel_fruit

[dispel_fruit]
none5.6 #19

[dispel_macrobinoculars]

FQN: abl.​flashpoint.​copero.​macrobinoculars.​dispel_macrobinoculars

[dispel_macrobinoculars]
none5.6 #19

[enforcer_basic]

FQN: abl.​flashpoint.​copero.​boss_2.​enforcer_basic

[enforcer_basic]
none5.6 #19

[enforcer_passive]

FQN: abl.​flashpoint.​copero.​boss_2.​enforcer_passive

[enforcer_passive]
none5.6 #19

[explosive_droid_detonate]

FQN: abl.​flashpoint.​copero.​boss_1.​explosive_droid_detonate

[explosive_droid_detonate]
none5.6 #19

[explosive_droid_passive]

FQN: abl.​flashpoint.​copero.​boss_1.​explosive_droid_passive

[explosive_droid_passive]
passive5.6 #19

[grant_fruit]

FQN: abl.​flashpoint.​copero.​boss_3a.​grant_fruit

[grant_fruit]
none5.6 #19

[grapple_force]

FQN: abl.​flashpoint.​copero.​boss_2.​grapple_force

[grapple_force]
20s5.6 #19

[grapple_force_2]

FQN: abl.​flashpoint.​copero.​boss_2.​grapple_force_2

[grapple_force_2]
16m 39s5.6 #19

[invisible_target_passive]

FQN: abl.​flashpoint.​copero.​boss_2.​invisible_target_passive

[invisible_target_passive]
passive5.6 #19

[is_panther]

FQN: abl.​flashpoint.​copero.​boss_3a.​is_panther

[is_panther]
passive5.6 #19

[laser_droid_basic]

FQN: abl.​flashpoint.​copero.​boss_2.​laser_droid_basic

[laser_droid_basic]
none5.6 #19

[laser_droid_passive]

FQN: abl.​flashpoint.​copero.​boss_2.​laser_droid_passive

[laser_droid_passive]
passive5.6 #19

[max_level_boost_buff]

FQN: abl.​mtx.​consumable.​level_boost.​max_level_boost_buff

[max_level_boost_buff]
none5.6 #19

[max_level_boost_precast]

FQN: abl.​mtx.​consumable.​level_boost.​max_level_boost_precast

[max_level_boost_precast]
none5.6 #19

[mechanic_passive]

FQN: abl.​flashpoint.​copero.​bonus_boss.​mechanic_passive

[mechanic_passive]
passive5.6 #19

[medic_basic]

FQN: abl.​flashpoint.​copero.​boss_2.​medic_basic

[medic_basic]
none5.6 #19

[medic_passive]

FQN: abl.​flashpoint.​copero.​boss_2.​medic_passive

[medic_passive]
none5.6 #19

[mine_volley_phase]

FQN: abl.​flashpoint.​copero.​boss_3.​mine_volley_phase

[mine_volley_phase]
passive5.6 #19

[mine_volley_primer]

FQN: abl.​flashpoint.​copero.​boss_3.​mine_volley_primer

[mine_volley_primer]
1m 19s5.6 #19

[missile_attack_2_precast]

FQN: abl.​flashpoint.​copero.​bonus_boss.​missile_attack_2_precast

[missile_attack_2_precast]
4.5s5.6 #19

[missile_strike]

FQN: abl.​flashpoint.​copero.​bonus_boss.​missile_strike

[missile_strike]
none5.6 #19

[open_lootbox_bundle]

This box contains a level 70 promotion upgrade and a full armor set to help set you on your way.

FQN: abl.​mtx.​consumable.​open_lootbox_bundle

[open_lootbox_bundle]
none5.6 #19

[orbital_bombardment_target_spawned]

FQN: abl.​flashpoint.​copero.​boss_3.​orbital_bombardment_target_spawned

[orbital_bombardment_target_spawned]
none5.6 #19

[orbital_strike_target_passive]

FQN: abl.​flashpoint.​copero.​boss_3.​orbital_strike_target_passive

[orbital_strike_target_passive]
passive5.6 #19

[p1_transition_to_p2]

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p1_transition_to_p2

[p1_transition_to_p2]
none5.6 #19

[p2_transition_to_p3]

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p2_transition_to_p3

[p2_transition_to_p3]
none5.6 #19

[panther_eats_fruit]

FQN: abl.​flashpoint.​copero.​boss_3a.​panther_eats_fruit

[panther_eats_fruit]
none5.6 #19

[passive]

FQN: abl.​flashpoint.​copero.​boss_2.​passive

[passive]
passive5.6 #19

[passive]

FQN: abl.​flashpoint.​copero.​bonus_boss.​passive

[passive]
passive5.6 #19

[passive]

FQN: abl.​flashpoint.​copero.​boss_1.​passive

[passive]
passive5.6 #19

[probe_copero_kite_passive]

FQN: abl.​itm.​vanity_pet.​probe.​probe_copero_kite_passive

[probe_copero_kite_passive]
passive5.6 #19

[probe_droid_passive]

FQN: abl.​flashpoint.​copero.​boss_1.​probe_droid_passive

[probe_droid_passive]
passive5.6 #19

[security_droid_passive]

FQN: abl.​flashpoint.​copero.​boss_1.​security_droid_passive

[security_droid_passive]
passive5.6 #19

[sniper_passive]

FQN: abl.​flashpoint.​copero.​boss_2.​sniper_passive

[sniper_passive]
none5.6 #19

[snowblind_hidden]

FQN: abl.​flashpoint.​copero.​boss_3.​snowblind_hidden

[snowblind_hidden]
none5.6 #19

[solo_mode_debuff]

FQN: abl.​flashpoint.​copero.​trash.​solo_mode_debuff

[solo_mode_debuff]
passive5.6 #19

[summon_commandos]

FQN: abl.​flashpoint.​copero.​bonus_boss.​summon_commandos

[summon_commandos]
1m 20s5.6 #19

[summon_explosive_droid]

FQN: abl.​flashpoint.​copero.​boss_1.​summon_explosive_droid

[summon_explosive_droid]
30s5.6 #19

[summon_medic]

FQN: abl.​flashpoint.​copero.​boss_2.​summon_medic

[summon_medic]
60s5.6 #19

[summon_probe_droid]

FQN: abl.​flashpoint.​copero.​boss_1.​summon_probe_droid

[summon_probe_droid]
30s5.6 #19

[summon_whirlwind]

FQN: abl.​flashpoint.​copero.​boss_3.​summon_whirlwind

[summon_whirlwind]
30s5.6 #19

[tamed_passive]

FQN: abl.​companion.​unique.​mtx.​krakjya.​tamed_passive

[tamed_passive]
passive5.6 #19

[tank_droid_passive]

FQN: abl.​flashpoint.​copero.​boss_2.​tank_droid_passive

[tank_droid_passive]
none5.6 #19

[tank_droid_passive]

FQN: abl.​flashpoint.​copero.​boss_1.​tank_droid_passive

[tank_droid_passive]
passive5.6 #19

[teleport]

FQN: abl.​flashpoint.​copero.​boss_3.​teleport

[teleport]
none5.6 #19

[umbaran_fighter_passive]

FQN: abl.​itm.​vanity_pet.​fighter.​umbaran_fighter_passive

[umbaran_fighter_passive]
passive5.6 #19

[valss_combat_stance_melee]

FQN: abl.​flashpoint.​copero.​boss_3.​valss_combat_stance_melee

[valss_combat_stance_melee]
passive5.6 #19

[valss_combat_stance_ranged]

FQN: abl.​flashpoint.​copero.​boss_3.​valss_combat_stance_ranged

[valss_combat_stance_ranged]
passive5.6 #19

[valss_debris_ammo]

FQN: abl.​flashpoint.​copero.​boss_3.​valss_debris_ammo

[valss_debris_ammo]
passive5.6 #19

[valss_passive]

FQN: abl.​flashpoint.​copero.​boss_3.​valss_passive

[valss_passive]
passive5.6 #19

[valss_snowblind]

FQN: abl.​flashpoint.​copero.​boss_3.​valss_snowblind

[valss_snowblind]
passive5.6 #19

[wave_manager]

FQN: abl.​flashpoint.​copero.​boss_1.​wave_manager

[wave_manager]
passive5.6 #19

[wave_manager]

FQN: abl.​flashpoint.​copero.​boss_2.​wave_manager

[wave_manager]
passive5.6 #19

[wave_manager]

FQN: abl.​flashpoint.​copero.​bonus_boss.​wave_manager

[wave_manager]
passive5.6 #19

[whirlwind_passive]

FQN: abl.​flashpoint.​copero.​boss_3.​whirlwind_passive

[whirlwind_passive]
passive5.6 #19

[whirlwind_taunt]

FQN: abl.​flashpoint.​copero.​boss_3.​whirlwind_taunt

[whirlwind_taunt]
none5.6 #19

Achievements (28)

NameAdded with
Advanced: Force Unbound5.6 #19
Advanced: Head of the Snake5.6 #19
Advanced: None Shall Pass5.6 #19
Advanced: Shock and Awe5.6 #19
Advanced:Renegade Roundup5.6 #19
Bane of Inrokini5.6 #19
Betrayer5.6 #19
Deciever5.6 #19
Defeat Syndic Zenta5.6 #19
Defeat the Guardian Droid5.6 #19
Defeat the Operations Chiefs5.6 #19
Defeat the Strike Team5.6 #19
Defeat Valss5.6 #19
Elite: Force Unbound5.6 #19
Elite: Head of the Snake5.6 #19
Elite: None Shall Pass5.6 #19
Elite: Renegade Roundup5.6 #19
Elite: Shock and Awe5.6 #19
Force Unbound5.6 #19
Good Listeners5.6 #19
Head of the Snake5.6 #19
None Shall Pass5.6 #19
Overkill5.6 #19
Renegade Roundup5.6 #19
Shock and Awe5.6 #19
Supply Demands5.6 #19
Terminal Intelligence5.6 #19
Turncoat5.6 #19

Codex entries (6)

NameCategoryPlanetFactionLevelAdded with

Force-Sensitive Chiss

Though incredibly rare, the Chiss have produced Force-sensitives among their people. There's a strong stigma against Force-sensitives among the Chiss because many believe it's an impurity or faulty genetics, and must be purged. Most Force-sensitive Chiss work hard to hide their shameful abilities.

When a Force-sensitive is discovered in the Ascendancy, the consequences depend on the individual's social standing and family lineage. A lower-class Chiss is exiled from the Ascendancy, while a social elite may be allowed to use a combination of surgery and medication to keep their powers dormant. Any Chiss caught practicing or weaponizing the Force within Ascendancy territory is executed without question. Chiss wishing to hone their skills must leave their families behind and take their chances with the Sith or Jedi.

Category: Lore

XP Level: 1

FQN: cdx.​lore.​flashpoint.​copero.​force_sensitive_chiss

Force-Sensitive Chiss
LoreBoth15.6 #19

The Chiss Ascendancy and the Eternal Empire

When the Eternal Empire's violent rise to power began, the Chiss Ascendancy watched both Imperial and Republic worlds fall before the Eternal Fleet's might. Rather than see their society crumble in the face of tyranny, the Chiss decided to strike a deal: they would freely give their two richest industrial worlds to Arcann as tribute. In return, the Eternal Empire would allow the Ascendancy to retain their homeworlds.

