1. Pouvoirs
  2. operation
  3. deepstation
  4. boss
  5. lady_dominique
  6. grey_swarm_detonator
  7. passive_active_engage

Amélioration instable

thunder

Amélioration instable

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thunderAmélioration instable – L'amélioration de cette créature est fondamentalement instable. En infligeant une blessure importante à la créature, vous pourriez déclencher une violente éruption d'énergie.
2
thunderInstabilité critique – L'instabilité de cette créature devient incontrôlable. Si la créature n'est pas bientôt tuée, elle explosera violemment.
3
thunder
Amélioration instable
4
thunder
Amélioration instable
5
thunder
Amélioration instable
  • [does not expire]
    thunderAmélioration instable
    L'amélioration de cette créature est fondamentalement instable. En infligeant une blessure importante à la créature, vous pourriez déclencher une violente éruption d'énergie.

  • 1
    • When effect is applied

    Perform the following actions:

    • Associate 14850304244682634388 with 10% HP
  • 2
    • When HP drops below 14850304244682634388

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • [3s]
    thunderInstabilité critique
    L'instabilité de cette créature devient incontrôlable. Si la créature n'est pas bientôt tuée, elle explosera violemment.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.grey_swarm_detonator.detonate_windup, dependent on calling effect
    • Stun the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Associate 0 with 1 HP
  • 3
    • When effect expires
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Remove this effect
  • [1s]
    thunderAmélioration instable

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.grey_swarm_detonator.detonate_explosion, dependent on calling effect
    • Stun the TARGET
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 40
      - Sort Type = Closest
      - Radius = 6m

    Only when the following conditions are met:

      • <
        • <
          • ERROR: Condition 4595078135808326 was not found
          AND
          • ERROR: Condition 4595078135808302 was not found
          >
        OR
        • ERROR: Condition 4595078135808300 was not found
        >

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.grey_swarm_detonator.detonate_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,32
      - Standard Health Percent Min = (float) 0,32
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from TARGET
  • 3
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [1s]
    thunderEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Standard or Standard or Standard or Strong or Weak

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 45° pitch, 0° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If toughness of TARGET is = Champion or Elite
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 90° pitch, 0° yaw
    • Stun the TARGET
  • [0s] [not displayed]
    thunderEffect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,51
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Strong

    Perform the following actions:

    • Instantly kill the TARGET
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Elite

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,91
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Champion

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,26
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0