1. Pouvoirs
  2. qtr
  3. conquest
  4. raid
  5. starship_constructor
  6. random_deconstruction

Déconstruction aléatoire

barrage

Déconstruction aléatoire

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.creature.boss.conquest.starship_constructor

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
barrage
Déconstruction aléatoire
2
barrageDéconstruction – Préparation à la déconstruction pour obtenir du matériel de récupération.
3
barrage
Déconstruction aléatoire
4
barrage
Déconstruction aléatoire
5
barrage
Déconstruction aléatoire
  • [0s] [not displayed]
    barrageEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [6s]
    barrageDéconstruction
    Préparation à la déconstruction pour obtenir du matériel de récupération.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.conquest.boss.constructor.random_ground_target, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.qtr.conquest.boss.constructor.deconstruction
    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    barrageEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Delay next ability by 3s (GCD)
  • 2
    • When effect expires

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 10
      - Standard Health Percent Min = (float) 10
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When character dies

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [60s]
    barrageEffect #4

  • [0s] [not displayed]
    barrageEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (5% of its HP), causing no threat
    • Play appearance epp.qtr.conquest.boss.constructor.deconstruction_heal, dependent on calling effect