This deal let the Chiss remain largely untouched by the war. After the Alliance's victory, the Ascendancy easily claimed their lost worlds with the Sith Empire's help. Though the Chiss claim to be suffering a resource crisis like the rest of the galaxy, rumors circulate about secret stores they've kept hidden from the Sith.

Category: Lore

XP Level: 1

FQN: cdx.​lore.​flashpoint.​copero.​chiss_update

The Chiss Ascendancy and the Eternal Empire
LoreBoth15.6 #19

Aristocra Saganu

As the Aristocra of House Miurani, Saganu served as a commander in the Chiss Expansionary Defense Force and occasionally performed diplomatic duties for the Ascendancy. During the war, Saganu and his troops were stationed on Hoth to help the Sith Empire seize the planet from the Republic. Though it was scrubbed from official records, rumors indicate he also provided support for Imperial Intelligence before its disbandment.

During the Eternal Empire's attack on known space, it was Saganu who brokered the deal between Arcann and the Ascendancy. His cool-headed negotiation tactics allowed the Chiss to retain the majority of their worlds in return for abundant production resources for the Eternal Fleet. This deal earned him a promotion to supreme commander of the Chiss Expansionary Defense Force, where he oversees all Chiss military campaigns.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​flashpoint.​copero.​aristocra_saganu

Aristocra Saganu
Persons of NoteBoth15.6 #19

Yavin Ruins: Captured an Objective

Captured an objective in the Yavin Ruins.

Category: Achievement: PvP

XP Level: 10

FQN: cdx.​achievements.​pvp.​yavin_ald_reskin.​capture

Yavin Ruins: Captured an Objective
Achievement: PvPBoth105.6 #19

Yavin Ruins: Defend an Objective

Defended an objective in the Yavin Ruins.

Category: Achievement: PvP

XP Level: 10

FQN: cdx.​achievements.​pvp.​yavin_ald_reskin.​defense

Yavin Ruins: Defend an Objective
Achievement: PvPBoth105.6 #19

Yavin Ruins: Won a Match

Won a match in the Yavin Ruins.

Category: Achievement: PvP

XP Level: 10

FQN: cdx.​achievements.​pvp.​yavin_ald_reskin.​win

Yavin Ruins: Won a Match
Achievement: PvPBoth105.6 #19

Items (322)

NameBindingLevelAdded with

2017 Life Day Bundle

This bundle contains the following items: 1 Life Day Merry Ice Tromper Mount 1 Life Day Snowtacular Flair 1 Life Day Copero Jubilee Miniprobe Minipet 1 Life Day Suprise Toy 1 Life Day Model Umbaran Train Decoration

FQN: itm.​mtx.​bundle.​lifeday.​2017.​lifeday_bundle

2017 Life Day Bundle
BoE5.6 #19

AC-5 Broadcast Infiltrator

Use the Mount Flourish Key to activate this mount's flourish. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mount.​mtx.​broadcast_infiltrator

AC-5 Broadcast Infiltrator
BoE5.6 #19

Adept Pilot Dye Module

A Dye Module with primary color Dark Gray and secondary color Dark Brown. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​adept_pilot

Adept Pilot Dye Module
BoE5.6 #19

Adolescent Thranta Skull

FQN: itm.​stronghold.​environmental.​biological.​bones.​thranta_skull

Adolescent Thranta Skull
none5.6 #19

Advanced Absorb Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​artifact.​att_abs_end_pwr

Advanced Absorb Augment 46
BoE705.6 #19

Advanced Accuracy Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​artifact.​att_acc_pwr_end

Advanced Accuracy Augment 46
BoE705.6 #19

Advanced Alacrity Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​artifact.​att_alac_pwr_end

Advanced Alacrity Augment 46
BoE705.6 #19

Advanced Critical Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​artifact.​att_crit_pwr_end

Advanced Critical Augment 46
BoE705.6 #19

Advanced Gray-Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​gray_red.​artifact.​basemod_08

Advanced Gray-Red Eviscerating Crystal
BoE105.6 #19

Advanced Gray-Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​gray_red.​artifact.​basemod_08

Advanced Gray-Red Hawkeye Crystal
BoE105.6 #19

Advanced Gray-Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​gray_red.​artifact.​basemod_08

Advanced Gray-Red Indestructible Crystal
BoE105.6 #19

Advanced Gray-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​gray_red.​artifact.​basemod_08

Advanced Gray-Red War Hero's Crystal
BoE105.6 #19

Advanced Ocean Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue Eviscerating Crystal
BoE105.6 #19

Advanced Ocean Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue Hawkeye Crystal
BoE105.6 #19

Advanced Ocean Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue Indestructible Crystal
BoE105.6 #19

Advanced Ocean Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue War Hero's Crystal
BoE105.6 #19

Advanced Redoubt Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​artifact.​att_def_end_pwr

Advanced Redoubt Augment 46
BoE705.6 #19

Advanced Shield Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​artifact.​att_shld_end_pwr

Advanced Shield Augment 46
BoE705.6 #19

Advanced Teal-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​teal_black.​artifact.​basemod_08

Advanced Teal-Black Eviscerating Crystal
BoE105.6 #19

Advanced Teal-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​teal_black.​artifact.​basemod_08

Advanced Teal-Black Hawkeye Crystal
BoE105.6 #19

Advanced Teal-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​teal_black.​artifact.​basemod_08

Advanced Teal-Black Indestructible Crystal
BoE105.6 #19

Advanced Teal-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​teal_black.​artifact.​basemod_08

Advanced Teal-Black War Hero's Crystal
BoE105.6 #19

Advanced Versatile Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​artifact.​att_mast_pwr_end

Advanced Versatile Augment 46
BoE705.6 #19

Air Circulator

FQN: itm.​stronghold.​technological.​machines.​copero.​air_circulator

Air Circulator
none5.6 #19

Ancient Control Device

The Chiss used these controller devices modularly to control any of the functions in their various machines.

FQN: itm.​flashpoint.​copero.​steam_controller_device

Ancient Control Device
none5.6 #19

Appearance Options: Expanded Selections

Unlocks a massive amount of new customization options for Human, Cathar, Cyborg, Chiss, Mirialan, Sith and Miraluka. available at Character Creation or via the Appearance Designer. Includes: 2 Unisex hairstyles 4 Female hairstyles 5 Makeup options for female Chiss, Human, Cyborg and Miraluka. 4 Complextion options for Chiss. 1 Complextion option for Human, Cyborg, Mirialan and Miraluka 3 Eye Colors for Human, Cyborg, Mirialan, Cathar

FQN: itm.​mtx.​appearances.​chiss.​hair_01_expanded

Appearance Options: Expanded Selections
BoU5.6 #19

Arrangement: Cantina Bar

FQN: itm.​stronghold.​furniture.​arrangements.​cantina.​cantina_bar

Arrangement: Cantina Bar
none5.6 #19

Arrangement: Copero City Market Stall

FQN: itm.​stronghold.​furniture.​arrangements.​vendor.​copero_market_stall

Arrangement: Copero City Market Stall
none5.6 #19

Ascendancy Outcast's Belt

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_outcast.​waist

Ascendancy Outcast's Belt
BoP15.6 #19

Ascendancy Outcast's Boots

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_outcast.​feet

Ascendancy Outcast's Boots
BoP15.6 #19

Ascendancy Outcast's Bracers

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_outcast.​wrists

Ascendancy Outcast's Bracers
BoP15.6 #19

Ascendancy Outcast's Breastplate

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_outcast.​chest

Ascendancy Outcast's Breastplate
BoP15.6 #19

Ascendancy Outcast's Gauntlets

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_outcast.​hands

Ascendancy Outcast's Gauntlets
BoP15.6 #19

Ascendancy Outcast's Greaves

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_outcast.​legs

Ascendancy Outcast's Greaves
BoP15.6 #19

Ascendancy Outcast's Visor

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_outcast.​head

Ascendancy Outcast's Visor
BoP15.6 #19

Ascendancy Soldier's Belt

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_soldier.​waist

Ascendancy Soldier's Belt
BoP15.6 #19

Ascendancy Soldier's Boots

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_soldier.​feet

Ascendancy Soldier's Boots
BoP15.6 #19

Ascendancy Soldier's Bracers

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_soldier.​wrists

Ascendancy Soldier's Bracers
BoP15.6 #19

Ascendancy Soldier's Gauntlets

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_soldier.​hands

Ascendancy Soldier's Gauntlets
BoP15.6 #19

Ascendancy Soldier's Greaves

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_soldier.​legs

Ascendancy Soldier's Greaves
BoP15.6 #19

Ascendancy Soldier's Tunic

FQN: itm.​mtx.​armor.​flashpoint.​copero.​ascendancy_soldier.​chest

Ascendancy Soldier's Tunic
BoP15.6 #19

Banner: Chiss Ascendancy (Hanging)

FQN: itm.​stronghold.​civic.​banners.​neutral.​chiss_wall

Banner: Chiss Ascendancy (Hanging)
none5.6 #19

Banner: House Inrokini (Standing)

FQN: itm.​stronghold.​civic.​banners.​neutral.​copero_standing

Banner: House Inrokini (Standing)
none5.6 #19

Banner: Luxurious Copero City (Hanging)

FQN: itm.​stronghold.​civic.​banners.​neutral.​copero_wall

Banner: Luxurious Copero City (Hanging)
none5.6 #19

Battlefield Technician's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​battlefield_technician

Battlefield Technician's Armor Set
BoE5.6 #19

Battlefield Technician's Belt

FQN: itm.​mtx.​armor.​season10.​battlefield_technician.​waist

Battlefield Technician's Belt
BoE15.6 #19

Battlefield Technician's Boots

FQN: itm.​mtx.​armor.​season10.​battlefield_technician.​feet

Battlefield Technician's Boots
BoE15.6 #19

Battlefield Technician's Bracers

FQN: itm.​mtx.​armor.​season10.​battlefield_technician.​wrists

Battlefield Technician's Bracers
BoE15.6 #19

Battlefield Technician's Breastplate

FQN: itm.​mtx.​armor.​season10.​battlefield_technician.​chest

Battlefield Technician's Breastplate
BoE15.6 #19

Battlefield Technician's Gauntlets

FQN: itm.​mtx.​armor.​season10.​battlefield_technician.​hands

Battlefield Technician's Gauntlets
BoE15.6 #19

Battlefield Technician's Greaves

FQN: itm.​mtx.​armor.​season10.​battlefield_technician.​legs

Battlefield Technician's Greaves
BoE15.6 #19

Battlefield Technician's Helmet

FQN: itm.​mtx.​armor.​season10.​battlefield_technician.​head

Battlefield Technician's Helmet
BoE15.6 #19

Battlefield Technician's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​battlefield_technician.​lower

Battlefield Technician's Lower Body Armor
BoE5.6 #19

Battlefield Technician's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​battlefield_technician.​supplementary

Battlefield Technician's Supplementary Body Armor
BoE5.6 #19

Battlefield Technician's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​battlefield_technician.​upper

Battlefield Technician's Upper Body Armor
BoE5.6 #19

Cantina Bar Table

FQN: itm.​stronghold.​furniture.​tables.​cantina.​cantina_round_table

Cantina Bar Table
none5.6 #19

Cartel Bazaar Transport

FQN: itm.​mtx.​companion.​bazaar_transport.​creature.​krakjya.​bazaar_transport

Cartel Bazaar Transport
BoP5.6 #19

Ceiling Chain Light

FQN: itm.​stronghold.​lights.​ceiling.​copero.​chain_light

Ceiling Chain Light
none5.6 #19

Charged Matter Transubstantiator

Grade 10 Crafting Material. Used in advanced Augment Schematics.

