1. Pouvoirs
  2. daily_area
  3. ruhnuk
  4. world
  5. shared
  6. daily_story
  7. kur_harangir_encounter
  8. kur_harangir
  9. basilisk_bomb

Bombe Basilisk

explosiveprobe

Bombe Basilisk

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
explosiveprobe
Bombe Basilisk
2
explosiveprobe
Bombe Basilisk
3
stunnedBombe Basilisk – Étourdissement !
4
explosiveprobe
Bombe Basilisk
  • [0s] [not displayed]
    explosiveprobeEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    explosiveprobeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.ruhnuk.world.shared.daily_story.kur_harangir_encounter.basilisk_bomb_warning, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [1s]
    stunnedBombe Basilisk
    Étourdissement !

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.npc.ability.custom.boss.flashpoint.ilum.guid_patriarch.stun, dependent on calling effect
  • [hidden] [0.1s]
    explosiveprobeEffect #4

  • 1
    • When effect expires

    Perform the following actions:

    • Play appearance epp.creature.probe_droid.detonate, dependent on calling effect