1. Pouvoirs
  2. daily_area
  3. ruhnuk
  4. world
  5. world_boss
  6. lizard_boss
  7. seismic_smash

Choc sismique

smash

Choc sismique

Kithrawl frappe sa queue au sol dans une direction aléatoire, infligeant d'importants dégâts à toute cible touchée.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
smash
Choc sismique
2
smash
Choc sismique
3
smash
Choc sismique
4
smash
Choc sismique
  • [0s] [not displayed]
    smashEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    smashEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 4s
  • [hidden] [4s]
    smashEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.daily_area.ruhnuk.world.world_boss.lizard_boss.seismic_smash_warning, dependent on calling effect
  • 2
    • When effect ticks the 3rd time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    smashEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15.5m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.daily_area.ruhnuk.world.world_boss.lizard_boss.seismic_smash, dependent on calling effect