FQN: itm.​mat.​craft.​supplement.​command.​all.​grade_10_pvp_comp

Charged Matter Transubstantiator
none5.6 #19

Chiss Banner

FQN: itm.​stronghold.​civic.​banners.​copero.​chiss_banner

Chiss Banner
none5.6 #19

Chiss Talon Interceptor

Use the Mount Flourish Key to activate this mount's flourish. An advanced airspeeder design constructed by the secretive Chiss Ascendency and used to patrol and protect their worlds from outsiders. Only a handful of these sophisticated craft have ever made it out of Chiss territory, making them highly sought-after among collectors and rival military forces alike. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​chiss.​clawcraft_01

Chiss Talon Interceptor
BoP5.6 #19

Chiss Wall Banner

FQN: itm.​stronghold.​civic.​banners.​copero.​chiss_wall_banner

Chiss Wall Banner
none5.6 #19

Chromed Captain Dye Module

A Dye Module with primary color Charcoal and secondary color Chrome. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​chromed_captain

Chromed Captain Dye Module
BoE5.6 #19

Commemorative Statue of Valkorion

FQN: itm.​stronghold.​civic.​sculptures.​zakuul.​commemorative_statue_of_valkorion

Commemorative Statue of Valkorion
BoP5.6 #19

Copero Banner

FQN: itm.​stronghold.​civic.​banners.​copero.​copero_banner

Copero Banner
none5.6 #19

Copero City Bench

FQN: itm.​stronghold.​furniture.​couches.​bench.​city.​copero_city_bench

Copero City Bench
none5.6 #19

Copero Hanging Plant

FQN: itm.​stronghold.​environmental.​plants.​copero.​copero_tropical_tree

Copero Hanging Plant
none5.6 #19

Copero Hanging Plant

FQN: itm.​stronghold.​environmental.​plants.​copero.​hanging_plant

Copero Hanging Plant
none5.6 #19

Copero Jubilee Miniprobe

Right-click this item to add the Copero Jubilee Miniprobe to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​probe.​probe_copero_kite

Copero Jubilee Miniprobe
BoE5.6 #19

Copero Large Bar

FQN: itm.​stronghold.​civic.​structures.​copero.​large_bar

Copero Large Bar
none5.6 #19

Copero Large Fountain

FQN: itm.​stronghold.​architecture.​structures.​copero.​large_fountain

Copero Large Fountain
none5.6 #19

Copero Potted Plant

FQN: itm.​stronghold.​environmental.​plants.​copero.​potted_plant

Copero Potted Plant
none5.6 #19

Copero Propaganda

FQN: itm.​stronghold.​civic.​artwork.​copero.​wall_poster_01

Copero Propaganda
none5.6 #19

Copero Resort Bench

FQN: itm.​stronghold.​civic.​structures.​copero.​bench

Copero Resort Bench
none5.6 #19

Copero Resort Light

FQN: itm.​stronghold.​lights.​ceiling.​copero.​resort_light

Copero Resort Light
none5.6 #19

Copero Resort Rug

FQN: itm.​stronghold.​civic.​banners.​copero.​copero_rug

Copero Resort Rug
none5.6 #19

Copero Resort Table

FQN: itm.​stronghold.​civic.​structures.​copero.​table

Copero Resort Table
none5.6 #19

Copero Wall Fountain

FQN: itm.​stronghold.​architecture.​structures.​copero.​wall_fountain

Copero Wall Fountain
none5.6 #19

Dark Aggressor Dye Module

A Dye Module with primary color Charcoal and secondary color Black. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​dark_aggressor

Dark Aggressor Dye Module
BoE5.6 #19

Dark Temple Torch

FQN: itm.​stronghold.​lights.​standing.​sith.​dark_temple_torch

Dark Temple Torch
none5.6 #19

Dark-Force Commando's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​restored.​revanite_commando

Dark-Force Commando's Armor Set
BoE5.6 #19

Dark-Force Commando's Belt

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_commando.​waist

Dark-Force Commando's Belt
BoE15.6 #19

Dark-Force Commando's Body Armor

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_commando.​chest

Dark-Force Commando's Body Armor
BoE15.6 #19

Dark-Force Commando's Boots

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_commando.​feet

Dark-Force Commando's Boots
BoE15.6 #19

Dark-Force Commando's Bracers

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_commando.​wrists

Dark-Force Commando's Bracers
BoE15.6 #19

Dark-Force Commando's Gauntlets

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_commando.​hands

Dark-Force Commando's Gauntlets
BoE15.6 #19

Dark-Force Commando's Helmet

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_commando.​head

Dark-Force Commando's Helmet
BoE15.6 #19

Dark-Force Commando's Legplates

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_commando.​legs

Dark-Force Commando's Legplates
BoE15.6 #19

Dark-Force Commando's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​revanite_commando.​lower

Dark-Force Commando's Lower Body Armor
BoE5.6 #19

Dark-Force Commando's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​revanite_commando.​supplementary

Dark-Force Commando's Supplementary Body Armor
BoE5.6 #19

Dark-Force Commando's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​revanite_commando.​upper

Dark-Force Commando's Upper Body Armor
BoE5.6 #19

Dark-Force Mystic's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​restored.​revanite_mystic

Dark-Force Mystic's Armor Set
BoE5.6 #19

Dark-Force Mystic's Belt

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_mystic.​waist

Dark-Force Mystic's Belt
BoE15.6 #19

Dark-Force Mystic's Body Armor

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_mystic.​chest

Dark-Force Mystic's Body Armor
BoE15.6 #19

Dark-Force Mystic's Boots

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_mystic.​feet

Dark-Force Mystic's Boots
BoE15.6 #19

Dark-Force Mystic's Bracers

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_mystic.​wrists

Dark-Force Mystic's Bracers
BoE15.6 #19

Dark-Force Mystic's Gauntlets

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_mystic.​hands

Dark-Force Mystic's Gauntlets
BoE15.6 #19

Dark-Force Mystic's Helmet

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_mystic.​head

Dark-Force Mystic's Helmet
BoE15.6 #19

Dark-Force Mystic's Legplates

FQN: itm.​mtx.​armor.​season10.​restored.​revanite_mystic.​legs

Dark-Force Mystic's Legplates
BoE15.6 #19

Dark-Force Mystic's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​revanite_mystic.​lower

Dark-Force Mystic's Lower Body Armor
BoE5.6 #19

Dark-Force Mystic's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​revanite_mystic.​supplementary

Dark-Force Mystic's Supplementary Body Armor
BoE5.6 #19

Dark-Force Mystic's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​revanite_mystic.​upper

Dark-Force Mystic's Upper Body Armor
BoE5.6 #19

Deep Cover Operative's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​storefront.​theron_shan

Deep Cover Operative's Armor Set
BoE5.6 #19

Deep Cover Operative's Belt

FQN: itm.​mtx.​armor.​storefront.​theron_shan.​waist

Deep Cover Operative's Belt
BoE15.6 #19

Deep Cover Operative's Boots

FQN: itm.​mtx.​armor.​storefront.​theron_shan.​feet

Deep Cover Operative's Boots
BoE15.6 #19

Deep Cover Operative's Bracers

FQN: itm.​mtx.​armor.​storefront.​theron_shan.​wrists

Deep Cover Operative's Bracers
BoE15.6 #19

Deep Cover Operative's Duster

FQN: itm.​mtx.​armor.​storefront.​theron_shan.​chest

Deep Cover Operative's Duster
BoE15.6 #19

Deep Cover Operative's Gloves

FQN: itm.​mtx.​armor.​storefront.​theron_shan.​hands

Deep Cover Operative's Gloves
BoE15.6 #19

Deep Cover Operative's Pants

FQN: itm.​mtx.​armor.​storefront.​theron_shan.​legs

Deep Cover Operative's Pants
BoE15.6 #19

Elegant Water Fountain

FQN: itm.​stronghold.​civic.​sculptures.​neutral.​elegant_water_fountain

Elegant Water Fountain
none5.6 #19

Emote: Cartwheel

Use this item to learn the /cartwheel emote.

FQN: itm.​mtx.​emote.​cartwheel

Emote: Cartwheel
BoE5.6 #19

Emote: Scare

Use this item to learn the /scare emote.

FQN: itm.​mtx.​emote.​scare

Emote: Scare
BoE5.6 #19

Encrypted Memory Core

Grade 10 Crafting Material. Used in advanced Augment Schematics.

FQN: itm.​mat.​craft.​supplement.​command.​all.​grade_10_pve_comp

Encrypted Memory Core
none5.6 #19

Enigmatic Operative's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_9.​enigmatic_operative

Enigmatic Operative's Armor Set
BoE5.6 #19

Enigmatic Operative's Belt

FQN: itm.​mtx.​armor.​season9.​enigmatic_operative.​waist

Enigmatic Operative's Belt
BoE15.6 #19

Enigmatic Operative's Boots

FQN: itm.​mtx.​armor.​season9.​enigmatic_operative.​feet

Enigmatic Operative's Boots
BoE15.6 #19

Enigmatic Operative's Bracers

FQN: itm.​mtx.​armor.​season9.​enigmatic_operative.​wrists

Enigmatic Operative's Bracers
BoE15.6 #19

Enigmatic Operative's Gloves

FQN: itm.​mtx.​armor.​season9.​enigmatic_operative.​hands

Enigmatic Operative's Gloves
BoE15.6 #19

Enigmatic Operative's Jacket

FQN: itm.​mtx.​armor.​season9.​enigmatic_operative.​chest

Enigmatic Operative's Jacket
BoE15.6 #19

Enigmatic Operative's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​enigmatic_operative.​lower

Enigmatic Operative's Lower Body Armor
BoE5.6 #19

Enigmatic Operative's Pants

FQN: itm.​mtx.​armor.​season9.​enigmatic_operative.​legs

Enigmatic Operative's Pants
BoE15.6 #19

Enigmatic Operative's Rebreather

FQN: itm.​mtx.​armor.​season9.​enigmatic_operative.​head

Enigmatic Operative's Rebreather
BoE15.6 #19

Enigmatic Operative's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​enigmatic_operative.​supplementary

Enigmatic Operative's Supplementary Body Armor
BoE5.6 #19

Enigmatic Operative's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​enigmatic_operative.​upper

Enigmatic Operative's Upper Body Armor
BoE5.6 #19

Entropic Dualsaber

FQN: itm.​mtx.​weapon.​dualsaber.​entropy.​a01_v01

Entropic Dualsaber
BoE15.6 #19

Entropy Lightsaber

FQN: itm.​mtx.​weapon.​saber.​entropy.​a01_v01

Entropy Lightsaber
BoE15.6 #19

Esne Fanatic's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​esne_fanatic

Esne Fanatic's Armor Set
BoE5.6 #19

Esne Fanatic's Belt

FQN: itm.​mtx.​armor.​season10.​esne_fanatic.​waist

Esne Fanatic's Belt
BoE15.6 #19

Esne Fanatic's Boots

FQN: itm.​mtx.​armor.​season10.​esne_fanatic.​feet

Esne Fanatic's Boots
BoE15.6 #19

Esne Fanatic's Bracers

FQN: itm.​mtx.​armor.​season10.​esne_fanatic.​wrists

Esne Fanatic's Bracers
BoE15.6 #19

Esne Fanatic's Breastplate

FQN: itm.​mtx.​armor.​season10.​esne_fanatic.​chest

Esne Fanatic's Breastplate
BoE15.6 #19

Esne Fanatic's Gauntlets

FQN: itm.​mtx.​armor.​season10.​esne_fanatic.​hands

Esne Fanatic's Gauntlets
BoE15.6 #19

Esne Fanatic's Greaves

FQN: itm.​mtx.​armor.​season10.​esne_fanatic.​legs

Esne Fanatic's Greaves
BoE15.6 #19

Esne Fanatic's Helmet

"Raise your bloodied fist and cry triumph..."

FQN: itm.​mtx.​armor.​season10.​esne_fanatic.​head

Esne Fanatic's Helmet
BoE15.6 #19

Esne Fanatic's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​esne_fanatic.​lower

Esne Fanatic's Lower Body Armor
BoE5.6 #19

Esne Fanatic's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​esne_fanatic.​supplementary

Esne Fanatic's Supplementary Body Armor
BoE5.6 #19

Esne Fanatic's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​esne_fanatic.​upper

Esne Fanatic's Upper Body Armor
BoE5.6 #19

Eternal Commander Equipment

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​gc.​t1_full

Eternal Commander Equipment
BtL705.6 #19

Firmament Tauntaun

Unlocks the Firmament Tauntaun creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. With the proper equipment, Tauntauns can be trained as steadfast mounts capable of carrying their riders into battle. <<1>>

FQN: itm.​mount.​mtx.​creature.​tauntaun.​tauntaun_elitea01_v04_ds

Firmament Tauntaun
BoE5.6 #19

Flair: Snowtacular

Grants your character the "Snowtacular" Flair. Assign Flair in the character Title menu!

FQN: itm.​mtx.​flair.​season10.​snow

Flair: Snowtacular
BoE5.6 #19

Flair: The Old Republic

Grants your character the "The Old Republic" Flair. Assign Flair in the character Title menu!

FQN: itm.​mtx.​flair.​season10.​anniversary

Flair: The Old Republic
BoP5.6 #19

Force Trainee Dye Module

A Dye Module with primary color Light Gray and secondary color Charcoal. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​island_trainee

Force Trainee Dye Module
BoE5.6 #19

Force Veteran Belt

FQN: itm.​mtx.​armor.​storefront.​force_veteran.​waist

Force Veteran Belt
BoP15.6 #19

Force Veteran Boots

FQN: itm.​mtx.​armor.​storefront.​force_veteran.​feet

Force Veteran Boots
BoP15.6 #19

Force Veteran Bracers

FQN: itm.​mtx.​armor.​storefront.​force_veteran.​wrists

Force Veteran Bracers
BoP15.6 #19

Force Veteran Breastplate

FQN: itm.​mtx.​armor.​storefront.​force_veteran.​chest

Force Veteran Breastplate
BoP15.6 #19

Force Veteran Gauntlets

FQN: itm.​mtx.​armor.​storefront.​force_veteran.​hands

Force Veteran Gauntlets
BoP15.6 #19

Force Veteran Greaves

FQN: itm.​mtx.​armor.​storefront.​force_veteran.​legs

Force Veteran Greaves
BoP15.6 #19

Force Veteran Helmet

FQN: itm.​mtx.​armor.​storefront.​force_veteran.​head

Force Veteran Helmet
BoP15.6 #19

Fruit Stand

FQN: itm.​stronghold.​civic.​structures.​copero.​fruit_stand

Fruit Stand
none5.6 #19

Grappling Hook

These grappling hooks are used by workers and industrial droids for traversal to do work. For safety reasons, they are to only be used on designated attach points.

FQN: itm.​flashpoint.​copero.​grappling_hook

Grappling Hook
none5.6 #19

Honorable General Dye Module

A Dye Module with primary color Deep Brown and secondary color Black. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​lonely_general

Honorable General Dye Module
BoE5.6 #19

Hot Spring

FQN: itm.​stronghold.​environmental.​minerals.​water.​hot_spring

Hot Spring
none5.6 #19

House Inrokini Monument

FQN: itm.​stronghold.​civic.​sculptures.​neutral.​inrokini_monument

House Inrokini Monument
none5.6 #19

Hypercrate: Spoils of War Packs

This item contains 26 Spoils of War Packs.

FQN: itm.​mtx.​bundle.​hypercrate.​shipment_10.​spoils_of_war

Hypercrate: Spoils of War Packs
BoE5.6 #19

Juvenile Experimental Varactyl

Right-click this item to add the Juvenile Experimental Varactyl to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​varactyl.​nathema

Juvenile Experimental Varactyl
BoE5.6 #19

Krakjya

FQN: itm.​stronghold.​companions.​mtx.​creature.​krakjya

Krakjya
none5.6 #19

Krakjya Handler License

This item grants a quest that requires level 10. Consumed on use. WARNING: Do not use if on the Quest Creature Handler: Krakjya

FQN: itm.​mtx.​companion.​creature.​krakjya

Krakjya Handler License
BoU105.6 #19

Life Day Surprise

FQN: itm.​mtx.​toy.​lifeday_surprise

Life Day Surprise
BoU5.6 #19

M-4B Arrowhead

Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​arcann_fighter.​arrowhead

M-4B Arrowhead
BoE5.6 #19

Mantellian Frontline Assault Cannon

FQN: itm.​mtx.​weapon.​assaultcannon.​mtx21.​a01_v01

Mantellian Frontline Assault Cannon
BoE15.6 #19

Mantellian Frontline Assault Cannon

FQN: itm.​mtx.​weapon.​assaultcannon.​mtx20.​a01_v01

Mantellian Frontline Assault Cannon
BoE15.6 #19

Mantellian Frontline Blaster

FQN: itm.​mtx.​weapon.​blaster.​mtx21.​a01_v01

Mantellian Frontline Blaster
BoE15.6 #19

Mantellian Frontline Blaster

FQN: itm.​mtx.​weapon.​blaster.​mtx20.​a01_v01

Mantellian Frontline Blaster
BoE15.6 #19

Mantellian Frontline Blaster Rifle

FQN: itm.​mtx.​weapon.​rifle.​mtx21.​a01_v01

Mantellian Frontline Blaster Rifle
BoE15.6 #19

Mantellian Frontline Blaster Rifle

FQN: itm.​mtx.​weapon.​rifle.​mtx20.​a01_v01

Mantellian Frontline Blaster Rifle
BoE15.6 #19

Mantellian Frontline Dualsaber

FQN: itm.​mtx.​weapon.​dualsaber.​mtx21.​a01_v01

Mantellian Frontline Dualsaber
BoE15.6 #19

Mantellian Frontline Dualsaber

FQN: itm.​mtx.​weapon.​dualsaber.​mtx20.​a01_v01

Mantellian Frontline Dualsaber
BoE15.6 #19

Mantellian Frontline Lightsaber

FQN: itm.​mtx.​weapon.​saber.​mtx20.​a01_v01

Mantellian Frontline Lightsaber
BoE15.6 #19

Mantellian Frontline Lightsaber

FQN: itm.​mtx.​weapon.​saber.​mtx21.​a01_v01

Mantellian Frontline Lightsaber
BoE15.6 #19

Mantellian Frontline Sniper Rifle

FQN: itm.​mtx.​weapon.​rifle.​snipermtx20.​a01_v01

Mantellian Frontline Sniper Rifle
BoE15.6 #19

Mantellian Frontline Sniper Rifle

FQN: itm.​mtx.​weapon.​rifle.​snipermtx21.​a01_v01

Mantellian Frontline Sniper Rifle
BoE15.6 #19

Master's Datacron

Promote your current character to level 70! This unlock additionally grants you your player ship but does not auto complete any story missions. Cannot be used on characters who are already level 70.

FQN: itm.​mtx.​upsell.​character_lvl70

Master's Datacron
BtL5.6 #19

Master's Datacron and Equipment

FQN: itm.​mtx.​upsell.​character_lvl70_bundle

Master's Datacron and Equipment
BoE15.6 #19

Merchant Supply Tent

FQN: itm.​stronghold.​furniture.​arrangements.​neutral.​copero_supply_tent

Merchant Supply Tent
none5.6 #19

Merry Ice Tromper

Unlocks the Merry Ice Tromper creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. The Merry Ice Tromper is a mammalian herbivore that could be found on Hoth. Ice Trompers can be trained by creature handlers as riding animals. <<1>>

FQN: itm.​mtx.​mount.​ice_tromper.​life_day_v1

Merry Ice Tromper
BoE5.6 #19

Mini-Mogul NM-1

Right-click this item to add Mini-Mogul NM-1 to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​karagga.​karagga_a01_v04

Mini-Mogul NM-1
BoE5.6 #19

Model Umbaran T-20 Fighter

Right-click this item to add Model Umbaran T-20 Fighter to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​fighter.​umbaran_fighter

Model Umbaran T-20 Fighter
BoE5.6 #19

Model Umbaran Train

FQN: itm.​stronghold.​lifeday.​lifeday_umbaran_train

Model Umbaran Train
none5.6 #19

Nomadic Gunslinger's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​nomadic_gunslinger

Nomadic Gunslinger's Armor Set
BoE5.6 #19

Nomadic Gunslinger's Belt

FQN: itm.​mtx.​armor.​season10.​nomadic_gunslinger.​waist

Nomadic Gunslinger's Belt
BoE15.6 #19

Nomadic Gunslinger's Boots

FQN: itm.​mtx.​armor.​season10.​nomadic_gunslinger.​feet

Nomadic Gunslinger's Boots
BoE15.6 #19

Nomadic Gunslinger's Bracers

FQN: itm.​mtx.​armor.​season10.​nomadic_gunslinger.​wrists

Nomadic Gunslinger's Bracers
BoE15.6 #19

Nomadic Gunslinger's Duster

FQN: itm.​mtx.​armor.​season10.​nomadic_gunslinger.​chest

Nomadic Gunslinger's Duster
BoE15.6 #19

Nomadic Gunslinger's Gauntlets

FQN: itm.​mtx.​armor.​season10.​nomadic_gunslinger.​hands

Nomadic Gunslinger's Gauntlets
BoE15.6 #19

Nomadic Gunslinger's Greaves

FQN: itm.​mtx.​armor.​season10.​nomadic_gunslinger.​legs

Nomadic Gunslinger's Greaves
BoE15.6 #19

Nomadic Gunslinger's Helmet

FQN: itm.​mtx.​armor.​season10.​nomadic_gunslinger.​head

Nomadic Gunslinger's Helmet
BoE15.6 #19

Nomadic Gunslinger's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​nomadic_gunslinger.​lower

Nomadic Gunslinger's Lower Body Armor
BoE5.6 #19

Nomadic Gunslinger's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​nomadic_gunslinger.​supplementary

Nomadic Gunslinger's Supplementary Body Armor
BoE5.6 #19

Nomadic Gunslinger's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​nomadic_gunslinger.​upper

Nomadic Gunslinger's Upper Body Armor
BoE5.6 #19

Oberle Banshee

Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​oberle.​banshee

Oberle Banshee
BoE5.6 #19

Paper Lantern

FQN: itm.​stronghold.​lights.​wall.​copero.​paper_lantern

Paper Lantern
BoP5.6 #19

Planetary Holo Map (Copero)

FQN: itm.​stronghold.​technological.​machines.​holo.​holo_map_copero

Planetary Holo Map (Copero)
none5.6 #19

Planter: Exotic Resort Flower

FQN: itm.​stronghold.​environmental.​plants.​potted.​potted_exotic_resort_flower

Planter: Exotic Resort Flower
none5.6 #19

Potted Tree: Breezy Palm

FQN: itm.​stronghold.​environmental.​trees.​potted_breezy_palm

Potted Tree: Breezy Palm
none5.6 #19

Power Control

FQN: itm.​stronghold.​technological.​machines.​copero.​power_controls

Power Control
none5.6 #19

Praetorian Red Dye Module

A Dye Module with primary color Bright Red and secondary color Deep Maroon. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​guardian_red

Praetorian Red Dye Module
BoE5.6 #19

Repair Droid Weapon Tuning

This Weapon Tuning can be used to add visual effects to your weapon.

FQN: itm.​mod.​tuning.​droid.​repair_droid

Repair Droid Weapon Tuning
BoE5.6 #19

Republic ATV

FQN: itm.​stronghold.​technological.​vehicles.​republic.​atv

Republic ATV
none5.6 #19

Republic Guardian's Dais

Unlocks the Republic Guardian's Dais mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​skytrooper.​guardians_dais

Republic Guardian's Dais
BoE5.6 #19

Resistance Fighter Dye Module

A Dye Module with primary color Tan and secondary color Charred Red. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​resistance_fighter

Resistance Fighter Dye Module
BoE5.6 #19

Resistance Specialist's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​resistance_specialist

Resistance Specialist's Armor Set
BoE5.6 #19

Resistance Specialist's Belt

FQN: itm.​mtx.​armor.​season10.​resistance_specialist.​waist

Resistance Specialist's Belt
BoE15.6 #19

Resistance Specialist's Boots

FQN: itm.​mtx.​armor.​season10.​resistance_specialist.​feet

Resistance Specialist's Boots
BoE15.6 #19

Resistance Specialist's Bracers

FQN: itm.​mtx.​armor.​season10.​resistance_specialist.​wrists

Resistance Specialist's Bracers
BoE15.6 #19

Resistance Specialist's Breastplate

FQN: itm.​mtx.​armor.​season10.​resistance_specialist.​chest

Resistance Specialist's Breastplate
BoE15.6 #19

Resistance Specialist's Gauntlets

FQN: itm.​mtx.​armor.​season10.​resistance_specialist.​hands

Resistance Specialist's Gauntlets
BoE15.6 #19

Resistance Specialist's Greaves

FQN: itm.​mtx.​armor.​season10.​resistance_specialist.​legs

Resistance Specialist's Greaves
BoE15.6 #19

Resistance Specialist's Helmet

FQN: itm.​mtx.​armor.​season10.​resistance_specialist.​head

Resistance Specialist's Helmet
BoE15.6 #19

Resistance Specialist's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​resistance_specialist.​lower

Resistance Specialist's Lower Body Armor
BoE5.6 #19

Resistance Specialist's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​resistance_specialist.​supplementary

Resistance Specialist's Supplementary Body Armor
BoE5.6 #19

Resistance Specialist's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​resistance_specialist.​upper

Resistance Specialist's Upper Body Armor
BoE5.6 #19

Restored Columi Agent's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​restored.​columi_agent

Restored Columi Agent's Armor Set
BoE5.6 #19

Restored Columi Agent's Belt

FQN: itm.​mtx.​armor.​season10.​restored.​columi_agent.​waist

Restored Columi Agent's Belt
BoE15.6 #19

Restored Columi Agent's Body Armor

FQN: itm.​mtx.​armor.​season10.​restored.​columi_agent.​chest

Restored Columi Agent's Body Armor
BoE15.6 #19

Restored Columi Agent's Boots

FQN: itm.​mtx.​armor.​season10.​restored.​columi_agent.​feet

Restored Columi Agent's Boots
BoE15.6 #19

Restored Columi Agent's Bracers

FQN: itm.​mtx.​armor.​season10.​restored.​columi_agent.​wrists

Restored Columi Agent's Bracers
BoE15.6 #19

Restored Columi Agent's Gauntlets

FQN: itm.​mtx.​armor.​season10.​restored.​columi_agent.​hands

Restored Columi Agent's Gauntlets
BoE15.6 #19

Restored Columi Agent's Helmet

FQN: itm.​mtx.​armor.​season10.​restored.​columi_agent.​head

Restored Columi Agent's Helmet
BoE15.6 #19

Restored Columi Agent's Legplates

FQN: itm.​mtx.​armor.​season10.​restored.​columi_agent.​legs

Restored Columi Agent's Legplates
BoE15.6 #19

Restored Columi Agent's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_agent.​lower

Restored Columi Agent's Lower Body Armor
BoE5.6 #19

Restored Columi Agent's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_agent.​supplementary

Restored Columi Agent's Supplementary Body Armor
BoE5.6 #19

Restored Columi Agent's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_agent.​upper

Restored Columi Agent's Upper Body Armor
BoE5.6 #19

Restored Columi Hunter's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​restored.​columi_hunter

Restored Columi Hunter's Armor Set
BoE5.6 #19

Restored Columi Hunter's Belt

FQN: itm.​mtx.​armor.​season10.​restored.​columi_hunter.​waist

Restored Columi Hunter's Belt
BoE15.6 #19

Restored Columi Hunter's Body Armor

FQN: itm.​mtx.​armor.​season10.​restored.​columi_hunter.​chest

Restored Columi Hunter's Body Armor
BoE15.6 #19

Restored Columi Hunter's Boots

FQN: itm.​mtx.​armor.​season10.​restored.​columi_hunter.​feet

Restored Columi Hunter's Boots
BoE15.6 #19

Restored Columi Hunter's Bracers

FQN: itm.​mtx.​armor.​season10.​restored.​columi_hunter.​wrists

Restored Columi Hunter's Bracers
BoE15.6 #19

Restored Columi Hunter's Gauntlets

FQN: itm.​mtx.​armor.​season10.​restored.​columi_hunter.​hands

Restored Columi Hunter's Gauntlets
BoE15.6 #19

Restored Columi Hunter's Helmet

FQN: itm.​mtx.​armor.​season10.​restored.​columi_hunter.​head

Restored Columi Hunter's Helmet
BoE15.6 #19

Restored Columi Hunter's Legplates

FQN: itm.​mtx.​armor.​season10.​restored.​columi_hunter.​legs

Restored Columi Hunter's Legplates
BoE15.6 #19

Restored Columi Hunter's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_hunter.​lower

Restored Columi Hunter's Lower Body Armor
BoE5.6 #19

Restored Columi Hunter's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_hunter.​supplementary

Restored Columi Hunter's Supplementary Body Armor
BoE5.6 #19

Restored Columi Hunter's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_hunter.​upper

Restored Columi Hunter's Upper Body Armor
BoE5.6 #19

Restored Columi Smuggler's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​restored.​columi_smuggler

Restored Columi Smuggler's Armor Set
BoE5.6 #19

Restored Columi Smuggler's Belt

FQN: itm.​mtx.​armor.​season10.​restored.​columi_smuggler.​waist

Restored Columi Smuggler's Belt
BoE15.6 #19

Restored Columi Smuggler's Body Armor

FQN: itm.​mtx.​armor.​season10.​restored.​columi_smuggler.​chest

Restored Columi Smuggler's Body Armor
BoE15.6 #19

Restored Columi Smuggler's Boots

FQN: itm.​mtx.​armor.​season10.​restored.​columi_smuggler.​feet

Restored Columi Smuggler's Boots
BoE15.6 #19

Restored Columi Smuggler's Bracers

FQN: itm.​mtx.​armor.​season10.​restored.​columi_smuggler.​wrists

Restored Columi Smuggler's Bracers
BoE15.6 #19

Restored Columi Smuggler's Gauntlets

FQN: itm.​mtx.​armor.​season10.​restored.​columi_smuggler.​hands

Restored Columi Smuggler's Gauntlets
BoE15.6 #19

Restored Columi Smuggler's Helmet

FQN: itm.​mtx.​armor.​season10.​restored.​columi_smuggler.​head

Restored Columi Smuggler's Helmet
BoE15.6 #19

Restored Columi Smuggler's Legplates

FQN: itm.​mtx.​armor.​season10.​restored.​columi_smuggler.​legs

Restored Columi Smuggler's Legplates
BoE15.6 #19

Restored Columi Smuggler's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_smuggler.​lower

Restored Columi Smuggler's Lower Body Armor
BoE5.6 #19

Restored Columi Smuggler's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_smuggler.​supplementary

Restored Columi Smuggler's Supplementary Body Armor
BoE5.6 #19

Restored Columi Smuggler's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_smuggler.​upper

Restored Columi Smuggler's Upper Body Armor
BoE5.6 #19

Restored Columi Trooper's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_10.​restored.​columi_trooper

Restored Columi Trooper's Armor Set
BoE5.6 #19

Restored Columi Trooper's Belt

FQN: itm.​mtx.​armor.​season10.​restored.​columi_trooper.​waist

Restored Columi Trooper's Belt
BoE15.6 #19

Restored Columi Trooper's Body Armor

FQN: itm.​mtx.​armor.​season10.​restored.​columi_trooper.​chest

Restored Columi Trooper's Body Armor
BoE15.6 #19

Restored Columi Trooper's Boots

FQN: itm.​mtx.​armor.​season10.​restored.​columi_trooper.​feet

Restored Columi Trooper's Boots
BoE15.6 #19

Restored Columi Trooper's Bracers

FQN: itm.​mtx.​armor.​season10.​restored.​columi_trooper.​wrists

Restored Columi Trooper's Bracers
BoE15.6 #19

Restored Columi Trooper's Gauntlets

FQN: itm.​mtx.​armor.​season10.​restored.​columi_trooper.​hands

Restored Columi Trooper's Gauntlets
BoE15.6 #19

Restored Columi Trooper's Helmet

FQN: itm.​mtx.​armor.​season10.​restored.​columi_trooper.​head

Restored Columi Trooper's Helmet
BoE15.6 #19

Restored Columi Trooper's Legplates

FQN: itm.​mtx.​armor.​season10.​restored.​columi_trooper.​legs

Restored Columi Trooper's Legplates
BoE15.6 #19

Restored Columi Trooper's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_trooper.​lower

Restored Columi Trooper's Lower Body Armor
BoE5.6 #19

Restored Columi Trooper's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_trooper.​supplementary

Restored Columi Trooper's Supplementary Body Armor
BoE5.6 #19

Restored Columi Trooper's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season10.​restored.​columi_trooper.​upper

Restored Columi Trooper's Upper Body Armor
BoE5.6 #19

Revered Master's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_9.​revered_master

Revered Master's Armor Set
BoE5.6 #19

Revered Master's Boots

FQN: itm.​mtx.​armor.​season9.​revered_master.​feet

Revered Master's Boots
BoE15.6 #19

Revered Master's Bracers

FQN: itm.​mtx.​armor.​season9.​revered_master.​wrists

Revered Master's Bracers
BoE15.6 #19

Revered Master's Clasp

FQN: itm.​mtx.​armor.​season9.​revered_master.​waist

Revered Master's Clasp
BoE15.6 #19

Revered Master's Gloves

FQN: itm.​mtx.​armor.​season9.​revered_master.​hands

Revered Master's Gloves
BoE15.6 #19

Revered Master's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​revered_master.​lower

Revered Master's Lower Body Armor
BoE5.6 #19

Revered Master's Pants

FQN: itm.​mtx.​armor.​season9.​revered_master.​legs

Revered Master's Pants
BoE15.6 #19

Revered Master's Robes

FQN: itm.​mtx.​armor.​season9.​revered_master.​chest

Revered Master's Robes
BoE15.6 #19

Revered Master's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​revered_master.​supplementary

Revered Master's Supplementary Body Armor
BoE5.6 #19

Revered Master's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​revered_master.​upper

Revered Master's Upper Body Armor
BoE5.6 #19

Scorpion TK Assault Cannon

FQN: itm.​mtx.​weapon.​assaultcannon.​mtx19.​a01_v01

Scorpion TK Assault Cannon
BoE15.6 #19

Scorpion TK Blaster

FQN: itm.​mtx.​weapon.​blaster.​mtx19.​a01_v01

Scorpion TK Blaster
BoE15.6 #19

Scorpion TK Dualsaber

FQN: itm.​mtx.​weapon.​dualsaber.​mtx19.​a01_v01

Scorpion TK Dualsaber
BoE15.6 #19

Scorpion TK Electroblade

FQN: itm.​mtx.​weapon.​electroblade.​mtx19.​a01

Scorpion TK Electroblade
BoE15.6 #19

Scorpion TK Electrostaff

FQN: itm.​mtx.​weapon.​electrostaff.​mtx19.​a01

Scorpion TK Electrostaff
BoE15.6 #19

Scorpion TK Lightsaber

FQN: itm.​mtx.​weapon.​saber.​mtx19.​a01_v01

Scorpion TK Lightsaber
BoE15.6 #19

Scorpion TK Offhand Blaster

FQN: itm.​mtx.​weapon.​blaster.​mtx19.​a01_v01_offhand

Scorpion TK Offhand Blaster
BoE15.6 #19

Scorpion TK Rifle

FQN: itm.​mtx.​weapon.​rifle.​mtx19.​a01_v01

Scorpion TK Rifle
BoE15.6 #19

Scorpion TK Shoto

FQN: itm.​mtx.​weapon.​saber.​mtx19.​a01_v01_shoto

Scorpion TK Shoto
BoE15.6 #19

Scorpion TK Sniper Rifle

FQN: itm.​mtx.​weapon.​rifle.​snipermtx19.​a01_v01

Scorpion TK Sniper Rifle
BoE15.6 #19

Scorpion TK Weapon Rack

FQN: itm.​stronghold.​furniture.​shelves.​weapon_rack.​scorpion_tk_weapons

Scorpion TK Weapon Rack
none5.6 #19

Sith Holocommunicator

For those who do not wish to wait to encounter Darth Hexid naturally on their adventures, this device can be used to get instantly unlock Darth Hexid as a companion.

FQN: itm.​alliance.​alerts.​companions.​darth_hexid.​holocommunicator

Sith Holocommunicator
BoP5.6 #19

Spoils of War Pack

A pack of assorted goods purchased from the Cartel Market.

FQN: itm.​mtx.​pack.​season10x1.​spoils_of_war_pack

Spoils of War Pack
none5.6 #19

Steam Distrubitor

FQN: itm.​stronghold.​technological.​artifacts.​copero.​steam_distributor

Steam Distrubitor
none5.6 #19

Superior Absorb Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​legendary.​att_abs_end_pwr

Superior Absorb Augment 46
BoE705.6 #19

Superior Accuracy Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​legendary.​att_acc_pwr_end

Superior Accuracy Augment 46
BoE705.6 #19

Superior Alacrity Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​legendary.​att_alac_pwr_end

Superior Alacrity Augment 46
BoE705.6 #19

Superior Critical Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​legendary.​att_crit_pwr_end

Superior Critical Augment 46
BoE705.6 #19

Superior Redoubt Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​legendary.​att_def_end_pwr

Superior Redoubt Augment 46
BoE705.6 #19

Superior Shield Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​legendary.​att_shld_end_pwr

Superior Shield Augment 46
BoE705.6 #19

Superior Versatile Augment 46

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​augment.​ilvl_0103.​legendary.​att_mast_pwr_end

Superior Versatile Augment 46
BoE705.6 #19

Temple's Belt

FQN: itm.​alliance.​companions.​armor.​temple.​waist

Temple's Belt
BoP5.6 #19

Temple's Boots

FQN: itm.​alliance.​companions.​armor.​temple.​feet

Temple's Boots
BoP5.6 #19

Temple's Bracers

FQN: itm.​alliance.​companions.​armor.​temple.​wrists

Temple's Bracers
BoP5.6 #19

Temple's Gloves

FQN: itm.​alliance.​companions.​armor.​temple.​hands

Temple's Gloves
BoP5.6 #19

Temple's Jacket

FQN: itm.​alliance.​companions.​armor.​temple.​chest

Temple's Jacket
BoP5.6 #19

Temple's Pants

FQN: itm.​alliance.​companions.​armor.​temple.​legs

Temple's Pants
BoP5.6 #19

Temple's Superior Blaster

FQN: itm.​alliance.​companions.​weapons.​temple.​blaster

Temple's Superior Blaster
BoP5.6 #19

Unassembled Component

In vast quantities these components can be traded for valuable equipment.

FQN: itm.​loot.​token.​endgame.​command.​currency.​component_v2

Unassembled Component
BtL5.6 #19

Unyielding Stalker's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_9.​unyielding_stalker

Unyielding Stalker's Armor Set
BoE5.6 #19

Unyielding Stalker's Belt

FQN: itm.​mtx.​armor.​season9.​unyielding_stalker.​waist

Unyielding Stalker's Belt
BoE15.6 #19

Unyielding Stalker's Boots

FQN: itm.​mtx.​armor.​season9.​unyielding_stalker.​feet

Unyielding Stalker's Boots
BoE15.6 #19

Unyielding Stalker's Bracers

FQN: itm.​mtx.​armor.​season9.​unyielding_stalker.​wrists

Unyielding Stalker's Bracers
BoE15.6 #19

Unyielding Stalker's Breastplate

FQN: itm.​mtx.​armor.​season9.​unyielding_stalker.​chest

Unyielding Stalker's Breastplate
BoE15.6 #19

Unyielding Stalker's Gauntlets

FQN: itm.​mtx.​armor.​season9.​unyielding_stalker.​hands

Unyielding Stalker's Gauntlets
BoE15.6 #19

Unyielding Stalker's Greaves

FQN: itm.​mtx.​armor.​season9.​unyielding_stalker.​legs

Unyielding Stalker's Greaves
BoE15.6 #19

Unyielding Stalker's Helmet

FQN: itm.​mtx.​armor.​season9.​unyielding_stalker.​head

Unyielding Stalker's Helmet
BoE15.6 #19

Unyielding Stalker's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​unyielding_stalker.​lower

Unyielding Stalker's Lower Body Armor
BoE5.6 #19

Unyielding Stalker's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​unyielding_stalker.​supplementary

Unyielding Stalker's Supplementary Body Armor
BoE5.6 #19

Unyielding Stalker's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​unyielding_stalker.​upper

Unyielding Stalker's Upper Body Armor
BoE5.6 #19

Vectron Raptor

Use the Mount Flourish Key binding to activate this mount's flourish. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​vectron.​raptor

Vectron Raptor
BoE5.6 #19

Vicious Drakag

Unlocks the Vicious Drakag creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. A hulking but quick-witted creature, the drakag was unknown to the galaxy at large until troop deployments on Seline brought them to the attention of Republic and Imperial forces searching for native beasts of burden that could handle the planet's rough terrain. <<1>>

FQN: itm.​mtx.​mount.​dewback.​drakag_a01_v01

Vicious Drakag
BoE5.6 #19

Warm Hands

FQN: itm.​mtx.​toy.​warm_hands_ds

Warm Hands
BoU5.6 #19

Wayward Warrior Dye Module

A Dye Module with primary color Charcoal and secondary color Deep Red. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​wayward_son

Wayward Warrior Dye Module
BoE5.6 #19

Weapons Display: Mischief & Anarchy

FQN: itm.​stronghold.​civic.​artwork.​weapons.​mischief_anarchy

Weapons Display: Mischief & Anarchy
none5.6 #19

Zakuulan Security's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​shipment_9.​zakuulan_security

Zakuulan Security's Armor Set
BoE5.6 #19

Zakuulan Security's Belt

FQN: itm.​mtx.​armor.​season9.​zakuulan_security.​waist

Zakuulan Security's Belt
BoE15.6 #19

Zakuulan Security's Boots

FQN: itm.​mtx.​armor.​season9.​zakuulan_security.​feet

Zakuulan Security's Boots
BoE15.6 #19

Zakuulan Security's Bracers

FQN: itm.​mtx.​armor.​season9.​zakuulan_security.​wrists

Zakuulan Security's Bracers
BoE15.6 #19

Zakuulan Security's Chestguard

FQN: itm.​mtx.​armor.​season9.​zakuulan_security.​chest

Zakuulan Security's Chestguard
BoE15.6 #19

Zakuulan Security's Gauntlets

FQN: itm.​mtx.​armor.​season9.​zakuulan_security.​hands

Zakuulan Security's Gauntlets
BoE15.6 #19

Zakuulan Security's Headband

FQN: itm.​mtx.​armor.​season9.​zakuulan_security.​head

Zakuulan Security's Headband
BoE15.6 #19

Zakuulan Security's Lower Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​zakuulan_security.​lower

Zakuulan Security's Lower Body Armor
BoE5.6 #19

Zakuulan Security's Pants

FQN: itm.​mtx.​armor.​season9.​zakuulan_security.​legs

Zakuulan Security's Pants
BoE15.6 #19

Zakuulan Security's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​zakuulan_security.​supplementary

Zakuulan Security's Supplementary Body Armor
BoE5.6 #19

Zakuulan Security's Upper Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​zakuulan_security.​upper

Zakuulan Security's Upper Body Armor
BoE5.6 #19

Companions and Contacts (3)

NameCategoryAdded with

Krakjya

Krakjyas are majestic, yet savage feline predators with a strong instinct for self-preservation. A patient handler can form a strong bond with their Krakjyas, training them to perform multiple tasks.

FQN: nco.​mtx.​creature.​krakjya

Krakjya
Creatures5.6 #19

Raina Temple
The Astute Officer

Resourceful, cunning, and loyal, Raina Temple strives to be the ideal officer. When her latent Force-sensitivity manifested as a child, her Imperial Agent father sent her to the Chiss Ascendancy to hide from the Sith and suppress her abilities. Temple eventually joined the Chiss Expansionary Defense Force, and later the crew of the infamous Cipher Nine.

When Cipher Nine disappeared during the war with the Eternal Empire, Temple rejoined the Ascendancy and trained Chiss agents in Imperial espionage tactics. At the same time, she used the Ascendancy's resources to track down her former mentor.

FQN: nco.​companions_updated.​temple_updated

Raina Temple
Companions5.6 #19

Andronikos Revel

For five notorious years, the pirate Andronikos Revel terrorized Republic and Imperial space alike as the captain of the Sky Princess. Known for his sharp temper and sharper flying skills, Revel was one of the few pirate captains to serve as his own pilot.

His piracy career was cut short by a strange mutiny, however, and he was abandoned to the Imperials who had been hunting him since he'd raided a ship carrying valuable artifacts. After a year in Imperial prison, Andronikos Revel was let loose. He has been meticulously hunting and killing the mutineers who betrayed him ever since.

Likes: Action, keeping promises, complications
Dislikes: Authority, betrayal, backing down from a fight

FQN: nco.​companions_updated.​andronikos_revel_updated

Andronikos Revel
Unavailable Companions → Companions: Sith Inquisitor5.6 #19

NPCs (116)

NameLevelAdded with

Ancient Battle Droid

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​ancient_battle_droid

Ancient Battle Droid
705.6 #19

Ancient Battle Droid Solo

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​ancient_battle_droid_solo

Ancient Battle Droid Solo
705.6 #19

Ancient Guardian Droid

CXP: 10

FQN: npc.​flashpoint.​copero.​trash.​ancient_guardian_droid

Ancient Guardian Droid
705.6 #19

Ancient Guardian Droid Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​ancient_guardian_droid_solo

Ancient Guardian Droid Solo
705.6 #19

Ancient Scavenger Droid

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​ancient_scavenger_droid

Ancient Scavenger Droid
705.6 #19

Ancient Scavenger Droid Solo

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​ancient_scavenger_droid_solo

Ancient Scavenger Droid Solo
705.6 #19

Andronikos Revel

CXP: 2

FQN: npc.​alliance.​camp.​andronikos.​andronikos_brig

Andronikos Revel
15.6 #19

Aristocra Saganu

CXP: 2

FQN: npc.​flashpoint.​copero.​aristocra_saganu

Aristocra Saganu
415.6 #19

Boss Grapple Target

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​boss_grapple_target

Boss Grapple Target
705.6 #19

Boss Grapple Target 02

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​boss_grapple_target_02

Boss Grapple Target 02
705.6 #19

Chief Engineer Nil'Duru

CXP: 10

FQN: npc.​flashpoint.​copero.​nil_duru

Chief Engineer Nil'Duru
705.6 #19

Chief Scientist Zir'mai

CXP: 10

FQN: npc.​flashpoint.​copero.​zirmai

Chief Scientist Zir'mai
705.6 #19

Chief Security Officer Li'Dali

CXP: 10

FQN: npc.​flashpoint.​copero.​li_dali

Chief Security Officer Li'Dali
705.6 #19

Chiss Civilian

CXP: 2

FQN: npc.​flashpoint.​copero.​ambient.​chiss_civilian_02

Chiss Civilian
705.6 #19

Chiss Civilian

CXP: 2

FQN: npc.​flashpoint.​copero.​ambient.​chiss_civilian_01

Chiss Civilian
705.6 #19

Chiss Civilian

CXP: 2

FQN: npc.​flashpoint.​copero.​ambient.​chiss_civilian_01_bma

Chiss Civilian
705.6 #19

Chiss Civilian

CXP: 2

FQN: npc.​flashpoint.​copero.​ambient.​chiss_civilian_02_bfb

Chiss Civilian
705.6 #19

Cine Clone Chiss Defense Force 01

CXP: 2

FQN: npc.​flashpoint.​copero.​cine.​cine_clone_chiss_defense_force_01

Cine Clone Chiss Defense Force 01
1-505.6 #19

Cine Clone Chiss Defense Force Female 01

CXP: 2

FQN: npc.​flashpoint.​copero.​cine.​cine_clone_chiss_defense_force_female_01

Cine Clone Chiss Defense Force Female 01
1-505.6 #19

Cine Crested Orokeet 02

FQN: npc.​flashpoint.​copero.​cine.​cine_crested_orokeet_02

Cine Crested Orokeet 02
1-605.6 #19

Cine Crested Orokeet 03

FQN: npc.​flashpoint.​copero.​cine.​cine_crested_orokeet_03

Cine Crested Orokeet 03
1-605.6 #19

Cine Crested Orokeet 04

FQN: npc.​flashpoint.​copero.​cine.​cine_crested_orokeet_04

Cine Crested Orokeet 04
1-605.6 #19

Cine Crested Orokeet 05

FQN: npc.​flashpoint.​copero.​cine.​cine_crested_orokeet_05

Cine Crested Orokeet 05
1-605.6 #19

Cine Crested Orokeet 06

FQN: npc.​flashpoint.​copero.​cine.​cine_crested_orokeet_06

Cine Crested Orokeet 06
1-605.6 #19

Commander

CXP: 2

FQN: npc.​location.​pvp.​warzone.​yavin.​imp_announcer

Commander
1-705.6 #19

Commander

CXP: 2

FQN: npc.​location.​pvp.​warzone.​yavin.​rep_announcer

Commander
1-705.6 #19

Copero Demo Droid

CXP: 2

FQN: npc.​flashpoint.​copero.​boss_2.​copero_demo_droid

Copero Demo Droid
705.6 #19

Copero Demo Droid Solo

FQN: npc.​flashpoint.​copero.​trash.​copero_demo_droid_solo

Copero Demo Droid Solo
705.6 #19

Copero Demo Droid Solo

FQN: npc.​flashpoint.​copero.​boss_2.​copero_demo_droid_solo

Copero Demo Droid Solo
705.6 #19

Copero Industrial Droid

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​copero_industrial_droid

Copero Industrial Droid
705.6 #19

Copero Industrial Droid

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​copero_industrial_droid

Copero Industrial Droid
705.6 #19

Copero Industrial Droid Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​copero_industrial_droid_solo

Copero Industrial Droid Solo
705.6 #19

Copero Jubilee Miniprobe

FQN: npc.​pet.​probe.​probe_copero_kite

Copero Jubilee Miniprobe
1-505.6 #19

Copero Laser Droid

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​copero_laser_droid

Copero Laser Droid
705.6 #19

Copero Laser Droid Master

CXP: 2

FQN: npc.​flashpoint.​copero.​boss_2.​copero_laser_droid_master

Copero Laser Droid Master
705.6 #19

Copero Security Droid

CXP: 10

FQN: npc.​flashpoint.​copero.​trash.​copero_security_droid

Copero Security Droid
705.6 #19

Copero Security Droid

CXP: 5

FQN: npc.​flashpoint.​copero.​boss.​boss_1.​copero_security_droid

Copero Security Droid
705.6 #19

Copero Security Droid Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​copero_security_droid_solo

Copero Security Droid Solo
705.6 #19

Copero Security Droid Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​boss.​boss_1.​copero_security_droid_solo

Copero Security Droid Solo
705.6 #19

Copero Welding Droid

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​copero_welding_droid

Copero Welding Droid
705.6 #19

Copero Welding Droid Solo

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​copero_welding_droid_solo

Copero Welding Droid Solo
705.6 #19

Darth Hexid

CXP: 2

FQN: npc.​alliance.​camp.​hexid

Darth Hexid
1-705.6 #19

Debris

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​debris

Debris
705.6 #19

Explosive Droid

FQN: npc.​flashpoint.​copero.​boss.​boss_1.​explosive_droid

Explosive Droid
705.6 #19

Galactic Bulletin

CXP: 2

FQN: npc.​flashpoint.​copero.​galactic_news

Galactic Bulletin
1-705.6 #19

Guardian Droid

CXP: 50

FQN: npc.​flashpoint.​copero.​boss.​boss_1.​guardian_droid

Guardian Droid
705.6 #19

Inrokini Assassin

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​inrokini_assassin

Inrokini Assassin
705.6 #19

Inrokini Assassin

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​inrokini_assassin

Inrokini Assassin
705.6 #19

Inrokini Assassin Solo

FQN: npc.​flashpoint.​copero.​trash.​inrokini_assassin_solo

Inrokini Assassin Solo
705.6 #19

Inrokini Assassin Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​inrokini_assassin_solo

Inrokini Assassin Solo
705.6 #19

Inrokini Commando

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​inrokini_commando

Inrokini Commando
705.6 #19

Inrokini Commando Solo

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​inrokini_commando_solo

Inrokini Commando Solo
705.6 #19

Inrokini Demolition Droid

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​copero_demo_droid

Inrokini Demolition Droid
705.6 #19

Inrokini Enforcer

CXP: 10

FQN: npc.​flashpoint.​copero.​trash.​inrokini_enforcer

Inrokini Enforcer
705.6 #19

Inrokini Enforcer

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​inrokini_enforcer

Inrokini Enforcer
705.6 #19

Inrokini Enforcer Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​inrokini_enforcer_solo

Inrokini Enforcer Solo
705.6 #19

Inrokini Enforcer Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​inrokini_enforcer_solo

Inrokini Enforcer Solo
705.6 #19

Inrokini Medic

CXP: 5

FQN: npc.​flashpoint.​copero.​boss_2.​inrokini_medic

Inrokini Medic
705.6 #19

Inrokini Medic

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​inrokini_medic

Inrokini Medic
705.6 #19

Inrokini Medic Solo

FQN: npc.​flashpoint.​copero.​trash.​inrokini_medic_solo

Inrokini Medic Solo
705.6 #19

Inrokini Operative

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​inrokini_operative

Inrokini Operative
705.6 #19

Inrokini Operative Solo

FQN: npc.​flashpoint.​copero.​trash.​inrokini_operative_solo

Inrokini Operative Solo
705.6 #19

Inrokini Sniper

CXP: 2

FQN: npc.​flashpoint.​copero.​boss_2.​inrokini_sniper

Inrokini Sniper
705.6 #19

Inrokini Sniper

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​inrokini_sniper

Inrokini Sniper
705.6 #19

Inrokini Sniper Solo

CXP: 2

FQN: npc.​flashpoint.​copero.​boss_2.​inrokini_sniper_solo

Inrokini Sniper Solo
705.6 #19

Inrokini Sniper Solo

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​inrokini_sniper_solo

Inrokini Sniper Solo
705.6 #19

Inrokini Soldier

CXP: 2

FQN: npc.​flashpoint.​copero.​chiss_enemy_m

Inrokini Soldier
1-705.6 #19

Inrokini Technician

CXP: 2

FQN: npc.​flashpoint.​copero.​chiss_enemy_f

Inrokini Technician
1-705.6 #19

Juvenile Experimental Varactyl

FQN: npc.​pet.​varactyl.​nathema

Juvenile Experimental Varactyl
1-605.6 #19

Kira Carsen

CXP: 2

FQN: npc.​alliance.​camp.​scourge_kira.​kira_carsen

Kira Carsen
15.6 #19

Krakjya

CXP: 2

FQN: npc.​companion.​mtx.​creature.​krakjya_variant

Krakjya
655.6 #19

Krakjya

CXP: 2

FQN: npc.​companion.​mtx.​creature.​krakjya

Krakjya
655.6 #19

Lana Beniko

CXP: 2

FQN: npc.​flashpoint.​copero.​lana_beniko_after

Lana Beniko
655.6 #19

Lana Beniko

CXP: 2

FQN: npc.​flashpoint.​copero.​lana_beniko

Lana Beniko
655.6 #19

Lana Beniko

CXP: 2

FQN: npc.​flashpoint.​copero.​lana_beniko_before

Lana Beniko
655.6 #19

Laser

CXP: 2

FQN: npc.​flashpoint.​copero.​ambient.​laser

Laser
705.6 #19

Masked Figure

CXP: 2

FQN: npc.​flashpoint.​copero.​masked_figure

Masked Figure
1-705.6 #19

Merry Ice Tromper

CXP: 2

FQN: npc.​mtx.​creature_mount.​ice_tromper.​life_day_v01

Merry Ice Tromper
33-605.6 #19

Mini-Mogul NM-1

FQN: npc.​pet.​karagga.​karagga_a01_v04

Mini-Mogul NM-1
1-505.6 #19

Model Umbaran T-20 Fighter

FQN: npc.​pet.​fighter.​umbaran_fighter

Model Umbaran T-20 Fighter
1-605.6 #19

Mountain Cat

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​temple_cat

Mountain Cat
705.6 #19

Mountain Wampa

CXP: 10

FQN: npc.​flashpoint.​copero.​trash.​temple_wampa

Mountain Wampa
705.6 #19

PA System

CXP: 2

FQN: npc.​flashpoint.​copero.​pa_system

PA System
1-705.6 #19

Probe Droid

CXP: 2

FQN: npc.​flashpoint.​copero.​boss.​boss_1.​probe_droid

Probe Droid
705.6 #19

Scourge

CXP: 2

FQN: npc.​alliance.​camp.​scourge_kira.​scourge

Scourge
15.6 #19

Strike Team Six

CXP: 5

FQN: npc.​flashpoint.​copero.​bonus_boss.​commando

Strike Team Six
705.6 #19

Strike Team Support Droid

CXP: 5

FQN: npc.​flashpoint.​copero.​bonus_boss.​mechanic

Strike Team Support Droid
705.6 #19

Strike Team Walker

CXP: 50

FQN: npc.​flashpoint.​copero.​bonus_boss.​atst

Strike Team Walker
705.6 #19

Syndic Zenta

CXP: 50

FQN: npc.​flashpoint.​copero.​boss_2.​syndic_zenta

Syndic Zenta
705.6 #19

Syndic Zenta

CXP: 50

FQN: npc.​flashpoint.​copero.​syndic_zenta

Syndic Zenta
705.6 #19

Tank Droid

CXP: 5

FQN: npc.​flashpoint.​copero.​boss.​boss_1.​tank_droid

Tank Droid
705.6 #19

Temple

CXP: 2

FQN: npc.​flashpoint.​copero.​temple

Temple
15.6 #19

Temple Cat Solo

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​temple_cat_solo

Temple Cat Solo
705.6 #19

Temple Cat Standard Solo

FQN: npc.​flashpoint.​copero.​trash.​temple_cat_standard_solo

Temple Cat Standard Solo
705.6 #19

Temple Guardian

<Heroic World Boss>

CXP: 50

FQN: npc.​flashpoint.​copero.​boss.​boss_3a.​temple_guardian

Temple Guardian
705.6 #19

Temple Wampa Solo

CXP: 5

FQN: npc.​flashpoint.​copero.​trash.​temple_wampa_solo

Temple Wampa Solo
705.6 #19

Theron Shan

CXP: 2

FQN: npc.​flashpoint.​copero.​cine.​theron_shan_clone

Theron Shan
655.6 #19

Theron Shan

CXP: 2

FQN: npc.​flashpoint.​copero.​theron_shan

Theron Shan
655.6 #19

Treasure Probe

FQN: npc.​cartel.​loot_probe

Treasure Probe
605.6 #19

Valss

CXP: 2

FQN: npc.​flashpoint.​copero.​cine.​valss

Valss
705.6 #19

Valss

CXP: 50

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​valss

Valss
705.6 #19

Valss

CXP: 2

FQN: npc.​flashpoint.​copero.​valss

Valss
705.6 #19

Vicious Drakag

CXP: 5

FQN: npc.​mtx.​creature_mount.​dewback.​drakag_a01_v01

Vicious Drakag
33-345.6 #19

Whirlwind

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​whirlwind

Whirlwind
705.6 #19

Young Mountain Cat

CXP: 2

FQN: npc.​flashpoint.​copero.​trash.​temple_cat_standard

Young Mountain Cat
705.6 #19

[breakable_column]

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​breakable_column

[breakable_column]
705.6 #19

[cine_clone_inrokini_enforcer_01]

CXP: 5

FQN: npc.​flashpoint.​copero.​cine.​cine_clone_inrokini_enforcer_01

[cine_clone_inrokini_enforcer_01]
705.6 #19

[cine_clone_inrokini_sniper_01]

CXP: 2

FQN: npc.​flashpoint.​copero.​cine.​cine_clone_inrokini_sniper_01

[cine_clone_inrokini_sniper_01]
705.6 #19

[cine_crested_orokeet_01]

FQN: npc.​flashpoint.​copero.​cine.​cine_crested_orokeet_01

[cine_crested_orokeet_01]
1-605.6 #19

[cine_ginx_01]

CXP: 2

FQN: npc.​flashpoint.​copero.​cine.​cine_ginx_01

[cine_ginx_01]
1-605.6 #19

[cine_manta_01]

CXP: 2

FQN: npc.​flashpoint.​copero.​cine.​cine_manta_01

[cine_manta_01]
1-605.6 #19

[cine_skeeris_01]

FQN: npc.​flashpoint.​copero.​cine.​cine_skeeris_01

[cine_skeeris_01]
1-605.6 #19

[invisible_target]

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​invisible_target

[invisible_target]
705.6 #19

[orbital_strike_target]

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​orbital_strike_target

[orbital_strike_target]
705.6 #19

[snowblind_knockback_point]

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​snowblind_knockback_point

[snowblind_knockback_point]
705.6 #19

[valss_teleport_point]

FQN: npc.​flashpoint.​copero.​boss.​boss_3.​valss_teleport_point

[valss_teleport_point]
705.6 #19

Clickable objects (75)

NameAdded with
Access Terminal: A Traitor Among the Chiss5.6 #19
Air Circulator5.6 #19
Ancient Panel5.6 #19
Ancient Panel5.6 #19
Ancient Panel5.6 #19
Boost Console5.6 #19
Communications Relay5.6 #19
Control Panel - Central5.6 #19
Door5.6 #19
Door5.6 #19
Elevator Controls5.6 #19
Fruit Tree5.6 #19
Galactic News5.6 #19
GM Panel5.6 #19
Grappling Hook Crate5.6 #19
Imperial Transport5.6 #19
Magnetic Attachment Point5.6 #19
Palisade Turret [Objective Control Point]5.6 #19
Planetary Holo Map (Copero)5.6 #19
Relics Turret [Objective Control Point]5.6 #19
Republic Transport5.6 #19
Scanner5.6 #19
Scorpion TK Weapon Rack5.6 #19
Shuttle Access Panel5.6 #19
Steam Channel Distributor5.6 #19
Steam Channel Distributor5.6 #19
Steam Channel Distributor5.6 #19
Steam Pipe5.6 #19
Steam Pipe5.6 #19
Steam Pipe5.6 #19
Supplies5.6 #19
Temple Door5.6 #19
Terminal5.6 #19
Trial Console5.6 #19
Valve5.6 #19
Valve5.6 #19
Valve5.6 #19
Wall Panel5.6 #19
[boss2_arrow_up_indicator]5.6 #19
[breakable_pillar]5.6 #19
[brig_door]5.6 #19
[ceiling_door]5.6 #19
[chain_lights]5.6 #19
[chiss_wall_banner]5.6 #19
[cine_copero_holomap_terminal_01]5.6 #19
[cine_copero_shuttle_int]5.6 #19
[cine_copero_theron_01]5.6 #19
[cine_copero_zenta_fight_01]5.6 #19
[conversation_starter]5.6 #19
[fruit_target]5.6 #19
[grapple_target]5.6 #19
[hanging_plant]5.6 #19
[ice_archway]5.6 #19
[ice_door_trial_2]5.6 #19
[investigation_map_01]5.6 #19
[landing_ship_1]5.6 #19
[landing_ship_2]5.6 #19
[landing_ship_3]5.6 #19
[landing_ship_4]5.6 #19
[large_bar]5.6 #19
[large_fountain]5.6 #19
[laser_trap_states]5.6 #19
[paper_lantern]5.6 #19
[pa_system]5.6 #19
[poster_imp_1]5.6 #19
[poster_imp_2]5.6 #19
[poster_rep_1]5.6 #19
[poster_rep_2]5.6 #19
[power_controls]5.6 #19
[resort_light]5.6 #19
[ship_take_off]5.6 #19
[temple_wall_laser]5.6 #19
[turningcontrol]5.6 #19
[valss_state_machine]5.6 #19
[wall_fountain]5.6 #19

Quests (22)

NameCXPAdded with
A Traitor Among the Chiss755.6 #19
Corso And Risha Return755.6 #19
Creature Handler: Krakjya755.6 #19
Darkness Rising755.6 #19
Good Listeners755.6 #19
Holocommunicator755.6 #19
Master's Datacron Master's Datacron05.6 #19
Pirate's Life755.6 #19
Supply Demands755.6 #19
Terminal Intelligence755.6 #19
[FLASHPOINT] A Traitor Among the Chiss755.6 #19
[Group Finder] Master Mode Flashpoint15005.6 #19
[Group Finder] Role In Need5255.6 #19
[Group Finder] Story Mode Flashpoint10005.6 #19
[Group Finder] Story Mode Operation25005.6 #19
[Group Finder] Story Mode Uprising5005.6 #19
[Group Finder] Veteran Mode Flashpoint10005.6 #19
[Group Finder] Veteran Mode Uprising6505.6 #19
[MASTER] Flashpoint: A Traitor Among the Chiss50005.6 #19
[SOLO] Flashpoint: A Traitor Among the Chiss5005.6 #19
[STORY] Flashpoint: A Traitor Among the Chiss5005.6 #19
[VETERAN] Flashpoint: A Traitor Among the Chiss30005.6 #19